| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "Debug.hpp" |
| #include "EmulatedReactor.hpp" |
| #include "Reactor.hpp" |
| |
| #include "ExecutableMemory.hpp" |
| #include "Optimizer.hpp" |
| |
| #include "src/IceCfg.h" |
| #include "src/IceCfgNode.h" |
| #include "src/IceELFObjectWriter.h" |
| #include "src/IceELFStreamer.h" |
| #include "src/IceGlobalContext.h" |
| #include "src/IceGlobalInits.h" |
| #include "src/IceTypes.h" |
| |
| #include "llvm/Support/Compiler.h" |
| #include "llvm/Support/FileSystem.h" |
| #include "llvm/Support/raw_os_ostream.h" |
| |
| #if __has_feature(memory_sanitizer) |
| # include <sanitizer/msan_interface.h> |
| #endif |
| |
| #if defined(_WIN32) |
| # ifndef WIN32_LEAN_AND_MEAN |
| # define WIN32_LEAN_AND_MEAN |
| # endif // !WIN32_LEAN_AND_MEAN |
| # ifndef NOMINMAX |
| # define NOMINMAX |
| # endif // !NOMINMAX |
| # include <Windows.h> |
| #endif |
| |
| #include <iostream> |
| #include <limits> |
| #include <mutex> |
| |
| namespace rr { |
| class ELFMemoryStreamer; |
| } |
| |
| namespace { |
| |
| // Default configuration settings. Must be accessed under mutex lock. |
| std::mutex defaultConfigLock; |
| rr::Config &defaultConfig() |
| { |
| // This uses a static in a function to avoid the cost of a global static |
| // initializer. See http://neugierig.org/software/chromium/notes/2011/08/static-initializers.html |
| static rr::Config config = rr::Config::Edit() |
| .apply({}); |
| return config; |
| } |
| |
| Ice::GlobalContext *context = nullptr; |
| Ice::Cfg *function = nullptr; |
| Ice::CfgNode *basicBlock = nullptr; |
| Ice::CfgLocalAllocatorScope *allocator = nullptr; |
| rr::ELFMemoryStreamer *routine = nullptr; |
| |
| std::mutex codegenMutex; |
| |
| Ice::ELFFileStreamer *elfFile = nullptr; |
| Ice::Fdstream *out = nullptr; |
| |
| } // Anonymous namespace |
| |
| namespace { |
| |
| #if !defined(__i386__) && defined(_M_IX86) |
| # define __i386__ 1 |
| #endif |
| |
| #if !defined(__x86_64__) && (defined(_M_AMD64) || defined(_M_X64)) |
| # define __x86_64__ 1 |
| #endif |
| |
| static Ice::OptLevel toIce(rr::Optimization::Level level) |
| { |
| switch(level) |
| { |
| // Note that Opt_0 and Opt_1 are not implemented by Subzero |
| case rr::Optimization::Level::None: return Ice::Opt_m1; |
| case rr::Optimization::Level::Less: return Ice::Opt_m1; |
| case rr::Optimization::Level::Default: return Ice::Opt_2; |
| case rr::Optimization::Level::Aggressive: return Ice::Opt_2; |
| default: UNREACHABLE("Unknown Optimization Level %d", int(level)); |
| } |
| return Ice::Opt_2; |
| } |
| |
| class CPUID |
| { |
| public: |
| const static bool ARM; |
| const static bool SSE4_1; |
| |
| private: |
| static void cpuid(int registers[4], int info) |
| { |
| #if defined(__i386__) || defined(__x86_64__) |
| # if defined(_WIN32) |
| __cpuid(registers, info); |
| # else |
| __asm volatile("cpuid" |
| : "=a"(registers[0]), "=b"(registers[1]), "=c"(registers[2]), "=d"(registers[3]) |
| : "a"(info)); |
| # endif |
| #else |
| registers[0] = 0; |
| registers[1] = 0; |
| registers[2] = 0; |
| registers[3] = 0; |
| #endif |
| } |
| |
| static bool detectARM() |
| { |
| #if defined(__arm__) || defined(__aarch64__) |
| return true; |
| #elif defined(__i386__) || defined(__x86_64__) |
| return false; |
| #elif defined(__mips__) |
| return false; |
| #else |
| # error "Unknown architecture" |
| #endif |
| } |
| |
| static bool detectSSE4_1() |
| { |
| #if defined(__i386__) || defined(__x86_64__) |
| int registers[4]; |
| cpuid(registers, 1); |
| return (registers[2] & 0x00080000) != 0; |
| #else |
| return false; |
| #endif |
| } |
| }; |
| |
| const bool CPUID::ARM = CPUID::detectARM(); |
| const bool CPUID::SSE4_1 = CPUID::detectSSE4_1(); |
| const bool emulateIntrinsics = false; |
| const bool emulateMismatchedBitCast = CPUID::ARM; |
| |
| constexpr bool subzeroDumpEnabled = false; |
| constexpr bool subzeroEmitTextAsm = false; |
| |
| #if !ALLOW_DUMP |
| static_assert(!subzeroDumpEnabled, "Compile Subzero with ALLOW_DUMP=1 for subzeroDumpEnabled"); |
| static_assert(!subzeroEmitTextAsm, "Compile Subzero with ALLOW_DUMP=1 for subzeroEmitTextAsm"); |
| #endif |
| |
| } // anonymous namespace |
| |
| namespace rr { |
| |
| std::string BackendName() |
| { |
| return "Subzero"; |
| } |
| |
| const Capabilities Caps = { |
| false, // CoroutinesSupported |
| }; |
| |
| enum EmulatedType |
| { |
| EmulatedShift = 16, |
| EmulatedV2 = 2 << EmulatedShift, |
| EmulatedV4 = 4 << EmulatedShift, |
| EmulatedV8 = 8 << EmulatedShift, |
| EmulatedBits = EmulatedV2 | EmulatedV4 | EmulatedV8, |
| |
| Type_v2i32 = Ice::IceType_v4i32 | EmulatedV2, |
| Type_v4i16 = Ice::IceType_v8i16 | EmulatedV4, |
| Type_v2i16 = Ice::IceType_v8i16 | EmulatedV2, |
| Type_v8i8 = Ice::IceType_v16i8 | EmulatedV8, |
| Type_v4i8 = Ice::IceType_v16i8 | EmulatedV4, |
| Type_v2f32 = Ice::IceType_v4f32 | EmulatedV2, |
| }; |
| |
| class Value : public Ice::Operand |
| {}; |
| class SwitchCases : public Ice::InstSwitch |
| {}; |
| class BasicBlock : public Ice::CfgNode |
| {}; |
| |
| Ice::Type T(Type *t) |
| { |
| static_assert(static_cast<unsigned int>(Ice::IceType_NUM) < static_cast<unsigned int>(EmulatedBits), "Ice::Type overlaps with our emulated types!"); |
| return (Ice::Type)(reinterpret_cast<std::intptr_t>(t) & ~EmulatedBits); |
| } |
| |
| Type *T(Ice::Type t) |
| { |
| return reinterpret_cast<Type *>(t); |
| } |
| |
| Type *T(EmulatedType t) |
| { |
| return reinterpret_cast<Type *>(t); |
| } |
| |
| Value *V(Ice::Operand *v) |
| { |
| return reinterpret_cast<Value *>(v); |
| } |
| |
| BasicBlock *B(Ice::CfgNode *b) |
| { |
| return reinterpret_cast<BasicBlock *>(b); |
| } |
| |
| static size_t typeSize(Type *type) |
| { |
| if(reinterpret_cast<std::intptr_t>(type) & EmulatedBits) |
| { |
| switch(reinterpret_cast<std::intptr_t>(type)) |
| { |
| case Type_v2i32: return 8; |
| case Type_v4i16: return 8; |
| case Type_v2i16: return 4; |
| case Type_v8i8: return 8; |
| case Type_v4i8: return 4; |
| case Type_v2f32: return 8; |
| default: ASSERT(false); |
| } |
| } |
| |
| return Ice::typeWidthInBytes(T(type)); |
| } |
| |
| using ElfHeader = std::conditional<sizeof(void *) == 8, Elf64_Ehdr, Elf32_Ehdr>::type; |
| using SectionHeader = std::conditional<sizeof(void *) == 8, Elf64_Shdr, Elf32_Shdr>::type; |
| |
| inline const SectionHeader *sectionHeader(const ElfHeader *elfHeader) |
| { |
| return reinterpret_cast<const SectionHeader *>((intptr_t)elfHeader + elfHeader->e_shoff); |
| } |
| |
| inline const SectionHeader *elfSection(const ElfHeader *elfHeader, int index) |
| { |
| return §ionHeader(elfHeader)[index]; |
| } |
| |
| static void *relocateSymbol(const ElfHeader *elfHeader, const Elf32_Rel &relocation, const SectionHeader &relocationTable) |
| { |
| const SectionHeader *target = elfSection(elfHeader, relocationTable.sh_info); |
| |
| uint32_t index = relocation.getSymbol(); |
| int table = relocationTable.sh_link; |
| void *symbolValue = nullptr; |
| |
| if(index != SHN_UNDEF) |
| { |
| if(table == SHN_UNDEF) return nullptr; |
| const SectionHeader *symbolTable = elfSection(elfHeader, table); |
| |
| uint32_t symtab_entries = symbolTable->sh_size / symbolTable->sh_entsize; |
| if(index >= symtab_entries) |
| { |
| ASSERT(index < symtab_entries && "Symbol Index out of range"); |
| return nullptr; |
| } |
| |
| intptr_t symbolAddress = (intptr_t)elfHeader + symbolTable->sh_offset; |
| Elf32_Sym &symbol = ((Elf32_Sym *)symbolAddress)[index]; |
| uint16_t section = symbol.st_shndx; |
| |
| if(section != SHN_UNDEF && section < SHN_LORESERVE) |
| { |
| const SectionHeader *target = elfSection(elfHeader, symbol.st_shndx); |
| symbolValue = reinterpret_cast<void *>((intptr_t)elfHeader + symbol.st_value + target->sh_offset); |
| } |
| else |
| { |
| return nullptr; |
| } |
| } |
| |
| intptr_t address = (intptr_t)elfHeader + target->sh_offset; |
| unaligned_ptr<int32_t> patchSite = (int32_t *)(address + relocation.r_offset); |
| |
| if(CPUID::ARM) |
| { |
| switch(relocation.getType()) |
| { |
| case R_ARM_NONE: |
| // No relocation |
| break; |
| case R_ARM_MOVW_ABS_NC: |
| { |
| uint32_t thumb = 0; // Calls to Thumb code not supported. |
| uint32_t lo = (uint32_t)(intptr_t)symbolValue | thumb; |
| *patchSite = (*patchSite & 0xFFF0F000) | ((lo & 0xF000) << 4) | (lo & 0x0FFF); |
| } |
| break; |
| case R_ARM_MOVT_ABS: |
| { |
| uint32_t hi = (uint32_t)(intptr_t)(symbolValue) >> 16; |
| *patchSite = (*patchSite & 0xFFF0F000) | ((hi & 0xF000) << 4) | (hi & 0x0FFF); |
| } |
| break; |
| default: |
| ASSERT(false && "Unsupported relocation type"); |
| return nullptr; |
| } |
| } |
| else |
| { |
| switch(relocation.getType()) |
| { |
| case R_386_NONE: |
| // No relocation |
| break; |
| case R_386_32: |
| *patchSite = (int32_t)((intptr_t)symbolValue + *patchSite); |
| break; |
| case R_386_PC32: |
| *patchSite = (int32_t)((intptr_t)symbolValue + *patchSite - (intptr_t)patchSite); |
| break; |
| default: |
| ASSERT(false && "Unsupported relocation type"); |
| return nullptr; |
| } |
| } |
| |
| return symbolValue; |
| } |
| |
| static void *relocateSymbol(const ElfHeader *elfHeader, const Elf64_Rela &relocation, const SectionHeader &relocationTable) |
| { |
| const SectionHeader *target = elfSection(elfHeader, relocationTable.sh_info); |
| |
| uint32_t index = relocation.getSymbol(); |
| int table = relocationTable.sh_link; |
| void *symbolValue = nullptr; |
| |
| if(index != SHN_UNDEF) |
| { |
| if(table == SHN_UNDEF) return nullptr; |
| const SectionHeader *symbolTable = elfSection(elfHeader, table); |
| |
| uint32_t symtab_entries = symbolTable->sh_size / symbolTable->sh_entsize; |
| if(index >= symtab_entries) |
| { |
| ASSERT(index < symtab_entries && "Symbol Index out of range"); |
| return nullptr; |
| } |
| |
| intptr_t symbolAddress = (intptr_t)elfHeader + symbolTable->sh_offset; |
| Elf64_Sym &symbol = ((Elf64_Sym *)symbolAddress)[index]; |
| uint16_t section = symbol.st_shndx; |
| |
| if(section != SHN_UNDEF && section < SHN_LORESERVE) |
| { |
| const SectionHeader *target = elfSection(elfHeader, symbol.st_shndx); |
| symbolValue = reinterpret_cast<void *>((intptr_t)elfHeader + symbol.st_value + target->sh_offset); |
| } |
| else |
| { |
| return nullptr; |
| } |
| } |
| |
| intptr_t address = (intptr_t)elfHeader + target->sh_offset; |
| unaligned_ptr<int32_t> patchSite32 = (int32_t *)(address + relocation.r_offset); |
| unaligned_ptr<int64_t> patchSite64 = (int64_t *)(address + relocation.r_offset); |
| |
| switch(relocation.getType()) |
| { |
| case R_X86_64_NONE: |
| // No relocation |
| break; |
| case R_X86_64_64: |
| *patchSite64 = (int64_t)((intptr_t)symbolValue + *patchSite64 + relocation.r_addend); |
| break; |
| case R_X86_64_PC32: |
| *patchSite32 = (int32_t)((intptr_t)symbolValue + *patchSite32 - (intptr_t)patchSite32 + relocation.r_addend); |
| break; |
| case R_X86_64_32S: |
| *patchSite32 = (int32_t)((intptr_t)symbolValue + *patchSite32 + relocation.r_addend); |
| break; |
| default: |
| ASSERT(false && "Unsupported relocation type"); |
| return nullptr; |
| } |
| |
| return symbolValue; |
| } |
| |
| void *loadImage(uint8_t *const elfImage, size_t &codeSize) |
| { |
| ElfHeader *elfHeader = (ElfHeader *)elfImage; |
| |
| if(!elfHeader->checkMagic()) |
| { |
| return nullptr; |
| } |
| |
| // Expect ELF bitness to match platform |
| ASSERT(sizeof(void *) == 8 ? elfHeader->getFileClass() == ELFCLASS64 : elfHeader->getFileClass() == ELFCLASS32); |
| #if defined(__i386__) |
| ASSERT(sizeof(void *) == 4 && elfHeader->e_machine == EM_386); |
| #elif defined(__x86_64__) |
| ASSERT(sizeof(void *) == 8 && elfHeader->e_machine == EM_X86_64); |
| #elif defined(__arm__) |
| ASSERT(sizeof(void *) == 4 && elfHeader->e_machine == EM_ARM); |
| #elif defined(__aarch64__) |
| ASSERT(sizeof(void *) == 8 && elfHeader->e_machine == EM_AARCH64); |
| #elif defined(__mips__) |
| ASSERT(sizeof(void *) == 4 && elfHeader->e_machine == EM_MIPS); |
| #else |
| # error "Unsupported platform" |
| #endif |
| |
| SectionHeader *sectionHeader = (SectionHeader *)(elfImage + elfHeader->e_shoff); |
| void *entry = nullptr; |
| |
| for(int i = 0; i < elfHeader->e_shnum; i++) |
| { |
| if(sectionHeader[i].sh_type == SHT_PROGBITS) |
| { |
| if(sectionHeader[i].sh_flags & SHF_EXECINSTR) |
| { |
| entry = elfImage + sectionHeader[i].sh_offset; |
| codeSize = sectionHeader[i].sh_size; |
| } |
| } |
| else if(sectionHeader[i].sh_type == SHT_REL) |
| { |
| ASSERT(sizeof(void *) == 4 && "UNIMPLEMENTED"); // Only expected/implemented for 32-bit code |
| |
| for(Elf32_Word index = 0; index < sectionHeader[i].sh_size / sectionHeader[i].sh_entsize; index++) |
| { |
| const Elf32_Rel &relocation = ((const Elf32_Rel *)(elfImage + sectionHeader[i].sh_offset))[index]; |
| relocateSymbol(elfHeader, relocation, sectionHeader[i]); |
| } |
| } |
| else if(sectionHeader[i].sh_type == SHT_RELA) |
| { |
| ASSERT(sizeof(void *) == 8 && "UNIMPLEMENTED"); // Only expected/implemented for 64-bit code |
| |
| for(Elf32_Word index = 0; index < sectionHeader[i].sh_size / sectionHeader[i].sh_entsize; index++) |
| { |
| const Elf64_Rela &relocation = ((const Elf64_Rela *)(elfImage + sectionHeader[i].sh_offset))[index]; |
| relocateSymbol(elfHeader, relocation, sectionHeader[i]); |
| } |
| } |
| } |
| |
| return entry; |
| } |
| |
| template<typename T> |
| struct ExecutableAllocator |
| { |
| ExecutableAllocator() {} |
| template<class U> |
| ExecutableAllocator(const ExecutableAllocator<U> &other) |
| {} |
| |
| using value_type = T; |
| using size_type = std::size_t; |
| |
| T *allocate(size_type n) |
| { |
| return (T *)allocateMemoryPages( |
| sizeof(T) * n, PERMISSION_READ | PERMISSION_WRITE, true); |
| } |
| |
| void deallocate(T *p, size_type n) |
| { |
| deallocateMemoryPages(p, sizeof(T) * n); |
| } |
| }; |
| |
| class ELFMemoryStreamer : public Ice::ELFStreamer, public Routine |
| { |
| ELFMemoryStreamer(const ELFMemoryStreamer &) = delete; |
| ELFMemoryStreamer &operator=(const ELFMemoryStreamer &) = delete; |
| |
| public: |
| ELFMemoryStreamer() |
| : Routine() |
| { |
| position = 0; |
| buffer.reserve(0x1000); |
| } |
| |
| ~ELFMemoryStreamer() override |
| { |
| } |
| |
| void write8(uint8_t Value) override |
| { |
| if(position == (uint64_t)buffer.size()) |
| { |
| buffer.push_back(Value); |
| position++; |
| } |
| else if(position < (uint64_t)buffer.size()) |
| { |
| buffer[position] = Value; |
| position++; |
| } |
| else |
| ASSERT(false && "UNIMPLEMENTED"); |
| } |
| |
