|  | // Copyright 2018 The SwiftShader Authors. All Rights Reserved. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //    http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | #include "VkPipeline.hpp" | 
|  | #include "VkShaderModule.hpp" | 
|  | #include "Pipeline/SpirvShader.hpp" | 
|  |  | 
|  | #include "spirv-tools/optimizer.hpp" | 
|  |  | 
|  | namespace | 
|  | { | 
|  |  | 
|  | sw::DrawType Convert(VkPrimitiveTopology topology) | 
|  | { | 
|  | switch(topology) | 
|  | { | 
|  | case VK_PRIMITIVE_TOPOLOGY_POINT_LIST: | 
|  | return sw::DRAW_POINTLIST; | 
|  | case VK_PRIMITIVE_TOPOLOGY_LINE_LIST: | 
|  | return sw::DRAW_LINELIST; | 
|  | case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP: | 
|  | return sw::DRAW_LINESTRIP; | 
|  | case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST: | 
|  | return sw::DRAW_TRIANGLELIST; | 
|  | case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP: | 
|  | return sw::DRAW_TRIANGLESTRIP; | 
|  | case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN: | 
|  | return sw::DRAW_TRIANGLEFAN; | 
|  | case VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY: | 
|  | case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY: | 
|  | case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY: | 
|  | case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY: | 
|  | // geometry shader specific | 
|  | ASSERT(false); | 
|  | break; | 
|  | case VK_PRIMITIVE_TOPOLOGY_PATCH_LIST: | 
|  | // tesselation shader specific | 
|  | ASSERT(false); | 
|  | break; | 
|  | default: | 
|  | UNIMPLEMENTED(); | 
|  | } | 
|  |  | 
|  | return sw::DRAW_TRIANGLELIST; | 
|  | } | 
|  |  | 
|  | sw::Rect Convert(const VkRect2D& rect) | 
|  | { | 
|  | return sw::Rect(rect.offset.x, rect.offset.y, rect.offset.x + rect.extent.width, rect.offset.y + rect.extent.height); | 
|  | } | 
|  |  | 
|  | sw::StreamType getStreamType(VkFormat format) | 
|  | { | 
|  | switch(format) | 
|  | { | 
|  | case VK_FORMAT_R8_UNORM: | 
|  | case VK_FORMAT_R8G8_UNORM: | 
|  | case VK_FORMAT_R8G8B8A8_UNORM: | 
|  | case VK_FORMAT_R8_UINT: | 
|  | case VK_FORMAT_R8G8_UINT: | 
|  | case VK_FORMAT_R8G8B8A8_UINT: | 
|  | case VK_FORMAT_B8G8R8A8_UNORM: | 
|  | case VK_FORMAT_A8B8G8R8_UNORM_PACK32: | 
|  | case VK_FORMAT_A8B8G8R8_UINT_PACK32: | 
|  | return sw::STREAMTYPE_BYTE; | 
|  | case VK_FORMAT_R8_SNORM: | 
|  | case VK_FORMAT_R8_SINT: | 
|  | case VK_FORMAT_R8G8_SNORM: | 
|  | case VK_FORMAT_R8G8_SINT: | 
|  | case VK_FORMAT_R8G8B8A8_SNORM: | 
|  | case VK_FORMAT_R8G8B8A8_SINT: | 
|  | case VK_FORMAT_A8B8G8R8_SNORM_PACK32: | 
|  | case VK_FORMAT_A8B8G8R8_SINT_PACK32: | 
|  | return sw::STREAMTYPE_SBYTE; | 
|  | case VK_FORMAT_A2B10G10R10_UNORM_PACK32: | 
|  | return sw::STREAMTYPE_2_10_10_10_UINT; | 
|  | case VK_FORMAT_R16_UNORM: | 
|  | case VK_FORMAT_R16_UINT: | 
|  | case VK_FORMAT_R16G16_UNORM: | 
|  | case VK_FORMAT_R16G16_UINT: | 
|  | case VK_FORMAT_R16G16B16A16_UNORM: | 
|  | case VK_FORMAT_R16G16B16A16_UINT: | 
|  | return sw::STREAMTYPE_USHORT; | 
|  | case VK_FORMAT_R16_SNORM: | 
|  | case VK_FORMAT_R16_SINT: | 
|  | case VK_FORMAT_R16G16_SNORM: | 
