| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef sw_Types_hpp | |
| #define sw_Types_hpp | |
| #include <cassert> | |
| #include <limits> | |
| #include <type_traits> | |
| // GCC warns against bitfields not fitting the entire range of an enum with a fixed underlying type of unsigned int, which gets promoted to an error with -Werror and cannot be suppressed. | |
| // However, GCC already defaults to using unsigned int as the underlying type of an unscoped enum without a fixed underlying type. So we can just omit it. | |
| #if defined(__GNUC__) && !defined(__clang__) | |
| namespace { | |
| enum E | |
| { | |
| }; | |
| static_assert(!std::numeric_limits<std::underlying_type<E>::type>::is_signed, "expected unscoped enum whose underlying type is not fixed to be unsigned"); | |
| } // namespace | |
| # define ENUM_UNDERLYING_TYPE_UNSIGNED_INT | |
| #else | |
| # define ENUM_UNDERLYING_TYPE_UNSIGNED_INT : unsigned int | |
| #endif | |
| #if defined(_MSC_VER) | |
| typedef signed __int8 int8_t; | |
| typedef signed __int16 int16_t; | |
| typedef signed __int32 int32_t; | |
| typedef signed __int64 int64_t; | |
| typedef unsigned __int8 uint8_t; | |
| typedef unsigned __int16 uint16_t; | |
| typedef unsigned __int32 uint32_t; | |
| typedef unsigned __int64 uint64_t; | |
| # define ALIGN(bytes, type) __declspec(align(bytes)) type | |
| #else | |
| # include <stdint.h> | |
| # define ALIGN(bytes, type) type __attribute__((aligned(bytes))) | |
| #endif | |
| namespace sw { | |
| // assert_cast<> is like a static_cast<> which asserts that no information was lost. | |
| template<typename To, typename From> | |
| To assert_cast(From x) | |
| { | |
| To y = static_cast<To>(x); | |
| assert(static_cast<From>(y) == x); | |
| return y; | |
| } | |
| // https://graphics.stanford.edu/~seander/bithacks.html#RoundUpPowerOf2 | |
| constexpr inline uint32_t bit_ceil(uint32_t i) | |
| { | |
| i--; | |
| i |= i >> 1; | |
| i |= i >> 2; | |
| i |= i >> 4; | |
| i |= i >> 8; | |
| i |= i >> 16; | |
| i++; | |
| return i; | |
| } | |
| typedef ALIGN(1, uint8_t) byte; | |
| typedef ALIGN(2, uint16_t) word; | |
| typedef ALIGN(4, uint32_t) dword; | |
| typedef ALIGN(8, uint64_t) qword; | |
| typedef ALIGN(1, int8_t) sbyte; | |
| template<typename T, int N> | |
| struct alignas(sizeof(T) * bit_ceil(N)) vec | |
| { | |
| vec() = default; | |
| constexpr explicit vec(T replicate) | |
| { | |
| for(int i = 0; i < N; i++) | |
| { | |
| v[i] = replicate; | |
| } | |
| } | |
| template<typename... ARGS> | |
| constexpr vec(T arg0, ARGS... args) | |
| : v{ arg0, args... } | |
| { | |
| } | |
| // Require explicit use of replicate constructor. | |
| vec &operator=(T) = delete; | |
| T &operator[](int i) | |
| { | |
| return v[i]; | |
| } | |
| const T &operator[](int i) const | |
| { | |
| return v[i]; | |
| } | |
| T v[N]; | |
| }; | |
| template<typename T> | |
| struct alignas(sizeof(T) * 4) vec<T, 4> | |
| { | |
| vec() = default; | |
| constexpr explicit vec(T replicate) | |
| : x(replicate) | |
| , y(replicate) | |
| , z(replicate) | |
| , w(replicate) | |
| { | |
| } | |
| constexpr vec(T x, T y, T z, T w) | |
| : x(x) | |
| , y(y) | |
| , z(z) | |
| , w(w) | |
| { | |
| } | |
| // Require explicit use of replicate constructor. | |
| vec &operator=(T) = delete; | |
| T &operator[](int i) | |
| { | |
| return v[i]; | |
| } | |
| const T &operator[](int i) const | |
| { | |
| return v[i]; | |
| } | |
| union | |
| { | |
| T v[4]; | |
| struct | |
| { | |
| T x; | |
| T y; | |
| T z; | |
| T w; | |
| }; | |
| }; | |
| }; | |
| template<typename T, int N> | |
| bool operator==(const vec<T, N> &a, const vec<T, N> &b) | |
| { | |
| for(int i = 0; i < N; i++) | |
| { | |
| if(a.v[i] != b.v[i]) | |
| { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| template<typename T, int N> | |
| bool operator!=(const vec<T, N> &a, const vec<T, N> &b) | |
| { | |
| return !(a == b); | |
| } | |
| template<typename T> | |
| using vec2 = vec<T, 2>; | |
| template<typename T> | |
| using vec3 = vec<T, 3>; // aligned to 4 elements | |
| template<typename T> | |
| using vec4 = vec<T, 4>; | |
| template<typename T> | |
| using vec8 = vec<T, 8>; | |
| template<typename T> | |
| using vec16 = vec<T, 16>; | |
| using int2 = vec2<int>; | |
| using uint2 = vec2<unsigned int>; | |
| using float2 = vec2<float>; | |
| using dword2 = vec2<dword>; | |
| using qword2 = vec2<qword>; | |
| // Note: These vec3<T> types all use 4-element alignment - i.e. they have | |
| // identical memory layout to vec4<T>, except they do not have a 4th component. | |
| using int3 = vec3<int>; | |
| using uint3 = vec3<unsigned int>; | |
| using float3 = vec3<float>; | |
| using dword3 = vec3<dword>; | |
| using int4 = vec4<int>; | |
| using uint4 = vec4<unsigned int>; | |
| using float4 = vec4<float>; | |
| using byte4 = vec4<byte>; | |
| using sbyte4 = vec4<sbyte>; | |
| using short4 = vec4<short>; | |
| using ushort4 = vec4<unsigned short>; | |
| using word4 = vec4<word>; | |
| using dword4 = vec4<dword>; | |
| using byte8 = vec8<byte>; | |
| using sbyte8 = vec8<sbyte>; | |
| using short8 = vec8<short>; | |
| using ushort8 = vec8<unsigned short>; | |
| using byte16 = vec16<byte>; | |
| using sbyte16 = vec16<sbyte>; | |
| inline constexpr float4 vector(float x, float y, float z, float w) | |
| { | |
| return float4{ x, y, z, w }; | |
| } | |
| inline constexpr float4 replicate(float f) | |
| { | |
| return vector(f, f, f, f); | |
| } | |
| } // namespace sw | |
| #endif // sw_Types_hpp |