Implement vector packing.
Bug swiftshader:15
Change-Id: I3b20ba10e71c7813c35b16ae6c7382bfe4e0ae00
Reviewed-on: https://swiftshader-review.googlesource.com/7851
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
Reviewed-on: https://swiftshader-review.googlesource.com/8150
Reviewed-by: Alexis Hétu <sugoi@google.com>
diff --git a/src/Reactor/SubzeroReactor.cpp b/src/Reactor/SubzeroReactor.cpp
index d169de1..c15ea8e 100644
--- a/src/Reactor/SubzeroReactor.cpp
+++ b/src/Reactor/SubzeroReactor.cpp
@@ -3192,7 +3192,15 @@
RValue<SByte8> Pack(RValue<Short4> x, RValue<Short4> y)
{
- assert(false && "UNIMPLEMENTED"); return RValue<SByte8>(V(nullptr));
+ Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8);
+ const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::VectorPackSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
+ auto target = ::context->getConstantUndef(Ice::IceType_i32);
+ auto pack = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
+ pack->addArg(x.value);
+ pack->addArg(y.value);
+ ::basicBlock->appendInst(pack);
+
+ return RValue<SByte8>(V(result));
}
RValue<Int2> UnpackLow(RValue<Short4> x, RValue<Short4> y)
@@ -3481,7 +3489,15 @@
RValue<Byte8> Pack(RValue<UShort4> x, RValue<UShort4> y)
{
- assert(false && "UNIMPLEMENTED"); return RValue<Byte8>(V(nullptr));
+ Ice::Variable *result = ::function->makeVariable(Ice::IceType_v16i8);
+ const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::VectorPackUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
+ auto target = ::context->getConstantUndef(Ice::IceType_i32);
+ auto pack = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
+ pack->addArg(x.value);
+ pack->addArg(y.value);
+ ::basicBlock->appendInst(pack);
+
+ return RValue<Byte8>(V(result));
}
Type *UShort4::getType()
@@ -5180,7 +5196,15 @@
RValue<Short8> Pack(RValue<Int4> x, RValue<Int4> y)
{
- assert(false && "UNIMPLEMENTED"); return RValue<Short8>(V(nullptr));
+ Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
+ const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::VectorPackSigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
+ auto target = ::context->getConstantUndef(Ice::IceType_i32);
+ auto pack = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
+ pack->addArg(x.value);
+ pack->addArg(y.value);
+ ::basicBlock->appendInst(pack);
+
+ return RValue<Short8>(V(result));
}
RValue<Int> Extract(RValue<Int4> x, int i)
@@ -5496,7 +5520,15 @@
RValue<UShort8> Pack(RValue<UInt4> x, RValue<UInt4> y)
{
- assert(false && "UNIMPLEMENTED"); return RValue<UShort8>(V(nullptr));
+ Ice::Variable *result = ::function->makeVariable(Ice::IceType_v8i16);
+ const Ice::Intrinsics::IntrinsicInfo intrinsic = {Ice::Intrinsics::VectorPackUnsigned, Ice::Intrinsics::SideEffects_F, Ice::Intrinsics::ReturnsTwice_F, Ice::Intrinsics::MemoryWrite_F};
+ auto target = ::context->getConstantUndef(Ice::IceType_i32);
+ auto pack = Ice::InstIntrinsicCall::create(::function, 2, result, target, intrinsic);
+ pack->addArg(x.value);
+ pack->addArg(y.value);
+ ::basicBlock->appendInst(pack);
+
+ return RValue<UShort8>(V(result));
}
Type *UInt4::getType()