|  | case VK_FORMAT_R16G16_SINT: | 
|  | case VK_FORMAT_R16G16B16A16_SNORM: | 
|  | case VK_FORMAT_R16G16B16A16_SINT: | 
|  | return sw::STREAMTYPE_SHORT; | 
|  | case VK_FORMAT_R16_SFLOAT: | 
|  | case VK_FORMAT_R16G16_SFLOAT: | 
|  | case VK_FORMAT_R16G16B16A16_SFLOAT: | 
|  | return sw::STREAMTYPE_HALF; | 
|  | case VK_FORMAT_R32_UINT: | 
|  | case VK_FORMAT_R32G32_UINT: | 
|  | case VK_FORMAT_R32G32B32_UINT: | 
|  | case VK_FORMAT_R32G32B32A32_UINT: | 
|  | return sw::STREAMTYPE_UINT; | 
|  | case VK_FORMAT_R32_SINT: | 
|  | case VK_FORMAT_R32G32_SINT: | 
|  | case VK_FORMAT_R32G32B32_SINT: | 
|  | case VK_FORMAT_R32G32B32A32_SINT: | 
|  | return sw::STREAMTYPE_INT; | 
|  | case VK_FORMAT_R32_SFLOAT: | 
|  | case VK_FORMAT_R32G32_SFLOAT: | 
|  | case VK_FORMAT_R32G32B32_SFLOAT: | 
|  | case VK_FORMAT_R32G32B32A32_SFLOAT: | 
|  | return sw::STREAMTYPE_FLOAT; | 
|  | default: | 
|  | UNIMPLEMENTED(); | 
|  | } | 
|  |  | 
|  | return sw::STREAMTYPE_BYTE; | 
|  | } | 
|  |  | 
|  | uint32_t getNumberOfChannels(VkFormat format) | 
|  | { | 
|  | switch(format) | 
|  | { | 
|  | case VK_FORMAT_R8_UNORM: | 
|  | case VK_FORMAT_R8_SNORM: | 
|  | case VK_FORMAT_R8_UINT: | 
|  | case VK_FORMAT_R8_SINT: | 
|  | case VK_FORMAT_R16_UNORM: | 
|  | case VK_FORMAT_R16_SNORM: | 
|  | case VK_FORMAT_R16_UINT: | 
|  | case VK_FORMAT_R16_SINT: | 
|  | case VK_FORMAT_R16_SFLOAT: | 
|  | case VK_FORMAT_R32_UINT: | 
|  | case VK_FORMAT_R32_SINT: | 
|  | case VK_FORMAT_R32_SFLOAT: | 
|  | return 1; | 
|  | case VK_FORMAT_R8G8_UNORM: | 
|  | case VK_FORMAT_R8G8_SNORM: | 
|  | case VK_FORMAT_R8G8_UINT: | 
|  | case VK_FORMAT_R8G8_SINT: | 
|  | case VK_FORMAT_R16G16_UNORM: | 
|  | case VK_FORMAT_R16G16_SNORM: | 
|  | case VK_FORMAT_R16G16_UINT: | 
|  | case VK_FORMAT_R16G16_SINT: | 
|  | case VK_FORMAT_R16G16_SFLOAT: | 
|  | case VK_FORMAT_R32G32_UINT: | 
|  | case VK_FORMAT_R32G32_SINT: | 
|  | case VK_FORMAT_R32G32_SFLOAT: | 
|  | return 2; | 
|  | case VK_FORMAT_R32G32B32_UINT: | 
|  | case VK_FORMAT_R32G32B32_SINT: | 
|  | case VK_FORMAT_R32G32B32_SFLOAT: | 
|  | return 3; | 
|  | case VK_FORMAT_R8G8B8A8_UNORM: | 
|  | case VK_FORMAT_R8G8B8A8_SNORM: | 
|  | case VK_FORMAT_R8G8B8A8_UINT: | 
|  | case VK_FORMAT_R8G8B8A8_SINT: | 
|  | case VK_FORMAT_B8G8R8A8_UNORM: | 
|  | case VK_FORMAT_A8B8G8R8_UNORM_PACK32: | 
|  | case VK_FORMAT_A8B8G8R8_SNORM_PACK32: | 
|  | case VK_FORMAT_A8B8G8R8_UINT_PACK32: | 
|  | case VK_FORMAT_A8B8G8R8_SINT_PACK32: | 
|  | case VK_FORMAT_A2B10G10R10_UNORM_PACK32: | 
|  | case VK_FORMAT_R16G16B16A16_UNORM: | 
|  | case VK_FORMAT_R16G16B16A16_SNORM: | 
|  | case VK_FORMAT_R16G16B16A16_UINT: | 
|  | case VK_FORMAT_R16G16B16A16_SINT: | 
|  | case VK_FORMAT_R16G16B16A16_SFLOAT: | 
|  | case VK_FORMAT_R32G32B32A32_UINT: | 
|  | case VK_FORMAT_R32G32B32A32_SINT: | 
|  | case VK_FORMAT_R32G32B32A32_SFLOAT: | 
|  | return 4; | 
|  | default: | 
|  | UNIMPLEMENTED(); | 
|  | } | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | } | 
|  |  | 
|  | namespace vk | 
|  | { | 
|  |  | 
|  | GraphicsPipeline::GraphicsPipeline(const VkGraphicsPipelineCreateInfo* pCreateInfo, void* mem) | 
