| // SwiftShader Software Renderer |
| // |
| // Copyright(c) 2005-2011 TransGaming Inc. |
| // |
| // All rights reserved. No part of this software may be copied, distributed, transmitted, |
| // transcribed, stored in a retrieval system, translated into any human or computer |
| // language by any means, or disclosed to third parties without the explicit written |
| // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express |
| // or implied, including but not limited to any patent rights, are granted to you. |
| // |
| |
| #ifndef sw_FrameBuffer_hpp |
| #define sw_FrameBuffer_hpp |
| |
| #include "Reactor/Nucleus.hpp" |
| #include "Renderer/Surface.hpp" |
| |
| #include <windows.h> |
| |
| namespace sw |
| { |
| class Surface; |
| |
| struct GammaRamp |
| { |
| short red[256]; |
| short green[256]; |
| short blue[256]; |
| }; |
| |
| struct BlitState |
| { |
| int width; |
| int height; |
| int depth; // Display bit depth; 32 = X8R8G8B8, 24 = R8G8B8, 16 = R5G6B5 |
| int stride; |
| bool HDR; // A16B16G16R16 source color buffer |
| int cursorWidth; |
| int cursorHeight; |
| }; |
| |
| class FrameBuffer |
| { |
| public: |
| FrameBuffer(HWND windowHandle, int width, int height, bool fullscreen); |
| |
| virtual ~FrameBuffer(); |
| |
| int getWidth() const; |
| int getHeight() const; |
| int getStride() const; |
| |
| virtual void *lock() = 0; |
| virtual void unlock() = 0; |
| |
| virtual void flip(HWND windowOverride, void *source, bool HDR) = 0; |
| virtual void blit(HWND windowOverride, void *source, const Rect *sourceRect, const Rect *destRect, bool HDR) = 0; |
| |
| virtual void setGammaRamp(GammaRamp *gammaRamp, bool calibrate) = 0; |
| virtual void getGammaRamp(GammaRamp *gammaRamp) = 0; |
| |
| virtual void screenshot(void *destBuffer) = 0; |
| virtual bool getScanline(bool &inVerticalBlank, unsigned int &scanline) = 0; |
| |
| static void setCursorImage(sw::Surface *cursor); |
| static void setCursorOrigin(int x0, int y0); |
| static void setCursorPosition(int x, int y); |
| |
| static Routine *copyRoutine(const BlitState &state); |
| |
| protected: |
| void updateBounds(HWND windowOverride); |
| void gracefulExit(const char *errorMessage, long result); |
| |
| void copy(HWND windowOverride, void *source, bool HDR); |
| void copyLocked(); |
| |
| static unsigned long __stdcall threadFunction(void *parameters); |
| |
| void *locked; // Video memory back buffer |
| void *target; // Render target buffer |
| |
| int width; |
| int height; |
| int stride; |
| int bitDepth; |
| bool HDRdisplay; |
| |
| HWND windowHandle; |
| DWORD originalWindowStyle; |
| RECT bounds; |
| bool windowed; |
| |
| HCURSOR nullCursor; |
| HCURSOR win32Cursor; |
| |
| void (__cdecl *blitFunction)(void *dst, void *src); |
| Routine *blitRoutine; |
| BlitState blitState; |
| |
| static void blend(const BlitState &state, const Pointer<Byte> &d, const Pointer<Byte> &s, const Pointer<Byte> &c); |
| static void initializeLogo(); |
| |
| static Surface *logo; |
| static unsigned int *logoImage; |
| |
| static void *cursor; |
| static int cursorWidth; |
| static int cursorHeight; |
| static int cursorHotspotX; |
| static int cursorHotspotY; |
| static int cursorPositionX; |
| static int cursorPositionY; |
| static int cursorX; |
| static int cursorY; |
| |
| HANDLE blitThread; |
| HANDLE syncEvent; |
| HANDLE blitEvent; |
| volatile bool terminate; |
| }; |
| } |
| |
| extern "C" |
| { |
| sw::FrameBuffer *createFrameBuffer(HWND windowHandle, int width, int height, bool fullscreen); |
| } |
| |
| #endif // sw_FrameBuffer_hpp |