| //===-- llvm/CodeGen/VirtRegMap.cpp - Virtual Register Map ----------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements the VirtRegMap class. |
| // |
| // It also contains implementations of the Spiller interface, which, given a |
| // virtual register map and a machine function, eliminates all virtual |
| // references by replacing them with physical register references - adding spill |
| // code as necessary. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #define DEBUG_TYPE "virtregmap" |
| #include "VirtRegMap.h" |
| #include "llvm/Function.h" |
| #include "llvm/CodeGen/LiveIntervalAnalysis.h" |
| #include "llvm/CodeGen/MachineFrameInfo.h" |
| #include "llvm/CodeGen/MachineFunction.h" |
| #include "llvm/CodeGen/MachineInstrBuilder.h" |
| #include "llvm/CodeGen/MachineRegisterInfo.h" |
| #include "llvm/CodeGen/SlotIndexes.h" |
| #include "llvm/Target/TargetMachine.h" |
| #include "llvm/Target/TargetInstrInfo.h" |
| #include "llvm/Target/TargetRegisterInfo.h" |
| #include "llvm/Support/CommandLine.h" |
| #include "llvm/Support/Compiler.h" |
| #include "llvm/Support/Debug.h" |
| #include "llvm/Support/raw_ostream.h" |
| #include "llvm/ADT/BitVector.h" |
| #include "llvm/ADT/DenseMap.h" |
| #include "llvm/ADT/DepthFirstIterator.h" |
| #include "llvm/ADT/Statistic.h" |
| #include "llvm/ADT/STLExtras.h" |
| #include "llvm/ADT/SmallSet.h" |
| #include <algorithm> |
| using namespace llvm; |
| |
| STATISTIC(NumSpillSlots, "Number of spill slots allocated"); |
| STATISTIC(NumIdCopies, "Number of identity moves eliminated after rewriting"); |
| |
| //===----------------------------------------------------------------------===// |
| // VirtRegMap implementation |
| //===----------------------------------------------------------------------===// |
| |
| char VirtRegMap::ID = 0; |
| |
| INITIALIZE_PASS(VirtRegMap, "virtregmap", "Virtual Register Map", false, false) |
| |
| bool VirtRegMap::runOnMachineFunction(MachineFunction &mf) { |
| MRI = &mf.getRegInfo(); |
| TII = mf.getTarget().getInstrInfo(); |
| TRI = mf.getTarget().getRegisterInfo(); |
| MF = &mf; |
| |
| ReMatId = MAX_STACK_SLOT+1; |
| LowSpillSlot = HighSpillSlot = NO_STACK_SLOT; |
| |
| Virt2PhysMap.clear(); |
| Virt2StackSlotMap.clear(); |
| Virt2ReMatIdMap.clear(); |
| Virt2SplitMap.clear(); |
| Virt2SplitKillMap.clear(); |
| ReMatMap.clear(); |
| ImplicitDefed.clear(); |
| SpillSlotToUsesMap.clear(); |
| MI2VirtMap.clear(); |
| SpillPt2VirtMap.clear(); |
| RestorePt2VirtMap.clear(); |
| EmergencySpillMap.clear(); |
| EmergencySpillSlots.clear(); |
| |
| SpillSlotToUsesMap.resize(8); |
| ImplicitDefed.resize(MF->getRegInfo().getNumVirtRegs()); |
| |
| allocatableRCRegs.clear(); |
| for (TargetRegisterInfo::regclass_iterator I = TRI->regclass_begin(), |
| E = TRI->regclass_end(); I != E; ++I) |
| allocatableRCRegs.insert(std::make_pair(*I, |
| TRI->getAllocatableSet(mf, *I))); |
| |
| grow(); |
| |
| return false; |
| } |
| |
| void VirtRegMap::grow() { |
| unsigned NumRegs = MF->getRegInfo().getNumVirtRegs(); |
| Virt2PhysMap.resize(NumRegs); |
| Virt2StackSlotMap.resize(NumRegs); |
| Virt2ReMatIdMap.resize(NumRegs); |
| Virt2SplitMap.resize(NumRegs); |
| Virt2SplitKillMap.resize(NumRegs); |
| ReMatMap.resize(NumRegs); |
| ImplicitDefed.resize(NumRegs); |
| } |
| |
| unsigned VirtRegMap::createSpillSlot(const TargetRegisterClass *RC) { |