|  | { | 
|  | if((pCreateInfo->flags != 0) || | 
|  | (pCreateInfo->stageCount != 2) || | 
|  | (pCreateInfo->pTessellationState != nullptr) || | 
|  | (pCreateInfo->pDynamicState != nullptr) || | 
|  | (pCreateInfo->subpass != 0) || | 
|  | (pCreateInfo->basePipelineHandle != VK_NULL_HANDLE) || | 
|  | (pCreateInfo->basePipelineIndex != 0)) | 
|  | { | 
|  | UNIMPLEMENTED(); | 
|  | } | 
|  |  | 
|  | const VkPipelineShaderStageCreateInfo& vertexStage = pCreateInfo->pStages[0]; | 
|  | if((vertexStage.stage != VK_SHADER_STAGE_VERTEX_BIT) || | 
|  | (vertexStage.flags != 0) || | 
|  | !((vertexStage.pSpecializationInfo == nullptr) || | 
|  | ((vertexStage.pSpecializationInfo->mapEntryCount == 0) && | 
|  | (vertexStage.pSpecializationInfo->dataSize == 0)))) | 
|  | { | 
|  | UNIMPLEMENTED(); | 
|  | } | 
|  |  | 
|  | const VkPipelineShaderStageCreateInfo& fragmentStage = pCreateInfo->pStages[1]; | 
|  | if((fragmentStage.stage != VK_SHADER_STAGE_FRAGMENT_BIT) || | 
|  | (fragmentStage.flags != 0) || | 
|  | !((fragmentStage.pSpecializationInfo == nullptr) || | 
|  | ((fragmentStage.pSpecializationInfo->mapEntryCount == 0) && | 
|  | (fragmentStage.pSpecializationInfo->dataSize == 0)))) | 
|  | { | 
|  | UNIMPLEMENTED(); | 
|  | } | 
|  |  | 
|  | const VkPipelineVertexInputStateCreateInfo* vertexInputState = pCreateInfo->pVertexInputState; | 
|  | if(vertexInputState->flags != 0) | 
|  | { | 
|  | UNIMPLEMENTED(); | 
|  | } | 
|  |  | 
|  | // Temporary in-binding-order representation of buffer strides, to be consumed below | 
|  | // when considering attributes. TODO: unfuse buffers from attributes in backend, is old GL model. | 
|  | uint32_t bufferStrides[MAX_VERTEX_INPUT_BINDINGS]; | 
|  | for(uint32_t i = 0; i < vertexInputState->vertexBindingDescriptionCount; i++) | 
|  | { | 
|  | auto const & desc = vertexInputState->pVertexBindingDescriptions[i]; | 
|  | bufferStrides[desc.binding] = desc.stride; | 
|  | if(desc.inputRate != VK_VERTEX_INPUT_RATE_VERTEX) | 
|  | { | 
|  | UNIMPLEMENTED(); | 
|  | } | 
|  | } | 
|  |  | 
|  | for(uint32_t i = 0; i < vertexInputState->vertexAttributeDescriptionCount; i++) | 
|  | { | 
|  | auto const & desc = vertexInputState->pVertexAttributeDescriptions[i]; | 
|  | sw::Stream& input = context.input[desc.location]; | 
|  | input.count = getNumberOfChannels(desc.format); | 
|  | input.type = getStreamType(desc.format); | 
|  | input.normalized = !sw::Surface::isNonNormalizedInteger(desc.format); | 
|  | input.offset = desc.offset; | 
|  | input.binding = desc.binding; | 
|  | input.stride = bufferStrides[desc.binding]; | 
|  | } | 
|  |  | 
|  | const VkPipelineInputAssemblyStateCreateInfo* assemblyState = pCreateInfo->pInputAssemblyState; | 
|  | if((assemblyState->flags != 0) || | 
|  | (assemblyState->primitiveRestartEnable != 0)) | 
|  | { | 
|  | UNIMPLEMENTED(); | 
|  | } | 
|  |  | 
|  | context.drawType = Convert(assemblyState->topology); | 
|  |  | 
|  | const VkPipelineViewportStateCreateInfo* viewportState = pCreateInfo->pViewportState; | 
|  | if(viewportState) | 
|  | { | 
|  | if((viewportState->flags != 0) || | 
