|  | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //    http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | #ifndef egl_Context_hpp | 
|  | #define egl_Context_hpp | 
|  |  | 
|  | #include "common/Object.hpp" | 
|  |  | 
|  | #include <EGL/egl.h> | 
|  | #include <GLES/gl.h> | 
|  |  | 
|  | namespace egl | 
|  | { | 
|  | class Surface; | 
|  | class Image; | 
|  |  | 
|  | class Context : public gl::Object | 
|  | { | 
|  | public: | 
|  | virtual void makeCurrent(Surface *surface) = 0; | 
|  | virtual void bindTexImage(Surface *surface) = 0; | 
|  | virtual EGLenum validateSharedImage(EGLenum target, GLuint name, GLuint textureLevel) = 0; | 
|  | virtual Image *createSharedImage(EGLenum target, GLuint name, GLuint textureLevel) = 0; | 
|  | virtual int getClientVersion() const = 0; | 
|  | virtual void finish() = 0; | 
|  |  | 
|  | protected: | 
|  | virtual ~Context() {}; | 
|  | }; | 
|  | } | 
|  |  | 
|  | #endif   // egl_Context_hpp |