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// Copyright 2018 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef sw_SpirvBinary_hpp
#define sw_SpirvBinary_hpp
#include <cstdint>
#include <vector>
namespace sw {
class SpirvBinary : public std::vector<uint32_t>
{
public:
SpirvBinary() = default;
SpirvBinary(const uint32_t *binary, uint32_t wordCount)
: std::vector<uint32_t>(binary, binary + wordCount)
{
}
};
} // namespace sw
#endif // sw_SpirvBinary_hpp