| //==- SIMachineFunctionInfo.h - SIMachineFunctionInfo interface --*- C++ -*-==// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| /// \file |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef LLVM_LIB_TARGET_AMDGPU_SIMACHINEFUNCTIONINFO_H |
| #define LLVM_LIB_TARGET_AMDGPU_SIMACHINEFUNCTIONINFO_H |
| |
| #include "AMDGPUArgumentUsageInfo.h" |
| #include "AMDGPUMachineFunction.h" |
| #include "SIInstrInfo.h" |
| #include "SIRegisterInfo.h" |
| #include "MCTargetDesc/AMDGPUMCTargetDesc.h" |
| #include "llvm/ADT/ArrayRef.h" |
| #include "llvm/ADT/DenseMap.h" |
| #include "llvm/ADT/Optional.h" |
| #include "llvm/ADT/SmallVector.h" |
| #include "llvm/CodeGen/PseudoSourceValue.h" |
| #include "llvm/CodeGen/TargetInstrInfo.h" |
| #include "llvm/MC/MCRegisterInfo.h" |
| #include "llvm/Support/ErrorHandling.h" |
| #include <array> |
| #include <cassert> |
| #include <utility> |
| #include <vector> |
| |
| namespace llvm { |
| |
| class MachineFrameInfo; |
| class MachineFunction; |
| class TargetRegisterClass; |
| |
| class AMDGPUImagePseudoSourceValue : public PseudoSourceValue { |
| public: |
| // TODO: Is the img rsrc useful? |
| explicit AMDGPUImagePseudoSourceValue(const TargetInstrInfo &TII) : |
| PseudoSourceValue(PseudoSourceValue::TargetCustom, TII) {} |
| |
| bool isConstant(const MachineFrameInfo *) const override { |
| // This should probably be true for most images, but we will start by being |
| // conservative. |
| return false; |
| } |
| |
| bool isAliased(const MachineFrameInfo *) const override { |
| return true; |
| } |
| |
| bool mayAlias(const MachineFrameInfo *) const override { |
| return true; |
| } |
| }; |
| |
| class AMDGPUBufferPseudoSourceValue : public PseudoSourceValue { |
| public: |
| explicit AMDGPUBufferPseudoSourceValue(const TargetInstrInfo &TII) : |
| PseudoSourceValue(PseudoSourceValue::TargetCustom, TII) { } |
| |
| bool isConstant(const MachineFrameInfo *) const override { |
| // This should probably be true for most images, but we will start by being |
| // conservative. |
| return false; |
| } |
| |
| bool isAliased(const MachineFrameInfo *) const override { |
| return true; |
| } |
| |
| bool mayAlias(const MachineFrameInfo *) const override { |
| return true; |
| } |
| }; |
| |
| /// This class keeps track of the SPI_SP_INPUT_ADDR config register, which |
| /// tells the hardware which interpolation parameters to load. |
| class SIMachineFunctionInfo final : public AMDGPUMachineFunction { |
| unsigned TIDReg = AMDGPU::NoRegister; |
| |
| // Registers that may be reserved for spilling purposes. These may be the same |
| // as the input registers. |
| unsigned ScratchRSrcReg = AMDGPU::PRIVATE_RSRC_REG; |
| unsigned ScratchWaveOffsetReg = AMDGPU::SCRATCH_WAVE_OFFSET_REG; |
| |
| // This is the current function's incremented size from the kernel's scratch |
| // wave offset register. For an entry function, this is exactly the same as |
| // the ScratchWaveOffsetReg. |
| unsigned FrameOffsetReg = AMDGPU::FP_REG; |
| |
| // Top of the stack SGPR offset derived from the ScratchWaveOffsetReg. |
| unsigned StackPtrOffsetReg = AMDGPU::SP_REG; |
| |
| AMDGPUFunctionArgInfo ArgInfo; |
| |
