| // SwiftShader Software Renderer | |
| // | |
| // Copyright(c) 2005-2013 TransGaming Inc. | |
| // | |
| // All rights reserved. No part of this software may be copied, distributed, transmitted, | |
| // transcribed, stored in a retrieval system, translated into any human or computer | |
| // language by any means, or disclosed to third parties without the explicit written | |
| // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express | |
| // or implied, including but not limited to any patent rights, are granted to you. | |
| // | |
| // main.cpp: DLL entry point and management of thread-local data. | |
| #include "main.h" | |
| #include "libEGL.hpp" | |
| #include "Context.hpp" | |
| #include "Surface.h" | |
| #include "resource.h" | |
| #include "Common/Thread.hpp" | |
| #include "Common/SharedLibrary.hpp" | |
| #include "common/debug.h" | |
| #define EGL_EGLEXT_PROTOTYPES | |
| #include <EGL/eglext.h> | |
| static sw::Thread::LocalStorageKey currentTLS = TLS_OUT_OF_INDEXES; | |
| #if !defined(_MSC_VER) | |
| #define CONSTRUCTOR __attribute__((constructor)) | |
| #define DESTRUCTOR __attribute__((destructor)) | |
| #else | |
| #define CONSTRUCTOR | |
| #define DESTRUCTOR | |
| #endif | |
| static void eglAttachThread() | |
| { | |
| TRACE("()"); | |
| egl::Current *current = new egl::Current; | |
| if(current) | |
| { | |
| sw::Thread::setLocalStorage(currentTLS, current); | |
| current->error = EGL_SUCCESS; | |
| current->API = EGL_OPENGL_ES_API; | |
| current->display = nullptr; | |
| current->context = nullptr; | |
| current->drawSurface = nullptr; | |
| current->readSurface = nullptr; | |
| } | |
| } | |
| static void eglDetachThread() | |
| { | |
| TRACE("()"); | |
| egl::Current *current = (egl::Current*)sw::Thread::getLocalStorage(currentTLS); | |
| if(current) | |
| { | |
| delete current; | |
| } | |
| } | |
| CONSTRUCTOR static void eglAttachProcess() | |
| { | |
| TRACE("()"); | |
| #if !defined(ANGLE_DISABLE_TRACE) && defined(TRACE_OUTPUT_FILE) | |
| FILE *debug = fopen(TRACE_OUTPUT_FILE, "rt"); | |
| if(debug) | |
| { | |
| fclose(debug); | |
| debug = fopen(TRACE_OUTPUT_FILE, "wt"); // Erase | |
| fclose(debug); | |
| } | |
| #endif | |
| currentTLS = sw::Thread::allocateLocalStorageKey(); | |
| if(currentTLS == TLS_OUT_OF_INDEXES) | |
| { | |
| return; | |
| } | |
| eglAttachThread(); | |
| } | |
| DESTRUCTOR static void eglDetachProcess() | |
| { | |
| TRACE("()"); | |
| eglDetachThread(); | |
| sw::Thread::freeLocalStorageKey(currentTLS); | |
| } | |
| #if defined(_WIN32) | |
| static INT_PTR CALLBACK DebuggerWaitDialogProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) | |
| { | |
| RECT rect; | |
| switch(uMsg) | |
| { | |
| case WM_INITDIALOG: | |
| GetWindowRect(GetDesktopWindow(), &rect); | |
| SetWindowPos(hwnd, HWND_TOP, rect.right / 2, rect.bottom / 2, 0, 0, SWP_NOSIZE); | |
| SetTimer(hwnd, 1, 100, NULL); | |
| return TRUE; | |
| case WM_COMMAND: | |
| if(LOWORD(wParam) == IDCANCEL) | |
| { | |
| EndDialog(hwnd, 0); | |
| } | |
| break; | |
| case WM_TIMER: | |
| if(IsDebuggerPresent()) | |
| { | |
| EndDialog(hwnd, 0); | |
| } | |
| } | |
| return FALSE; | |
| } | |
| static void WaitForDebugger(HINSTANCE instance) | |
| { | |
| if(!IsDebuggerPresent()) | |
| { | |
| HRSRC dialog = FindResource(instance, MAKEINTRESOURCE(IDD_DIALOG1), RT_DIALOG); | |
