| <?xml version="1.0" encoding="utf-8"?> | 
 | <Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | 
 |   <ItemGroup Label="ProjectConfigurations"> | 
 |     <ProjectConfiguration Include="Debug|Win32"> | 
 |       <Configuration>Debug</Configuration> | 
 |       <Platform>Win32</Platform> | 
 |     </ProjectConfiguration> | 
 |     <ProjectConfiguration Include="Debug|x64"> | 
 |       <Configuration>Debug</Configuration> | 
 |       <Platform>x64</Platform> | 
 |     </ProjectConfiguration> | 
 |     <ProjectConfiguration Include="Release|Win32"> | 
 |       <Configuration>Release</Configuration> | 
 |       <Platform>Win32</Platform> | 
 |     </ProjectConfiguration> | 
 |     <ProjectConfiguration Include="Release|x64"> | 
 |       <Configuration>Release</Configuration> | 
 |       <Platform>x64</Platform> | 
 |     </ProjectConfiguration> | 
 |   </ItemGroup> | 
 |   <PropertyGroup Label="Globals"> | 
 |     <ProjectGuid>{27E15292-4A8D-4BA0-8D9B-5D1ECFF85747}</ProjectGuid> | 
 |     <Keyword>Win32Proj</Keyword> | 
 |     <RootNamespace>OGLSimpleCube</RootNamespace> | 
 |   </PropertyGroup> | 
 |   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> | 
 |   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> | 
 |     <ConfigurationType>Application</ConfigurationType> | 
 |     <UseDebugLibraries>true</UseDebugLibraries> | 
 |     <PlatformToolset>v120</PlatformToolset> | 
 |     <CharacterSet>Unicode</CharacterSet> | 
 |   </PropertyGroup> | 
 |   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> | 
 |     <ConfigurationType>Application</ConfigurationType> | 
 |     <UseDebugLibraries>true</UseDebugLibraries> | 
 |     <PlatformToolset>v120</PlatformToolset> | 
 |     <CharacterSet>Unicode</CharacterSet> | 
 |   </PropertyGroup> | 
 |   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> | 
 |     <ConfigurationType>Application</ConfigurationType> | 
 |     <UseDebugLibraries>false</UseDebugLibraries> | 
 |     <PlatformToolset>v120</PlatformToolset> | 
 |     <WholeProgramOptimization>true</WholeProgramOptimization> | 
 |     <CharacterSet>Unicode</CharacterSet> | 
 |   </PropertyGroup> | 
 |   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> | 
 |     <ConfigurationType>Application</ConfigurationType> | 
 |     <UseDebugLibraries>false</UseDebugLibraries> | 
 |     <PlatformToolset>v120</PlatformToolset> | 
 |     <WholeProgramOptimization>true</WholeProgramOptimization> | 
 |     <CharacterSet>Unicode</CharacterSet> | 
 |   </PropertyGroup> | 
 |   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> | 
 |   <ImportGroup Label="ExtensionSettings"> | 
 |   </ImportGroup> | 
 |   <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | 
 |     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | 
 |   </ImportGroup> | 
 |   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> | 
 |     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | 
 |   </ImportGroup> | 
 |   <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | 
 |     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | 
 |   </ImportGroup> | 
 |   <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> | 
 |     <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> | 
 |   </ImportGroup> | 
 |   <PropertyGroup Label="UserMacros" /> | 
 |   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | 
 |     <LinkIncremental>true</LinkIncremental> | 
 |     <OutDir>$(SolutionDir)$(Configuration)\$(Platform)\</OutDir> | 
 |   </PropertyGroup> | 
 |   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | 
 |     <LinkIncremental>true</LinkIncremental> | 
 |     <OutDir>$(SolutionDir)$(Configuration)\$(Platform)\</OutDir> | 
 |   </PropertyGroup> | 
 |   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | 
 |     <LinkIncremental>false</LinkIncremental> | 
 |     <OutDir>$(SolutionDir)$(Configuration)\$(Platform)\</OutDir> | 
 |   </PropertyGroup> | 
 |   <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | 
 |     <LinkIncremental>false</LinkIncremental> | 
 |     <OutDir>$(SolutionDir)$(Configuration)\$(Platform)\</OutDir> | 
 |   </PropertyGroup> | 
 |   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> | 
 |     <ClCompile> | 
 |       <PrecompiledHeader>NotUsing</PrecompiledHeader> | 
 |       <WarningLevel>Level3</WarningLevel> | 
 |       <Optimization>Disabled</Optimization> | 