| // Graphics info. |
| unsigned PSInputAddr = 0; |
| unsigned PSInputEnable = 0; |
| |
| /// Number of bytes of arguments this function has on the stack. If the callee |
| /// is expected to restore the argument stack this should be a multiple of 16, |
| /// all usable during a tail call. |
| /// |
| /// The alternative would forbid tail call optimisation in some cases: if we |
| /// want to transfer control from a function with 8-bytes of stack-argument |
| /// space to a function with 16-bytes then misalignment of this value would |
| /// make a stack adjustment necessary, which could not be undone by the |
| /// callee. |
| unsigned BytesInStackArgArea = 0; |
| |
| bool ReturnsVoid = true; |
| |
| // A pair of default/requested minimum/maximum flat work group sizes. |
| // Minimum - first, maximum - second. |
| std::pair<unsigned, unsigned> FlatWorkGroupSizes = {0, 0}; |
| |
| // A pair of default/requested minimum/maximum number of waves per execution |
| // unit. Minimum - first, maximum - second. |
| std::pair<unsigned, unsigned> WavesPerEU = {0, 0}; |
| |
| // Stack object indices for work group IDs. |
| std::array<int, 3> DebuggerWorkGroupIDStackObjectIndices = {{0, 0, 0}}; |
| |
| // Stack object indices for work item IDs. |
| std::array<int, 3> DebuggerWorkItemIDStackObjectIndices = {{0, 0, 0}}; |
| |
| DenseMap<const Value *, |
| std::unique_ptr<const AMDGPUBufferPseudoSourceValue>> BufferPSVs; |
| DenseMap<const Value *, |
| std::unique_ptr<const AMDGPUImagePseudoSourceValue>> ImagePSVs; |
| |
| private: |
| unsigned LDSWaveSpillSize = 0; |
| unsigned NumUserSGPRs = 0; |
| unsigned NumSystemSGPRs = 0; |
| |
| bool HasSpilledSGPRs = false; |
| bool HasSpilledVGPRs = false; |
| bool HasNonSpillStackObjects = false; |
| bool IsStackRealigned = false; |
| |
| unsigned NumSpilledSGPRs = 0; |
| unsigned NumSpilledVGPRs = 0; |
| |
| // Feature bits required for inputs passed in user SGPRs. |
| bool PrivateSegmentBuffer : 1; |
| bool DispatchPtr : 1; |
| bool QueuePtr : 1; |
| bool KernargSegmentPtr : 1; |
| bool DispatchID : 1; |
| bool FlatScratchInit : 1; |
| |
| // Feature bits required for inputs passed in system SGPRs. |
| bool WorkGroupIDX : 1; // Always initialized. |
| bool WorkGroupIDY : 1; |
| bool WorkGroupIDZ : 1; |
| bool WorkGroupInfo : 1; |
| bool PrivateSegmentWaveByteOffset : 1; |
| |
| bool WorkItemIDX : 1; // Always initialized. |
| bool WorkItemIDY : 1; |
| bool WorkItemIDZ : 1; |
| |
| // Private memory buffer |
| // Compute directly in sgpr[0:1] |
| // Other shaders indirect 64-bits at sgpr[0:1] |
| bool ImplicitBufferPtr : 1; |
| |
| // Pointer to where the ABI inserts special kernel arguments separate from the |
| // user arguments. This is an offset from the KernargSegmentPtr. |
| bool ImplicitArgPtr : 1; |
| |
| // The hard-wired high half of the address of the global information table |
| // for AMDPAL OS type. 0xffffffff represents no hard-wired high half, since |
| // current hardware only allows a 16 bit value. |
| unsigned GITPtrHigh; |
| |
| unsigned HighBitsOf32BitAddress; |
| |
| // Current recorded maximum possible occupancy. |
| unsigned Occupancy; |
| |
| MCPhysReg getNextUserSGPR() const; |