|  | (viewportState->viewportCount != 1) || | 
|  | (viewportState->scissorCount != 1)) | 
|  | { | 
|  | UNIMPLEMENTED(); | 
|  | } | 
|  |  | 
|  | scissor = Convert(viewportState->pScissors[0]); | 
|  | viewport = viewportState->pViewports[0]; | 
|  | } | 
|  |  | 
|  | const VkPipelineRasterizationStateCreateInfo* rasterizationState = pCreateInfo->pRasterizationState; | 
|  | if((rasterizationState->flags != 0) || | 
|  | (rasterizationState->depthClampEnable != 0) || | 
|  | (rasterizationState->polygonMode != VK_POLYGON_MODE_FILL)) | 
|  | { | 
|  | UNIMPLEMENTED(); | 
|  | } | 
|  |  | 
|  | context.rasterizerDiscard = rasterizationState->rasterizerDiscardEnable; | 
|  | context.cullMode = rasterizationState->cullMode; | 
|  | context.frontFacingCCW = rasterizationState->frontFace == VK_FRONT_FACE_COUNTER_CLOCKWISE; | 
|  | context.depthBias = (rasterizationState->depthBiasEnable ? rasterizationState->depthBiasConstantFactor : 0.0f); | 
|  | context.slopeDepthBias = (rasterizationState->depthBiasEnable ? rasterizationState->depthBiasSlopeFactor : 0.0f); | 
|  |  | 
|  | const VkPipelineMultisampleStateCreateInfo* multisampleState = pCreateInfo->pMultisampleState; | 
|  | if(multisampleState) | 
|  | { | 
|  | if((multisampleState->flags != 0) || | 
|  | (multisampleState->rasterizationSamples != VK_SAMPLE_COUNT_1_BIT) || | 
|  | (multisampleState->sampleShadingEnable != 0) || | 
|  | !((multisampleState->pSampleMask == nullptr) || | 
|  | (*(multisampleState->pSampleMask) == 0xFFFFFFFFu)) || | 
|  | (multisampleState->alphaToCoverageEnable != 0) || | 
|  | (multisampleState->alphaToOneEnable != 0)) | 
|  | { | 
|  | UNIMPLEMENTED(); | 
|  | } | 
|  | } | 
|  |  | 
|  | const VkPipelineDepthStencilStateCreateInfo* depthStencilState = pCreateInfo->pDepthStencilState; | 
|  | if(depthStencilState) | 
|  | { | 
|  | if((depthStencilState->flags != 0) || | 
|  | (depthStencilState->depthBoundsTestEnable != 0) || | 
|  | (depthStencilState->minDepthBounds != 0.0f) || | 
|  | (depthStencilState->maxDepthBounds != 1.0f)) | 
|  | { | 
|  | UNIMPLEMENTED(); | 
|  | } | 
|  |  | 
|  | context.depthBufferEnable = depthStencilState->depthTestEnable; | 
|  | context.depthWriteEnable = depthStencilState->depthWriteEnable; | 
|  | context.depthCompareMode = depthStencilState->depthCompareOp; | 
|  |  | 
|  | context.stencilEnable = context.twoSidedStencil = depthStencilState->stencilTestEnable; | 
|  | if(context.stencilEnable) | 
|  | { | 
|  | context.stencilMask = depthStencilState->front.compareMask; | 
|  | context.stencilCompareMode = depthStencilState->front.compareOp; | 
|  | context.stencilZFailOperation = depthStencilState->front.depthFailOp; | 
|  | context.stencilFailOperation = depthStencilState->front.failOp; | 
|  | context.stencilPassOperation = depthStencilState->front.passOp; | 
|  | context.stencilReference = depthStencilState->front.reference; | 
|  | context.stencilWriteMask = depthStencilState->front.writeMask; | 
|  |  | 
|  | context.stencilMaskCCW = depthStencilState->back.compareMask; | 
|  | context.stencilCompareModeCCW = depthStencilState->back.compareOp; | 
