| //===-- llvm/CodeGen/SDNodeOrdering.h - SDNode Ordering ---------*- C++ -*-===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file declares the SDNodeOrdering class. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #ifndef LLVM_CODEGEN_SDNODEORDERING_H | |
| #define LLVM_CODEGEN_SDNODEORDERING_H | |
| #include "llvm/ADT/DenseMap.h" | |
| namespace llvm { | |
| class SDNode; | |
| /// SDNodeOrdering - Maps a unique (monotonically increasing) value to each | |
| /// SDNode that roughly corresponds to the ordering of the original LLVM | |
| /// instruction. This is used for turning off scheduling, because we'll forgo | |
| /// the normal scheduling algorithms and output the instructions according to | |
| /// this ordering. | |
| class SDNodeOrdering { | |
| DenseMap<const SDNode*, unsigned> OrderMap; | |
| void operator=(const SDNodeOrdering&); // Do not implement. | |
| SDNodeOrdering(const SDNodeOrdering&); // Do not implement. | |
| public: | |
| SDNodeOrdering() {} | |
| void add(const SDNode *Node, unsigned O) { | |
| OrderMap[Node] = O; | |
| } | |
| void remove(const SDNode *Node) { | |
| DenseMap<const SDNode*, unsigned>::iterator Itr = OrderMap.find(Node); | |
| if (Itr != OrderMap.end()) | |
| OrderMap.erase(Itr); | |
| } | |
| void clear() { | |
| OrderMap.clear(); | |
| } | |
| unsigned getOrder(const SDNode *Node) { | |
| return OrderMap[Node]; | |
| } | |
| }; | |
| } // end llvm namespace | |
| #endif |