| |
| MCPhysReg getNextSystemSGPR() const; |
| |
| public: |
| struct SpilledReg { |
| unsigned VGPR = 0; |
| int Lane = -1; |
| |
| SpilledReg() = default; |
| SpilledReg(unsigned R, int L) : VGPR (R), Lane (L) {} |
| |
| bool hasLane() { return Lane != -1;} |
| bool hasReg() { return VGPR != 0;} |
| }; |
| |
| struct SGPRSpillVGPRCSR { |
| // VGPR used for SGPR spills |
| unsigned VGPR; |
| |
| // If the VGPR is a CSR, the stack slot used to save/restore it in the |
| // prolog/epilog. |
| Optional<int> FI; |
| |
| SGPRSpillVGPRCSR(unsigned V, Optional<int> F) : VGPR(V), FI(F) {} |
| }; |
| |
| private: |
| // SGPR->VGPR spilling support. |
| using SpillRegMask = std::pair<unsigned, unsigned>; |
| |
| // Track VGPR + wave index for each subregister of the SGPR spilled to |
| // frameindex key. |
| DenseMap<int, std::vector<SpilledReg>> SGPRToVGPRSpills; |
| unsigned NumVGPRSpillLanes = 0; |
| SmallVector<SGPRSpillVGPRCSR, 2> SpillVGPRs; |
| |
| public: |
| SIMachineFunctionInfo(const MachineFunction &MF); |
| |
| ArrayRef<SpilledReg> getSGPRToVGPRSpills(int FrameIndex) const { |
| auto I = SGPRToVGPRSpills.find(FrameIndex); |
| return (I == SGPRToVGPRSpills.end()) ? |
| ArrayRef<SpilledReg>() : makeArrayRef(I->second); |
| } |
| |
| ArrayRef<SGPRSpillVGPRCSR> getSGPRSpillVGPRs() const { |
| return SpillVGPRs; |
| } |
| |
| bool allocateSGPRSpillToVGPR(MachineFunction &MF, int FI); |
| void removeSGPRToVGPRFrameIndices(MachineFrameInfo &MFI); |
| |
| bool hasCalculatedTID() const { return TIDReg != 0; }; |
| unsigned getTIDReg() const { return TIDReg; }; |
| void setTIDReg(unsigned Reg) { TIDReg = Reg; } |
| |
| unsigned getBytesInStackArgArea() const { |
| return BytesInStackArgArea; |
| } |
| |
| void setBytesInStackArgArea(unsigned Bytes) { |
| BytesInStackArgArea = Bytes; |
| } |
| |
| // Add user SGPRs. |
| unsigned addPrivateSegmentBuffer(const SIRegisterInfo &TRI); |
| unsigned addDispatchPtr(const SIRegisterInfo &TRI); |
| unsigned addQueuePtr(const SIRegisterInfo &TRI); |
| unsigned addKernargSegmentPtr(const SIRegisterInfo &TRI); |
| unsigned addDispatchID(const SIRegisterInfo &TRI); |
| unsigned addFlatScratchInit(const SIRegisterInfo &TRI); |
| unsigned addImplicitBufferPtr(const SIRegisterInfo &TRI); |
| |
| // Add system SGPRs. |
| unsigned addWorkGroupIDX() { |
| ArgInfo.WorkGroupIDX = ArgDescriptor::createRegister(getNextSystemSGPR()); |
| NumSystemSGPRs += 1; |
| return ArgInfo.WorkGroupIDX.getRegister(); |
| } |
| |
| unsigned addWorkGroupIDY() { |
| ArgInfo.WorkGroupIDY = ArgDescriptor::createRegister(getNextSystemSGPR()); |
| NumSystemSGPRs += 1; |
| return ArgInfo.WorkGroupIDY.getRegister(); |
| } |
| |
| unsigned addWorkGroupIDZ() { |
| ArgInfo.WorkGroupIDZ = ArgDescriptor::createRegister(getNextSystemSGPR()); |
| NumSystemSGPRs += 1; |
| return ArgInfo.WorkGroupIDZ.getRegister(); |
| } |
| |
| unsigned addWorkGroupInfo() { |
| ArgInfo.WorkGroupInfo = ArgDescriptor::createRegister(getNextSystemSGPR()); |
| NumSystemSGPRs += 1; |
| return ArgInfo.WorkGroupInfo.getRegister(); |
| } |
| |
| // Add special VGPR inputs |
| void setWorkItemIDX(ArgDescriptor Arg) { |
| ArgInfo.WorkItemIDX = Arg; |
| } |
| |