| void writeBytes(llvm::StringRef Bytes) override |
| { |
| std::size_t oldSize = buffer.size(); |
| buffer.resize(oldSize + Bytes.size()); |
| memcpy(&buffer[oldSize], Bytes.begin(), Bytes.size()); |
| position += Bytes.size(); |
| } |
| |
| uint64_t tell() const override { return position; } |
| |
| void seek(uint64_t Off) override { position = Off; } |
| |
| const void *finalizeEntryBegin() |
| { |
| position = std::numeric_limits<std::size_t>::max(); // Can't stream more data after this |
| |
| size_t codeSize = 0; |
| const void *entry = loadImage(&buffer[0], codeSize); |
| |
| protectMemoryPages(&buffer[0], buffer.size(), PERMISSION_READ | PERMISSION_EXECUTE); |
| #if defined(_WIN32) |
| FlushInstructionCache(GetCurrentProcess(), NULL, 0); |
| #else |
| __builtin___clear_cache((char *)entry, (char *)entry + codeSize); |
| #endif |
| return entry; |
| } |
| |
| void setEntry(int index, const void *func) |
| { |
| ASSERT(func); |
| funcs[index] = func; |
| } |
| |
| const void *getEntry(int index) const override |
| { |
| ASSERT(funcs[index]); |
| return funcs[index]; |
| } |
| |
| const void *addConstantData(const void *data, size_t size) |
| { |
| auto buf = std::unique_ptr<uint8_t[]>(new uint8_t[size]); |
| memcpy(buf.get(), data, size); |
| auto ptr = buf.get(); |
| constantData.emplace_back(std::move(buf)); |
| return ptr; |
| } |
| |
| private: |
| std::array<const void *, Nucleus::CoroutineEntryCount> funcs = {}; |
| std::vector<uint8_t, ExecutableAllocator<uint8_t>> buffer; |
| std::size_t position; |
| std::vector<std::unique_ptr<uint8_t[]>> constantData; |
| }; |
| |
| Nucleus::Nucleus() |
| { |
| ::codegenMutex.lock(); // Reactor is currently not thread safe |
| |
| Ice::ClFlags &Flags = Ice::ClFlags::Flags; |
| Ice::ClFlags::getParsedClFlags(Flags); |
| |
| #if defined(__arm__) |
| Flags.setTargetArch(Ice::Target_ARM32); |
| Flags.setTargetInstructionSet(Ice::ARM32InstructionSet_HWDivArm); |
| #elif defined(__mips__) |
| Flags.setTargetArch(Ice::Target_MIPS32); |
| Flags.setTargetInstructionSet(Ice::BaseInstructionSet); |
| #else // x86 |
| Flags.setTargetArch(sizeof(void *) == 8 ? Ice::Target_X8664 : Ice::Target_X8632); |
| Flags.setTargetInstructionSet(CPUID::SSE4_1 ? Ice::X86InstructionSet_SSE4_1 : Ice::X86InstructionSet_SSE2); |
| #endif |
| Flags.setOutFileType(Ice::FT_Elf); |
| Flags.setOptLevel(toIce(getDefaultConfig().getOptimization().getLevel())); |
| Flags.setApplicationBinaryInterface(Ice::ABI_Platform); |
| Flags.setVerbose(subzeroDumpEnabled ? Ice::IceV_Most : Ice::IceV_None); |
| Flags.setDisableHybridAssembly(true); |
| |
| static llvm::raw_os_ostream cout(std::cout); |
| static llvm::raw_os_ostream cerr(std::cerr); |
| |
| if(subzeroEmitTextAsm) |
| { |
| // Decorate text asm with liveness info |
| Flags.setDecorateAsm(true); |
| } |
| |
| if(false) // Write out to a file |
| { |
| std::error_code errorCode; |
| ::out = new Ice::Fdstream("out.o", errorCode, llvm::sys::fs::F_None); |
| ::elfFile = new Ice::ELFFileStreamer(*out); |
| ::context = new Ice::GlobalContext(&cout, &cout, &cerr, elfFile); |
| } |
| else |
| { |
| ELFMemoryStreamer *elfMemory = new ELFMemoryStreamer(); |
| ::context = new Ice::GlobalContext(&cout, &cout, &cerr, elfMemory); |
| ::routine = elfMemory; |
| } |
| } |
| |
| Nucleus::~Nucleus() |
| { |
| delete ::routine; |
| |
| delete ::allocator; |
| delete ::function; |
| delete ::context; |
| |
| delete ::elfFile; |
| delete ::out; |
| |
| ::codegenMutex.unlock(); |
| } |
| |
| void Nucleus::setDefaultConfig(const Config &cfg) |
| { |
| std::unique_lock<std::mutex> lock(::defaultConfigLock); |
| ::defaultConfig() = cfg; |
| } |
| |
| void Nucleus::adjustDefaultConfig(const Config::Edit &cfgEdit) |
| { |
| std::unique_lock<std::mutex> lock(::defaultConfigLock); |
| auto &config = ::defaultConfig(); |
| config = cfgEdit.apply(config); |
| } |
| |
| Config Nucleus::getDefaultConfig() |
| { |
| std::unique_lock<std::mutex> lock(::defaultConfigLock); |
| return ::defaultConfig(); |
| } |
| |
| std::shared_ptr<Routine> Nucleus::acquireRoutine(const char *name, const Config::Edit &cfgEdit /* = Config::Edit::None */) |
| { |
| if(subzeroDumpEnabled) |
| { |
| // Output dump strings immediately, rather than once buffer is full. Useful for debugging. |
| context->getStrDump().SetUnbuffered(); |
| } |
| |
| if(basicBlock->getInsts().empty() || basicBlock->getInsts().back().getKind() != Ice::Inst::Ret) |
| { |
| createRetVoid(); |
| } |
| |
| ::function->setFunctionName(Ice::GlobalString::createWithString(::context, name)); |
| |
| rr::optimize(::function); |
| |
| ::function->computeInOutEdges(); |
| ASSERT(!::function->hasError()); |
| |
| ::function->translate(); |
| ASSERT(!::function->hasError()); |
| |
| auto globals = ::function->getGlobalInits(); |
| |
| if(globals && !globals->empty()) |
| { |
| ::context->getGlobals()->merge(globals.get()); |
| } |
| |
| ::context->emitFileHeader(); |
| |
| if(subzeroEmitTextAsm) |
| { |
| ::function->emit(); |
| } |
| |
| ::function->emitIAS(); |
| auto assembler = ::function->releaseAssembler(); |
| auto objectWriter = ::context->getObjectWriter(); |
| assembler->alignFunction(); |
| objectWriter->writeFunctionCode(::function->getFunctionName(), false, assembler.get()); |
| ::context->lowerGlobals("last"); |
| ::context->lowerConstants(); |
| ::context->lowerJumpTables(); |
| objectWriter->setUndefinedSyms(::context->getConstantExternSyms()); |
| objectWriter->writeNonUserSections(); |
| |
| const void *entryBegin = ::routine->finalizeEntryBegin(); |
| ::routine->setEntry(Nucleus::CoroutineEntryBegin, entryBegin); |
| |
| Routine *handoffRoutine = ::routine; |
| ::routine = nullptr; |
| |
| return std::shared_ptr<Routine>(handoffRoutine); |
| } |
| |
| Value *Nucleus::allocateStackVariable(Type *t, int arraySize) |
| { |
| Ice::Type type = T(t); |
| int typeSize = Ice::typeWidthInBytes(type); |
| int totalSize = typeSize * (arraySize ? arraySize : 1); |
| |
| auto bytes = Ice::ConstantInteger32::create(::context, Ice::IceType_i32, totalSize); |
| auto address = ::function->makeVariable(T(getPointerType(t))); |
| auto alloca = Ice::InstAlloca::create(::function, address, bytes, typeSize); |
| ::function->getEntryNode()->getInsts().push_front(alloca); |
| |
| return V(address); |
| } |
| |
| BasicBlock *Nucleus::createBasicBlock() |
| { |
| return B(::function->makeNode()); |
| } |
| |
| BasicBlock *Nucleus::getInsertBlock() |
| { |
| return B(::basicBlock); |
| } |
| |
| void Nucleus::setInsertBlock(BasicBlock *basicBlock) |
| { |
| // ASSERT(::basicBlock->getInsts().back().getTerminatorEdges().size() >= 0 && "Previous basic block must have a terminator"); |
| |
| Variable::materializeAll(); |
| |
| ::basicBlock = basicBlock; |
| } |
| |
| void Nucleus::createFunction(Type *ReturnType, std::vector<Type *> &Params) |
| { |
| uint32_t sequenceNumber = 0; |
| ::function = Ice::Cfg::create(::context, sequenceNumber).release(); |
| ::allocator = new Ice::CfgLocalAllocatorScope(::function); |
| |
| for(Type *type : Params) |
| { |
| Ice::Variable *arg = ::function->makeVariable(T(type)); |
| ::function->addArg(arg); |
| } |
| |
| Ice::CfgNode *node = ::function->makeNode(); |
| ::function->setEntryNode(node); |
| ::basicBlock = node; |
| } |
| |
| Value *Nucleus::getArgument(unsigned int index) |
| { |
| return V(::function->getArgs()[index]); |
| } |
| |
| void Nucleus::createRetVoid() |
| { |
| // Code generated after this point is unreachable, so any variables |
| // being read can safely return an undefined value. We have to avoid |
| // materializing variables after the terminator ret instruction. |
| Variable::killUnmaterialized(); |
| |
| Ice::InstRet *ret = Ice::InstRet::create(::function); |
| ::basicBlock->appendInst(ret); |
| } |
| |
| void Nucleus::createRet(Value *v) |
| { |
| // Code generated after this point is unreachable, so any variables |
| // being read can safely return an undefined value. We have to avoid |
| // materializing variables after the terminator ret instruction. |
| Variable::killUnmaterialized(); |
| |
| Ice::InstRet *ret = Ice::InstRet::create(::function, v); |
| ::basicBlock->appendInst(ret); |
| } |
| |
| void Nucleus::createBr(BasicBlock *dest) |
| { |
| Variable::materializeAll(); |
| |
| auto br = Ice::InstBr::create(::function, dest); |
| ::basicBlock->appendInst(br); |
| } |
| |
| void Nucleus::createCondBr(Value *cond, BasicBlock *ifTrue, BasicBlock *ifFalse) |
| { |
| Variable::materializeAll(); |
| |
| auto br = Ice::InstBr::create(::function, cond, ifTrue, ifFalse); |
| ::basicBlock->appendInst(br); |
| } |
| |
| static bool isCommutative(Ice::InstArithmetic::OpKind op) |
| { |
| switch(op) |
| { |
| case Ice::InstArithmetic::Add: |
| case Ice::InstArithmetic::Fadd: |
| case Ice::InstArithmetic::Mul: |
| case Ice::InstArithmetic::Fmul: |
| case Ice::InstArithmetic::And: |
| case Ice::InstArithmetic::Or: |
| case Ice::InstArithmetic::Xor: |
| return true; |
| default: |
| return false; |
| } |
| } |
| |
| static Value *createArithmetic(Ice::InstArithmetic::OpKind op, Value *lhs, Value *rhs) |
| { |
| ASSERT(lhs->getType() == rhs->getType() || llvm::isa<Ice::Constant>(rhs)); |
| |
| bool swapOperands = llvm::isa<Ice::Constant>(lhs) && isCommutative(op); |
| |
| Ice::Variable *result = ::function->makeVariable(lhs->getType()); |
| Ice::InstArithmetic *arithmetic = Ice::InstArithmetic::create(::function, op, result, swapOperands ? rhs : lhs, swapOperands ? lhs : rhs); |
| ::basicBlock->appendInst(arithmetic); |
| |
| return V(result); |
| } |
| |
| Value *Nucleus::createAdd(Value *lhs, Value *rhs) |
| { |
| return createArithmetic(Ice::InstArithmetic::Add, lhs, rhs); |
| } |
| |
| Value *Nucleus::createSub(Value *lhs, Value *rhs) |
| { |
| return createArithmetic(Ice::InstArithmetic::Sub, lhs, rhs); |
| } |
| |
| Value *Nucleus::createMul(Value *lhs, Value *rhs) |
| { |
| return createArithmetic(Ice::InstArithmetic::Mul, lhs, rhs); |
| } |
| |
| Value *Nucleus::createUDiv(Value *lhs, Value *rhs) |
| { |
| return createArithmetic(Ice::InstArithmetic::Udiv, lhs, rhs); |
| } |
| |
| Value *Nucleus::createSDiv(Value *lhs, Value *rhs) |
| { |
| return createArithmetic(Ice::InstArithmetic::Sdiv, lhs, rhs); |
| } |
| |
| Value *Nucleus::createFAdd(Value *lhs, Value *rhs) |
| { |
| return createArithmetic(Ice::InstArithmetic::Fadd, lhs, rhs); |
| } |
| |
| Value *Nucleus::createFSub(Value *lhs, Value *rhs) |
| { |
| return createArithmetic(Ice::InstArithmetic::Fsub, lhs, rhs); |
| } |
| |
| Value *Nucleus::createFMul(Value *lhs, Value *rhs) |
| { |
| return createArithmetic(Ice::InstArithmetic::Fmul, lhs, rhs); |
| } |
| |
| Value *Nucleus::createFDiv(Value *lhs, Value *rhs) |
| { |
| return createArithmetic(Ice::InstArithmetic::Fdiv, lhs, rhs); |
| } |
| |
| Value *Nucleus::createURem(Value *lhs, Value *rhs) |
| { |
| return createArithmetic(Ice::InstArithmetic::Urem, lhs, rhs); |
| } |
| |
| Value *Nucleus::createSRem(Value *lhs, Value *rhs) |
| { |
| return createArithmetic(Ice::InstArithmetic::Srem, lhs, rhs); |
| } |
| |
| Value *Nucleus::createFRem(Value *lhs, Value *rhs) |
| { |
| return createArithmetic(Ice::InstArithmetic::Frem, lhs, rhs); |
| } |
| |
| Value *Nucleus::createShl(Value *lhs, Value *rhs) |
| { |
| return createArithmetic(Ice::InstArithmetic::Shl, lhs, rhs); |
| } |
| |
| Value *Nucleus::createLShr(Value *lhs, Value *rhs) |
| { |
| return createArithmetic(Ice::InstArithmetic::Lshr, lhs, rhs); |
| } |
| |
| Value *Nucleus::createAShr(Value *lhs, Value *rhs) |
| { |
| return createArithmetic(Ice::InstArithmetic::Ashr, lhs, rhs); |
| } |
| |
| Value *Nucleus::createAnd(Value *lhs, Value *rhs) |
| { |
| return createArithmetic(Ice::InstArithmetic::And, lhs, rhs); |
| } |
| |
| Value *Nucleus::createOr(Value *lhs, Value *rhs) |
| { |
| return createArithmetic(Ice::InstArithmetic::Or, lhs, rhs); |
| } |
| |
| Value *Nucleus::createXor(Value *lhs, Value *rhs) |
| { |
| return createArithmetic(Ice::InstArithmetic::Xor, lhs, rhs); |
| } |
| |
| Value *Nucleus::createNeg(Value *v) |
| { |
| return createSub(createNullValue(T(v->getType())), v); |
| } |
| |
| Value *Nucleus::createFNeg(Value *v) |
| { |
| double c[4] = { -0.0, -0.0, -0.0, -0.0 }; |
| Value *negativeZero = Ice::isVectorType(v->getType()) ? createConstantVector(c, T(v->getType())) : V(::context->getConstantFloat(-0.0f)); |
| |
| return createFSub(negativeZero, v); |
| } |
| |
| Value *Nucleus::createNot(Value *v) |
| { |
| if(Ice::isScalarIntegerType(v->getType())) |
| { |
| return createXor(v, V(::context->getConstantInt(v->getType(), -1))); |
| } |
| else // Vector |
| { |
| int64_t c[16] = { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 }; |
| return createXor(v, createConstantVector(c, T(v->getType()))); |
| } |
| } |
| |
| Value *Nucleus::createLoad(Value *ptr, Type *type, bool isVolatile, unsigned int align, bool atomic, std::memory_order memoryOrder) |
| { |
| ASSERT(!atomic); // Unimplemented |
| ASSERT(memoryOrder == std::memory_order_relaxed); // Unimplemented |
| |
| int valueType = (int)reinterpret_cast<intptr_t>(type); |
| Ice::Variable *result = ::function->makeVariable(T(type)); |
| |
| if((valueType & EmulatedBits) && (align != 0)) // Narrow vector not stored on stack. |
| { |
| if(emulateIntrinsics) |
| { |
| if(typeSize(type) == 4) |
| { |
| auto pointer = RValue<Pointer<Byte>>(ptr); |
| Int x = *Pointer<Int>(pointer); |
| |
| Int4 vector; |
| vector = Insert(vector, x, 0); |
| |
| auto bitcast = Ice::InstCast::create(::function, Ice::InstCast::Bitcast, result, vector.loadValue()); |
| ::basicBlock->appendInst(bitcast); |
| } |
| else if(typeSize(type) == 8) |
| { |
| auto pointer = RValue<Pointer<Byte>>(ptr); |
| Int x = *Pointer<Int>(pointer); |
| Int y = *Pointer<Int>(pointer + 4); |
| |
| Int4 vector; |
| vector = Insert(vector, x, 0); |
| vector = Insert(vector, y, 1); |
| |
| auto bitcast = Ice::InstCast::create(::function, Ice::InstCast::Bitcast, result, vector.loadValue()); |
| ::basicBlock->appendInst(bitcast); |
| } |
| else |
| UNREACHABLE("typeSize(type): %d", int(typeSize(type))); |
| } |
| else |
| { |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::LoadSubVector, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto load = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); |
| load->addArg(ptr); |
| load->addArg(::context->getConstantInt32(typeSize(type))); |
| ::basicBlock->appendInst(load); |
| } |
| } |
| else |
| { |
| auto load = Ice::InstLoad::create(::function, result, ptr, align); |
| ::basicBlock->appendInst(load); |
