| // SwiftShader Software Renderer | |
| // | |
| // Copyright(c) 2005-2011 TransGaming Inc. | |
| // | |
| // All rights reserved. No part of this software may be copied, distributed, transmitted, | |
| // transcribed, stored in a retrieval system, translated into any human or computer | |
| // language by any means, or disclosed to third parties without the explicit written | |
| // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express | |
| // or implied, including but not limited to any patent rights, are granted to you. | |
| // | |
| #ifndef sw_Half_hpp | |
| #define sw_Half_hpp | |
| #include <iostream> | |
| namespace sw | |
| { | |
| class half | |
| { | |
| public: | |
| explicit half(float f); | |
| operator float() const; | |
| half &operator=(half h); | |
| half &operator=(float f); | |
| private: | |
| unsigned short fp16i; | |
| }; | |
| } | |
| #endif // sw_Half_hpp |