| void setWorkItemIDY(ArgDescriptor Arg) { |
| ArgInfo.WorkItemIDY = Arg; |
| } |
| |
| void setWorkItemIDZ(ArgDescriptor Arg) { |
| ArgInfo.WorkItemIDZ = Arg; |
| } |
| |
| unsigned addPrivateSegmentWaveByteOffset() { |
| ArgInfo.PrivateSegmentWaveByteOffset |
| = ArgDescriptor::createRegister(getNextSystemSGPR()); |
| NumSystemSGPRs += 1; |
| return ArgInfo.PrivateSegmentWaveByteOffset.getRegister(); |
| } |
| |
| void setPrivateSegmentWaveByteOffset(unsigned Reg) { |
| ArgInfo.PrivateSegmentWaveByteOffset = ArgDescriptor::createRegister(Reg); |
| } |
| |
| bool hasPrivateSegmentBuffer() const { |
| return PrivateSegmentBuffer; |
| } |
| |
| bool hasDispatchPtr() const { |
| return DispatchPtr; |
| } |
| |
| bool hasQueuePtr() const { |
| return QueuePtr; |
| } |
| |
| bool hasKernargSegmentPtr() const { |
| return KernargSegmentPtr; |
| } |
| |
| bool hasDispatchID() const { |
| return DispatchID; |
| } |
| |
| bool hasFlatScratchInit() const { |
| return FlatScratchInit; |
| } |
| |
| bool hasWorkGroupIDX() const { |
| return WorkGroupIDX; |
| } |
| |
| bool hasWorkGroupIDY() const { |
| return WorkGroupIDY; |
| } |
| |
| bool hasWorkGroupIDZ() const { |
| return WorkGroupIDZ; |
| } |
| |
| bool hasWorkGroupInfo() const { |
| return WorkGroupInfo; |
| } |
| |
| bool hasPrivateSegmentWaveByteOffset() const { |
| return PrivateSegmentWaveByteOffset; |
| } |
| |
| bool hasWorkItemIDX() const { |
| return WorkItemIDX; |
| } |
| |
| bool hasWorkItemIDY() const { |
| return WorkItemIDY; |
| } |
| |
| bool hasWorkItemIDZ() const { |
| return WorkItemIDZ; |
| } |
| |
| bool hasImplicitArgPtr() const { |
| return ImplicitArgPtr; |
| } |
| |
| bool hasImplicitBufferPtr() const { |
| return ImplicitBufferPtr; |
| } |
| |
| AMDGPUFunctionArgInfo &getArgInfo() { |
| return ArgInfo; |
| } |
| |
| const AMDGPUFunctionArgInfo &getArgInfo() const { |
| return ArgInfo; |
| } |
| |
| std::pair<const ArgDescriptor *, const TargetRegisterClass *> |
| getPreloadedValue(AMDGPUFunctionArgInfo::PreloadedValue Value) const { |
| return ArgInfo.getPreloadedValue(Value); |
| } |
| |
| unsigned getPreloadedReg(AMDGPUFunctionArgInfo::PreloadedValue Value) const { |
| return ArgInfo.getPreloadedValue(Value).first->getRegister(); |
| } |
| |
| unsigned getGITPtrHigh() const { |
| return GITPtrHigh; |
| } |
| |
| unsigned get32BitAddressHighBits() const { |
| return HighBitsOf32BitAddress; |
| } |
| |
| unsigned getNumUserSGPRs() const { |
| return NumUserSGPRs; |
| } |
| |
| unsigned getNumPreloadedSGPRs() const { |
| return NumUserSGPRs + NumSystemSGPRs; |
| } |
| |
| unsigned getPrivateSegmentWaveByteOffsetSystemSGPR() const { |
| return ArgInfo.PrivateSegmentWaveByteOffset.getRegister(); |
| } |
| |
| /// Returns the physical register reserved for use as the resource |
| /// descriptor for scratch accesses. |
| unsigned getScratchRSrcReg() const { |
| return ScratchRSrcReg; |
| } |
| |
| void setScratchRSrcReg(unsigned Reg) { |
| assert(Reg != 0 && "Should never be unset"); |
| ScratchRSrcReg = Reg; |
| } |
| |
| unsigned getScratchWaveOffsetReg() const { |
| return ScratchWaveOffsetReg; |
| } |
| |
| unsigned getFrameOffsetReg() const { |
| return FrameOffsetReg; |
