| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| // Renderbuffer.h: Defines the wrapper class Renderbuffer, as well as the |
| // class hierarchy used to store its contents: RenderbufferStorage, Colorbuffer, |
| // DepthStencilbuffer, Depthbuffer and Stencilbuffer. Implements GL renderbuffer |
| // objects and related functionality. [OpenGL ES 2.0.24] section 4.4.3 page 108. |
| |
| #ifndef LIBGLES_CM_RENDERBUFFER_H_ |
| #define LIBGLES_CM_RENDERBUFFER_H_ |
| |
| #include "common/Object.hpp" |
| #include "common/Image.hpp" |
| |
| #include <GLES/gl.h> |
| |
| namespace es1 |
| { |
| class Texture2D; |
| class Renderbuffer; |
| class Colorbuffer; |
| class DepthStencilbuffer; |
| |
| class RenderbufferInterface |
| { |
| public: |
| RenderbufferInterface(); |
| |
| virtual ~RenderbufferInterface() {} |
| |
| virtual void addProxyRef(const Renderbuffer *proxy); |
| virtual void releaseProxy(const Renderbuffer *proxy); |
| |
| virtual egl::Image *getRenderTarget() = 0; |
| virtual egl::Image *createSharedImage() = 0; |
| virtual bool isShared() const = 0; |
| |
| virtual GLsizei getWidth() const = 0; |
| virtual GLsizei getHeight() const = 0; |
| virtual GLint getLevel() const { return 0; } |
| virtual GLint getFormat() const = 0; |
| virtual GLsizei getSamples() const = 0; |
| |
| virtual void setLevel(GLint) {} |
| |
| GLuint getRedSize() const; |
| GLuint getGreenSize() const; |
| GLuint getBlueSize() const; |
| GLuint getAlphaSize() const; |
| GLuint getDepthSize() const; |
| GLuint getStencilSize() const; |
| }; |
| |
| class RenderbufferTexture2D : public RenderbufferInterface |
| { |
| public: |
| RenderbufferTexture2D(Texture2D *texture, GLint level); |
| |
| ~RenderbufferTexture2D() override; |
| |
| void addProxyRef(const Renderbuffer *proxy) override; |
| void releaseProxy(const Renderbuffer *proxy) override; |
| |
| egl::Image *getRenderTarget() override; |
| egl::Image *createSharedImage() override; |
| bool isShared() const override; |
| |
| GLsizei getWidth() const override; |
| GLsizei getHeight() const override; |
| GLint getLevel() const override { return mLevel; } |
| GLint getFormat() const override; |
| GLsizei getSamples() const override; |
| |
| void setLevel(GLint level) override { mLevel = level; } |
| |
| private: |
| gl::BindingPointer<Texture2D> mTexture2D; |
| GLint mLevel; |
| }; |
| |
| // A class derived from RenderbufferStorage is created whenever glRenderbufferStorage |
| // is called. The specific concrete type depends on whether the internal format is |
| // colour depth, stencil or packed depth/stencil. |
| class RenderbufferStorage : public RenderbufferInterface |
| { |
| public: |
| RenderbufferStorage(); |
| |
| ~RenderbufferStorage() override = 0; |
| |
| egl::Image *getRenderTarget() override = 0; |
| egl::Image *createSharedImage() override = 0; |
| bool isShared() const override = 0; |
| |
| GLsizei getWidth() const override; |
| GLsizei getHeight() const override; |
| GLint getFormat() const override; |
| GLsizei getSamples() const override; |
| |
| protected: |
| GLsizei mWidth; |
| GLsizei mHeight; |
| GLenum format; |
| GLsizei mSamples; |
| }; |
| |
| // Renderbuffer implements the GL renderbuffer object. |
| // It's only a proxy for a RenderbufferInterface instance; the internal object |
| // can change whenever glRenderbufferStorage is called. |
| class Renderbuffer : public gl::NamedObject |
| { |
| public: |
| Renderbuffer(GLuint name, RenderbufferInterface *storage); |
| |
| virtual ~Renderbuffer(); |
| |
| // These functions from Object are overloaded here because |
| // Textures need to maintain their own count of references to them via |
| // Renderbuffers/RenderbufferTextures. These functions invoke those |
| // reference counting functions on the RenderbufferInterface. |
| virtual void addRef(); |
| virtual void release(); |
| |
| egl::Image *getRenderTarget(); |
| virtual egl::Image *createSharedImage(); |
| virtual bool isShared() const; |
| |
| GLsizei getWidth() const; |
| GLsizei getHeight() const; |
| GLint getLevel() const; |
| GLenum getFormat() const; |
| GLuint getRedSize() const; |
| GLuint getGreenSize() const; |
| GLuint getBlueSize() const; |
| GLuint getAlphaSize() const; |
| GLuint getDepthSize() const; |
| GLuint getStencilSize() const; |
| GLsizei getSamples() const; |
| |
| void setLevel(GLint level); |
| void setStorage(RenderbufferStorage *newStorage); |
| |
| private: |
| RenderbufferInterface *mInstance; |
| }; |
| |
| class Colorbuffer : public RenderbufferStorage |
| { |
| public: |
| explicit Colorbuffer(egl::Image *renderTarget); |
| Colorbuffer(GLsizei width, GLsizei height, GLenum internalformat, GLsizei samples); |
| |
| ~Colorbuffer() override; |
| |
| egl::Image *getRenderTarget() override; |
| egl::Image *createSharedImage() override; |
| bool isShared() const override; |
| |
| private: |
| egl::Image *mRenderTarget; |
| }; |
| |
| class DepthStencilbuffer : public RenderbufferStorage |
| { |
| public: |
| explicit DepthStencilbuffer(egl::Image *depthStencil); |
| DepthStencilbuffer(GLsizei width, GLsizei height, GLenum internalformat, GLsizei samples); |
| |
| ~DepthStencilbuffer(); |
| |
| egl::Image *getRenderTarget() override; |
| egl::Image *createSharedImage() override; |
| bool isShared() const override; |
| |
| protected: |
| egl::Image *mDepthStencil; |
| }; |
| |
| class Depthbuffer : public DepthStencilbuffer |
| { |
| public: |
| explicit Depthbuffer(egl::Image *depthStencil); |
| Depthbuffer(GLsizei width, GLsizei height, GLenum internalformat, GLsizei samples); |
| |
| ~Depthbuffer() override; |
| }; |
| |
| class Stencilbuffer : public DepthStencilbuffer |
| { |
| public: |
| explicit Stencilbuffer(egl::Image *depthStencil); |
| Stencilbuffer(GLsizei width, GLsizei height, GLsizei samples); |
| |
| ~Stencilbuffer() override; |
| }; |
| } |
| |
| #endif // LIBGLES_CM_RENDERBUFFER_H_ |