| } |
| |
| return V(result); |
| } |
| |
| Value *Nucleus::createStore(Value *value, Value *ptr, Type *type, bool isVolatile, unsigned int align, bool atomic, std::memory_order memoryOrder) |
| { |
| ASSERT(!atomic); // Unimplemented |
| ASSERT(memoryOrder == std::memory_order_relaxed); // Unimplemented |
| |
| #if __has_feature(memory_sanitizer) |
| // Mark all (non-stack) memory writes as initialized by calling __msan_unpoison |
| if(align != 0) |
| { |
| auto call = Ice::InstCall::create(::function, 2, nullptr, ::context->getConstantInt64(reinterpret_cast<intptr_t>(__msan_unpoison)), false); |
| call->addArg(ptr); |
| call->addArg(::context->getConstantInt64(typeSize(type))); |
| ::basicBlock->appendInst(call); |
| } |
| #endif |
| |
| int valueType = (int)reinterpret_cast<intptr_t>(type); |
| |
| if((valueType & EmulatedBits) && (align != 0)) // Narrow vector not stored on stack. |
| { |
| if(emulateIntrinsics) |
| { |
| if(typeSize(type) == 4) |
| { |
| Ice::Variable *vector = ::function->makeVariable(Ice::IceType_v4i32); |
| auto bitcast = Ice::InstCast::create(::function, Ice::InstCast::Bitcast, vector, value); |
| ::basicBlock->appendInst(bitcast); |
| |
| RValue<Int4> v(V(vector)); |
| |
| auto pointer = RValue<Pointer<Byte>>(ptr); |
| Int x = Extract(v, 0); |
| *Pointer<Int>(pointer) = x; |
| } |
| else if(typeSize(type) == 8) |
| { |
| Ice::Variable *vector = ::function->makeVariable(Ice::IceType_v4i32); |
| auto bitcast = Ice::InstCast::create(::function, Ice::InstCast::Bitcast, vector, value); |
| ::basicBlock->appendInst(bitcast); |
| |
| RValue<Int4> v(V(vector)); |
| |
| auto pointer = RValue<Pointer<Byte>>(ptr); |
| Int x = Extract(v, 0); |
| *Pointer<Int>(pointer) = x; |
| Int y = Extract(v, 1); |
| *Pointer<Int>(pointer + 4) = y; |
| } |
| else |
| UNREACHABLE("typeSize(type): %d", int(typeSize(type))); |
| } |
| else |
| { |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::StoreSubVector, Ice::Intrinsics::SideEffects_T, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_T }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto store = Ice::InstIntrinsicCall::create(::function, 3, nullptr, target, intrinsic); |
| store->addArg(value); |
| store->addArg(ptr); |
| store->addArg(::context->getConstantInt32(typeSize(type))); |
| ::basicBlock->appendInst(store); |
| } |
| } |
| else |
| { |
| ASSERT(value->getType() == T(type)); |
| |
| auto store = Ice::InstStore::create(::function, value, ptr, align); |
| ::basicBlock->appendInst(store); |
| } |
| |
| return value; |
| } |
| |
| Value *Nucleus::createGEP(Value *ptr, Type *type, Value *index, bool unsignedIndex) |
| { |
| ASSERT(index->getType() == Ice::IceType_i32); |
| |
| if(auto *constant = llvm::dyn_cast<Ice::ConstantInteger32>(index)) |
| { |
| int32_t offset = constant->getValue() * (int)typeSize(type); |
| |
| if(offset == 0) |
| { |
| return ptr; |
| } |
| |
| return createAdd(ptr, createConstantInt(offset)); |
| } |
| |
| if(!Ice::isByteSizedType(T(type))) |
| { |
| index = createMul(index, createConstantInt((int)typeSize(type))); |
| } |
| |
| if(sizeof(void *) == 8) |
| { |
| if(unsignedIndex) |
| { |
| index = createZExt(index, T(Ice::IceType_i64)); |
| } |
| else |
| { |
| index = createSExt(index, T(Ice::IceType_i64)); |
| } |
| } |
| |
| return createAdd(ptr, index); |
| } |
| |
| Value *Nucleus::createAtomicAdd(Value *ptr, Value *value, std::memory_order memoryOrder) |
| { |
| UNIMPLEMENTED("createAtomicAdd"); |
| return nullptr; |
| } |
| |
| Value *Nucleus::createAtomicSub(Value *ptr, Value *value, std::memory_order memoryOrder) |
| { |
| UNIMPLEMENTED("createAtomicSub"); |
| return nullptr; |
| } |
| |
| Value *Nucleus::createAtomicAnd(Value *ptr, Value *value, std::memory_order memoryOrder) |
| { |
| UNIMPLEMENTED("createAtomicAnd"); |
| return nullptr; |
| } |
| |
| Value *Nucleus::createAtomicOr(Value *ptr, Value *value, std::memory_order memoryOrder) |
| { |
| UNIMPLEMENTED("createAtomicOr"); |
| return nullptr; |
| } |
| |
| Value *Nucleus::createAtomicXor(Value *ptr, Value *value, std::memory_order memoryOrder) |
| { |
| UNIMPLEMENTED("createAtomicXor"); |
| return nullptr; |
| } |
| |
| Value *Nucleus::createAtomicMin(Value *ptr, Value *value, std::memory_order memoryOrder) |
| { |
| UNIMPLEMENTED("createAtomicMin"); |
| return nullptr; |
| } |
| |
| Value *Nucleus::createAtomicMax(Value *ptr, Value *value, std::memory_order memoryOrder) |
| { |
| UNIMPLEMENTED("createAtomicMax"); |
| return nullptr; |
| } |
| |
| Value *Nucleus::createAtomicUMin(Value *ptr, Value *value, std::memory_order memoryOrder) |
| { |
| UNIMPLEMENTED("createAtomicUMin"); |
| return nullptr; |
| } |
| |
| Value *Nucleus::createAtomicUMax(Value *ptr, Value *value, std::memory_order memoryOrder) |
| { |
| UNIMPLEMENTED("createAtomicUMax"); |
| return nullptr; |
| } |
| |
| Value *Nucleus::createAtomicExchange(Value *ptr, Value *value, std::memory_order memoryOrder) |
| { |
| UNIMPLEMENTED("createAtomicExchange"); |
| return nullptr; |
| } |
| |
| Value *Nucleus::createAtomicCompareExchange(Value *ptr, Value *value, Value *compare, std::memory_order memoryOrderEqual, std::memory_order memoryOrderUnequal) |
| { |
| UNIMPLEMENTED("createAtomicCompareExchange"); |
| return nullptr; |
| } |
| |
| static Value *createCast(Ice::InstCast::OpKind op, Value *v, Type *destType) |
| { |
| if(v->getType() == T(destType)) |
| { |
| return v; |
| } |
| |
| Ice::Variable *result = ::function->makeVariable(T(destType)); |
| Ice::InstCast *cast = Ice::InstCast::create(::function, op, result, v); |
| ::basicBlock->appendInst(cast); |
| |
| return V(result); |
| } |
| |
| Value *Nucleus::createTrunc(Value *v, Type *destType) |
| { |
| return createCast(Ice::InstCast::Trunc, v, destType); |
| } |
| |
| Value *Nucleus::createZExt(Value *v, Type *destType) |
| { |
| return createCast(Ice::InstCast::Zext, v, destType); |
| } |
| |
| Value *Nucleus::createSExt(Value *v, Type *destType) |
| { |
| return createCast(Ice::InstCast::Sext, v, destType); |
| } |
| |
| Value *Nucleus::createFPToUI(Value *v, Type *destType) |
| { |
| return createCast(Ice::InstCast::Fptoui, v, destType); |
| } |
| |
| Value *Nucleus::createFPToSI(Value *v, Type *destType) |
| { |
| return createCast(Ice::InstCast::Fptosi, v, destType); |
| } |
| |
| Value *Nucleus::createSIToFP(Value *v, Type *destType) |
| { |
| return createCast(Ice::InstCast::Sitofp, v, destType); |
| } |
| |
| Value *Nucleus::createFPTrunc(Value *v, Type *destType) |
| { |
| return createCast(Ice::InstCast::Fptrunc, v, destType); |
| } |
| |
| Value *Nucleus::createFPExt(Value *v, Type *destType) |
| { |
| return createCast(Ice::InstCast::Fpext, v, destType); |
| } |
| |
| Value *Nucleus::createBitCast(Value *v, Type *destType) |
| { |
| // Bitcasts must be between types of the same logical size. But with emulated narrow vectors we need |
| // support for casting between scalars and wide vectors. For platforms where this is not supported, |
| // emulate them by writing to the stack and reading back as the destination type. |
| if(emulateMismatchedBitCast) |
| { |
| if(!Ice::isVectorType(v->getType()) && Ice::isVectorType(T(destType))) |
| { |
| Value *address = allocateStackVariable(destType); |
| createStore(v, address, T(v->getType())); |
| return createLoad(address, destType); |
| } |
| else if(Ice::isVectorType(v->getType()) && !Ice::isVectorType(T(destType))) |
| { |
| Value *address = allocateStackVariable(T(v->getType())); |
| createStore(v, address, T(v->getType())); |
| return createLoad(address, destType); |
| } |
| } |
| |
| return createCast(Ice::InstCast::Bitcast, v, destType); |
| } |
| |
| static Value *createIntCompare(Ice::InstIcmp::ICond condition, Value *lhs, Value *rhs) |
| { |
| ASSERT(lhs->getType() == rhs->getType()); |
| |
| auto result = ::function->makeVariable(Ice::isScalarIntegerType(lhs->getType()) ? Ice::IceType_i1 : lhs->getType()); |
| auto cmp = Ice::InstIcmp::create(::function, condition, result, lhs, rhs); |
| ::basicBlock->appendInst(cmp); |
| |
| return V(result); |
| } |
| |
| Value *Nucleus::createPtrEQ(Value *lhs, Value *rhs) |
| { |
| return createIntCompare(Ice::InstIcmp::Eq, lhs, rhs); |
| } |
| |
| Value *Nucleus::createICmpEQ(Value *lhs, Value *rhs) |
| { |
| return createIntCompare(Ice::InstIcmp::Eq, lhs, rhs); |
| } |
| |
| Value *Nucleus::createICmpNE(Value *lhs, Value *rhs) |
| { |
| return createIntCompare(Ice::InstIcmp::Ne, lhs, rhs); |
| } |
| |
| Value *Nucleus::createICmpUGT(Value *lhs, Value *rhs) |
| { |
| return createIntCompare(Ice::InstIcmp::Ugt, lhs, rhs); |
| } |
| |
| Value *Nucleus::createICmpUGE(Value *lhs, Value *rhs) |
| { |
| return createIntCompare(Ice::InstIcmp::Uge, lhs, rhs); |
| } |
| |
| Value *Nucleus::createICmpULT(Value *lhs, Value *rhs) |
| { |
| return createIntCompare(Ice::InstIcmp::Ult, lhs, rhs); |
| } |
| |
| Value *Nucleus::createICmpULE(Value *lhs, Value *rhs) |
| { |
| return createIntCompare(Ice::InstIcmp::Ule, lhs, rhs); |
| } |
| |
| Value *Nucleus::createICmpSGT(Value *lhs, Value *rhs) |
| { |
| return createIntCompare(Ice::InstIcmp::Sgt, lhs, rhs); |
| } |
| |
| Value *Nucleus::createICmpSGE(Value *lhs, Value *rhs) |
| { |
| return createIntCompare(Ice::InstIcmp::Sge, lhs, rhs); |
| } |
| |
| Value *Nucleus::createICmpSLT(Value *lhs, Value *rhs) |
| { |
| return createIntCompare(Ice::InstIcmp::Slt, lhs, rhs); |
| } |
| |
| Value *Nucleus::createICmpSLE(Value *lhs, Value *rhs) |
| { |
| return createIntCompare(Ice::InstIcmp::Sle, lhs, rhs); |
| } |
| |
| static Value *createFloatCompare(Ice::InstFcmp::FCond condition, Value *lhs, Value *rhs) |
| { |
| ASSERT(lhs->getType() == rhs->getType()); |
| ASSERT(Ice::isScalarFloatingType(lhs->getType()) || lhs->getType() == Ice::IceType_v4f32); |
| |
| auto result = ::function->makeVariable(Ice::isScalarFloatingType(lhs->getType()) ? Ice::IceType_i1 : Ice::IceType_v4i32); |
| auto cmp = Ice::InstFcmp::create(::function, condition, result, lhs, rhs); |
| ::basicBlock->appendInst(cmp); |
| |
| return V(result); |
| } |
| |
| Value *Nucleus::createFCmpOEQ(Value *lhs, Value *rhs) |
| { |
| return createFloatCompare(Ice::InstFcmp::Oeq, lhs, rhs); |
| } |
| |
| Value *Nucleus::createFCmpOGT(Value *lhs, Value *rhs) |
| { |
| return createFloatCompare(Ice::InstFcmp::Ogt, lhs, rhs); |
| } |
| |
| Value *Nucleus::createFCmpOGE(Value *lhs, Value *rhs) |
| { |
| return createFloatCompare(Ice::InstFcmp::Oge, lhs, rhs); |
| } |
| |
| Value *Nucleus::createFCmpOLT(Value *lhs, Value *rhs) |
| { |
| return createFloatCompare(Ice::InstFcmp::Olt, lhs, rhs); |
| } |
| |
| Value *Nucleus::createFCmpOLE(Value *lhs, Value *rhs) |
| { |
| return createFloatCompare(Ice::InstFcmp::Ole, lhs, rhs); |
| } |
| |
| Value *Nucleus::createFCmpONE(Value *lhs, Value *rhs) |
| { |
| return createFloatCompare(Ice::InstFcmp::One, lhs, rhs); |
| } |
| |
| Value *Nucleus::createFCmpORD(Value *lhs, Value *rhs) |
| { |
| return createFloatCompare(Ice::InstFcmp::Ord, lhs, rhs); |
| } |
| |
| Value *Nucleus::createFCmpUNO(Value *lhs, Value *rhs) |
| { |
| return createFloatCompare(Ice::InstFcmp::Uno, lhs, rhs); |
| } |
| |
| Value *Nucleus::createFCmpUEQ(Value *lhs, Value *rhs) |
| { |
| return createFloatCompare(Ice::InstFcmp::Ueq, lhs, rhs); |
| } |
| |
| Value *Nucleus::createFCmpUGT(Value *lhs, Value *rhs) |
| { |
| return createFloatCompare(Ice::InstFcmp::Ugt, lhs, rhs); |
| } |
| |
| Value *Nucleus::createFCmpUGE(Value *lhs, Value *rhs) |
| { |
| return createFloatCompare(Ice::InstFcmp::Uge, lhs, rhs); |
| } |
| |
| Value *Nucleus::createFCmpULT(Value *lhs, Value *rhs) |
| { |
| return createFloatCompare(Ice::InstFcmp::Ult, lhs, rhs); |
| } |
| |
| Value *Nucleus::createFCmpULE(Value *lhs, Value *rhs) |
| { |
| return createFloatCompare(Ice::InstFcmp::Ule, lhs, rhs); |
| } |
| |
| Value *Nucleus::createFCmpUNE(Value *lhs, Value *rhs) |
| { |
| return createFloatCompare(Ice::InstFcmp::Une, lhs, rhs); |
| } |
| |
| Value *Nucleus::createExtractElement(Value *vector, Type *type, int index) |
| { |
| auto result = ::function->makeVariable(T(type)); |
| auto extract = Ice::InstExtractElement::create(::function, result, vector, ::context->getConstantInt32(index)); |
| ::basicBlock->appendInst(extract); |
| |
| return V(result); |
| } |
| |
| Value *Nucleus::createInsertElement(Value *vector, Value *element, int index) |
| { |
| auto result = ::function->makeVariable(vector->getType()); |
| auto insert = Ice::InstInsertElement::create(::function, result, vector, element, ::context->getConstantInt32(index)); |
| ::basicBlock->appendInst(insert); |
| |
| return V(result); |
| } |
| |
| Value *Nucleus::createShuffleVector(Value *V1, Value *V2, const int *select) |
| { |
| ASSERT(V1->getType() == V2->getType()); |
| |
| int size = Ice::typeNumElements(V1->getType()); |
| auto result = ::function->makeVariable(V1->getType()); |
| auto shuffle = Ice::InstShuffleVector::create(::function, result, V1, V2); |
| |
| for(int i = 0; i < size; i++) |
| { |
| shuffle->addIndex(llvm::cast<Ice::ConstantInteger32>(::context->getConstantInt32(select[i]))); |
| } |
| |
| ::basicBlock->appendInst(shuffle); |
| |
| return V(result); |
| } |
| |
| Value *Nucleus::createSelect(Value *C, Value *ifTrue, Value *ifFalse) |
| { |
| ASSERT(ifTrue->getType() == ifFalse->getType()); |
| |
| auto result = ::function->makeVariable(ifTrue->getType()); |
| auto *select = Ice::InstSelect::create(::function, result, C, ifTrue, ifFalse); |
| ::basicBlock->appendInst(select); |
| |
| return V(result); |
| } |
| |
| SwitchCases *Nucleus::createSwitch(Value *control, BasicBlock *defaultBranch, unsigned numCases) |
| { |
| auto switchInst = Ice::InstSwitch::create(::function, numCases, control, defaultBranch); |
| ::basicBlock->appendInst(switchInst); |
| |
| return reinterpret_cast<SwitchCases *>(switchInst); |
| } |
| |
| void Nucleus::addSwitchCase(SwitchCases *switchCases, int label, BasicBlock *branch) |
| { |
| switchCases->addBranch(label, label, branch); |
| } |
| |
| void Nucleus::createUnreachable() |
| { |
| Ice::InstUnreachable *unreachable = Ice::InstUnreachable::create(::function); |
| ::basicBlock->appendInst(unreachable); |
| } |
| |
| Type *Nucleus::getPointerType(Type *ElementType) |
| { |
| if(sizeof(void *) == 8) |
| { |
| return T(Ice::IceType_i64); |
| } |
| else |
| { |
| return T(Ice::IceType_i32); |
| } |
| } |
| |
| Value *Nucleus::createNullValue(Type *Ty) |
| { |
| if(Ice::isVectorType(T(Ty))) |
| { |
| ASSERT(Ice::typeNumElements(T(Ty)) <= 16); |