 |       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | 
 |       <SDLCheck>true</SDLCheck> | 
 |     </ClCompile> | 
 |     <Link> | 
 |       <SubSystem>Windows</SubSystem> | 
 |       <GenerateDebugInformation>true</GenerateDebugInformation> | 
 |       <AdditionalLibraryDirectories>..\..\src\OpenGL\libGL\$(Platform)\$(Configuration)\;</AdditionalLibraryDirectories> | 
 |       <AdditionalDependencies>%(AdditionalDependencies);opengl32.lib</AdditionalDependencies> | 
 |     </Link> | 
 |     <PostBuildEvent> | 
 |       <Command>XCOPY /Y "$(SolutionDir)..\lib\$(Configuration)_$(Platform)\opengl32.dll" "$(SolutionDir)$(Configuration)\$(Platform)" /Q /E /I</Command> | 
 |     </PostBuildEvent> | 
 |   </ItemDefinitionGroup> | 
 |   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> | 
 |     <ClCompile> | 
 |       <PrecompiledHeader>NotUsing</PrecompiledHeader> | 
 |       <WarningLevel>Level3</WarningLevel> | 
 |       <Optimization>Disabled</Optimization> | 
 |       <PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | 
 |       <SDLCheck>true</SDLCheck> | 
 |     </ClCompile> | 
 |     <Link> | 
 |       <SubSystem>Windows</SubSystem> | 
 |       <GenerateDebugInformation>true</GenerateDebugInformation> | 
 |       <AdditionalLibraryDirectories>..\..\src\OpenGL\libGL\$(Platform)\$(Configuration)\;</AdditionalLibraryDirectories> | 
 |       <AdditionalDependencies>%(AdditionalDependencies);opengl32.lib</AdditionalDependencies> | 
 |     </Link> | 
 |     <PostBuildEvent> | 
 |       <Command>XCOPY /Y "$(SolutionDir)..\lib\$(Configuration)_$(Platform)\opengl32.dll" "$(SolutionDir)$(Configuration)\$(Platform)" /Q /E /I</Command> | 
 |     </PostBuildEvent> | 
 |   </ItemDefinitionGroup> | 
 |   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> | 
 |     <ClCompile> | 
 |       <WarningLevel>Level3</WarningLevel> | 
 |       <PrecompiledHeader>NotUsing</PrecompiledHeader> | 
 |       <Optimization>MaxSpeed</Optimization> | 
 |       <FunctionLevelLinking>true</FunctionLevelLinking> | 
 |       <IntrinsicFunctions>true</IntrinsicFunctions> | 
 |       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | 
 |       <SDLCheck>true</SDLCheck> | 
 |     </ClCompile> | 
 |     <Link> | 
 |       <SubSystem>Windows</SubSystem> | 
 |       <GenerateDebugInformation>true</GenerateDebugInformation> | 
 |       <EnableCOMDATFolding>true</EnableCOMDATFolding> | 
 |       <OptimizeReferences>true</OptimizeReferences> | 
 |       <AdditionalLibraryDirectories>..\..\src\OpenGL\libGL\$(Platform)\$(Configuration)\;</AdditionalLibraryDirectories> | 
 |       <AdditionalDependencies>%(AdditionalDependencies);opengl32.lib</AdditionalDependencies> | 
 |     </Link> | 
 |     <PostBuildEvent> | 
 |       <Command>XCOPY /Y "$(SolutionDir)..\lib\$(Configuration)_$(Platform)\opengl32.dll" "$(SolutionDir)$(Configuration)\$(Platform)" /Q /E /I</Command> | 
 |     </PostBuildEvent> | 
 |   </ItemDefinitionGroup> | 
 |   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> | 
 |     <ClCompile> | 
 |       <WarningLevel>Level3</WarningLevel> | 
 |       <PrecompiledHeader>NotUsing</PrecompiledHeader> | 
 |       <Optimization>MaxSpeed</Optimization> | 
 |       <FunctionLevelLinking>true</FunctionLevelLinking> | 
 |       <IntrinsicFunctions>true</IntrinsicFunctions> | 
 |       <PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | 
 |       <SDLCheck>true</SDLCheck> | 
 |     </ClCompile> | 
 |     <Link> | 
 |       <SubSystem>Windows</SubSystem> | 
 |       <GenerateDebugInformation>true</GenerateDebugInformation> | 
 |       <EnableCOMDATFolding>true</EnableCOMDATFolding> | 
 |       <OptimizeReferences>true</OptimizeReferences> | 
 |       <AdditionalLibraryDirectories>..\..\src\OpenGL\libGL\$(Platform)\$(Configuration)\;</AdditionalLibraryDirectories> | 
 |       <AdditionalDependencies>%(AdditionalDependencies);opengl32.lib</AdditionalDependencies> | 
 |     </Link> | 
 |     <PostBuildEvent> | 
 |       <Command>XCOPY /Y "$(SolutionDir)..\lib\$(Configuration)_$(Platform)\opengl32.dll" "$(SolutionDir)$(Configuration)\$(Platform)" /Q /E /I</Command> | 
 |     </PostBuildEvent> | 
 |   </ItemDefinitionGroup> | 
 |   <ItemGroup> | 
 |     <ClCompile Include="OGLSimpleCube.cpp" /> | 
 |   </ItemGroup> | 
 |   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | 
 |   <ImportGroup Label="ExtensionTargets"> | 
 |   </ImportGroup> | 
 | </Project> |