|  | context.stencilZFailOperationCCW = depthStencilState->back.depthFailOp; | 
|  | context.stencilFailOperationCCW = depthStencilState->back.failOp; | 
|  | context.stencilPassOperationCCW = depthStencilState->back.passOp; | 
|  | context.stencilReferenceCCW = depthStencilState->back.reference; | 
|  | context.stencilWriteMaskCCW = depthStencilState->back.writeMask; | 
|  | } | 
|  | } | 
|  |  | 
|  | const VkPipelineColorBlendStateCreateInfo* colorBlendState = pCreateInfo->pColorBlendState; | 
|  | if(colorBlendState) | 
|  | { | 
|  | if((colorBlendState->flags != 0) || | 
|  | ((colorBlendState->logicOpEnable != 0) && | 
|  | (colorBlendState->attachmentCount > 1))) | 
|  | { | 
|  | UNIMPLEMENTED(); | 
|  | } | 
|  |  | 
|  | context.colorLogicOpEnabled = colorBlendState->logicOpEnable; | 
|  | context.logicalOperation = colorBlendState->logicOp; | 
|  | blendConstants.r = colorBlendState->blendConstants[0]; | 
|  | blendConstants.g = colorBlendState->blendConstants[1]; | 
|  | blendConstants.b = colorBlendState->blendConstants[2]; | 
|  | blendConstants.a = colorBlendState->blendConstants[3]; | 
|  |  | 
|  | if(colorBlendState->attachmentCount == 1) | 
|  | { | 
|  | const VkPipelineColorBlendAttachmentState& attachment = colorBlendState->pAttachments[0]; | 
|  | if(attachment.colorWriteMask != (VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT)) | 
|  | { | 
|  | UNIMPLEMENTED(); | 
|  | } | 
|  |  | 
|  | context.alphaBlendEnable = attachment.blendEnable; | 
|  | context.separateAlphaBlendEnable = (attachment.alphaBlendOp != attachment.colorBlendOp) || | 
|  | (attachment.dstAlphaBlendFactor != attachment.dstColorBlendFactor) || | 
|  | (attachment.srcAlphaBlendFactor != attachment.srcColorBlendFactor); | 
|  | context.blendOperationStateAlpha = attachment.alphaBlendOp; | 
|  | context.blendOperationState = attachment.colorBlendOp; | 
|  | context.destBlendFactorStateAlpha = attachment.dstAlphaBlendFactor; | 
|  | context.destBlendFactorState = attachment.dstColorBlendFactor; | 
|  | context.sourceBlendFactorStateAlpha = attachment.srcAlphaBlendFactor; | 
|  | context.sourceBlendFactorState = attachment.srcColorBlendFactor; | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | void GraphicsPipeline::destroyPipeline(const VkAllocationCallbacks* pAllocator) | 
|  | { | 
|  | delete vertexShader; | 
|  | delete fragmentShader; | 
|  | } | 
|  |  | 
|  | size_t GraphicsPipeline::ComputeRequiredAllocationSize(const VkGraphicsPipelineCreateInfo* pCreateInfo) | 
|  | { | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | void GraphicsPipeline::compileShaders(const VkAllocationCallbacks* pAllocator, const VkGraphicsPipelineCreateInfo* pCreateInfo) | 
|  | { | 
|  | for (auto pStage = pCreateInfo->pStages; pStage != pCreateInfo->pStages + pCreateInfo->stageCount; pStage++) | 
|  | { | 
|  | auto module = Cast(pStage->module); | 
|  |  | 
|  | auto code = module->getCode(); | 
|  | spvtools::Optimizer opt{SPV_ENV_VULKAN_1_1}; | 
|  | opt.RegisterPass(spvtools::CreateInlineExhaustivePass()); | 
|  |  | 
|  | // If the pipeline uses specialization, apply the specializations before freezing | 