| int64_t c[16] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }; |
| return createConstantVector(c, Ty); |
| } |
| else |
| { |
| return V(::context->getConstantZero(T(Ty))); |
| } |
| } |
| |
| Value *Nucleus::createConstantLong(int64_t i) |
| { |
| return V(::context->getConstantInt64(i)); |
| } |
| |
| Value *Nucleus::createConstantInt(int i) |
| { |
| return V(::context->getConstantInt32(i)); |
| } |
| |
| Value *Nucleus::createConstantInt(unsigned int i) |
| { |
| return V(::context->getConstantInt32(i)); |
| } |
| |
| Value *Nucleus::createConstantBool(bool b) |
| { |
| return V(::context->getConstantInt1(b)); |
| } |
| |
| Value *Nucleus::createConstantByte(signed char i) |
| { |
| return V(::context->getConstantInt8(i)); |
| } |
| |
| Value *Nucleus::createConstantByte(unsigned char i) |
| { |
| return V(::context->getConstantInt8(i)); |
| } |
| |
| Value *Nucleus::createConstantShort(short i) |
| { |
| return V(::context->getConstantInt16(i)); |
| } |
| |
| Value *Nucleus::createConstantShort(unsigned short i) |
| { |
| return V(::context->getConstantInt16(i)); |
| } |
| |
| Value *Nucleus::createConstantFloat(float x) |
| { |
| return V(::context->getConstantFloat(x)); |
| } |
| |
| Value *Nucleus::createNullPointer(Type *Ty) |
| { |
| return createNullValue(T(sizeof(void *) == 8 ? Ice::IceType_i64 : Ice::IceType_i32)); |
| } |
| |
| Value *Nucleus::createConstantVector(const int64_t *constants, Type *type) |
| { |
| const int vectorSize = 16; |
| ASSERT(Ice::typeWidthInBytes(T(type)) == vectorSize); |
| const int alignment = vectorSize; |
| auto globalPool = ::function->getGlobalPool(); |
| |
| const int64_t *i = constants; |
| const double *f = reinterpret_cast<const double *>(constants); |
| Ice::VariableDeclaration::DataInitializer *dataInitializer = nullptr; |
| |
| switch((int)reinterpret_cast<intptr_t>(type)) |
| { |
| case Ice::IceType_v4i32: |
| case Ice::IceType_v4i1: |
| { |
| const int initializer[4] = { (int)i[0], (int)i[1], (int)i[2], (int)i[3] }; |
| static_assert(sizeof(initializer) == vectorSize, "!"); |
| dataInitializer = Ice::VariableDeclaration::DataInitializer::create(globalPool, (const char *)initializer, vectorSize); |
| } |
| break; |
| case Ice::IceType_v4f32: |
| { |
| const float initializer[4] = { (float)f[0], (float)f[1], (float)f[2], (float)f[3] }; |
| static_assert(sizeof(initializer) == vectorSize, "!"); |
| dataInitializer = Ice::VariableDeclaration::DataInitializer::create(globalPool, (const char *)initializer, vectorSize); |
| } |
| break; |
| case Ice::IceType_v8i16: |
| case Ice::IceType_v8i1: |
| { |
| const short initializer[8] = { (short)i[0], (short)i[1], (short)i[2], (short)i[3], (short)i[4], (short)i[5], (short)i[6], (short)i[7] }; |
| static_assert(sizeof(initializer) == vectorSize, "!"); |
| dataInitializer = Ice::VariableDeclaration::DataInitializer::create(globalPool, (const char *)initializer, vectorSize); |
| } |
| break; |
| case Ice::IceType_v16i8: |
| case Ice::IceType_v16i1: |
| { |
| const char initializer[16] = { (char)i[0], (char)i[1], (char)i[2], (char)i[3], (char)i[4], (char)i[5], (char)i[6], (char)i[7], (char)i[8], (char)i[9], (char)i[10], (char)i[11], (char)i[12], (char)i[13], (char)i[14], (char)i[15] }; |
| static_assert(sizeof(initializer) == vectorSize, "!"); |
| dataInitializer = Ice::VariableDeclaration::DataInitializer::create(globalPool, (const char *)initializer, vectorSize); |
| } |
| break; |
| case Type_v2i32: |
| { |
| const int initializer[4] = { (int)i[0], (int)i[1], (int)i[0], (int)i[1] }; |
| static_assert(sizeof(initializer) == vectorSize, "!"); |
| dataInitializer = Ice::VariableDeclaration::DataInitializer::create(globalPool, (const char *)initializer, vectorSize); |
| } |
| break; |
| case Type_v2f32: |
| { |
| const float initializer[4] = { (float)f[0], (float)f[1], (float)f[0], (float)f[1] }; |
| static_assert(sizeof(initializer) == vectorSize, "!"); |
| dataInitializer = Ice::VariableDeclaration::DataInitializer::create(globalPool, (const char *)initializer, vectorSize); |
| } |
| break; |
| case Type_v4i16: |
| { |
| const short initializer[8] = { (short)i[0], (short)i[1], (short)i[2], (short)i[3], (short)i[0], (short)i[1], (short)i[2], (short)i[3] }; |
| static_assert(sizeof(initializer) == vectorSize, "!"); |
| dataInitializer = Ice::VariableDeclaration::DataInitializer::create(globalPool, (const char *)initializer, vectorSize); |
| } |
| break; |
| case Type_v8i8: |
| { |
| const char initializer[16] = { (char)i[0], (char)i[1], (char)i[2], (char)i[3], (char)i[4], (char)i[5], (char)i[6], (char)i[7], (char)i[0], (char)i[1], (char)i[2], (char)i[3], (char)i[4], (char)i[5], (char)i[6], (char)i[7] }; |
| static_assert(sizeof(initializer) == vectorSize, "!"); |
| dataInitializer = Ice::VariableDeclaration::DataInitializer::create(globalPool, (const char *)initializer, vectorSize); |
| } |
| break; |
| case Type_v4i8: |
| { |
| const char initializer[16] = { (char)i[0], (char)i[1], (char)i[2], (char)i[3], (char)i[0], (char)i[1], (char)i[2], (char)i[3], (char)i[0], (char)i[1], (char)i[2], (char)i[3], (char)i[0], (char)i[1], (char)i[2], (char)i[3] }; |
| static_assert(sizeof(initializer) == vectorSize, "!"); |
| dataInitializer = Ice::VariableDeclaration::DataInitializer::create(globalPool, (const char *)initializer, vectorSize); |
| } |
| break; |
| default: |
| UNREACHABLE("Unknown constant vector type: %d", (int)reinterpret_cast<intptr_t>(type)); |
| } |
| |
| auto name = Ice::GlobalString::createWithoutString(::context); |
| auto *variableDeclaration = Ice::VariableDeclaration::create(globalPool); |
| variableDeclaration->setName(name); |
| variableDeclaration->setAlignment(alignment); |
| variableDeclaration->setIsConstant(true); |
| variableDeclaration->addInitializer(dataInitializer); |
| |
| ::function->addGlobal(variableDeclaration); |
| |
| constexpr int32_t offset = 0; |
| Ice::Operand *ptr = ::context->getConstantSym(offset, name); |
| |
| Ice::Variable *result = ::function->makeVariable(T(type)); |
| auto load = Ice::InstLoad::create(::function, result, ptr, alignment); |
| ::basicBlock->appendInst(load); |
| |
| return V(result); |
| } |
| |
| Value *Nucleus::createConstantVector(const double *constants, Type *type) |
| { |
| return createConstantVector((const int64_t *)constants, type); |
| } |
| |
| Type *Void::getType() |
| { |
| return T(Ice::IceType_void); |
| } |
| |
| Type *Bool::getType() |
| { |
| return T(Ice::IceType_i1); |
| } |
| |
| Type *Byte::getType() |
| { |
| return T(Ice::IceType_i8); |
| } |
| |
| Type *SByte::getType() |
| { |
| return T(Ice::IceType_i8); |
| } |
| |
| Type *Short::getType() |
| { |
| return T(Ice::IceType_i16); |
| } |
| |
| Type *UShort::getType() |
| { |
| return T(Ice::IceType_i16); |
| } |
| |
| Type *Byte4::getType() |
| { |
| return T(Type_v4i8); |
| } |
| |
| Type *SByte4::getType() |
| { |
| return T(Type_v4i8); |
| } |
| |
| namespace { |
| RValue<Byte> SaturateUnsigned(RValue<Short> x) |
| { |
| return Byte(IfThenElse(Int(x) > 0xFF, Int(0xFF), IfThenElse(Int(x) < 0, Int(0), Int(x)))); |
| } |
| |
| RValue<Byte> Extract(RValue<Byte8> val, int i) |
| { |
| return RValue<Byte>(Nucleus::createExtractElement(val.value, Byte::getType(), i)); |
| } |
| |
| RValue<Byte8> Insert(RValue<Byte8> val, RValue<Byte> element, int i) |
| { |
| return RValue<Byte8>(Nucleus::createInsertElement(val.value, element.value, i)); |
| } |
| } // namespace |
| |
| RValue<Byte8> AddSat(RValue<Byte8> x, RValue<Byte8> y) |
| { |
| if(emulateIntrinsics) |
| { |
| Byte8 result; |
| result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 0)) + Int(Extract(y, 0)))), 0); |
| result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 1)) + Int(Extract(y, 1)))), 1); |
| result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 2)) + Int(Extract(y, 2)))), 2); |
| result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 3)) + Int(Extract(y, 3)))), 3); |
| result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 4)) + Int(Extract(y, 4)))), 4); |
| result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 5)) + Int(Extract(y, 5)))), 5); |
| result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 6)) + Int(Extract(y, 6)))), 6); |
| result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 7)) + Int(Extract(y, 7)))), 7); |
| |
| return result; |
| } |
| else |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::AddSaturateUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto paddusb = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); |
| paddusb->addArg(x.value); |
| paddusb->addArg(y.value); |
| ::basicBlock->appendInst(paddusb); |
| |
| return RValue<Byte8>(V(result)); |
| } |
| } |
| |
| RValue<Byte8> SubSat(RValue<Byte8> x, RValue<Byte8> y) |
| { |
| if(emulateIntrinsics) |
| { |
| Byte8 result; |
| result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 0)) - Int(Extract(y, 0)))), 0); |
| result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 1)) - Int(Extract(y, 1)))), 1); |
| result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 2)) - Int(Extract(y, 2)))), 2); |
| result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 3)) - Int(Extract(y, 3)))), 3); |
| result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 4)) - Int(Extract(y, 4)))), 4); |
| result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 5)) - Int(Extract(y, 5)))), 5); |
| result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 6)) - Int(Extract(y, 6)))), 6); |
| result = Insert(result, SaturateUnsigned(Short(Int(Extract(x, 7)) - Int(Extract(y, 7)))), 7); |
| |
| return result; |
| } |
| else |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::SubtractSaturateUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto psubusw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); |
| psubusw->addArg(x.value); |
| psubusw->addArg(y.value); |
| ::basicBlock->appendInst(psubusw); |
| |
| return RValue<Byte8>(V(result)); |
| } |
| } |
| |
| RValue<SByte> Extract(RValue<SByte8> val, int i) |
| { |
| return RValue<SByte>(Nucleus::createExtractElement(val.value, SByte::getType(), i)); |
| } |
| |
| RValue<SByte8> Insert(RValue<SByte8> val, RValue<SByte> element, int i) |
| { |
| return RValue<SByte8>(Nucleus::createInsertElement(val.value, element.value, i)); |
| } |
| |
| RValue<SByte8> operator>>(RValue<SByte8> lhs, unsigned char rhs) |
| { |
| if(emulateIntrinsics) |
| { |
| SByte8 result; |
| result = Insert(result, Extract(lhs, 0) >> SByte(rhs), 0); |
| result = Insert(result, Extract(lhs, 1) >> SByte(rhs), 1); |
| result = Insert(result, Extract(lhs, 2) >> SByte(rhs), 2); |
| result = Insert(result, Extract(lhs, 3) >> SByte(rhs), 3); |
| result = Insert(result, Extract(lhs, 4) >> SByte(rhs), 4); |
| result = Insert(result, Extract(lhs, 5) >> SByte(rhs), 5); |
| result = Insert(result, Extract(lhs, 6) >> SByte(rhs), 6); |
| result = Insert(result, Extract(lhs, 7) >> SByte(rhs), 7); |
| |
| return result; |
| } |
| else |
| { |
| #if defined(__i386__) || defined(__x86_64__) |
| // SSE2 doesn't support byte vector shifts, so shift as shorts and recombine. |
| RValue<Short4> hi = (As<Short4>(lhs) >> rhs) & Short4(0xFF00u); |
| RValue<Short4> lo = As<Short4>(As<UShort4>((As<Short4>(lhs) << 8) >> rhs) >> 8); |
| |
| return As<SByte8>(hi | lo); |
| #else |
| return RValue<SByte8>(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs)))); |
| #endif |
| } |
| } |
| |
| RValue<Int> SignMask(RValue<Byte8> x) |
| { |
| if(emulateIntrinsics || CPUID::ARM) |
| { |
| Byte8 xx = As<Byte8>(As<SByte8>(x) >> 7) & Byte8(0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80); |
| return Int(Extract(xx, 0)) | Int(Extract(xx, 1)) | Int(Extract(xx, 2)) | Int(Extract(xx, 3)) | Int(Extract(xx, 4)) | Int(Extract(xx, 5)) | Int(Extract(xx, 6)) | Int(Extract(xx, 7)); |
| } |
| else |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_i32); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::SignMask, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto movmsk = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic); |
| movmsk->addArg(x.value); |
| ::basicBlock->appendInst(movmsk); |
| |
| return RValue<Int>(V(result)) & 0xFF; |
| } |
| } |
| |
| // RValue<Byte8> CmpGT(RValue<Byte8> x, RValue<Byte8> y) |
| // { |
| // return RValue<Byte8>(createIntCompare(Ice::InstIcmp::Ugt, x.value, y.value)); |
| // } |
| |
| RValue<Byte8> CmpEQ(RValue<Byte8> x, RValue<Byte8> y) |
| { |
| return RValue<Byte8>(Nucleus::createICmpEQ(x.value, y.value)); |
| } |
| |
| Type *Byte8::getType() |
| { |
| return T(Type_v8i8); |
| } |
| |
| // RValue<SByte8> operator<<(RValue<SByte8> lhs, unsigned char rhs) |
| // { |
| // return RValue<SByte8>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs)))); |
| // } |
| |
| // RValue<SByte8> operator>>(RValue<SByte8> lhs, unsigned char rhs) |
| // { |
| // return RValue<SByte8>(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs)))); |
| // } |
| |
| RValue<SByte> SaturateSigned(RValue<Short> x) |
| { |
| return SByte(IfThenElse(Int(x) > 0x7F, Int(0x7F), IfThenElse(Int(x) < -0x80, Int(0x80), Int(x)))); |
| } |
| |
| RValue<SByte8> AddSat(RValue<SByte8> x, RValue<SByte8> y) |
| { |
| if(emulateIntrinsics) |
| { |
| SByte8 result; |
| result = Insert(result, SaturateSigned(Short(Int(Extract(x, 0)) + Int(Extract(y, 0)))), 0); |
| result = Insert(result, SaturateSigned(Short(Int(Extract(x, 1)) + Int(Extract(y, 1)))), 1); |
| result = Insert(result, SaturateSigned(Short(Int(Extract(x, 2)) + Int(Extract(y, 2)))), 2); |
| result = Insert(result, SaturateSigned(Short(Int(Extract(x, 3)) + Int(Extract(y, 3)))), 3); |
| result = Insert(result, SaturateSigned(Short(Int(Extract(x, 4)) + Int(Extract(y, 4)))), 4); |
| result = Insert(result, SaturateSigned(Short(Int(Extract(x, 5)) + Int(Extract(y, 5)))), 5); |
| result = Insert(result, SaturateSigned(Short(Int(Extract(x, 6)) + Int(Extract(y, 6)))), 6); |
| result = Insert(result, SaturateSigned(Short(Int(Extract(x, 7)) + Int(Extract(y, 7)))), 7); |
| |
| return result; |
| } |
| else |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::AddSaturateSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto paddsb = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); |
| paddsb->addArg(x.value); |
| paddsb->addArg(y.value); |
| ::basicBlock->appendInst(paddsb); |
| |
| return RValue<SByte8>(V(result)); |
| } |
| } |
| |
| RValue<SByte8> SubSat(RValue<SByte8> x, RValue<SByte8> y) |
| { |
| if(emulateIntrinsics) |
| { |
| SByte8 result; |
