| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "Direct3DVolume8.hpp" |
| |
| #include "Direct3DResource8.hpp" |
| #include "Direct3DVolumeTexture8.hpp" |
| #include "Direct3DSurface8.hpp" |
| #include "Debug.hpp" |
| |
| #include <assert.h> |
| |
| namespace D3D8 |
| { |
| Direct3DVolume8::Direct3DVolume8(Direct3DDevice8 *device, Direct3DVolumeTexture8 *container, int width, int height, int depth, D3DFORMAT format, D3DPOOL pool, bool lockable, unsigned long usage) : Surface(container->getResource(), width, height, depth, translateFormat(format), lockable, false), container(container), width(width), height(height), depth(depth), format(format), pool(pool), lockable(lockable), usage(usage) |
| { |
| resource = new Direct3DResource8(device, D3DRTYPE_VOLUME, memoryUsage(width, height, depth, format)); |
| } |
| |
| Direct3DVolume8::~Direct3DVolume8() |
| { |
| resource->Release(); |
| } |
| |
| void *Direct3DVolume8::lockInternal(int x, int y, int z, sw::Lock lock, sw::Accessor client) |
| { |
| return Surface::lockInternal(x, y, z, lock, client); |
| } |
| |
| void Direct3DVolume8::unlockInternal() |
| { |
| Surface::unlockInternal(); |
| } |
| |
| long __stdcall Direct3DVolume8::QueryInterface(const IID &iid, void **object) |
| { |
| TRACE(""); |
| |
| if(iid == IID_IDirect3DVolume8 || |
| iid == IID_IUnknown) |
| { |
| AddRef(); |
| *object = this; |
| |
| return S_OK; |
| } |
| |
| *object = 0; |
| |
| return NOINTERFACE(iid); |
| } |
| |
| unsigned long __stdcall Direct3DVolume8::AddRef() |
| { |
| TRACE(""); |
| |
| return container->AddRef(); |
| } |
| |
| unsigned long __stdcall Direct3DVolume8::Release() |
| { |
| TRACE(""); |
| |
| return container->Release(); |
| } |
| |
| long Direct3DVolume8::FreePrivateData(const GUID &guid) |
| { |
| TRACE(""); |
| |
| return resource->FreePrivateData(guid); |
| } |
| |
| long Direct3DVolume8::GetContainer(const IID &iid, void **container) |
| { |
| TRACE(""); |
| |
| if(!container) |
| { |
| return INVALIDCALL(); |
| } |
| |
| long result = this->container->QueryInterface(iid, container); |
| |
| if(result == S_OK) |
| { |
| return D3D_OK; |
| } |
| |
| return INVALIDCALL(); |
| } |
| |
| long Direct3DVolume8::GetDesc(D3DVOLUME_DESC *description) |
| { |
| TRACE(""); |
| |
| if(!description) |
| { |
| return INVALIDCALL(); |
| } |
| |
| description->Format = format; |
| description->Type = D3DRTYPE_VOLUME; |
| description->Usage = usage; |
| description->Pool = pool; |
| description->Width = width; |
| description->Height = height; |
| description->Depth = depth; |
| |
| return D3D_OK; |
| } |
| |
| long Direct3DVolume8::GetDevice(IDirect3DDevice8 **device) |
| { |
| TRACE(""); |
| |
| return resource->GetDevice(device); |
| } |
| |
| long Direct3DVolume8::GetPrivateData(const GUID &guid, void *data, unsigned long *size) |
| { |
| TRACE(""); |
| |
| return resource->GetPrivateData(guid, data, size); |
| } |
| |
| long Direct3DVolume8::LockBox(D3DLOCKED_BOX *lockedVolume, const D3DBOX *box, unsigned long flags) |
| { |
| TRACE(""); |
| |
| if(!lockedVolume) |
| { |
| return INVALIDCALL(); |
| } |
| |
| lockedVolume->RowPitch = pitchB(getWidth(), getExternalFormat(), false); |
| lockedVolume->SlicePitch = sliceB(getWidth(), getHeight(), getExternalFormat(), false); |
| |
| sw::Lock lock = sw::LOCK_READWRITE; |
| |
| if(flags & D3DLOCK_DISCARD) |
| { |
| lock = sw::LOCK_DISCARD; |
| } |
| |
| if(flags & D3DLOCK_READONLY) |
| { |
| lock = sw::LOCK_READONLY; |
| } |
| |
| if(box) |
| { |
| lockedVolume->pBits = lockExternal(box->Left, box->Top, box->Front, lock, sw::PUBLIC); |
| } |
| else |
| { |
| lockedVolume->pBits = lockExternal(0, 0, 0, lock, sw::PUBLIC); |
| } |
| |
| unlockExternal(); |
| |
| return D3D_OK; |
| } |
| |
| long Direct3DVolume8::SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) |
| { |
| TRACE(""); |
| |
| return SetPrivateData(guid, data, size, flags); |
| } |
| |
| long Direct3DVolume8::UnlockBox() |
| { |
| TRACE(""); |
| |
| return D3D_OK; |
| } |
| |
| sw::Format Direct3DVolume8::translateFormat(D3DFORMAT format) |
| { |
| return Direct3DSurface8::translateFormat(format); |
| } |
| |
| unsigned int Direct3DVolume8::memoryUsage(int width, int height, int depth, D3DFORMAT format) |
| { |
| return Surface::size(width, height, depth, translateFormat(format)); |
| } |
| } |