| DLGTEMPLATE *dialogTemplate = (DLGTEMPLATE*)LoadResource(instance, dialog); | |
| DialogBoxIndirect(instance, dialogTemplate, NULL, DebuggerWaitDialogProc); | |
| } | |
| } | |
| extern "C" BOOL WINAPI DllMain(HINSTANCE instance, DWORD reason, LPVOID reserved) | |
| { | |
| switch(reason) | |
| { | |
| case DLL_PROCESS_ATTACH: | |
| #ifndef NDEBUG | |
| WaitForDebugger(instance); | |
| #endif | |
| eglAttachProcess(); | |
| break; | |
| case DLL_THREAD_ATTACH: | |
| eglAttachThread(); | |
| break; | |
| case DLL_THREAD_DETACH: | |
| eglDetachThread(); | |
| break; | |
| case DLL_PROCESS_DETACH: | |
| eglDetachProcess(); | |
| break; | |
| default: | |
| break; | |
| } | |
| return TRUE; | |
| } | |
| #endif | |
| namespace egl | |
| { | |
| static Current *eglGetCurrent(void) | |
| { | |
| Current *current = (Current*)sw::Thread::getLocalStorage(currentTLS); | |
| if(!current) | |
| { | |
| eglAttachThread(); | |
| } | |
| return (Current*)sw::Thread::getLocalStorage(currentTLS); | |
| } | |
| void setCurrentError(EGLint error) | |
| { | |
| Current *current = eglGetCurrent(); | |
| current->error = error; | |
| } | |
| EGLint getCurrentError() | |
| { | |
| Current *current = eglGetCurrent(); | |
| return current->error; | |
| } | |
| void setCurrentAPI(EGLenum API) | |
| { | |
| Current *current = eglGetCurrent(); | |
| current->API = API; | |
| } | |
| EGLenum getCurrentAPI() | |
| { | |
| Current *current = eglGetCurrent(); | |
| return current->API; | |
| } | |
| void setCurrentDisplay(egl::Display *dpy) | |
| { | |
| Current *current = eglGetCurrent(); | |
| current->display = dpy; | |
| } | |
| egl::Display *getCurrentDisplay() | |
| { | |
| Current *current = eglGetCurrent(); | |
| return current->display; | |
| } | |
| void setCurrentContext(egl::Context *ctx) | |
| { | |
| Current *current = eglGetCurrent(); | |
| if(ctx) | |
| { | |
| ctx->addRef(); | |
| } | |
| if(current->context) | |
| { | |
| current->context->release(); | |
| } | |
| current->context = ctx; | |
| } | |
| egl::Context *getCurrentContext() | |
| { | |
| Current *current = eglGetCurrent(); | |
| return current->context; | |
| } | |
| void setCurrentDrawSurface(egl::Surface *surface) | |
| { | |
| Current *current = eglGetCurrent(); | |
| if(surface) | |
| { | |
| surface->addRef(); | |
| } | |
| if(current->drawSurface) | |
| { | |
| current->drawSurface->release(); | |
| } | |
| current->drawSurface = surface; | |
| } | |
| egl::Surface *getCurrentDrawSurface() | |
| { | |
| Current *current = eglGetCurrent(); | |
| return current->drawSurface; | |
| } | |
| void setCurrentReadSurface(egl::Surface *surface) | |
| { | |
| Current *current = eglGetCurrent(); | |
| if(surface) | |
| { | |
| surface->addRef(); | |
| } | |
| if(current->readSurface) | |
| { | |
| current->readSurface->release(); | |
| } | |
| current->readSurface = surface; | |
| } | |
| egl::Surface *getCurrentReadSurface() | |
| { | |
| Current *current = eglGetCurrent(); | |
| return current->readSurface; | |
| } | |
| void error(EGLint errorCode) | |
| { | |
| egl::setCurrentError(errorCode); | |
| if(errorCode != EGL_SUCCESS) | |
| { | |
| switch(errorCode) | |
| { | |
| case EGL_NOT_INITIALIZED: TRACE("\t! Error generated: not initialized\n"); break; | |
| case EGL_BAD_ACCESS: TRACE("\t! Error generated: bad access\n"); break; | |
