| ; RUN: llc < %s -march=r600 -mcpu=rv710 | FileCheck %s |
| ; RUN: llc < %s -march=r600 -mcpu=rv730 | FileCheck %s |
| ; RUN: llc < %s -march=r600 -mcpu=rv770 | FileCheck %s |
| ; RUN: llc < %s -march=r600 -mcpu=cedar | FileCheck %s |
| ; RUN: llc < %s -march=r600 -mcpu=redwood | FileCheck %s |
| ; RUN: llc < %s -march=r600 -mcpu=sumo | FileCheck %s |
| ; RUN: llc < %s -march=r600 -mcpu=juniper | FileCheck %s |
| ; RUN: llc < %s -march=r600 -mcpu=cypress | FileCheck %s |
| ; RUN: llc < %s -march=r600 -mcpu=barts | FileCheck %s |
| ; RUN: llc < %s -march=r600 -mcpu=turks | FileCheck %s |
| ; RUN: llc < %s -march=r600 -mcpu=caicos | FileCheck %s |
| ; RUN: llc < %s -march=r600 -mcpu=cayman | FileCheck %s |
| |
| ; r700+ supports 16 fetches in a clause |
| ; CHECK: {{^}}fetch_limits_r700: |
| ; CHECK: Fetch clause |
| ; CHECK: Fetch clause |
| |
| define amdgpu_ps void @fetch_limits_r700() { |
| entry: |
| %0 = load <4 x float>, <4 x float> addrspace(8)* null |
| %1 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1) |
| %2 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2) |
| %3 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 3) |
| %4 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 4) |
| %5 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 5) |
| %6 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 6) |
| %7 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 7) |
| %8 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 8) |
| %9 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 9) |
| %10 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 10) |
| %11 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 11) |
| %12 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 12) |
| %13 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 13) |
| %14 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 14) |
| %15 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 15) |
| %16 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 16) |
| %17 = shufflevector <4 x float> %0, <4 x float> %0, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| %18 = call <4 x float> @llvm.r600.tex(<4 x float> %17, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) |
| %19 = shufflevector <4 x float> %1, <4 x float> %1, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| %20 = call <4 x float> @llvm.r600.tex(<4 x float> %19, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) |
| %21 = shufflevector <4 x float> %2, <4 x float> %2, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| %22 = call <4 x float> @llvm.r600.tex(<4 x float> %21, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) |
| %23 = shufflevector <4 x float> %3, <4 x float> %3, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| %24 = call <4 x float> @llvm.r600.tex(<4 x float> %23, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) |
| %25 = shufflevector <4 x float> %4, <4 x float> %4, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| %26 = call <4 x float> @llvm.r600.tex(<4 x float> %25, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) |
| %27 = shufflevector <4 x float> %5, <4 x float> %5, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| %28 = call <4 x float> @llvm.r600.tex(<4 x float> %27, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) |
| %29 = shufflevector <4 x float> %6, <4 x float> %6, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| %30 = call <4 x float> @llvm.r600.tex(<4 x float> %29, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) |
| %31 = shufflevector <4 x float> %7, <4 x float> %7, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| %32 = call <4 x float> @llvm.r600.tex(<4 x float> %31, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) |
| %33 = shufflevector <4 x float> %8, <4 x float> %8, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| %34 = call <4 x float> @llvm.r600.tex(<4 x float> %33, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) |
| %35 = shufflevector <4 x float> %9, <4 x float> %9, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| %36 = call <4 x float> @llvm.r600.tex(<4 x float> %35, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) |
| %37 = shufflevector <4 x float> %10, <4 x float> %10, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| %38 = call <4 x float> @llvm.r600.tex(<4 x float> %37, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) |
| %39 = shufflevector <4 x float> %11, <4 x float> %11, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| %40 = call <4 x float> @llvm.r600.tex(<4 x float> %39, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) |
| %41 = shufflevector <4 x float> %12, <4 x float> %12, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| %42 = call <4 x float> @llvm.r600.tex(<4 x float> %41, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) |
| %43 = shufflevector <4 x float> %13, <4 x float> %13, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| %44 = call <4 x float> @llvm.r600.tex(<4 x float> %43, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) |
| %45 = shufflevector <4 x float> %14, <4 x float> %14, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| %46 = call <4 x float> @llvm.r600.tex(<4 x float> %45, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) |
| %47 = shufflevector <4 x float> %15, <4 x float> %15, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| %48 = call <4 x float> @llvm.r600.tex(<4 x float> %47, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) |
| %49 = shufflevector <4 x float> %16, <4 x float> %16, <4 x i32> <i32 0, i32 1, i32 2, i32 3> |
| %50 = call <4 x float> @llvm.r600.tex(<4 x float> %49, i32 0, i32 0, i32 0, i32 0, i32 0, i32 1, i32 1, i32 1, i32 1) |
| %a = fadd <4 x float> %18, %20 |
| %b = fadd <4 x float> %22, %24 |
| %c = fadd <4 x float> %26, %28 |
| %d = fadd <4 x float> %30, %32 |
| %e = fadd <4 x float> %34, %36 |
| %f = fadd <4 x float> %38, %40 |
| %g = fadd <4 x float> %42, %44 |
| %h = fadd <4 x float> %46, %48 |
| %i = fadd <4 x float> %50, %a |
| %bc = fadd <4 x float> %b, %c |
| %de = fadd <4 x float> %d, %e |
| %fg = fadd <4 x float> %f, %g |
| %hi = fadd <4 x float> %h, %i |
| %bcde = fadd <4 x float> %bc, %de |
| %fghi = fadd <4 x float> %fg, %hi |
| %bcdefghi = fadd <4 x float> %bcde, %fghi |
| call void @llvm.r600.store.swizzle(<4 x float> %bcdefghi, i32 0, i32 1) |
| ret void |
| } |
| |
| declare void @llvm.r600.store.swizzle(<4 x float>, i32, i32) |
| |
| ; Function Attrs: readnone |
| declare <4 x float> @llvm.r600.tex(<4 x float>, i32, i32, i32, i32, i32, i32, i32, i32, i32) #0 |
| |
| attributes #0 = { readnone } |