| // SwiftShader Software Renderer | |
| // | |
| // Copyright(c) 2005-2012 TransGaming Inc. | |
| // | |
| // All rights reserved. No part of this software may be copied, distributed, transmitted, | |
| // transcribed, stored in a retrieval system, translated into any human or computer | |
| // language by any means, or disclosed to third parties without the explicit written | |
| // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express | |
| // or implied, including but not limited to any patent rights, are granted to you. | |
| // | |
| #ifndef sw_SetupProcessor_hpp | |
| #define sw_SetupProcessor_hpp | |
| #include "Context.hpp" | |
| #include "RoutineCache.hpp" | |
| #include "Shader/VertexShader.hpp" | |
| #include "Shader/PixelShader.hpp" | |
| #include "Common/Types.hpp" | |
| namespace sw | |
| { | |
| struct Primitive; | |
| struct Triangle; | |
| struct Polygon; | |
| struct Vertex; | |
| struct DrawCall; | |
| struct DrawData; | |
| class SetupProcessor | |
| { | |
| public: | |
| struct States | |
| { | |
| unsigned int computeHash(); | |
| bool isDrawPoint : 1; | |
| bool isDrawLine : 1; | |
| bool isDrawTriangle : 1; | |
| bool isDrawSolidTriangle : 1; | |
| bool interpolateZ : 1; | |
| bool interpolateW : 1; | |
| bool perspective : 1; | |
| bool pointSprite : 1; | |
| unsigned int positionRegister : 4; | |
| unsigned int pointSizeRegister : 4; | |
| CullMode cullMode : BITS(CULL_LAST); | |
| bool twoSidedStencil : 1; | |
| bool slopeDepthBias : 1; | |
| bool vFace : 1; | |
| unsigned int multiSample : 3; // 1, 2 or 4 | |
| struct Gradient | |
| { | |
| unsigned char attribute : BITS(Unused); | |
| bool flat : 1; | |
| bool wrap : 1; | |
| }; | |
| union | |
| { | |
| struct | |
| { | |
| Gradient color[2][4]; | |
| Gradient texture[8][4]; | |
| }; | |
| Gradient gradient[10][4]; | |
| }; | |
| Gradient fog; | |
| }; | |
| struct State : States | |
| { | |
| State(int i = 0); | |
| bool operator==(const State &states) const; | |
| unsigned int hash; | |
| }; | |
| typedef bool (*RoutinePointer)(Primitive *primitive, const Triangle *triangle, const Polygon *polygon, const DrawData *draw); | |
| SetupProcessor(Context *context); | |
| ~SetupProcessor(); | |
| protected: | |
| State update() const; | |
| Routine *routine(const State &state); | |
| void setRoutineCacheSize(int cacheSize); | |
| float depthBias; | |
| float slopeDepthBias; | |
| private: | |
| Context *const context; | |
| RoutineCache<State> *routineCache; | |
| }; | |
| } | |
| #endif // sw_SetupProcessor_hpp |