| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include <limits> |
| |
| #include "util.h" |
| #include "preprocessor/numeric_lex.h" |
| |
| bool atof_clamp(const char *str, float *value) |
| { |
| bool success = pp::numeric_lex_float(str, value); |
| if(!success) |
| *value = std::numeric_limits<float>::max(); |
| return success; |
| } |
| |
| bool atoi_clamp(const char *str, int *value) |
| { |
| bool success = pp::numeric_lex_int(str, value); |
| if(!success) |
| *value = std::numeric_limits<int>::max(); |
| return success; |
| } |