|  | if (pStage->pSpecializationInfo) | 
|  | { | 
|  | std::unordered_map<uint32_t, std::vector<uint32_t>> specializations; | 
|  | for (auto i = 0u; i < pStage->pSpecializationInfo->mapEntryCount; ++i) | 
|  | { | 
|  | auto const &e = pStage->pSpecializationInfo->pMapEntries[i]; | 
|  | auto value_ptr = | 
|  | static_cast<uint32_t const *>(pStage->pSpecializationInfo->pData) + e.offset / sizeof(uint32_t); | 
|  | specializations.emplace(e.constantID, | 
|  | std::vector<uint32_t>{value_ptr, value_ptr + e.size / sizeof(uint32_t)}); | 
|  | } | 
|  | opt.RegisterPass(spvtools::CreateSetSpecConstantDefaultValuePass(specializations)); | 
|  | } | 
|  | // Freeze specialization constants into normal constants, and propagate through | 
|  | opt.RegisterPass(spvtools::CreateFreezeSpecConstantValuePass()); | 
|  | opt.RegisterPass(spvtools::CreateFoldSpecConstantOpAndCompositePass()); | 
|  |  | 
|  | std::vector<uint32_t> postOptCode; | 
|  | opt.Run(code.data(), code.size(), &postOptCode); | 
|  |  | 
|  | // TODO: also pass in any pipeline state which will affect shader compilation | 
|  | auto spirvShader = new sw::SpirvShader{postOptCode}; | 
|  |  | 
|  | switch (pStage->stage) | 
|  | { | 
|  | case VK_SHADER_STAGE_VERTEX_BIT: | 
|  | context.vertexShader = vertexShader = spirvShader; | 
|  | break; | 
|  |  | 
|  | case VK_SHADER_STAGE_FRAGMENT_BIT: | 
|  | context.pixelShader = fragmentShader = spirvShader; | 
|  | break; | 
|  |  | 
|  | default: | 
|  | UNIMPLEMENTED("Unsupported stage"); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | uint32_t GraphicsPipeline::computePrimitiveCount(uint32_t vertexCount) const | 
|  | { | 
|  | switch(context.drawType) | 
|  | { | 
|  | case sw::DRAW_POINTLIST: | 
|  | return vertexCount; | 
|  | case sw::DRAW_LINELIST: | 
|  | return vertexCount / 2; | 
|  | case sw::DRAW_LINESTRIP: | 
|  | return vertexCount - 1; | 
|  | case sw::DRAW_TRIANGLELIST: | 
|  | return vertexCount / 3; | 
|  | case sw::DRAW_TRIANGLESTRIP: | 
|  | return vertexCount - 2; | 
|  | case sw::DRAW_TRIANGLEFAN: | 
|  | return vertexCount - 2; | 
|  | default: | 
|  | UNIMPLEMENTED(); | 
|  | } | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | const sw::Context& GraphicsPipeline::getContext() const | 
|  | { | 
|  | return context; | 
|  | } | 
|  |  | 
|  | const sw::Rect& GraphicsPipeline::getScissor() const | 
|  | { | 
|  | return scissor; | 
|  | } | 
|  |  | 
|  | const VkViewport& GraphicsPipeline::getViewport() const | 
|  | { | 
|  | return viewport; | 
|  | } | 
|  |  | 
|  | const sw::Color<float>& GraphicsPipeline::getBlendConstants() const | 
|  | { | 
|  | return blendConstants; | 
|  | } | 
|  |  | 
|  | ComputePipeline::ComputePipeline(const VkComputePipelineCreateInfo* pCreateInfo, void* mem) | 
|  | { | 
|  | } | 
|  |  | 
|  | void ComputePipeline::destroyPipeline(const VkAllocationCallbacks* pAllocator) | 
|  | { | 
|  | } | 
|  |  | 
|  | size_t ComputePipeline::ComputeRequiredAllocationSize(const VkComputePipelineCreateInfo* pCreateInfo) | 
|  | { | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | } // namespace vk |