| } |
| |
| void setStackPtrOffsetReg(unsigned Reg) { |
| assert(Reg != 0 && "Should never be unset"); |
| StackPtrOffsetReg = Reg; |
| } |
| |
| // Note the unset value for this is AMDGPU::SP_REG rather than |
| // NoRegister. This is mostly a workaround for MIR tests where state that |
| // can't be directly computed from the function is not preserved in serialized |
| // MIR. |
| unsigned getStackPtrOffsetReg() const { |
| return StackPtrOffsetReg; |
| } |
| |
| void setScratchWaveOffsetReg(unsigned Reg) { |
| assert(Reg != 0 && "Should never be unset"); |
| ScratchWaveOffsetReg = Reg; |
| if (isEntryFunction()) |
| FrameOffsetReg = ScratchWaveOffsetReg; |
| } |
| |
| unsigned getQueuePtrUserSGPR() const { |
| return ArgInfo.QueuePtr.getRegister(); |
| } |
| |
| unsigned getImplicitBufferPtrUserSGPR() const { |
| return ArgInfo.ImplicitBufferPtr.getRegister(); |
| } |
| |
| bool hasSpilledSGPRs() const { |
| return HasSpilledSGPRs; |
| } |
| |
| void setHasSpilledSGPRs(bool Spill = true) { |
| HasSpilledSGPRs = Spill; |
| } |
| |
| bool hasSpilledVGPRs() const { |
| return HasSpilledVGPRs; |
| } |
| |
| void setHasSpilledVGPRs(bool Spill = true) { |
| HasSpilledVGPRs = Spill; |
| } |
| |
| bool hasNonSpillStackObjects() const { |
| return HasNonSpillStackObjects; |
| } |
| |
| void setHasNonSpillStackObjects(bool StackObject = true) { |
| HasNonSpillStackObjects = StackObject; |
| } |
| |
| bool isStackRealigned() const { |
| return IsStackRealigned; |
| } |
| |
| void setIsStackRealigned(bool Realigned = true) { |
| IsStackRealigned = Realigned; |
| } |
| |
| unsigned getNumSpilledSGPRs() const { |
| return NumSpilledSGPRs; |
| } |
| |
| unsigned getNumSpilledVGPRs() const { |
| return NumSpilledVGPRs; |
| } |
| |
| void addToSpilledSGPRs(unsigned num) { |
| NumSpilledSGPRs += num; |
| } |
| |
| void addToSpilledVGPRs(unsigned num) { |
| NumSpilledVGPRs += num; |
| } |
| |
| unsigned getPSInputAddr() const { |
| return PSInputAddr; |
| } |
| |
| unsigned getPSInputEnable() const { |
| return PSInputEnable; |
| } |
| |
| bool isPSInputAllocated(unsigned Index) const { |
| return PSInputAddr & (1 << Index); |
| } |
| |
| void markPSInputAllocated(unsigned Index) { |
| PSInputAddr |= 1 << Index; |
| } |
| |
| void markPSInputEnabled(unsigned Index) { |
| PSInputEnable |= 1 << Index; |
| } |
| |
| bool returnsVoid() const { |
| return ReturnsVoid; |
| } |
| |
| void setIfReturnsVoid(bool Value) { |
| ReturnsVoid = Value; |
| } |
| |
| /// \returns A pair of default/requested minimum/maximum flat work group sizes |
| /// for this function. |
| std::pair<unsigned, unsigned> getFlatWorkGroupSizes() const { |
| return FlatWorkGroupSizes; |
| } |
| |
| /// \returns Default/requested minimum flat work group size for this function. |
| unsigned getMinFlatWorkGroupSize() const { |
| return FlatWorkGroupSizes.first; |
| } |
| |
| /// \returns Default/requested maximum flat work group size for this function. |
| unsigned getMaxFlatWorkGroupSize() const { |
| return FlatWorkGroupSizes.second; |
| } |
| |
| /// \returns A pair of default/requested minimum/maximum number of waves per |
| /// execution unit. |
