Don't use X11 on Mac OS. https://github.com/KhronosGroup/EGL-Registry/pull/43 made eglplatform.h include X11 headers on Mac OS, which aren't pre-installed and breaks the Chrome build. https://github.com/KhronosGroup/EGL-Registry/issues/52 Change-Id: I73e3c11244a07e269684323ce76cc9700fe9c1aa Reviewed-on: https://swiftshader-review.googlesource.com/19088 Tested-by: Nicolas Capens <nicolascapens@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com>
diff --git a/include/EGL/eglplatform.h b/include/EGL/eglplatform.h index 4cba6a1..97c31e2 100644 --- a/include/EGL/eglplatform.h +++ b/include/EGL/eglplatform.h
@@ -77,7 +77,7 @@ typedef HBITMAP EGLNativePixmapType; typedef HWND EGLNativeWindowType; -#elif defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */ +#elif defined(__APPLE__) || defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */ typedef int EGLNativeDisplayType; typedef void *EGLNativeWindowType; @@ -110,7 +110,7 @@ typedef intptr_t EGLNativeWindowType; typedef intptr_t EGLNativePixmapType; -#elif defined(__unix__) || defined(__APPLE__) +#elif defined(__unix__) /* X11 (tentative) */ #include <X11/Xlib.h>