| // Copyright 2019 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "MetalSurface.hpp" |
| #include "Vulkan/VkDeviceMemory.hpp" |
| #include "Vulkan/VkImage.hpp" |
| |
| #include <Metal/Metal.h> |
| #include <QuartzCore/CAMetalLayer.h> |
| #include <AppKit/NSView.h> |
| |
| namespace vk { |
| |
| class MetalLayer |
| { |
| public: |
| void initWithLayer(const void* pLayer) API_AVAILABLE(macosx(10.11)) |
| { |
| view = nullptr; |
| layer = nullptr; |
| |
| id<NSObject> obj = (id<NSObject>)pLayer; |
| |
| if(!NSThread.isMainThread) |
| { |
| UNREACHABLE("MetalLayer::init(): not called from main thread"); |
| } |
| if([obj isKindOfClass: [CAMetalLayer class]]) |
| { |
| layer = (CAMetalLayer*)[obj retain]; |
| layer.framebufferOnly = false; |
| layer.device = MTLCreateSystemDefaultDevice(); |
| } |
| else |
| { |
| UNREACHABLE("MetalLayer::init(): view doesn't have metal backed layer"); |
| } |
| } |
| |
| void initWithView(const void* pView) API_AVAILABLE(macosx(10.11)) |
| { |
| view = nullptr; |
| layer = nullptr; |
| |
| id<NSObject> obj = (id<NSObject>)pView; |
| |
| if([obj isKindOfClass: [NSView class]]) |
| { |
| NSView* objView = (NSView*)[obj retain]; |
| |
| initWithLayer(objView.layer); |
| |
| view = objView; |
| } |
| } |
| |
| void release() API_AVAILABLE(macosx(10.11)) |
| { |
| if(layer) |
| { |
| [layer.device release]; |
| [layer release]; |
| } |
| if(view) |
| { |
| [view release]; |
| } |
| } |
| |
| // Synchronizes the drawableSize to layer.bounds.size * layer.contentsScale and returns the new value of |
| // drawableSize. |
| VkExtent2D syncExtent() const API_AVAILABLE(macosx(10.11)) |
| { |
| if(layer) |
| { |
| CGSize drawSize = layer.bounds.size; |
| CGFloat scaleFactor = layer.contentsScale; |
| drawSize.width = trunc(drawSize.width * scaleFactor); |
| drawSize.height = trunc(drawSize.height * scaleFactor); |
| |
| [layer setDrawableSize: drawSize]; |
| |
| return { static_cast<uint32_t>(drawSize.width), static_cast<uint32_t>(drawSize.height) }; |
| } |
| else |
| { |
| return { 0, 0 }; |
| } |
| } |
| |
| id<CAMetalDrawable> getNextDrawable() const API_AVAILABLE(macosx(10.11)) |
| { |
| if(layer) |
| { |
| return [layer nextDrawable]; |
| } |
| |
| return nil; |
| } |
| |
| VkExtent2D getDrawableSize() const API_AVAILABLE(macosx(10.11)) { |
| if (layer) { |
| return { |
| static_cast<uint32_t>([layer drawableSize].width), |
| static_cast<uint32_t>([layer drawableSize].height), |
| }; |
| } |
| return {0, 0}; |
| } |
| |
| private: |
| NSView* view; |
| CAMetalLayer* layer API_AVAILABLE(macosx(10.11)); |
| }; |
| |
| MetalSurface::MetalSurface(const void *pCreateInfo, void *mem) : metalLayer(reinterpret_cast<MetalLayer*>(mem)) |
| { |
| |
| } |
| |
| void MetalSurface::destroySurface(const VkAllocationCallbacks *pAllocator) API_AVAILABLE(macosx(10.11)) |
| { |
| if(metalLayer) |
| { |
| metalLayer->release(); |
| } |
| |
| vk::deallocate(metalLayer, pAllocator); |
| } |
| |
| size_t MetalSurface::ComputeRequiredAllocationSize(const void *pCreateInfo) API_AVAILABLE(macosx(10.11)) |
| { |
| return sizeof(MetalLayer); |
| } |
| |
| void MetalSurface::getSurfaceCapabilities(VkSurfaceCapabilitiesKHR *pSurfaceCapabilities) const API_AVAILABLE(macosx(10.11)) |
| { |
| SurfaceKHR::getSurfaceCapabilities(pSurfaceCapabilities); |
| |
| // The value of drawableSize in CAMetalLayer is set the first time a drawable is queried but after that it is the |
| // (Metal) application's responsibility to resize the drawable when the window is resized. The best time for Swiftshader |
| // to resize the drawable is when querying the capabilities of the swapchain as that's done when the Vulkan application |
| // is trying to handle a window resize. |
| VkExtent2D extent = metalLayer->syncExtent(); |
| pSurfaceCapabilities->currentExtent = extent; |
| pSurfaceCapabilities->minImageExtent = extent; |
| pSurfaceCapabilities->maxImageExtent = extent; |
| } |
| |
| VkResult MetalSurface::present(PresentImage* image) API_AVAILABLE(macosx(10.11)) |
| { |
| @autoreleasepool |
| { |
| auto drawable = metalLayer->getNextDrawable(); |
| if(drawable) |
| { |
| const VkExtent3D &extent = image->getImage()->getExtent(); |
| VkExtent2D drawableExtent = metalLayer->getDrawableSize(); |
| |
| if(drawableExtent.width != extent.width || drawableExtent.height != extent.height) |
| { |
| return VK_ERROR_OUT_OF_DATE_KHR; |
| } |
| |
| [drawable.texture replaceRegion:MTLRegionMake2D(0, 0, extent.width, extent.height) |
| mipmapLevel:0 |
| withBytes:image->getImageMemory()->getOffsetPointer(0) |
| bytesPerRow:image->getImage()->rowPitchBytes(VK_IMAGE_ASPECT_COLOR_BIT, 0)]; |
| [drawable present]; |
| |
| } |
| } |
| return VK_SUCCESS; |
| } |
| |
| #ifdef VK_USE_PLATFORM_METAL_EXT |
| MetalSurfaceEXT::MetalSurfaceEXT(const VkMetalSurfaceCreateInfoEXT *pCreateInfo, void *mem) API_AVAILABLE(macosx(10.11)) |
| : MetalSurface(pCreateInfo, mem) |
| { |
| metalLayer->initWithLayer(pCreateInfo->pLayer); |
| } |
| #endif |
| |
| #ifdef VK_USE_PLATFORM_MACOS_MVK |
| MacOSSurfaceMVK::MacOSSurfaceMVK(const VkMacOSSurfaceCreateInfoMVK *pCreateInfo, void *mem) API_AVAILABLE(macosx(10.11)) |
| : MetalSurface(pCreateInfo, mem) |
| { |
| metalLayer->initWithView(pCreateInfo->pView); |
| } |
| #endif |
| |
| } |