| // Copyright 2018 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "VkCommandBuffer.hpp" | |
| #include "VkFence.hpp" | |
| #include "VkQueue.hpp" | |
| #include "VkSemaphore.hpp" | |
| #include "WSI/VkSwapchainKHR.hpp" | |
| #include "Device/Renderer.hpp" | |
| #include "marl/defer.h" | |
| #include "marl/scheduler.h" | |
| #include "marl/thread.h" | |
| #include "marl/trace.h" | |
| #include <cstring> | |
| namespace | |
| { | |
| VkSubmitInfo* DeepCopySubmitInfo(uint32_t submitCount, const VkSubmitInfo* pSubmits) | |
| { | |
| size_t submitSize = sizeof(VkSubmitInfo) * submitCount; | |
| size_t totalSize = submitSize; | |
| for(uint32_t i = 0; i < submitCount; i++) | |
| { | |
| totalSize += pSubmits[i].waitSemaphoreCount * sizeof(VkSemaphore); | |
| totalSize += pSubmits[i].waitSemaphoreCount * sizeof(VkPipelineStageFlags); | |
| totalSize += pSubmits[i].signalSemaphoreCount * sizeof(VkSemaphore); | |
| totalSize += pSubmits[i].commandBufferCount * sizeof(VkCommandBuffer); | |
| } | |
| uint8_t* mem = static_cast<uint8_t*>( | |
| vk::allocate(totalSize, vk::REQUIRED_MEMORY_ALIGNMENT, vk::DEVICE_MEMORY, vk::Fence::GetAllocationScope())); | |
| auto submits = new (mem) VkSubmitInfo[submitCount]; | |
| memcpy(mem, pSubmits, submitSize); | |
| mem += submitSize; | |
| for(uint32_t i = 0; i < submitCount; i++) | |
| { | |
| size_t size = pSubmits[i].waitSemaphoreCount * sizeof(VkSemaphore); | |
| submits[i].pWaitSemaphores = reinterpret_cast<const VkSemaphore*>(mem); | |
| memcpy(mem, pSubmits[i].pWaitSemaphores, size); | |
| mem += size; | |
| size = pSubmits[i].waitSemaphoreCount * sizeof(VkPipelineStageFlags); | |
| submits[i].pWaitDstStageMask = reinterpret_cast<const VkPipelineStageFlags*>(mem); | |
| memcpy(mem, pSubmits[i].pWaitDstStageMask, size); | |
| mem += size; | |
| size = pSubmits[i].signalSemaphoreCount * sizeof(VkSemaphore); | |
| submits[i].pSignalSemaphores = reinterpret_cast<const VkSemaphore*>(mem); | |
| memcpy(mem, pSubmits[i].pSignalSemaphores, size); | |
| mem += size; | |
| size = pSubmits[i].commandBufferCount * sizeof(VkCommandBuffer); | |
| submits[i].pCommandBuffers = reinterpret_cast<const VkCommandBuffer*>(mem); | |
| memcpy(mem, pSubmits[i].pCommandBuffers, size); | |
| mem += size; | |
| } | |
| return submits; | |
| } | |
| } // anonymous namespace | |
| namespace vk | |
| { | |
| Queue::Queue(Device* device, marl::Scheduler *scheduler) : device(device) | |
| { | |
| queueThread = std::thread(&Queue::taskLoop, this, scheduler); | |
| } | |
| Queue::~Queue() | |
| { | |
| Task task; | |
| task.type = Task::KILL_THREAD; | |
| pending.put(task); | |
| queueThread.join(); | |
| ASSERT_MSG(pending.count() == 0, "queue has work after worker thread shutdown"); | |
| garbageCollect(); | |
| } | |
| VkResult Queue::submit(uint32_t submitCount, const VkSubmitInfo* pSubmits, Fence* fence) | |
| { | |
| garbageCollect(); | |
| Task task; | |
| task.submitCount = submitCount; | |
| task.pSubmits = DeepCopySubmitInfo(submitCount, pSubmits); | |
