| // SwiftShader Software Renderer | |
| // | |
| // Copyright(c) 2005-2012 TransGaming Inc. | |
| // | |
| // All rights reserved. No part of this software may be copied, distributed, transmitted, | |
| // transcribed, stored in a retrieval system, translated into any human or computer | |
| // language by any means, or disclosed to third parties without the explicit written | |
| // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express | |
| // or implied, including but not limited to any patent rights, are granted to you. | |
| // | |
| // debug.cpp: Debugging utilities. | |
| #include "common/debug.h" | |
| #include <stdio.h> | |
| #include <stdarg.h> | |
| namespace es | |
| { | |
| static void output(const char *format, va_list vararg) | |
| { | |
| if(false) | |
| { | |
| FILE* file = fopen(TRACE_OUTPUT_FILE, "a"); | |
| if(file) | |
| { | |
| vfprintf(file, format, vararg); | |
| fclose(file); | |
| } | |
| } | |
| } | |
| void trace(const char *format, ...) | |
| { | |
| va_list vararg; | |
| va_start(vararg, format); | |
| output(format, vararg); | |
| va_end(vararg); | |
| } | |
| } |