| //===-- SlotIndexes.cpp - Slot Indexes Pass ------------------------------===// |
| // |
| // The LLVM Compiler Infrastructure |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #define DEBUG_TYPE "slotindexes" |
| |
| #include "llvm/CodeGen/SlotIndexes.h" |
| #include "llvm/ADT/Statistic.h" |
| #include "llvm/CodeGen/MachineFunction.h" |
| #include "llvm/Support/Debug.h" |
| #include "llvm/Support/raw_ostream.h" |
| #include "llvm/Target/TargetInstrInfo.h" |
| |
| using namespace llvm; |
| |
| char SlotIndexes::ID = 0; |
| INITIALIZE_PASS(SlotIndexes, "slotindexes", |
| "Slot index numbering", false, false) |
| |
| STATISTIC(NumLocalRenum, "Number of local renumberings"); |
| STATISTIC(NumGlobalRenum, "Number of global renumberings"); |
| |
| void SlotIndexes::getAnalysisUsage(AnalysisUsage &au) const { |
| au.setPreservesAll(); |
| MachineFunctionPass::getAnalysisUsage(au); |
| } |
| |
| void SlotIndexes::releaseMemory() { |
| mi2iMap.clear(); |
| MBBRanges.clear(); |
| idx2MBBMap.clear(); |
| clearList(); |
| } |
| |
| bool SlotIndexes::runOnMachineFunction(MachineFunction &fn) { |
| |
| // Compute numbering as follows: |
| // Grab an iterator to the start of the index list. |
| // Iterate over all MBBs, and within each MBB all MIs, keeping the MI |
| // iterator in lock-step (though skipping it over indexes which have |
| // null pointers in the instruction field). |
| // At each iteration assert that the instruction pointed to in the index |
| // is the same one pointed to by the MI iterator. This |
| |
| // FIXME: This can be simplified. The mi2iMap_, Idx2MBBMap, etc. should |
| // only need to be set up once after the first numbering is computed. |
| |
| mf = &fn; |
| initList(); |
| |
| // Check that the list contains only the sentinal. |
| assert(indexListHead->getNext() == 0 && |
| "Index list non-empty at initial numbering?"); |
| assert(idx2MBBMap.empty() && |
| "Index -> MBB mapping non-empty at initial numbering?"); |
| assert(MBBRanges.empty() && |
| "MBB -> Index mapping non-empty at initial numbering?"); |
| assert(mi2iMap.empty() && |
| "MachineInstr -> Index mapping non-empty at initial numbering?"); |
| |
| functionSize = 0; |
| unsigned index = 0; |
| MBBRanges.resize(mf->getNumBlockIDs()); |
| idx2MBBMap.reserve(mf->size()); |
| |
| push_back(createEntry(0, index)); |
| |
| // Iterate over the function. |
| for (MachineFunction::iterator mbbItr = mf->begin(), mbbEnd = mf->end(); |
| mbbItr != mbbEnd; ++mbbItr) { |
| MachineBasicBlock *mbb = &*mbbItr; |
| |
| // Insert an index for the MBB start. |
| SlotIndex blockStartIndex(back(), SlotIndex::LOAD); |
| |
| for (MachineBasicBlock::iterator miItr = mbb->begin(), miEnd = mbb->end(); |
| miItr != miEnd; ++miItr) { |
| MachineInstr *mi = miItr; |
| if (mi->isDebugValue()) |
| continue; |
| |
| // Insert a store index for the instr. |
| push_back(createEntry(mi, index += SlotIndex::InstrDist)); |
| |
| // Save this base index in the maps. |
| mi2iMap.insert(std::make_pair(mi, SlotIndex(back(), SlotIndex::LOAD))); |
| |
| ++functionSize; |
| } |
| |
| // We insert one blank instructions between basic blocks. |
| push_back(createEntry(0, index += SlotIndex::InstrDist)); |
| |
| MBBRanges[mbb->getNumber()].first = blockStartIndex; |
| MBBRanges[mbb->getNumber()].second = SlotIndex(back(), SlotIndex::LOAD); |
| idx2MBBMap.push_back(IdxMBBPair(blockStartIndex, mbb)); |
| } |
| |
| // Sort the Idx2MBBMap |
| std::sort(idx2MBBMap.begin(), idx2MBBMap.end(), Idx2MBBCompare()); |
| |
| DEBUG(dump()); |
| |
| // And we're done! |
| return false; |
| } |
| |
| void SlotIndexes::renumberIndexes() { |
| // Renumber updates the index of every element of the index list. |
| DEBUG(dbgs() << "\n*** Renumbering SlotIndexes ***\n"); |
| ++NumGlobalRenum; |
| |
| unsigned index = 0; |
| |
| for (IndexListEntry *curEntry = front(); curEntry != getTail(); |
| curEntry = curEntry->getNext()) { |
| curEntry->setIndex(index); |
| index += SlotIndex::InstrDist; |
| } |
| } |
| |
| // Renumber indexes locally after curEntry was inserted, but failed to get a new |
| // index. |
| void SlotIndexes::renumberIndexes(IndexListEntry *curEntry) { |
| // Number indexes with half the default spacing so we can catch up quickly. |
| const unsigned Space = SlotIndex::InstrDist/2; |
| assert((Space & 3) == 0 && "InstrDist must be a multiple of 2*NUM"); |
| |
| IndexListEntry *start = curEntry->getPrev(); |
| unsigned index = start->getIndex(); |
| IndexListEntry *tail = getTail(); |
| do { |
| curEntry->setIndex(index += Space); |
| curEntry = curEntry->getNext(); |
| // If the next index is bigger, we have caught up. |
| } while (curEntry != tail && curEntry->getIndex() <= index); |
| |
| DEBUG(dbgs() << "\n*** Renumbered SlotIndexes " << start->getIndex() << '-' |
| << index << " ***\n"); |
| ++NumLocalRenum; |
| } |
| |
| |
| void SlotIndexes::dump() const { |
| for (const IndexListEntry *itr = front(); itr != getTail(); |
| itr = itr->getNext()) { |
| dbgs() << itr->getIndex() << " "; |
| |
| if (itr->getInstr() != 0) { |
| dbgs() << *itr->getInstr(); |
| } else { |
| dbgs() << "\n"; |
| } |
| } |
| |
| for (unsigned i = 0, e = MBBRanges.size(); i != e; ++i) |
| dbgs() << "BB#" << i << "\t[" << MBBRanges[i].first << ';' |
| << MBBRanges[i].second << ")\n"; |
| } |
| |
| // Print a SlotIndex to a raw_ostream. |
| void SlotIndex::print(raw_ostream &os) const { |
| if (isValid()) |
| os << entry().getIndex() << "LudS"[getSlot()]; |
| else |
| os << "invalid"; |
| } |
| |
| // Dump a SlotIndex to stderr. |
| void SlotIndex::dump() const { |
| print(dbgs()); |
| dbgs() << "\n"; |
| } |
| |