| result = Insert(result, SaturateSigned(Short(Int(Extract(x, 0)) - Int(Extract(y, 0)))), 0); |
| result = Insert(result, SaturateSigned(Short(Int(Extract(x, 1)) - Int(Extract(y, 1)))), 1); |
| result = Insert(result, SaturateSigned(Short(Int(Extract(x, 2)) - Int(Extract(y, 2)))), 2); |
| result = Insert(result, SaturateSigned(Short(Int(Extract(x, 3)) - Int(Extract(y, 3)))), 3); |
| result = Insert(result, SaturateSigned(Short(Int(Extract(x, 4)) - Int(Extract(y, 4)))), 4); |
| result = Insert(result, SaturateSigned(Short(Int(Extract(x, 5)) - Int(Extract(y, 5)))), 5); |
| result = Insert(result, SaturateSigned(Short(Int(Extract(x, 6)) - Int(Extract(y, 6)))), 6); |
| result = Insert(result, SaturateSigned(Short(Int(Extract(x, 7)) - Int(Extract(y, 7)))), 7); |
| |
| return result; |
| } |
| else |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::SubtractSaturateSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto psubsb = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); |
| psubsb->addArg(x.value); |
| psubsb->addArg(y.value); |
| ::basicBlock->appendInst(psubsb); |
| |
| return RValue<SByte8>(V(result)); |
| } |
| } |
| |
| RValue<Int> SignMask(RValue<SByte8> x) |
| { |
| if(emulateIntrinsics || CPUID::ARM) |
| { |
| SByte8 xx = (x >> 7) & SByte8(0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80); |
| return Int(Extract(xx, 0)) | Int(Extract(xx, 1)) | Int(Extract(xx, 2)) | Int(Extract(xx, 3)) | Int(Extract(xx, 4)) | Int(Extract(xx, 5)) | Int(Extract(xx, 6)) | Int(Extract(xx, 7)); |
| } |
| else |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_i32); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::SignMask, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto movmsk = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic); |
| movmsk->addArg(x.value); |
| ::basicBlock->appendInst(movmsk); |
| |
| return RValue<Int>(V(result)) & 0xFF; |
| } |
| } |
| |
| RValue<Byte8> CmpGT(RValue<SByte8> x, RValue<SByte8> y) |
| { |
| return RValue<Byte8>(createIntCompare(Ice::InstIcmp::Sgt, x.value, y.value)); |
| } |
| |
| RValue<Byte8> CmpEQ(RValue<SByte8> x, RValue<SByte8> y) |
| { |
| return RValue<Byte8>(Nucleus::createICmpEQ(x.value, y.value)); |
| } |
| |
| Type *SByte8::getType() |
| { |
| return T(Type_v8i8); |
| } |
| |
| Type *Byte16::getType() |
| { |
| return T(Ice::IceType_v16i8); |
| } |
| |
| Type *SByte16::getType() |
| { |
| return T(Ice::IceType_v16i8); |
| } |
| |
| Type *Short2::getType() |
| { |
| return T(Type_v2i16); |
| } |
| |
| Type *UShort2::getType() |
| { |
| return T(Type_v2i16); |
| } |
| |
| Short4::Short4(RValue<Int4> cast) |
| { |
| int select[8] = { 0, 2, 4, 6, 0, 2, 4, 6 }; |
| Value *short8 = Nucleus::createBitCast(cast.value, Short8::getType()); |
| Value *packed = Nucleus::createShuffleVector(short8, short8, select); |
| |
| Value *int2 = RValue<Int2>(Int2(As<Int4>(packed))).value; |
| Value *short4 = Nucleus::createBitCast(int2, Short4::getType()); |
| |
| storeValue(short4); |
| } |
| |
| // Short4::Short4(RValue<Float> cast) |
| // { |
| // } |
| |
| Short4::Short4(RValue<Float4> cast) |
| { |
| UNIMPLEMENTED("Short4::Short4(RValue<Float4> cast)"); |
| } |
| |
| RValue<Short4> operator<<(RValue<Short4> lhs, unsigned char rhs) |
| { |
| if(emulateIntrinsics) |
| { |
| Short4 result; |
| result = Insert(result, Extract(lhs, 0) << Short(rhs), 0); |
| result = Insert(result, Extract(lhs, 1) << Short(rhs), 1); |
| result = Insert(result, Extract(lhs, 2) << Short(rhs), 2); |
| result = Insert(result, Extract(lhs, 3) << Short(rhs), 3); |
| |
| return result; |
| } |
| else |
| { |
| return RValue<Short4>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs)))); |
| } |
| } |
| |
| RValue<Short4> operator>>(RValue<Short4> lhs, unsigned char rhs) |
| { |
| if(emulateIntrinsics) |
| { |
| Short4 result; |
| result = Insert(result, Extract(lhs, 0) >> Short(rhs), 0); |
| result = Insert(result, Extract(lhs, 1) >> Short(rhs), 1); |
| result = Insert(result, Extract(lhs, 2) >> Short(rhs), 2); |
| result = Insert(result, Extract(lhs, 3) >> Short(rhs), 3); |
| |
| return result; |
| } |
| else |
| { |
| return RValue<Short4>(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs)))); |
| } |
| } |
| |
| RValue<Short4> Max(RValue<Short4> x, RValue<Short4> y) |
| { |
| Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v8i1); |
| auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Sle, condition, x.value, y.value); |
| ::basicBlock->appendInst(cmp); |
| |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16); |
| auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value); |
| ::basicBlock->appendInst(select); |
| |
| return RValue<Short4>(V(result)); |
| } |
| |
| RValue<Short4> Min(RValue<Short4> x, RValue<Short4> y) |
| { |
| Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v8i1); |
| auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Sgt, condition, x.value, y.value); |
| ::basicBlock->appendInst(cmp); |
| |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16); |
| auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value); |
| ::basicBlock->appendInst(select); |
| |
| return RValue<Short4>(V(result)); |
| } |
| |
| RValue<Short> SaturateSigned(RValue<Int> x) |
| { |
| return Short(IfThenElse(x > 0x7FFF, Int(0x7FFF), IfThenElse(x < -0x8000, Int(0x8000), x))); |
| } |
| |
| RValue<Short4> AddSat(RValue<Short4> x, RValue<Short4> y) |
| { |
| if(emulateIntrinsics) |
| { |
| Short4 result; |
| result = Insert(result, SaturateSigned(Int(Extract(x, 0)) + Int(Extract(y, 0))), 0); |
| result = Insert(result, SaturateSigned(Int(Extract(x, 1)) + Int(Extract(y, 1))), 1); |
| result = Insert(result, SaturateSigned(Int(Extract(x, 2)) + Int(Extract(y, 2))), 2); |
| result = Insert(result, SaturateSigned(Int(Extract(x, 3)) + Int(Extract(y, 3))), 3); |
| |
| return result; |
| } |
| else |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::AddSaturateSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto paddsw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); |
| paddsw->addArg(x.value); |
| paddsw->addArg(y.value); |
| ::basicBlock->appendInst(paddsw); |
| |
| return RValue<Short4>(V(result)); |
| } |
| } |
| |
| RValue<Short4> SubSat(RValue<Short4> x, RValue<Short4> y) |
| { |
| if(emulateIntrinsics) |
| { |
| Short4 result; |
| result = Insert(result, SaturateSigned(Int(Extract(x, 0)) - Int(Extract(y, 0))), 0); |
| result = Insert(result, SaturateSigned(Int(Extract(x, 1)) - Int(Extract(y, 1))), 1); |
| result = Insert(result, SaturateSigned(Int(Extract(x, 2)) - Int(Extract(y, 2))), 2); |
| result = Insert(result, SaturateSigned(Int(Extract(x, 3)) - Int(Extract(y, 3))), 3); |
| |
| return result; |
| } |
| else |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::SubtractSaturateSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto psubsw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); |
| psubsw->addArg(x.value); |
| psubsw->addArg(y.value); |
| ::basicBlock->appendInst(psubsw); |
| |
| return RValue<Short4>(V(result)); |
| } |
| } |
| |
| RValue<Short4> MulHigh(RValue<Short4> x, RValue<Short4> y) |
| { |
| if(emulateIntrinsics) |
| { |
| Short4 result; |
| result = Insert(result, Short((Int(Extract(x, 0)) * Int(Extract(y, 0))) >> 16), 0); |
| result = Insert(result, Short((Int(Extract(x, 1)) * Int(Extract(y, 1))) >> 16), 1); |
| result = Insert(result, Short((Int(Extract(x, 2)) * Int(Extract(y, 2))) >> 16), 2); |
| result = Insert(result, Short((Int(Extract(x, 3)) * Int(Extract(y, 3))) >> 16), 3); |
| |
| return result; |
| } |
| else |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::MultiplyHighSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto pmulhw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); |
| pmulhw->addArg(x.value); |
| pmulhw->addArg(y.value); |
| ::basicBlock->appendInst(pmulhw); |
| |
| return RValue<Short4>(V(result)); |
| } |
| } |
| |
| RValue<Int2> MulAdd(RValue<Short4> x, RValue<Short4> y) |
| { |
| if(emulateIntrinsics) |
| { |
| Int2 result; |
| result = Insert(result, Int(Extract(x, 0)) * Int(Extract(y, 0)) + Int(Extract(x, 1)) * Int(Extract(y, 1)), 0); |
| result = Insert(result, Int(Extract(x, 2)) * Int(Extract(y, 2)) + Int(Extract(x, 3)) * Int(Extract(y, 3)), 1); |
| |
| return result; |
| } |
| else |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::MultiplyAddPairs, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto pmaddwd = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); |
| pmaddwd->addArg(x.value); |
| pmaddwd->addArg(y.value); |
| ::basicBlock->appendInst(pmaddwd); |
| |
| return As<Int2>(V(result)); |
| } |
| } |
| |
| RValue<SByte8> PackSigned(RValue<Short4> x, RValue<Short4> y) |
| { |
| if(emulateIntrinsics) |
| { |
| SByte8 result; |
| result = Insert(result, SaturateSigned(Extract(x, 0)), 0); |
| result = Insert(result, SaturateSigned(Extract(x, 1)), 1); |
| result = Insert(result, SaturateSigned(Extract(x, 2)), 2); |
| result = Insert(result, SaturateSigned(Extract(x, 3)), 3); |
| result = Insert(result, SaturateSigned(Extract(y, 0)), 4); |
| result = Insert(result, SaturateSigned(Extract(y, 1)), 5); |
| result = Insert(result, SaturateSigned(Extract(y, 2)), 6); |
| result = Insert(result, SaturateSigned(Extract(y, 3)), 7); |
| |
| return result; |
| } |
| else |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::VectorPackSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto pack = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); |
| pack->addArg(x.value); |
| pack->addArg(y.value); |
| ::basicBlock->appendInst(pack); |
| |
| return As<SByte8>(Swizzle(As<Int4>(V(result)), 0x0202)); |
| } |
| } |
| |
| RValue<Byte8> PackUnsigned(RValue<Short4> x, RValue<Short4> y) |
| { |
| if(emulateIntrinsics) |
| { |
| Byte8 result; |
| result = Insert(result, SaturateUnsigned(Extract(x, 0)), 0); |
| result = Insert(result, SaturateUnsigned(Extract(x, 1)), 1); |
| result = Insert(result, SaturateUnsigned(Extract(x, 2)), 2); |
| result = Insert(result, SaturateUnsigned(Extract(x, 3)), 3); |
| result = Insert(result, SaturateUnsigned(Extract(y, 0)), 4); |
| result = Insert(result, SaturateUnsigned(Extract(y, 1)), 5); |
| result = Insert(result, SaturateUnsigned(Extract(y, 2)), 6); |
| result = Insert(result, SaturateUnsigned(Extract(y, 3)), 7); |
| |
| return result; |
| } |
| else |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::VectorPackUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto pack = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); |
| pack->addArg(x.value); |
| pack->addArg(y.value); |
| ::basicBlock->appendInst(pack); |
| |
| return As<Byte8>(Swizzle(As<Int4>(V(result)), 0x0202)); |
| } |
| } |
| |
| RValue<Short4> CmpGT(RValue<Short4> x, RValue<Short4> y) |
| { |
| return RValue<Short4>(createIntCompare(Ice::InstIcmp::Sgt, x.value, y.value)); |
| } |
| |
| RValue<Short4> CmpEQ(RValue<Short4> x, RValue<Short4> y) |
| { |
| return RValue<Short4>(Nucleus::createICmpEQ(x.value, y.value)); |
| } |
| |
| Type *Short4::getType() |
| { |
| return T(Type_v4i16); |
| } |
| |
| UShort4::UShort4(RValue<Float4> cast, bool saturate) |
| { |
| if(saturate) |
| { |
| if(CPUID::SSE4_1) |
| { |
| // x86 produces 0x80000000 on 32-bit integer overflow/underflow. |
| // PackUnsigned takes care of 0x0000 saturation. |
| Int4 int4(Min(cast, Float4(0xFFFF))); |
| *this = As<UShort4>(PackUnsigned(int4, int4)); |
| } |
| else if(CPUID::ARM) |
| { |
| // ARM saturates the 32-bit integer result on overflow/undeflow. |
| Int4 int4(cast); |
| *this = As<UShort4>(PackUnsigned(int4, int4)); |
| } |
| else |
| { |
| *this = Short4(Int4(Max(Min(cast, Float4(0xFFFF)), Float4(0x0000)))); |
| } |
| } |
| else |
| { |
| *this = Short4(Int4(cast)); |
| } |
| } |
| |
| RValue<UShort> Extract(RValue<UShort4> val, int i) |
| { |
| return RValue<UShort>(Nucleus::createExtractElement(val.value, UShort::getType(), i)); |
| } |
| |
| RValue<UShort4> Insert(RValue<UShort4> val, RValue<UShort> element, int i) |
| { |
| return RValue<UShort4>(Nucleus::createInsertElement(val.value, element.value, i)); |
| } |
| |
| RValue<UShort4> operator<<(RValue<UShort4> lhs, unsigned char rhs) |
| { |
| if(emulateIntrinsics) |
| { |
| UShort4 result; |
| result = Insert(result, Extract(lhs, 0) << UShort(rhs), 0); |
| result = Insert(result, Extract(lhs, 1) << UShort(rhs), 1); |
| result = Insert(result, Extract(lhs, 2) << UShort(rhs), 2); |
| result = Insert(result, Extract(lhs, 3) << UShort(rhs), 3); |
| |
| return result; |
| } |
| else |
| { |
| return RValue<UShort4>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs)))); |
| } |
| } |
| |
| RValue<UShort4> operator>>(RValue<UShort4> lhs, unsigned char rhs) |
| { |
| if(emulateIntrinsics) |
| { |
| UShort4 result; |
| result = Insert(result, Extract(lhs, 0) >> UShort(rhs), 0); |
| result = Insert(result, Extract(lhs, 1) >> UShort(rhs), 1); |
| result = Insert(result, Extract(lhs, 2) >> UShort(rhs), 2); |
| result = Insert(result, Extract(lhs, 3) >> UShort(rhs), 3); |
| |
| return result; |
| } |
| else |
| { |
| return RValue<UShort4>(Nucleus::createLShr(lhs.value, V(::context->getConstantInt32(rhs)))); |
| } |
| } |
| |
| RValue<UShort4> Max(RValue<UShort4> x, RValue<UShort4> y) |
| { |
| Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v8i1); |
| auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Ule, condition, x.value, y.value); |
| ::basicBlock->appendInst(cmp); |
| |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16); |
| auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value); |
| ::basicBlock->appendInst(select); |
| |
| return RValue<UShort4>(V(result)); |
| } |
| |
| RValue<UShort4> Min(RValue<UShort4> x, RValue<UShort4> y) |
| { |
| Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v8i1); |
| auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Ugt, condition, x.value, y.value); |
| ::basicBlock->appendInst(cmp); |
| |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16); |
| auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value); |
| ::basicBlock->appendInst(select); |
| |
| return RValue<UShort4>(V(result)); |
| } |
| |
| RValue<UShort> SaturateUnsigned(RValue<Int> x) |
| { |
| return UShort(IfThenElse(x > 0xFFFF, Int(0xFFFF), IfThenElse(x < 0, Int(0), x))); |
| } |
| |
| RValue<UShort4> AddSat(RValue<UShort4> x, RValue<UShort4> y) |
| { |
| if(emulateIntrinsics) |
| { |
| UShort4 result; |
| result = Insert(result, SaturateUnsigned(Int(Extract(x, 0)) + Int(Extract(y, 0))), 0); |
| result = Insert(result, SaturateUnsigned(Int(Extract(x, 1)) + Int(Extract(y, 1))), 1); |