| int SS = MF->getFrameInfo()->CreateSpillStackObject(RC->getSize(), |
| RC->getAlignment()); |
| if (LowSpillSlot == NO_STACK_SLOT) |
| LowSpillSlot = SS; |
| if (HighSpillSlot == NO_STACK_SLOT || SS > HighSpillSlot) |
| HighSpillSlot = SS; |
| assert(SS >= LowSpillSlot && "Unexpected low spill slot"); |
| unsigned Idx = SS-LowSpillSlot; |
| while (Idx >= SpillSlotToUsesMap.size()) |
| SpillSlotToUsesMap.resize(SpillSlotToUsesMap.size()*2); |
| ++NumSpillSlots; |
| return SS; |
| } |
| |
| unsigned VirtRegMap::getRegAllocPref(unsigned virtReg) { |
| std::pair<unsigned, unsigned> Hint = MRI->getRegAllocationHint(virtReg); |
| unsigned physReg = Hint.second; |
| if (TargetRegisterInfo::isVirtualRegister(physReg) && hasPhys(physReg)) |
| physReg = getPhys(physReg); |
| if (Hint.first == 0) |
| return (TargetRegisterInfo::isPhysicalRegister(physReg)) |
| ? physReg : 0; |
| return TRI->ResolveRegAllocHint(Hint.first, physReg, *MF); |
| } |
| |
| int VirtRegMap::assignVirt2StackSlot(unsigned virtReg) { |
| assert(TargetRegisterInfo::isVirtualRegister(virtReg)); |
| assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT && |
| "attempt to assign stack slot to already spilled register"); |
| const TargetRegisterClass* RC = MF->getRegInfo().getRegClass(virtReg); |
| return Virt2StackSlotMap[virtReg] = createSpillSlot(RC); |
| } |
| |
| void VirtRegMap::assignVirt2StackSlot(unsigned virtReg, int SS) { |
| assert(TargetRegisterInfo::isVirtualRegister(virtReg)); |
| assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT && |
| "attempt to assign stack slot to already spilled register"); |
| assert((SS >= 0 || |
| (SS >= MF->getFrameInfo()->getObjectIndexBegin())) && |
| "illegal fixed frame index"); |
| Virt2StackSlotMap[virtReg] = SS; |
| } |
| |
| int VirtRegMap::assignVirtReMatId(unsigned virtReg) { |
| assert(TargetRegisterInfo::isVirtualRegister(virtReg)); |
| assert(Virt2ReMatIdMap[virtReg] == NO_STACK_SLOT && |
| "attempt to assign re-mat id to already spilled register"); |
| Virt2ReMatIdMap[virtReg] = ReMatId; |
| return ReMatId++; |
| } |
| |
| void VirtRegMap::assignVirtReMatId(unsigned virtReg, int id) { |
| assert(TargetRegisterInfo::isVirtualRegister(virtReg)); |
| assert(Virt2ReMatIdMap[virtReg] == NO_STACK_SLOT && |
| "attempt to assign re-mat id to already spilled register"); |
| Virt2ReMatIdMap[virtReg] = id; |
| } |
| |
| int VirtRegMap::getEmergencySpillSlot(const TargetRegisterClass *RC) { |
| std::map<const TargetRegisterClass*, int>::iterator I = |
| EmergencySpillSlots.find(RC); |
| if (I != EmergencySpillSlots.end()) |
| return I->second; |
| return EmergencySpillSlots[RC] = createSpillSlot(RC); |
| } |
| |
| void VirtRegMap::addSpillSlotUse(int FI, MachineInstr *MI) { |
| if (!MF->getFrameInfo()->isFixedObjectIndex(FI)) { |
| // If FI < LowSpillSlot, this stack reference was produced by |
| // instruction selection and is not a spill |
| if (FI >= LowSpillSlot) { |
| assert(FI >= 0 && "Spill slot index should not be negative!"); |
| assert((unsigned)FI-LowSpillSlot < SpillSlotToUsesMap.size() |
| && "Invalid spill slot"); |
| SpillSlotToUsesMap[FI-LowSpillSlot].insert(MI); |
| } |
| } |
| } |
| |
| void VirtRegMap::virtFolded(unsigned VirtReg, MachineInstr *OldMI, |
| MachineInstr *NewMI, ModRef MRInfo) { |
| // Move previous memory references folded to new instruction. |
| MI2VirtMapTy::iterator IP = MI2VirtMap.lower_bound(NewMI); |