| task.events = fence; | |
| if(task.events) | |
| { | |
| task.events->start(); | |
| } | |
| pending.put(task); | |
| return VK_SUCCESS; | |
| } | |
| void Queue::submitQueue(const Task& task) | |
| { | |
| if (renderer == nullptr) | |
| { | |
| renderer.reset(new sw::Renderer(device)); | |
| } | |
| for(uint32_t i = 0; i < task.submitCount; i++) | |
| { | |
| auto& submitInfo = task.pSubmits[i]; | |
| for(uint32_t j = 0; j < submitInfo.waitSemaphoreCount; j++) | |
| { | |
| vk::Cast(submitInfo.pWaitSemaphores[j])->wait(submitInfo.pWaitDstStageMask[j]); | |
| } | |
| { | |
| CommandBuffer::ExecutionState executionState; | |
| executionState.renderer = renderer.get(); | |
| executionState.events = task.events; | |
| for(uint32_t j = 0; j < submitInfo.commandBufferCount; j++) | |
| { | |
| vk::Cast(submitInfo.pCommandBuffers[j])->submit(executionState); | |
| } | |
| } | |
| for(uint32_t j = 0; j < submitInfo.signalSemaphoreCount; j++) | |
| { | |
| vk::Cast(submitInfo.pSignalSemaphores[j])->signal(); | |
| } | |
| } | |
| if (task.pSubmits) | |
| { | |
| toDelete.put(task.pSubmits); | |
| } | |
| if(task.events) | |
| { | |
| // TODO: fix renderer signaling so that work submitted separately from (but before) a fence | |
| // is guaranteed complete by the time the fence signals. | |
| renderer->synchronize(); | |
| task.events->finish(); | |
| } | |
| } | |
| void Queue::taskLoop(marl::Scheduler* scheduler) | |
| { | |
| marl::Thread::setName("Queue<%p>", this); | |
| scheduler->bind(); | |
| defer(scheduler->unbind()); | |
| while(true) | |
| { | |
| Task task = pending.take(); | |
| switch(task.type) | |
| { | |
| case Task::KILL_THREAD: | |
| ASSERT_MSG(pending.count() == 0, "queue has remaining work!"); | |
| return; | |
| case Task::SUBMIT_QUEUE: | |
| submitQueue(task); | |
| break; | |
| default: | |
| UNIMPLEMENTED("task.type %d", static_cast<int>(task.type)); | |
| break; | |
| } | |
| } | |
| } | |
| VkResult Queue::waitIdle() | |
| { | |
| // Wait for task queue to flush. | |
| sw::WaitGroup wg; | |
| wg.add(); | |
| Task task; | |
| task.events = &wg; | |
| pending.put(task); | |
| wg.wait(); | |
| garbageCollect(); | |
| return VK_SUCCESS; | |
| } | |
| void Queue::garbageCollect() | |
| { | |
| while (true) | |
| { | |
| auto v = toDelete.tryTake(); | |
| if (!v.second) { break; } | |
| vk::deallocate(v.first, DEVICE_MEMORY); | |
| } | |
| } | |
| #ifndef __ANDROID__ | |
| void Queue::present(const VkPresentInfoKHR* presentInfo) | |
| { | |
| // This is a hack to deal with screen tearing for now. | |
| // Need to correctly implement threading using VkSemaphore | |
| // to get rid of it. b/132458423 | |
| waitIdle(); | |
| for(uint32_t i = 0; i < presentInfo->waitSemaphoreCount; i++) | |
| { | |
| vk::Cast(presentInfo->pWaitSemaphores[i])->wait(); | |
| } | |
| for(uint32_t i = 0; i < presentInfo->swapchainCount; i++) | |
| { | |
| vk::Cast(presentInfo->pSwapchains[i])->present(presentInfo->pImageIndices[i]); | |
| } | |
| } | |
| #endif | |
| } // namespace vk |