| result = Insert(result, SaturateUnsigned(Int(Extract(x, 2)) + Int(Extract(y, 2))), 2); |
| result = Insert(result, SaturateUnsigned(Int(Extract(x, 3)) + Int(Extract(y, 3))), 3); |
| |
| return result; |
| } |
| else |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::AddSaturateUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto paddusw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); |
| paddusw->addArg(x.value); |
| paddusw->addArg(y.value); |
| ::basicBlock->appendInst(paddusw); |
| |
| return RValue<UShort4>(V(result)); |
| } |
| } |
| |
| RValue<UShort4> SubSat(RValue<UShort4> x, RValue<UShort4> y) |
| { |
| if(emulateIntrinsics) |
| { |
| UShort4 result; |
| result = Insert(result, SaturateUnsigned(Int(Extract(x, 0)) - Int(Extract(y, 0))), 0); |
| result = Insert(result, SaturateUnsigned(Int(Extract(x, 1)) - Int(Extract(y, 1))), 1); |
| result = Insert(result, SaturateUnsigned(Int(Extract(x, 2)) - Int(Extract(y, 2))), 2); |
| result = Insert(result, SaturateUnsigned(Int(Extract(x, 3)) - Int(Extract(y, 3))), 3); |
| |
| return result; |
| } |
| else |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::SubtractSaturateUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto psubusw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); |
| psubusw->addArg(x.value); |
| psubusw->addArg(y.value); |
| ::basicBlock->appendInst(psubusw); |
| |
| return RValue<UShort4>(V(result)); |
| } |
| } |
| |
| RValue<UShort4> MulHigh(RValue<UShort4> x, RValue<UShort4> y) |
| { |
| if(emulateIntrinsics) |
| { |
| UShort4 result; |
| result = Insert(result, UShort((UInt(Extract(x, 0)) * UInt(Extract(y, 0))) >> 16), 0); |
| result = Insert(result, UShort((UInt(Extract(x, 1)) * UInt(Extract(y, 1))) >> 16), 1); |
| result = Insert(result, UShort((UInt(Extract(x, 2)) * UInt(Extract(y, 2))) >> 16), 2); |
| result = Insert(result, UShort((UInt(Extract(x, 3)) * UInt(Extract(y, 3))) >> 16), 3); |
| |
| return result; |
| } |
| else |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::MultiplyHighUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto pmulhuw = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); |
| pmulhuw->addArg(x.value); |
| pmulhuw->addArg(y.value); |
| ::basicBlock->appendInst(pmulhuw); |
| |
| return RValue<UShort4>(V(result)); |
| } |
| } |
| |
| RValue<Int4> MulHigh(RValue<Int4> x, RValue<Int4> y) |
| { |
| // TODO: For x86, build an intrinsics version of this which uses shuffles + pmuludq. |
| |
| // Scalarized implementation. |
| Int4 result; |
| result = Insert(result, Int((Long(Extract(x, 0)) * Long(Extract(y, 0))) >> Long(Int(32))), 0); |
| result = Insert(result, Int((Long(Extract(x, 1)) * Long(Extract(y, 1))) >> Long(Int(32))), 1); |
| result = Insert(result, Int((Long(Extract(x, 2)) * Long(Extract(y, 2))) >> Long(Int(32))), 2); |
| result = Insert(result, Int((Long(Extract(x, 3)) * Long(Extract(y, 3))) >> Long(Int(32))), 3); |
| |
| return result; |
| } |
| |
| RValue<UInt4> MulHigh(RValue<UInt4> x, RValue<UInt4> y) |
| { |
| // TODO: For x86, build an intrinsics version of this which uses shuffles + pmuludq. |
| |
| if(false) // Partial product based implementation. |
| { |
| auto xh = x >> 16; |
| auto yh = y >> 16; |
| auto xl = x & UInt4(0x0000FFFF); |
| auto yl = y & UInt4(0x0000FFFF); |
| auto xlyh = xl * yh; |
| auto xhyl = xh * yl; |
| auto xlyhh = xlyh >> 16; |
| auto xhylh = xhyl >> 16; |
| auto xlyhl = xlyh & UInt4(0x0000FFFF); |
| auto xhyll = xhyl & UInt4(0x0000FFFF); |
| auto xlylh = (xl * yl) >> 16; |
| auto oflow = (xlyhl + xhyll + xlylh) >> 16; |
| |
| return (xh * yh) + (xlyhh + xhylh) + oflow; |
| } |
| |
| // Scalarized implementation. |
| Int4 result; |
| result = Insert(result, Int((Long(UInt(Extract(As<Int4>(x), 0))) * Long(UInt(Extract(As<Int4>(y), 0)))) >> Long(Int(32))), 0); |
| result = Insert(result, Int((Long(UInt(Extract(As<Int4>(x), 1))) * Long(UInt(Extract(As<Int4>(y), 1)))) >> Long(Int(32))), 1); |
| result = Insert(result, Int((Long(UInt(Extract(As<Int4>(x), 2))) * Long(UInt(Extract(As<Int4>(y), 2)))) >> Long(Int(32))), 2); |
| result = Insert(result, Int((Long(UInt(Extract(As<Int4>(x), 3))) * Long(UInt(Extract(As<Int4>(y), 3)))) >> Long(Int(32))), 3); |
| |
| return As<UInt4>(result); |
| } |
| |
| RValue<UShort4> Average(RValue<UShort4> x, RValue<UShort4> y) |
| { |
| UNIMPLEMENTED("RValue<UShort4> Average(RValue<UShort4> x, RValue<UShort4> y)"); |
| return UShort4(0); |
| } |
| |
| Type *UShort4::getType() |
| { |
| return T(Type_v4i16); |
| } |
| |
| RValue<Short> Extract(RValue<Short8> val, int i) |
| { |
| return RValue<Short>(Nucleus::createExtractElement(val.value, Short::getType(), i)); |
| } |
| |
| RValue<Short8> Insert(RValue<Short8> val, RValue<Short> element, int i) |
| { |
| return RValue<Short8>(Nucleus::createInsertElement(val.value, element.value, i)); |
| } |
| |
| RValue<Short8> operator<<(RValue<Short8> lhs, unsigned char rhs) |
| { |
| if(emulateIntrinsics) |
| { |
| Short8 result; |
| result = Insert(result, Extract(lhs, 0) << Short(rhs), 0); |
| result = Insert(result, Extract(lhs, 1) << Short(rhs), 1); |
| result = Insert(result, Extract(lhs, 2) << Short(rhs), 2); |
| result = Insert(result, Extract(lhs, 3) << Short(rhs), 3); |
| result = Insert(result, Extract(lhs, 4) << Short(rhs), 4); |
| result = Insert(result, Extract(lhs, 5) << Short(rhs), 5); |
| result = Insert(result, Extract(lhs, 6) << Short(rhs), 6); |
| result = Insert(result, Extract(lhs, 7) << Short(rhs), 7); |
| |
| return result; |
| } |
| else |
| { |
| return RValue<Short8>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs)))); |
| } |
| } |
| |
| RValue<Short8> operator>>(RValue<Short8> lhs, unsigned char rhs) |
| { |
| if(emulateIntrinsics) |
| { |
| Short8 result; |
| result = Insert(result, Extract(lhs, 0) >> Short(rhs), 0); |
| result = Insert(result, Extract(lhs, 1) >> Short(rhs), 1); |
| result = Insert(result, Extract(lhs, 2) >> Short(rhs), 2); |
| result = Insert(result, Extract(lhs, 3) >> Short(rhs), 3); |
| result = Insert(result, Extract(lhs, 4) >> Short(rhs), 4); |
| result = Insert(result, Extract(lhs, 5) >> Short(rhs), 5); |
| result = Insert(result, Extract(lhs, 6) >> Short(rhs), 6); |
| result = Insert(result, Extract(lhs, 7) >> Short(rhs), 7); |
| |
| return result; |
| } |
| else |
| { |
| return RValue<Short8>(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs)))); |
| } |
| } |
| |
| RValue<Int4> MulAdd(RValue<Short8> x, RValue<Short8> y) |
| { |
| UNIMPLEMENTED("RValue<Int4> MulAdd(RValue<Short8> x, RValue<Short8> y)"); |
| return Int4(0); |
| } |
| |
| RValue<Short8> MulHigh(RValue<Short8> x, RValue<Short8> y) |
| { |
| UNIMPLEMENTED("RValue<Short8> MulHigh(RValue<Short8> x, RValue<Short8> y)"); |
| return Short8(0); |
| } |
| |
| Type *Short8::getType() |
| { |
| return T(Ice::IceType_v8i16); |
| } |
| |
| RValue<UShort> Extract(RValue<UShort8> val, int i) |
| { |
| return RValue<UShort>(Nucleus::createExtractElement(val.value, UShort::getType(), i)); |
| } |
| |
| RValue<UShort8> Insert(RValue<UShort8> val, RValue<UShort> element, int i) |
| { |
| return RValue<UShort8>(Nucleus::createInsertElement(val.value, element.value, i)); |
| } |
| |
| RValue<UShort8> operator<<(RValue<UShort8> lhs, unsigned char rhs) |
| { |
| if(emulateIntrinsics) |
| { |
| UShort8 result; |
| result = Insert(result, Extract(lhs, 0) << UShort(rhs), 0); |
| result = Insert(result, Extract(lhs, 1) << UShort(rhs), 1); |
| result = Insert(result, Extract(lhs, 2) << UShort(rhs), 2); |
| result = Insert(result, Extract(lhs, 3) << UShort(rhs), 3); |
| result = Insert(result, Extract(lhs, 4) << UShort(rhs), 4); |
| result = Insert(result, Extract(lhs, 5) << UShort(rhs), 5); |
| result = Insert(result, Extract(lhs, 6) << UShort(rhs), 6); |
| result = Insert(result, Extract(lhs, 7) << UShort(rhs), 7); |
| |
| return result; |
| } |
| else |
| { |
| return RValue<UShort8>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs)))); |
| } |
| } |
| |
| RValue<UShort8> operator>>(RValue<UShort8> lhs, unsigned char rhs) |
| { |
| if(emulateIntrinsics) |
| { |
| UShort8 result; |
| result = Insert(result, Extract(lhs, 0) >> UShort(rhs), 0); |
| result = Insert(result, Extract(lhs, 1) >> UShort(rhs), 1); |
| result = Insert(result, Extract(lhs, 2) >> UShort(rhs), 2); |
| result = Insert(result, Extract(lhs, 3) >> UShort(rhs), 3); |
| result = Insert(result, Extract(lhs, 4) >> UShort(rhs), 4); |
| result = Insert(result, Extract(lhs, 5) >> UShort(rhs), 5); |
| result = Insert(result, Extract(lhs, 6) >> UShort(rhs), 6); |
| result = Insert(result, Extract(lhs, 7) >> UShort(rhs), 7); |
| |
| return result; |
| } |
| else |
| { |
| return RValue<UShort8>(Nucleus::createLShr(lhs.value, V(::context->getConstantInt32(rhs)))); |
| } |
| } |
| |
| RValue<UShort8> Swizzle(RValue<UShort8> x, char select0, char select1, char select2, char select3, char select4, char select5, char select6, char select7) |
| { |
| UNIMPLEMENTED("RValue<UShort8> Swizzle(RValue<UShort8> x, char select0, char select1, char select2, char select3, char select4, char select5, char select6, char select7)"); |
| return UShort8(0); |
| } |
| |
| RValue<UShort8> MulHigh(RValue<UShort8> x, RValue<UShort8> y) |
| { |
| UNIMPLEMENTED("RValue<UShort8> MulHigh(RValue<UShort8> x, RValue<UShort8> y)"); |
| return UShort8(0); |
| } |
| |
| // FIXME: Implement as Shuffle(x, y, Select(i0, ..., i16)) and Shuffle(x, y, SELECT_PACK_REPEAT(element)) |
| // RValue<UShort8> PackRepeat(RValue<Byte16> x, RValue<Byte16> y, int element) |
| // { |
| // ASSERT(false && "UNIMPLEMENTED"); return RValue<UShort8>(V(nullptr)); |
| // } |
| |
| Type *UShort8::getType() |
| { |
| return T(Ice::IceType_v8i16); |
| } |
| |
| RValue<Int> operator++(Int &val, int) // Post-increment |
| { |
| RValue<Int> res = val; |
| val += 1; |
| return res; |
| } |
| |
| const Int &operator++(Int &val) // Pre-increment |
| { |
| val += 1; |
| return val; |
| } |
| |
| RValue<Int> operator--(Int &val, int) // Post-decrement |
| { |
| RValue<Int> res = val; |
| val -= 1; |
| return res; |
| } |
| |
| const Int &operator--(Int &val) // Pre-decrement |
| { |
| val -= 1; |
| return val; |
| } |
| |
| RValue<Int> RoundInt(RValue<Float> cast) |
| { |
| if(emulateIntrinsics || CPUID::ARM) |
| { |
| // Push the fractional part off the mantissa. Accurate up to +/-2^22. |
| return Int((cast + Float(0x00C00000)) - Float(0x00C00000)); |
| } |
| else |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_i32); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::Nearbyint, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto nearbyint = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic); |
| nearbyint->addArg(cast.value); |
| ::basicBlock->appendInst(nearbyint); |
| |
| return RValue<Int>(V(result)); |
| } |
| } |
| |
| Type *Int::getType() |
| { |
| return T(Ice::IceType_i32); |
| } |
| |
| Type *Long::getType() |
| { |
| return T(Ice::IceType_i64); |
| } |
| |
| UInt::UInt(RValue<Float> cast) |
| { |
| // Smallest positive value representable in UInt, but not in Int |
| const unsigned int ustart = 0x80000000u; |
| const float ustartf = float(ustart); |
| |
| // If the value is negative, store 0, otherwise store the result of the conversion |
| storeValue((~(As<Int>(cast) >> 31) & |
| // Check if the value can be represented as an Int |
| IfThenElse(cast >= ustartf, |
| // If the value is too large, subtract ustart and re-add it after conversion. |
| As<Int>(As<UInt>(Int(cast - Float(ustartf))) + UInt(ustart)), |
| // Otherwise, just convert normally |
| Int(cast))) |
| .value); |
| } |
| |
| RValue<UInt> operator++(UInt &val, int) // Post-increment |
| { |
| RValue<UInt> res = val; |
| val += 1; |
| return res; |
| } |
| |
| const UInt &operator++(UInt &val) // Pre-increment |
| { |
| val += 1; |
| return val; |
| } |
| |
| RValue<UInt> operator--(UInt &val, int) // Post-decrement |
| { |
| RValue<UInt> res = val; |
| val -= 1; |
| return res; |
| } |
| |
| const UInt &operator--(UInt &val) // Pre-decrement |
| { |
| val -= 1; |
| return val; |
| } |
| |
| // RValue<UInt> RoundUInt(RValue<Float> cast) |
| // { |
| // ASSERT(false && "UNIMPLEMENTED"); return RValue<UInt>(V(nullptr)); |
| // } |
| |
| Type *UInt::getType() |
| { |
| return T(Ice::IceType_i32); |
| } |
| |
| // Int2::Int2(RValue<Int> cast) |
| // { |
| // Value *extend = Nucleus::createZExt(cast.value, Long::getType()); |
| // Value *vector = Nucleus::createBitCast(extend, Int2::getType()); |
| // |
| // Constant *shuffle[2]; |
| // shuffle[0] = Nucleus::createConstantInt(0); |
| // shuffle[1] = Nucleus::createConstantInt(0); |
| // |
| // Value *replicate = Nucleus::createShuffleVector(vector, UndefValue::get(Int2::getType()), Nucleus::createConstantVector(shuffle, 2)); |
| // |
| // storeValue(replicate); |
| // } |
| |
| RValue<Int2> operator<<(RValue<Int2> lhs, unsigned char rhs) |
| { |
| if(emulateIntrinsics) |
| { |
| Int2 result; |
| result = Insert(result, Extract(lhs, 0) << Int(rhs), 0); |
| result = Insert(result, Extract(lhs, 1) << Int(rhs), 1); |
| |
| return result; |
| } |
| else |
| { |
| return RValue<Int2>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs)))); |
| } |
| } |
| |
| RValue<Int2> operator>>(RValue<Int2> lhs, unsigned char rhs) |
| { |
| if(emulateIntrinsics) |
| { |
| Int2 result; |
| result = Insert(result, Extract(lhs, 0) >> Int(rhs), 0); |
| result = Insert(result, Extract(lhs, 1) >> Int(rhs), 1); |
| |
| return result; |
| } |
| else |
| { |
| return RValue<Int2>(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs)))); |
| } |
| } |
| |
| Type *Int2::getType() |
| { |
| return T(Type_v2i32); |
| } |
| |
| RValue<UInt2> operator<<(RValue<UInt2> lhs, unsigned char rhs) |
| { |
| if(emulateIntrinsics) |
| { |
| UInt2 result; |
| result = Insert(result, Extract(lhs, 0) << UInt(rhs), 0); |
| result = Insert(result, Extract(lhs, 1) << UInt(rhs), 1); |
| |
| return result; |
| } |
| else |
| { |
| return RValue<UInt2>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs)))); |
| } |
| } |
| |
| RValue<UInt2> operator>>(RValue<UInt2> lhs, unsigned char rhs) |
| { |
| if(emulateIntrinsics) |
| { |
| UInt2 result; |
| result = Insert(result, Extract(lhs, 0) >> UInt(rhs), 0); |
| result = Insert(result, Extract(lhs, 1) >> UInt(rhs), 1); |
| |
| return result; |
| } |
| else |
| { |
| return RValue<UInt2>(Nucleus::createLShr(lhs.value, V(::context->getConstantInt32(rhs)))); |
| } |
| } |
| |
| Type *UInt2::getType() |
| { |
| return T(Type_v2i32); |
| } |
| |
| Int4::Int4(RValue<Byte4> cast) |