| for (MI2VirtMapTy::iterator I = MI2VirtMap.lower_bound(OldMI), |
| E = MI2VirtMap.end(); I != E && I->first == OldMI; ) { |
| MI2VirtMap.insert(IP, std::make_pair(NewMI, I->second)); |
| MI2VirtMap.erase(I++); |
| } |
| |
| // add new memory reference |
| MI2VirtMap.insert(IP, std::make_pair(NewMI, std::make_pair(VirtReg, MRInfo))); |
| } |
| |
| void VirtRegMap::virtFolded(unsigned VirtReg, MachineInstr *MI, ModRef MRInfo) { |
| MI2VirtMapTy::iterator IP = MI2VirtMap.lower_bound(MI); |
| MI2VirtMap.insert(IP, std::make_pair(MI, std::make_pair(VirtReg, MRInfo))); |
| } |
| |
| void VirtRegMap::RemoveMachineInstrFromMaps(MachineInstr *MI) { |
| for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { |
| MachineOperand &MO = MI->getOperand(i); |
| if (!MO.isFI()) |
| continue; |
| int FI = MO.getIndex(); |
| if (MF->getFrameInfo()->isFixedObjectIndex(FI)) |
| continue; |
| // This stack reference was produced by instruction selection and |
| // is not a spill |
| if (FI < LowSpillSlot) |
| continue; |
| assert((unsigned)FI-LowSpillSlot < SpillSlotToUsesMap.size() |
| && "Invalid spill slot"); |
| SpillSlotToUsesMap[FI-LowSpillSlot].erase(MI); |
| } |
| MI2VirtMap.erase(MI); |
| SpillPt2VirtMap.erase(MI); |
| RestorePt2VirtMap.erase(MI); |
| EmergencySpillMap.erase(MI); |
| } |
| |
| /// FindUnusedRegisters - Gather a list of allocatable registers that |
| /// have not been allocated to any virtual register. |
| bool VirtRegMap::FindUnusedRegisters(LiveIntervals* LIs) { |
| unsigned NumRegs = TRI->getNumRegs(); |
| UnusedRegs.reset(); |
| UnusedRegs.resize(NumRegs); |
| |
| BitVector Used(NumRegs); |
| for (unsigned i = 0, e = MRI->getNumVirtRegs(); i != e; ++i) { |
| unsigned Reg = TargetRegisterInfo::index2VirtReg(i); |
| if (Virt2PhysMap[Reg] != (unsigned)VirtRegMap::NO_PHYS_REG) |
| Used.set(Virt2PhysMap[Reg]); |
| } |
| |
| BitVector Allocatable = TRI->getAllocatableSet(*MF); |
| bool AnyUnused = false; |
| for (unsigned Reg = 1; Reg < NumRegs; ++Reg) { |
| if (Allocatable[Reg] && !Used[Reg] && !LIs->hasInterval(Reg)) { |
| bool ReallyUnused = true; |
| for (const unsigned *AS = TRI->getAliasSet(Reg); *AS; ++AS) { |
| if (Used[*AS] || LIs->hasInterval(*AS)) { |
| ReallyUnused = false; |
| break; |
| } |
| } |
| if (ReallyUnused) { |
| AnyUnused = true; |
| UnusedRegs.set(Reg); |
| } |
| } |
| } |
| |
| return AnyUnused; |
| } |
| |
| void VirtRegMap::rewrite(SlotIndexes *Indexes) { |
| DEBUG(dbgs() << "********** REWRITE VIRTUAL REGISTERS **********\n" |
| << "********** Function: " |
| << MF->getFunction()->getName() << '\n'); |
| DEBUG(dump()); |
| SmallVector<unsigned, 8> SuperDeads; |
| SmallVector<unsigned, 8> SuperDefs; |
| SmallVector<unsigned, 8> SuperKills; |
| |
| for (MachineFunction::iterator MBBI = MF->begin(), MBBE = MF->end(); |
| MBBI != MBBE; ++MBBI) { |
| DEBUG(MBBI->print(dbgs(), Indexes)); |
| for (MachineBasicBlock::iterator MII = MBBI->begin(), MIE = MBBI->end(); |
| MII != MIE;) { |
| MachineInstr *MI = MII; |
| ++MII; |
| |
| for (MachineInstr::mop_iterator MOI = MI->operands_begin(), |
| MOE = MI->operands_end(); MOI != MOE; ++MOI) { |
| MachineOperand &MO = *MOI; |
| if (!MO.isReg() || !TargetRegisterInfo::isVirtualRegister(MO.getReg())) |
| continue; |
| unsigned VirtReg = MO.getReg(); |
| unsigned PhysReg = getPhys(VirtReg); |
| assert(PhysReg != NO_PHYS_REG && "Instruction uses unmapped VirtReg"); |
