commit | 0f4ac4c1f3e680d753c10bd57d805e99c9fe4b13 | [log] [tgz] |
---|---|---|
author | Nicolas Capens <capn@google.com> | Tue Dec 05 11:03:08 2017 -0500 |
committer | Nicolas Capens <nicolascapens@google.com> | Tue Dec 05 16:10:23 2017 +0000 |
tree | 0cad0c774b8642165475a3a9fa4c4e133a148262 | |
parent | d2faaa99714973c54eb0d7efa78574c52f38129a [diff] |
Fix using read color buffer for glReadPixels validation. Change-Id: Ib153f6af75c982fae0325a104da3c0a4fc9ee9dc Reviewed-on: https://swiftshader-review.googlesource.com/14548 Tested-by: Nicolas Capens <nicolascapens@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com>
diff --git a/src/OpenGL/libGLESv2/utilities.cpp b/src/OpenGL/libGLESv2/utilities.cpp index 1cc650c..612926a 100644 --- a/src/OpenGL/libGLESv2/utilities.cpp +++ b/src/OpenGL/libGLESv2/utilities.cpp
@@ -641,7 +641,7 @@ } } - Renderbuffer *colorbuffer = framebuffer->getColorbuffer(0); + Renderbuffer *colorbuffer = framebuffer->getReadColorbuffer(); if(!colorbuffer) {