| : XYZW(this) |
| { |
| Value *x = Nucleus::createBitCast(cast.value, Int::getType()); |
| Value *a = Nucleus::createInsertElement(loadValue(), x, 0); |
| |
| Value *e; |
| int swizzle[16] = { 0, 16, 1, 17, 2, 18, 3, 19, 4, 20, 5, 21, 6, 22, 7, 23 }; |
| Value *b = Nucleus::createBitCast(a, Byte16::getType()); |
| Value *c = Nucleus::createShuffleVector(b, V(Nucleus::createNullValue(Byte16::getType())), swizzle); |
| |
| int swizzle2[8] = { 0, 8, 1, 9, 2, 10, 3, 11 }; |
| Value *d = Nucleus::createBitCast(c, Short8::getType()); |
| e = Nucleus::createShuffleVector(d, V(Nucleus::createNullValue(Short8::getType())), swizzle2); |
| |
| Value *f = Nucleus::createBitCast(e, Int4::getType()); |
| storeValue(f); |
| } |
| |
| Int4::Int4(RValue<SByte4> cast) |
| : XYZW(this) |
| { |
| Value *x = Nucleus::createBitCast(cast.value, Int::getType()); |
| Value *a = Nucleus::createInsertElement(loadValue(), x, 0); |
| |
| int swizzle[16] = { 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7 }; |
| Value *b = Nucleus::createBitCast(a, Byte16::getType()); |
| Value *c = Nucleus::createShuffleVector(b, b, swizzle); |
| |
| int swizzle2[8] = { 0, 0, 1, 1, 2, 2, 3, 3 }; |
| Value *d = Nucleus::createBitCast(c, Short8::getType()); |
| Value *e = Nucleus::createShuffleVector(d, d, swizzle2); |
| |
| *this = As<Int4>(e) >> 24; |
| } |
| |
| Int4::Int4(RValue<Short4> cast) |
| : XYZW(this) |
| { |
| int swizzle[8] = { 0, 0, 1, 1, 2, 2, 3, 3 }; |
| Value *c = Nucleus::createShuffleVector(cast.value, cast.value, swizzle); |
| |
| *this = As<Int4>(c) >> 16; |
| } |
| |
| Int4::Int4(RValue<UShort4> cast) |
| : XYZW(this) |
| { |
| int swizzle[8] = { 0, 8, 1, 9, 2, 10, 3, 11 }; |
| Value *c = Nucleus::createShuffleVector(cast.value, Short8(0, 0, 0, 0, 0, 0, 0, 0).loadValue(), swizzle); |
| Value *d = Nucleus::createBitCast(c, Int4::getType()); |
| storeValue(d); |
| } |
| |
| Int4::Int4(RValue<Int> rhs) |
| : XYZW(this) |
| { |
| Value *vector = Nucleus::createBitCast(rhs.value, Int4::getType()); |
| |
| int swizzle[4] = { 0, 0, 0, 0 }; |
| Value *replicate = Nucleus::createShuffleVector(vector, vector, swizzle); |
| |
| storeValue(replicate); |
| } |
| |
| RValue<Int4> operator<<(RValue<Int4> lhs, unsigned char rhs) |
| { |
| if(emulateIntrinsics) |
| { |
| Int4 result; |
| result = Insert(result, Extract(lhs, 0) << Int(rhs), 0); |
| result = Insert(result, Extract(lhs, 1) << Int(rhs), 1); |
| result = Insert(result, Extract(lhs, 2) << Int(rhs), 2); |
| result = Insert(result, Extract(lhs, 3) << Int(rhs), 3); |
| |
| return result; |
| } |
| else |
| { |
| return RValue<Int4>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs)))); |
| } |
| } |
| |
| RValue<Int4> operator>>(RValue<Int4> lhs, unsigned char rhs) |
| { |
| if(emulateIntrinsics) |
| { |
| Int4 result; |
| result = Insert(result, Extract(lhs, 0) >> Int(rhs), 0); |
| result = Insert(result, Extract(lhs, 1) >> Int(rhs), 1); |
| result = Insert(result, Extract(lhs, 2) >> Int(rhs), 2); |
| result = Insert(result, Extract(lhs, 3) >> Int(rhs), 3); |
| |
| return result; |
| } |
| else |
| { |
| return RValue<Int4>(Nucleus::createAShr(lhs.value, V(::context->getConstantInt32(rhs)))); |
| } |
| } |
| |
| RValue<Int4> CmpEQ(RValue<Int4> x, RValue<Int4> y) |
| { |
| return RValue<Int4>(Nucleus::createICmpEQ(x.value, y.value)); |
| } |
| |
| RValue<Int4> CmpLT(RValue<Int4> x, RValue<Int4> y) |
| { |
| return RValue<Int4>(Nucleus::createICmpSLT(x.value, y.value)); |
| } |
| |
| RValue<Int4> CmpLE(RValue<Int4> x, RValue<Int4> y) |
| { |
| return RValue<Int4>(Nucleus::createICmpSLE(x.value, y.value)); |
| } |
| |
| RValue<Int4> CmpNEQ(RValue<Int4> x, RValue<Int4> y) |
| { |
| return RValue<Int4>(Nucleus::createICmpNE(x.value, y.value)); |
| } |
| |
| RValue<Int4> CmpNLT(RValue<Int4> x, RValue<Int4> y) |
| { |
| return RValue<Int4>(Nucleus::createICmpSGE(x.value, y.value)); |
| } |
| |
| RValue<Int4> CmpNLE(RValue<Int4> x, RValue<Int4> y) |
| { |
| return RValue<Int4>(Nucleus::createICmpSGT(x.value, y.value)); |
| } |
| |
| RValue<Int4> Max(RValue<Int4> x, RValue<Int4> y) |
| { |
| Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v4i1); |
| auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Sle, condition, x.value, y.value); |
| ::basicBlock->appendInst(cmp); |
| |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4i32); |
| auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value); |
| ::basicBlock->appendInst(select); |
| |
| return RValue<Int4>(V(result)); |
| } |
| |
| RValue<Int4> Min(RValue<Int4> x, RValue<Int4> y) |
| { |
| Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v4i1); |
| auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Sgt, condition, x.value, y.value); |
| ::basicBlock->appendInst(cmp); |
| |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4i32); |
| auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value); |
| ::basicBlock->appendInst(select); |
| |
| return RValue<Int4>(V(result)); |
| } |
| |
| RValue<Int4> RoundInt(RValue<Float4> cast) |
| { |
| if(emulateIntrinsics || CPUID::ARM) |
| { |
| // Push the fractional part off the mantissa. Accurate up to +/-2^22. |
| return Int4((cast + Float4(0x00C00000)) - Float4(0x00C00000)); |
| } |
| else |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4i32); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::Nearbyint, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto nearbyint = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic); |
| nearbyint->addArg(cast.value); |
| ::basicBlock->appendInst(nearbyint); |
| |
| return RValue<Int4>(V(result)); |
| } |
| } |
| |
| RValue<Short8> PackSigned(RValue<Int4> x, RValue<Int4> y) |
| { |
| if(emulateIntrinsics) |
| { |
| Short8 result; |
| result = Insert(result, SaturateSigned(Extract(x, 0)), 0); |
| result = Insert(result, SaturateSigned(Extract(x, 1)), 1); |
| result = Insert(result, SaturateSigned(Extract(x, 2)), 2); |
| result = Insert(result, SaturateSigned(Extract(x, 3)), 3); |
| result = Insert(result, SaturateSigned(Extract(y, 0)), 4); |
| result = Insert(result, SaturateSigned(Extract(y, 1)), 5); |
| result = Insert(result, SaturateSigned(Extract(y, 2)), 6); |
| result = Insert(result, SaturateSigned(Extract(y, 3)), 7); |
| |
| return result; |
| } |
| else |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::VectorPackSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto pack = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); |
| pack->addArg(x.value); |
| pack->addArg(y.value); |
| ::basicBlock->appendInst(pack); |
| |
| return RValue<Short8>(V(result)); |
| } |
| } |
| |
| RValue<UShort8> PackUnsigned(RValue<Int4> x, RValue<Int4> y) |
| { |
| if(emulateIntrinsics || !(CPUID::SSE4_1 || CPUID::ARM)) |
| { |
| RValue<Int4> sx = As<Int4>(x); |
| RValue<Int4> bx = (sx & ~(sx >> 31)) - Int4(0x8000); |
| |
| RValue<Int4> sy = As<Int4>(y); |
| RValue<Int4> by = (sy & ~(sy >> 31)) - Int4(0x8000); |
| |
| return As<UShort8>(PackSigned(bx, by) + Short8(0x8000u)); |
| } |
| else |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::VectorPackUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto pack = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); |
| pack->addArg(x.value); |
| pack->addArg(y.value); |
| ::basicBlock->appendInst(pack); |
| |
| return RValue<UShort8>(V(result)); |
| } |
| } |
| |
| RValue<Int> SignMask(RValue<Int4> x) |
| { |
| if(emulateIntrinsics || CPUID::ARM) |
| { |
| Int4 xx = (x >> 31) & Int4(0x00000001, 0x00000002, 0x00000004, 0x00000008); |
| return Extract(xx, 0) | Extract(xx, 1) | Extract(xx, 2) | Extract(xx, 3); |
| } |
| else |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_i32); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::SignMask, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto movmsk = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic); |
| movmsk->addArg(x.value); |
| ::basicBlock->appendInst(movmsk); |
| |
| return RValue<Int>(V(result)); |
| } |
| } |
| |
| Type *Int4::getType() |
| { |
| return T(Ice::IceType_v4i32); |
| } |
| |
| UInt4::UInt4(RValue<Float4> cast) |
| : XYZW(this) |
| { |
| // Smallest positive value representable in UInt, but not in Int |
| const unsigned int ustart = 0x80000000u; |
| const float ustartf = float(ustart); |
| |
| // Check if the value can be represented as an Int |
| Int4 uiValue = CmpNLT(cast, Float4(ustartf)); |
| // If the value is too large, subtract ustart and re-add it after conversion. |
| uiValue = (uiValue & As<Int4>(As<UInt4>(Int4(cast - Float4(ustartf))) + UInt4(ustart))) | |
| // Otherwise, just convert normally |
| (~uiValue & Int4(cast)); |
| // If the value is negative, store 0, otherwise store the result of the conversion |
| storeValue((~(As<Int4>(cast) >> 31) & uiValue).value); |
| } |
| |
| UInt4::UInt4(RValue<UInt> rhs) |
| : XYZW(this) |
| { |
| Value *vector = Nucleus::createBitCast(rhs.value, UInt4::getType()); |
| |
| int swizzle[4] = { 0, 0, 0, 0 }; |
| Value *replicate = Nucleus::createShuffleVector(vector, vector, swizzle); |
| |
| storeValue(replicate); |
| } |
| |
| RValue<UInt4> operator<<(RValue<UInt4> lhs, unsigned char rhs) |
| { |
| if(emulateIntrinsics) |
| { |
| UInt4 result; |
| result = Insert(result, Extract(lhs, 0) << UInt(rhs), 0); |
| result = Insert(result, Extract(lhs, 1) << UInt(rhs), 1); |
| result = Insert(result, Extract(lhs, 2) << UInt(rhs), 2); |
| result = Insert(result, Extract(lhs, 3) << UInt(rhs), 3); |
| |
| return result; |
| } |
| else |
| { |
| return RValue<UInt4>(Nucleus::createShl(lhs.value, V(::context->getConstantInt32(rhs)))); |
| } |
| } |
| |
| RValue<UInt4> operator>>(RValue<UInt4> lhs, unsigned char rhs) |
| { |
| if(emulateIntrinsics) |
| { |
| UInt4 result; |
| result = Insert(result, Extract(lhs, 0) >> UInt(rhs), 0); |
| result = Insert(result, Extract(lhs, 1) >> UInt(rhs), 1); |
| result = Insert(result, Extract(lhs, 2) >> UInt(rhs), 2); |
| result = Insert(result, Extract(lhs, 3) >> UInt(rhs), 3); |
| |
| return result; |
| } |
| else |
| { |
| return RValue<UInt4>(Nucleus::createLShr(lhs.value, V(::context->getConstantInt32(rhs)))); |
| } |
| } |
| |
| RValue<UInt4> CmpEQ(RValue<UInt4> x, RValue<UInt4> y) |
| { |
| return RValue<UInt4>(Nucleus::createICmpEQ(x.value, y.value)); |
| } |
| |
| RValue<UInt4> CmpLT(RValue<UInt4> x, RValue<UInt4> y) |
| { |
| return RValue<UInt4>(Nucleus::createICmpULT(x.value, y.value)); |
| } |
| |
| RValue<UInt4> CmpLE(RValue<UInt4> x, RValue<UInt4> y) |
| { |
| return RValue<UInt4>(Nucleus::createICmpULE(x.value, y.value)); |
| } |
| |
| RValue<UInt4> CmpNEQ(RValue<UInt4> x, RValue<UInt4> y) |
| { |
| return RValue<UInt4>(Nucleus::createICmpNE(x.value, y.value)); |
| } |
| |
| RValue<UInt4> CmpNLT(RValue<UInt4> x, RValue<UInt4> y) |
| { |
| return RValue<UInt4>(Nucleus::createICmpUGE(x.value, y.value)); |
| } |
| |
| RValue<UInt4> CmpNLE(RValue<UInt4> x, RValue<UInt4> y) |
| { |
| return RValue<UInt4>(Nucleus::createICmpUGT(x.value, y.value)); |
| } |
| |
| RValue<UInt4> Max(RValue<UInt4> x, RValue<UInt4> y) |
| { |
| Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v4i1); |
| auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Ule, condition, x.value, y.value); |
| ::basicBlock->appendInst(cmp); |
| |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4i32); |
| auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value); |
| ::basicBlock->appendInst(select); |
| |
| return RValue<UInt4>(V(result)); |
| } |
| |
| RValue<UInt4> Min(RValue<UInt4> x, RValue<UInt4> y) |
| { |
| Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v4i1); |
| auto cmp = Ice::InstIcmp::create(::function, Ice::InstIcmp::Ugt, condition, x.value, y.value); |
| ::basicBlock->appendInst(cmp); |
| |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4i32); |
| auto select = Ice::InstSelect::create(::function, result, condition, y.value, x.value); |
| ::basicBlock->appendInst(select); |
| |
| return RValue<UInt4>(V(result)); |
| } |
| |
| Type *UInt4::getType() |
| { |
| return T(Ice::IceType_v4i32); |
| } |
| |
| Type *Half::getType() |
| { |
| return T(Ice::IceType_i16); |
| } |
| |
| RValue<Float> Rcp_pp(RValue<Float> x, bool exactAtPow2) |
| { |
| return 1.0f / x; |
| } |
| |
| RValue<Float> RcpSqrt_pp(RValue<Float> x) |
| { |
| return Rcp_pp(Sqrt(x)); |
| } |
| |
| RValue<Float> Sqrt(RValue<Float> x) |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_f32); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::Sqrt, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto sqrt = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic); |
| sqrt->addArg(x.value); |
| ::basicBlock->appendInst(sqrt); |
| |
| return RValue<Float>(V(result)); |
| } |
| |
| RValue<Float> Round(RValue<Float> x) |
| { |
| return Float4(Round(Float4(x))).x; |
| } |
| |
| RValue<Float> Trunc(RValue<Float> x) |
| { |
| return Float4(Trunc(Float4(x))).x; |
| } |
| |
| RValue<Float> Frac(RValue<Float> x) |
| { |
| return Float4(Frac(Float4(x))).x; |
| } |
| |
| RValue<Float> Floor(RValue<Float> x) |
| { |
| return Float4(Floor(Float4(x))).x; |
| } |
| |
| RValue<Float> Ceil(RValue<Float> x) |
| { |
| return Float4(Ceil(Float4(x))).x; |
| } |
| |
| Type *Float::getType() |
| { |
| return T(Ice::IceType_f32); |
| } |
| |
| Type *Float2::getType() |
| { |
| return T(Type_v2f32); |
| } |
| |
| Float4::Float4(RValue<Float> rhs) |
| : XYZW(this) |
| { |
| Value *vector = Nucleus::createBitCast(rhs.value, Float4::getType()); |
| |
| int swizzle[4] = { 0, 0, 0, 0 }; |
| Value *replicate = Nucleus::createShuffleVector(vector, vector, swizzle); |
| |
| storeValue(replicate); |
| } |
| |
| RValue<Float4> Max(RValue<Float4> x, RValue<Float4> y) |
| { |
| Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v4i1); |
| auto cmp = Ice::InstFcmp::create(::function, Ice::InstFcmp::Ogt, condition, x.value, y.value); |
| ::basicBlock->appendInst(cmp); |
| |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4f32); |
| auto select = Ice::InstSelect::create(::function, result, condition, x.value, y.value); |
| ::basicBlock->appendInst(select); |
| |
| return RValue<Float4>(V(result)); |
| } |
| |
| RValue<Float4> Min(RValue<Float4> x, RValue<Float4> y) |
| { |
| Ice::Variable *condition = ::function->makeVariable(Ice::IceType_v4i1); |
| auto cmp = Ice::InstFcmp::create(::function, Ice::InstFcmp::Olt, condition, x.value, y.value); |
| ::basicBlock->appendInst(cmp); |
| |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4f32); |
| auto select = Ice::InstSelect::create(::function, result, condition, x.value, y.value); |