| |
| // Preserve semantics of sub-register operands. |
| if (MO.getSubReg()) { |
| // A virtual register kill refers to the whole register, so we may |
| // have to add <imp-use,kill> operands for the super-register. A |
| // partial redef always kills and redefines the super-register. |
| if (MO.readsReg() && (MO.isDef() || MO.isKill())) |
| SuperKills.push_back(PhysReg); |
| |
| if (MO.isDef()) { |
| // The <def,undef> flag only makes sense for sub-register defs, and |
| // we are substituting a full physreg. An <imp-use,kill> operand |
| // from the SuperKills list will represent the partial read of the |
| // super-register. |
| MO.setIsUndef(false); |
| |
| // Also add implicit defs for the super-register. |
| if (MO.isDead()) |
| SuperDeads.push_back(PhysReg); |
| else |
| SuperDefs.push_back(PhysReg); |
| } |
| |
| // PhysReg operands cannot have subregister indexes. |
| PhysReg = TRI->getSubReg(PhysReg, MO.getSubReg()); |
| assert(PhysReg && "Invalid SubReg for physical register"); |
| MO.setSubReg(0); |
| } |
| // Rewrite. Note we could have used MachineOperand::substPhysReg(), but |
| // we need the inlining here. |
| MO.setReg(PhysReg); |
| } |
| |
| // Add any missing super-register kills after rewriting the whole |
| // instruction. |
| while (!SuperKills.empty()) |
| MI->addRegisterKilled(SuperKills.pop_back_val(), TRI, true); |
| |
| while (!SuperDeads.empty()) |
| MI->addRegisterDead(SuperDeads.pop_back_val(), TRI, true); |
| |
| while (!SuperDefs.empty()) |
| MI->addRegisterDefined(SuperDefs.pop_back_val(), TRI); |
| |
| DEBUG(dbgs() << "> " << *MI); |
| |
| // Finally, remove any identity copies. |
| if (MI->isIdentityCopy()) { |
| ++NumIdCopies; |
| if (MI->getNumOperands() == 2) { |
| DEBUG(dbgs() << "Deleting identity copy.\n"); |
| RemoveMachineInstrFromMaps(MI); |
| if (Indexes) |
| Indexes->removeMachineInstrFromMaps(MI); |
| // It's safe to erase MI because MII has already been incremented. |
| MI->eraseFromParent(); |
| } else { |
| // Transform identity copy to a KILL to deal with subregisters. |
| MI->setDesc(TII->get(TargetOpcode::KILL)); |
| DEBUG(dbgs() << "Identity copy: " << *MI); |
| } |
| } |
| } |
| } |
| |
| // Tell MRI about physical registers in use. |
| for (unsigned Reg = 1, RegE = TRI->getNumRegs(); Reg != RegE; ++Reg) |
| if (!MRI->reg_nodbg_empty(Reg)) |
| MRI->setPhysRegUsed(Reg); |
| } |
| |
| void VirtRegMap::print(raw_ostream &OS, const Module* M) const { |
| const TargetRegisterInfo* TRI = MF->getTarget().getRegisterInfo(); |
| const MachineRegisterInfo &MRI = MF->getRegInfo(); |
| |
| OS << "********** REGISTER MAP **********\n"; |
| for (unsigned i = 0, e = MRI.getNumVirtRegs(); i != e; ++i) { |
| unsigned Reg = TargetRegisterInfo::index2VirtReg(i); |
| if (Virt2PhysMap[Reg] != (unsigned)VirtRegMap::NO_PHYS_REG) { |
| OS << '[' << PrintReg(Reg, TRI) << " -> " |
| << PrintReg(Virt2PhysMap[Reg], TRI) << "] " |
| << MRI.getRegClass(Reg)->getName() << "\n"; |
| } |
| } |
| |
| for (unsigned i = 0, e = MRI.getNumVirtRegs(); i != e; ++i) { |
| unsigned Reg = TargetRegisterInfo::index2VirtReg(i); |
| if (Virt2StackSlotMap[Reg] != VirtRegMap::NO_STACK_SLOT) { |
| OS << '[' << PrintReg(Reg, TRI) << " -> fi#" << Virt2StackSlotMap[Reg] |
| << "] " << MRI.getRegClass(Reg)->getName() << "\n"; |
| } |
| } |
| OS << '\n'; |
| } |
| |
| void VirtRegMap::dump() const { |
| print(dbgs()); |
| } |