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// Copyright 2016 The SwiftShader Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef COMPILER_PREPROCESSOR_INPUT_H_
#define COMPILER_PREPROCESSOR_INPUT_H_
#include <vector>
namespace pp
{
// Holds and reads input for Lexer.
class Input
{
public:
Input();
Input(int count, const char* const string[], const int length[]);
int count() const { return mCount; }
const char* string(int index) const { return mString[index]; }
int length(int index) const { return mLength[index]; }
int read(char* buf, int maxSize);
struct Location
{
int sIndex; // String index;
int cIndex; // Char index.
Location() : sIndex(0), cIndex(0) { }
};
const Location& readLoc() const { return mReadLoc; }
private:
// Input.
int mCount;
const char* const* mString;
std::vector<int> mLength;
Location mReadLoc;
};
} // namespace pp
#endif // COMPILER_PREPROCESSOR_INPUT_H_