| ; RUN: llc < %s |
| ; PR3450 |
| |
| target datalayout = "e-p:32:32:32-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:32:64-f32:32:32-f64:32:64-v64:64:64-v128:128:128-a0:0:64-f80:128:128" |
| target triple = "i386-apple-darwin7" |
| %struct.BitMap = type { i8* } |
| %struct.BitMapListStruct = type { %struct.BitMap, %struct.BitMapListStruct*, %struct.BitMapListStruct* } |
| %struct.Material = type { float, float, float, %struct.Material*, %struct.Material* } |
| %struct.ObjPoint = type { double, double, double, double, double, double } |
| %struct.ObjectStruct = type { [57 x i8], %struct.PointListStruct*, %struct.Poly3Struct*, %struct.Poly4Struct*, %struct.Texture*, %struct.Material*, %struct.Point, i32, i32, %struct.Point, %struct.Point, %struct.Point, %struct.ObjectStruct*, %struct.ObjectStruct*, i32, i32, i32, i32, i32, i32, i32, %struct.ObjectStruct*, %struct.ObjectStruct* } |
| %struct.Point = type { double, double, double } |
| %struct.PointListStruct = type { %struct.ObjPoint*, %struct.PointListStruct*, %struct.PointListStruct* } |
| %struct.Poly3Struct = type { [3 x %struct.ObjPoint*], %struct.Material*, %struct.Texture*, %struct.Poly3Struct*, %struct.Poly3Struct* } |
| %struct.Poly4Struct = type { [4 x %struct.ObjPoint*], %struct.Material*, %struct.Texture*, %struct.Poly4Struct*, %struct.Poly4Struct* } |
| %struct.Texture = type { %struct.Point, %struct.BitMapListStruct*, %struct.Point, %struct.Point, %struct.Point, %struct.Texture*, %struct.Texture* } |
| |
| define fastcc void @ScaleObjectAdd(%struct.ObjectStruct* %o, double %sx, double %sy, double %sz) nounwind { |
| entry: |
| %sz101112.ins = or i960 0, 0 ; <i960> [#uses=1] |
| br i1 false, label %return, label %bb1.preheader |
| |
| bb1.preheader: ; preds = %entry |
| %0 = lshr i960 %sz101112.ins, 640 ; <i960> [#uses=0] |
| br label %bb1 |
| |
| bb1: ; preds = %bb1, %bb1.preheader |
| br label %bb1 |
| |
| return: ; preds = %entry |
| ret void |
| } |