| ::basicBlock->appendInst(select); |
| |
| return RValue<Float4>(V(result)); |
| } |
| |
| RValue<Float4> Rcp_pp(RValue<Float4> x, bool exactAtPow2) |
| { |
| return Float4(1.0f) / x; |
| } |
| |
| RValue<Float4> RcpSqrt_pp(RValue<Float4> x) |
| { |
| return Rcp_pp(Sqrt(x)); |
| } |
| |
| RValue<Float4> Sqrt(RValue<Float4> x) |
| { |
| if(emulateIntrinsics || CPUID::ARM) |
| { |
| Float4 result; |
| result.x = Sqrt(Float(Float4(x).x)); |
| result.y = Sqrt(Float(Float4(x).y)); |
| result.z = Sqrt(Float(Float4(x).z)); |
| result.w = Sqrt(Float(Float4(x).w)); |
| |
| return result; |
| } |
| else |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4f32); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::Sqrt, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto sqrt = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic); |
| sqrt->addArg(x.value); |
| ::basicBlock->appendInst(sqrt); |
| |
| return RValue<Float4>(V(result)); |
| } |
| } |
| |
| RValue<Int> SignMask(RValue<Float4> x) |
| { |
| if(emulateIntrinsics || CPUID::ARM) |
| { |
| Int4 xx = (As<Int4>(x) >> 31) & Int4(0x00000001, 0x00000002, 0x00000004, 0x00000008); |
| return Extract(xx, 0) | Extract(xx, 1) | Extract(xx, 2) | Extract(xx, 3); |
| } |
| else |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_i32); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::SignMask, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto movmsk = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic); |
| movmsk->addArg(x.value); |
| ::basicBlock->appendInst(movmsk); |
| |
| return RValue<Int>(V(result)); |
| } |
| } |
| |
| RValue<Int4> CmpEQ(RValue<Float4> x, RValue<Float4> y) |
| { |
| return RValue<Int4>(Nucleus::createFCmpOEQ(x.value, y.value)); |
| } |
| |
| RValue<Int4> CmpLT(RValue<Float4> x, RValue<Float4> y) |
| { |
| return RValue<Int4>(Nucleus::createFCmpOLT(x.value, y.value)); |
| } |
| |
| RValue<Int4> CmpLE(RValue<Float4> x, RValue<Float4> y) |
| { |
| return RValue<Int4>(Nucleus::createFCmpOLE(x.value, y.value)); |
| } |
| |
| RValue<Int4> CmpNEQ(RValue<Float4> x, RValue<Float4> y) |
| { |
| return RValue<Int4>(Nucleus::createFCmpONE(x.value, y.value)); |
| } |
| |
| RValue<Int4> CmpNLT(RValue<Float4> x, RValue<Float4> y) |
| { |
| return RValue<Int4>(Nucleus::createFCmpOGE(x.value, y.value)); |
| } |
| |
| RValue<Int4> CmpNLE(RValue<Float4> x, RValue<Float4> y) |
| { |
| return RValue<Int4>(Nucleus::createFCmpOGT(x.value, y.value)); |
| } |
| |
| RValue<Int4> CmpUEQ(RValue<Float4> x, RValue<Float4> y) |
| { |
| return RValue<Int4>(Nucleus::createFCmpUEQ(x.value, y.value)); |
| } |
| |
| RValue<Int4> CmpULT(RValue<Float4> x, RValue<Float4> y) |
| { |
| return RValue<Int4>(Nucleus::createFCmpULT(x.value, y.value)); |
| } |
| |
| RValue<Int4> CmpULE(RValue<Float4> x, RValue<Float4> y) |
| { |
| return RValue<Int4>(Nucleus::createFCmpULE(x.value, y.value)); |
| } |
| |
| RValue<Int4> CmpUNEQ(RValue<Float4> x, RValue<Float4> y) |
| { |
| return RValue<Int4>(Nucleus::createFCmpUNE(x.value, y.value)); |
| } |
| |
| RValue<Int4> CmpUNLT(RValue<Float4> x, RValue<Float4> y) |
| { |
| return RValue<Int4>(Nucleus::createFCmpUGE(x.value, y.value)); |
| } |
| |
| RValue<Int4> CmpUNLE(RValue<Float4> x, RValue<Float4> y) |
| { |
| return RValue<Int4>(Nucleus::createFCmpUGT(x.value, y.value)); |
| } |
| |
| RValue<Float4> Round(RValue<Float4> x) |
| { |
| if(emulateIntrinsics || CPUID::ARM) |
| { |
| // Push the fractional part off the mantissa. Accurate up to +/-2^22. |
| return (x + Float4(0x00C00000)) - Float4(0x00C00000); |
| } |
| else if(CPUID::SSE4_1) |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4f32); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::Round, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto round = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); |
| round->addArg(x.value); |
| round->addArg(::context->getConstantInt32(0)); |
| ::basicBlock->appendInst(round); |
| |
| return RValue<Float4>(V(result)); |
| } |
| else |
| { |
| return Float4(RoundInt(x)); |
| } |
| } |
| |
| RValue<Float4> Trunc(RValue<Float4> x) |
| { |
| if(CPUID::SSE4_1) |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4f32); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::Round, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto round = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); |
| round->addArg(x.value); |
| round->addArg(::context->getConstantInt32(3)); |
| ::basicBlock->appendInst(round); |
| |
| return RValue<Float4>(V(result)); |
| } |
| else |
| { |
| return Float4(Int4(x)); |
| } |
| } |
| |
| RValue<Float4> Frac(RValue<Float4> x) |
| { |
| Float4 frc; |
| |
| if(CPUID::SSE4_1) |
| { |
| frc = x - Floor(x); |
| } |
| else |
| { |
| frc = x - Float4(Int4(x)); // Signed fractional part. |
| |
| frc += As<Float4>(As<Int4>(CmpNLE(Float4(0.0f), frc)) & As<Int4>(Float4(1, 1, 1, 1))); // Add 1.0 if negative. |
| } |
| |
| // x - floor(x) can be 1.0 for very small negative x. |
| // Clamp against the value just below 1.0. |
| return Min(frc, As<Float4>(Int4(0x3F7FFFFF))); |
| } |
| |
| RValue<Float4> Floor(RValue<Float4> x) |
| { |
| if(CPUID::SSE4_1) |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4f32); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::Round, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto round = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); |
| round->addArg(x.value); |
| round->addArg(::context->getConstantInt32(1)); |
| ::basicBlock->appendInst(round); |
| |
| return RValue<Float4>(V(result)); |
| } |
| else |
| { |
| return x - Frac(x); |
| } |
| } |
| |
| RValue<Float4> Ceil(RValue<Float4> x) |
| { |
| if(CPUID::SSE4_1) |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_v4f32); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::Round, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto round = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic); |
| round->addArg(x.value); |
| round->addArg(::context->getConstantInt32(2)); |
| ::basicBlock->appendInst(round); |
| |
| return RValue<Float4>(V(result)); |
| } |
| else |
| { |
| return -Floor(-x); |
| } |
| } |
| |
| Type *Float4::getType() |
| { |
| return T(Ice::IceType_v4f32); |
| } |
| |
| RValue<Long> Ticks() |
| { |
| UNIMPLEMENTED("RValue<Long> Ticks()"); |
| return Long(Int(0)); |
| } |
| |
| RValue<Pointer<Byte>> ConstantPointer(void const *ptr) |
| { |
| if(sizeof(void *) == 8) |
| { |
| return RValue<Pointer<Byte>>(V(::context->getConstantInt64(reinterpret_cast<intptr_t>(ptr)))); |
| } |
| else |
| { |
| return RValue<Pointer<Byte>>(V(::context->getConstantInt32(reinterpret_cast<intptr_t>(ptr)))); |
| } |
| } |
| |
| RValue<Pointer<Byte>> ConstantData(void const *data, size_t size) |
| { |
| // TODO: Try to use Ice::VariableDeclaration::DataInitializer and |
| // getConstantSym instead of tagging data on the routine. |
| return ConstantPointer(::routine->addConstantData(data, size)); |
| } |
| |
| Value *Call(RValue<Pointer<Byte>> fptr, Type *retTy, std::initializer_list<Value *> args, std::initializer_list<Type *> argTys) |
| { |
| Ice::Variable *ret = nullptr; |
| if(retTy != nullptr) |
| { |
| ret = ::function->makeVariable(T(retTy)); |
| } |
| auto call = Ice::InstCall::create(::function, args.size(), ret, V(fptr.value), false); |
| for(auto arg : args) |
| { |
| call->addArg(V(arg)); |
| } |
| ::basicBlock->appendInst(call); |
| return V(ret); |
| } |
| |
| void Breakpoint() |
| { |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::Trap, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto trap = Ice::InstIntrinsicCall::create(::function, 0, nullptr, target, intrinsic); |
| ::basicBlock->appendInst(trap); |
| } |
| |
| void Nucleus::createFence(std::memory_order memoryOrder) |
| { |
| UNIMPLEMENTED("Subzero createFence()"); |
| } |
| Value *Nucleus::createMaskedLoad(Value *ptr, Type *elTy, Value *mask, unsigned int alignment, bool zeroMaskedLanes) |
| { |
| UNIMPLEMENTED("Subzero createMaskedLoad()"); |
| return nullptr; |
| } |
| void Nucleus::createMaskedStore(Value *ptr, Value *val, Value *mask, unsigned int alignment) |
| { |
| UNIMPLEMENTED("Subzero createMaskedStore()"); |
| } |
| |
| RValue<Float4> Gather(RValue<Pointer<Float>> base, RValue<Int4> offsets, RValue<Int4> mask, unsigned int alignment, bool zeroMaskedLanes /* = false */) |
| { |
| return emulated::Gather(base, offsets, mask, alignment, zeroMaskedLanes); |
| } |
| |
| RValue<Int4> Gather(RValue<Pointer<Int>> base, RValue<Int4> offsets, RValue<Int4> mask, unsigned int alignment, bool zeroMaskedLanes /* = false */) |
| { |
| return emulated::Gather(base, offsets, mask, alignment, zeroMaskedLanes); |
| } |
| |
| void Scatter(RValue<Pointer<Float>> base, RValue<Float4> val, RValue<Int4> offsets, RValue<Int4> mask, unsigned int alignment) |
| { |
| return emulated::Scatter(base, val, offsets, mask, alignment); |
| } |
| |
| void Scatter(RValue<Pointer<Int>> base, RValue<Int4> val, RValue<Int4> offsets, RValue<Int4> mask, unsigned int alignment) |
| { |
| return emulated::Scatter(base, val, offsets, mask, alignment); |
| } |
| |
| RValue<Float> Exp2(RValue<Float> x) |
| { |
| return emulated::Exp2(x); |
| } |
| |
| RValue<Float> Log2(RValue<Float> x) |
| { |
| return emulated::Log2(x); |
| } |
| |
| RValue<Float4> Sin(RValue<Float4> x) |
| { |
| return emulated::Sin(x); |
| } |
| |
| RValue<Float4> Cos(RValue<Float4> x) |
| { |
| return emulated::Cos(x); |
| } |
| |
| RValue<Float4> Tan(RValue<Float4> x) |
| { |
| return emulated::Tan(x); |
| } |
| |
| RValue<Float4> Asin(RValue<Float4> x) |
| { |
| return emulated::Asin(x); |
| } |
| |
| RValue<Float4> Acos(RValue<Float4> x) |
| { |
| return emulated::Acos(x); |
| } |
| |
| RValue<Float4> Atan(RValue<Float4> x) |
| { |
| return emulated::Atan(x); |
| } |
| |
| RValue<Float4> Sinh(RValue<Float4> x) |
| { |
| return emulated::Sinh(x); |
| } |
| |
| RValue<Float4> Cosh(RValue<Float4> x) |
| { |
| return emulated::Cosh(x); |
| } |
| |
| RValue<Float4> Tanh(RValue<Float4> x) |
| { |
| return emulated::Tanh(x); |
| } |
| |
| RValue<Float4> Asinh(RValue<Float4> x) |
| { |
| return emulated::Asinh(x); |
| } |
| |
| RValue<Float4> Acosh(RValue<Float4> x) |
| { |
| return emulated::Acosh(x); |
| } |
| |
| RValue<Float4> Atanh(RValue<Float4> x) |
| { |
| return emulated::Atanh(x); |
| } |
| |
| RValue<Float4> Atan2(RValue<Float4> x, RValue<Float4> y) |
| { |
| return emulated::Atan2(x, y); |
| } |
| |
| RValue<Float4> Pow(RValue<Float4> x, RValue<Float4> y) |
| { |
| return emulated::Pow(x, y); |
| } |
| |
| RValue<Float4> Exp(RValue<Float4> x) |
| { |
| return emulated::Exp(x); |
| } |
| |
| RValue<Float4> Log(RValue<Float4> x) |
| { |
| return emulated::Log(x); |
| } |
| |
| RValue<Float4> Exp2(RValue<Float4> x) |
| { |
| return emulated::Exp2(x); |
| } |
| |
| RValue<Float4> Log2(RValue<Float4> x) |
| { |
| return emulated::Log2(x); |
| } |
| |
| RValue<UInt> Ctlz(RValue<UInt> x, bool isZeroUndef) |
| { |
| if(emulateIntrinsics) |
| { |
| UNIMPLEMENTED("Subzero Ctlz()"); |
| return UInt(0); |
| } |
| else |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_i32); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::Ctlz, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto ctlz = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic); |
| ctlz->addArg(x.value); |
| ::basicBlock->appendInst(ctlz); |
| |
| return RValue<UInt>(V(result)); |
| } |
| } |
| |
| RValue<UInt4> Ctlz(RValue<UInt4> x, bool isZeroUndef) |
| { |
| if(emulateIntrinsics) |
| { |
| UNIMPLEMENTED("Subzero Ctlz()"); |
| return UInt4(0); |
| } |
| else |
| { |
| // TODO: implement vectorized version in Subzero |
| UInt4 result; |
| result = Insert(result, Ctlz(Extract(x, 0), isZeroUndef), 0); |
| result = Insert(result, Ctlz(Extract(x, 1), isZeroUndef), 1); |
| result = Insert(result, Ctlz(Extract(x, 2), isZeroUndef), 2); |
| result = Insert(result, Ctlz(Extract(x, 3), isZeroUndef), 3); |
| return result; |
| } |
| } |
| |
| RValue<UInt> Cttz(RValue<UInt> x, bool isZeroUndef) |
| { |
| if(emulateIntrinsics) |
| { |
| UNIMPLEMENTED("Subzero Cttz()"); |
| return UInt(0); |
| } |
| else |
| { |
| Ice::Variable *result = ::function->makeVariable(Ice::IceType_i32); |
| const Ice::Intrinsics::IntrinsicInfo intrinsic = { Ice::Intrinsics::Cttz, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F }; |
| auto target = ::context->getConstantUndef(Ice::IceType_i32); |
| auto ctlz = Ice::InstIntrinsicCall::create(::function, 1, result, target, intrinsic); |
| ctlz->addArg(x.value); |
| ::basicBlock->appendInst(ctlz); |
| |
| return RValue<UInt>(V(result)); |
| } |
| } |
| |
| RValue<UInt4> Cttz(RValue<UInt4> x, bool isZeroUndef) |
| { |
| if(emulateIntrinsics) |
| { |
| UNIMPLEMENTED("Subzero Cttz()"); |
| return UInt4(0); |
| } |
| else |
| { |
| // TODO: implement vectorized version in Subzero |
| UInt4 result; |
| result = Insert(result, Cttz(Extract(x, 0), isZeroUndef), 0); |
| result = Insert(result, Cttz(Extract(x, 1), isZeroUndef), 1); |
| result = Insert(result, Cttz(Extract(x, 2), isZeroUndef), 2); |
| result = Insert(result, Cttz(Extract(x, 3), isZeroUndef), 3); |
| return result; |
| } |
| } |
| |
| void EmitDebugLocation() {} |
| void EmitDebugVariable(Value *value) {} |
| void FlushDebug() {} |
| |
| void Nucleus::createCoroutine(Type *YieldType, std::vector<Type *> &Params) |
| { |
| // Subzero currently only supports coroutines as functions (i.e. that do not yield) |
| createFunction(YieldType, Params); |
| } |
| |
| static bool coroutineEntryAwaitStub(Nucleus::CoroutineHandle, void *yieldValue) |
| { |
| return false; |
| } |
| static void coroutineEntryDestroyStub(Nucleus::CoroutineHandle) {} |
| |
| std::shared_ptr<Routine> Nucleus::acquireCoroutine(const char *name, const Config::Edit &cfgEdit /* = Config::Edit::None */) |
| { |
| // acquireRoutine sets the CoroutineEntryBegin entry |
| auto coroutineEntry = acquireRoutine(name, cfgEdit); |
| |
| // For now, set the await and destroy entries to stubs, until we add proper coroutine support to the Subzero backend |
| auto routine = std::static_pointer_cast<ELFMemoryStreamer>(coroutineEntry); |
| routine->setEntry(Nucleus::CoroutineEntryAwait, reinterpret_cast<const void *>(&coroutineEntryAwaitStub)); |
| routine->setEntry(Nucleus::CoroutineEntryDestroy, reinterpret_cast<const void *>(&coroutineEntryDestroyStub)); |
| |
| return coroutineEntry; |
| } |
| |
| void Nucleus::yield(Value *val) |
| { |
| UNIMPLEMENTED("Yield"); |
| } |
| |
| } // namespace rr |