| case EGL_BAD_ALLOC: TRACE("\t! Error generated: bad alloc\n"); break; | |
| case EGL_BAD_ATTRIBUTE: TRACE("\t! Error generated: bad attribute\n"); break; | |
| case EGL_BAD_CONFIG: TRACE("\t! Error generated: bad config\n"); break; | |
| case EGL_BAD_CONTEXT: TRACE("\t! Error generated: bad context\n"); break; | |
| case EGL_BAD_CURRENT_SURFACE: TRACE("\t! Error generated: bad current surface\n"); break; | |
| case EGL_BAD_DISPLAY: TRACE("\t! Error generated: bad display\n"); break; | |
| case EGL_BAD_MATCH: TRACE("\t! Error generated: bad match\n"); break; | |
| case EGL_BAD_NATIVE_PIXMAP: TRACE("\t! Error generated: bad native pixmap\n"); break; | |
| case EGL_BAD_NATIVE_WINDOW: TRACE("\t! Error generated: bad native window\n"); break; | |
| case EGL_BAD_PARAMETER: TRACE("\t! Error generated: bad parameter\n"); break; | |
| case EGL_BAD_SURFACE: TRACE("\t! Error generated: bad surface\n"); break; | |
| case EGL_CONTEXT_LOST: TRACE("\t! Error generated: context lost\n"); break; | |
| default: TRACE("\t! Error generated: <0x%X>\n", errorCode); break; | |
| } | |
| } | |
| } | |
| } | |
| LibEGLexports::LibEGLexports() | |
| { | |
| this->eglGetError = ::eglGetError; | |
| this->eglGetDisplay = ::eglGetDisplay; | |
| this->eglInitialize = ::eglInitialize; | |
| this->eglTerminate = ::eglTerminate; | |
| this->eglQueryString = ::eglQueryString; | |
| this->eglGetConfigs = ::eglGetConfigs; | |
| this->eglChooseConfig = ::eglChooseConfig; | |
| this->eglGetConfigAttrib = ::eglGetConfigAttrib; | |
| this->eglCreateWindowSurface = ::eglCreateWindowSurface; | |
| this->eglCreatePbufferSurface = ::eglCreatePbufferSurface; | |
| this->eglCreatePixmapSurface = ::eglCreatePixmapSurface; | |
| this->eglDestroySurface = ::eglDestroySurface; | |
| this->eglQuerySurface = ::eglQuerySurface; | |
| this->eglBindAPI = ::eglBindAPI; | |
| this->eglQueryAPI = ::eglQueryAPI; | |
| this->eglWaitClient = ::eglWaitClient; | |
| this->eglReleaseThread = ::eglReleaseThread; | |
| this->eglCreatePbufferFromClientBuffer = ::eglCreatePbufferFromClientBuffer; | |
| this->eglSurfaceAttrib = ::eglSurfaceAttrib; | |
| this->eglBindTexImage = ::eglBindTexImage; | |
| this->eglReleaseTexImage = ::eglReleaseTexImage; | |
| this->eglSwapInterval = ::eglSwapInterval; | |
| this->eglCreateContext = ::eglCreateContext; | |
| this->eglDestroyContext = ::eglDestroyContext; | |
| this->eglMakeCurrent = ::eglMakeCurrent; | |
| this->eglGetCurrentContext = ::eglGetCurrentContext; | |
| this->eglGetCurrentSurface = ::eglGetCurrentSurface; | |
| this->eglGetCurrentDisplay = ::eglGetCurrentDisplay; | |
| this->eglQueryContext = ::eglQueryContext; | |
| this->eglWaitGL = ::eglWaitGL; | |
| this->eglWaitNative = ::eglWaitNative; | |
| this->eglSwapBuffers = ::eglSwapBuffers; | |
| this->eglCopyBuffers = ::eglCopyBuffers; | |
| this->eglCreateImageKHR = ::eglCreateImageKHR; | |
| this->eglDestroyImageKHR = ::eglDestroyImageKHR; | |
| this->eglGetProcAddress = ::eglGetProcAddress; | |
| this->clientGetCurrentContext = egl::getCurrentContext; | |
| this->clientGetCurrentDisplay = egl::getCurrentDisplay; | |
| } | |
| extern "C" LibEGLexports *libEGL_swiftshader() | |
| { | |
| static LibEGLexports libEGL; | |
| return &libEGL; | |
| } | |
| LibGLES_CM libGLES_CM; | |
| LibGLESv2 libGLESv2; |