| std::pair<unsigned, unsigned> getWavesPerEU() const { |
| return WavesPerEU; |
| } |
| |
| /// \returns Default/requested minimum number of waves per execution unit. |
| unsigned getMinWavesPerEU() const { |
| return WavesPerEU.first; |
| } |
| |
| /// \returns Default/requested maximum number of waves per execution unit. |
| unsigned getMaxWavesPerEU() const { |
| return WavesPerEU.second; |
| } |
| |
| /// \returns Stack object index for \p Dim's work group ID. |
| int getDebuggerWorkGroupIDStackObjectIndex(unsigned Dim) const { |
| assert(Dim < 3); |
| return DebuggerWorkGroupIDStackObjectIndices[Dim]; |
| } |
| |
| /// Sets stack object index for \p Dim's work group ID to \p ObjectIdx. |
| void setDebuggerWorkGroupIDStackObjectIndex(unsigned Dim, int ObjectIdx) { |
| assert(Dim < 3); |
| DebuggerWorkGroupIDStackObjectIndices[Dim] = ObjectIdx; |
| } |
| |
| /// \returns Stack object index for \p Dim's work item ID. |
| int getDebuggerWorkItemIDStackObjectIndex(unsigned Dim) const { |
| assert(Dim < 3); |
| return DebuggerWorkItemIDStackObjectIndices[Dim]; |
| } |
| |
| /// Sets stack object index for \p Dim's work item ID to \p ObjectIdx. |
| void setDebuggerWorkItemIDStackObjectIndex(unsigned Dim, int ObjectIdx) { |
| assert(Dim < 3); |
| DebuggerWorkItemIDStackObjectIndices[Dim] = ObjectIdx; |
| } |
| |
| /// \returns SGPR used for \p Dim's work group ID. |
| unsigned getWorkGroupIDSGPR(unsigned Dim) const { |
| switch (Dim) { |
| case 0: |
| assert(hasWorkGroupIDX()); |
| return ArgInfo.WorkGroupIDX.getRegister(); |
| case 1: |
| assert(hasWorkGroupIDY()); |
| return ArgInfo.WorkGroupIDY.getRegister(); |
| case 2: |
| assert(hasWorkGroupIDZ()); |
| return ArgInfo.WorkGroupIDZ.getRegister(); |
| } |
| llvm_unreachable("unexpected dimension"); |
| } |
| |
| /// \returns VGPR used for \p Dim' work item ID. |
| unsigned getWorkItemIDVGPR(unsigned Dim) const; |
| |
| unsigned getLDSWaveSpillSize() const { |
| return LDSWaveSpillSize; |
| } |
| |
| const AMDGPUBufferPseudoSourceValue *getBufferPSV(const SIInstrInfo &TII, |
| const Value *BufferRsrc) { |
| assert(BufferRsrc); |
| auto PSV = BufferPSVs.try_emplace( |
| BufferRsrc, |
| llvm::make_unique<AMDGPUBufferPseudoSourceValue>(TII)); |
| return PSV.first->second.get(); |
| } |
| |
| const AMDGPUImagePseudoSourceValue *getImagePSV(const SIInstrInfo &TII, |
| const Value *ImgRsrc) { |
| assert(ImgRsrc); |
| auto PSV = ImagePSVs.try_emplace( |
| ImgRsrc, |
| llvm::make_unique<AMDGPUImagePseudoSourceValue>(TII)); |
| return PSV.first->second.get(); |
| } |
| |
| unsigned getOccupancy() const { |
| return Occupancy; |
| } |
| |
| unsigned getMinAllowedOccupancy() const { |
| if (!isMemoryBound() && !needsWaveLimiter()) |
| return Occupancy; |
| return (Occupancy < 4) ? Occupancy : 4; |
| } |
| |
| void limitOccupancy(const MachineFunction &MF); |
| |
| void limitOccupancy(unsigned Limit) { |
| if (Occupancy > Limit) |
| Occupancy = Limit; |
| } |
| |
| void increaseOccupancy(const MachineFunction &MF, unsigned Limit) { |
| if (Occupancy < Limit) |
| Occupancy = Limit; |
| limitOccupancy(MF); |
| } |
| }; |
| |
| } // end namespace llvm |
| |
| #endif // LLVM_LIB_TARGET_AMDGPU_SIMACHINEFUNCTIONINFO_H |