| // SwiftShader Software Renderer | |
| // | |
| // Copyright(c) 2015 Google Inc. | |
| // | |
| // All rights reserved. No part of this software may be copied, distributed, transmitted, | |
| // transcribed, stored in a retrieval system, translated into any human or computer | |
| // language by any means, or disclosed to third parties without the explicit written | |
| // agreement of Google Inc. Without such an agreement, no rights or licenses, express | |
| // or implied, including but not limited to any patent rights, are granted to you. | |
| // | |
| // TransformFeedback.h: Defines the es2::TransformFeedback class | |
| #ifndef LIBGLESV2_TRANSFORM_FEEDBACK_H_ | |
| #define LIBGLESV2_TRANSFORM_FEEDBACK_H_ | |
| #include "common/Object.hpp" | |
| #include "Renderer/Renderer.hpp" | |
| #include <GLES2/gl2.h> | |
| namespace es2 | |
| { | |
| class Buffer; | |
| class TransformFeedback : public gl::NamedObject | |
| { | |
| public: | |
| // FIXME: Change this when implementing transform feedback | |
| TransformFeedback(GLuint name); | |
| ~TransformFeedback(); | |
| Buffer* getGenericBuffer() const; | |
| Buffer* getBuffer(GLuint index) const; | |
| bool isActive() const; | |
| bool isPaused() const; | |
| GLenum primitiveMode() const; | |
| void setGenericBuffer(Buffer* buffer); | |
| void setBuffer(GLuint index, Buffer* buffer); | |
| void setBuffer(GLuint index, Buffer* buffer, GLintptr offset, GLsizeiptr size); | |
| void detachBuffer(GLuint buffer); | |
| void begin(GLenum primitiveMode); | |
| void end(); | |
| void setPaused(bool paused); | |
| private: | |
| gl::BindingPointer<Buffer> mGenericBuffer; | |
| gl::BindingPointer<Buffer> mBuffer[MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS]; | |
| bool mActive; | |
| bool mPaused; | |
| GLenum mPrimitiveMode; | |
| }; | |
| } | |
| #endif // LIBGLESV2_TRANSFORM_FEEDBACK_H_ |