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//===-- StackFrameLayoutAnalysisPass.cpp
//------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// StackFrameLayoutAnalysisPass implementation. Outputs information about the
// layout of the stack frame, using the remarks interface. On the CLI it prints
// a textual representation of the stack frame. When possible it prints the
// values that occupy a stack slot using any available debug information. Since
// output is remarks based, it is also available in a machine readable file
// format, such as YAML.
//
//===----------------------------------------------------------------------===//
#include "llvm/ADT/SetVector.h"
#include "llvm/Analysis/OptimizationRemarkEmitter.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineOptimizationRemarkEmitter.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/SlotIndexes.h"
#include "llvm/CodeGen/StackProtector.h"
#include "llvm/CodeGen/TargetFrameLowering.h"
#include "llvm/CodeGen/TargetSubtargetInfo.h"
#include "llvm/IR/DebugInfoMetadata.h"
#include "llvm/IR/PrintPasses.h"
#include "llvm/InitializePasses.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/FormatVariadic.h"
#include "llvm/Support/raw_ostream.h"
#include <sstream>
using namespace llvm;
#define DEBUG_TYPE "stack-frame-layout"
namespace {
/// StackFrameLayoutAnalysisPass - This is a pass to dump the stack frame of a
/// MachineFunction.
///
struct StackFrameLayoutAnalysisPass : public MachineFunctionPass {
using SlotDbgMap = SmallDenseMap<int, SetVector<const DILocalVariable *>>;
static char ID;
enum SlotType {
Spill, // a Spill slot
StackProtector, // Stack Protector slot
Variable, // a slot used to store a local data (could be a tmp)
Invalid // It's an error for a slot to have this type
};
struct SlotData {
int Slot;
int Size;
int Align;
int Offset;
SlotType SlotTy;
SlotData(const MachineFrameInfo &MFI, const int ValOffset, const int Idx)
: Slot(Idx), Size(MFI.getObjectSize(Idx)),
Align(MFI.getObjectAlign(Idx).value()),
Offset(MFI.getObjectOffset(Idx) - ValOffset), SlotTy(Invalid) {
if (MFI.isSpillSlotObjectIndex(Idx))
SlotTy = SlotType::Spill;
else if (Idx == MFI.getStackProtectorIndex())
SlotTy = SlotType::StackProtector;
else
SlotTy = SlotType::Variable;
}
// we use this to sort in reverse order, so that the layout is displayed
// correctly
bool operator<(const SlotData &Rhs) const { return Offset > Rhs.Offset; }
};
StackFrameLayoutAnalysisPass() : MachineFunctionPass(ID) {}
StringRef getPassName() const override {
return "Stack Frame Layout Analysis";
}
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesAll();
MachineFunctionPass::getAnalysisUsage(AU);
AU.addRequired<MachineOptimizationRemarkEmitterPass>();
}
bool runOnMachineFunction(MachineFunction &MF) override {
// TODO: We should implement a similar filter for remarks:
// -Rpass-func-filter=<regex>
if (!isFunctionInPrintList(MF.getName()))
return false;
LLVMContext &Ctx = MF.getFunction().getContext();
if (!Ctx.getDiagHandlerPtr()->isAnalysisRemarkEnabled(DEBUG_TYPE))
return false;
MachineOptimizationRemarkAnalysis Rem(DEBUG_TYPE, "StackLayout",
MF.getFunction().getSubprogram(),
&MF.front());
Rem << ("\nFunction: " + MF.getName()).str();
emitStackFrameLayoutRemarks(MF, Rem);
getAnalysis<MachineOptimizationRemarkEmitterPass>().getORE().emit(Rem);
return false;
}
std::string getTypeString(SlotType Ty) {
switch (Ty) {
case SlotType::Spill:
return "Spill";
case SlotType::StackProtector:
return "Protector";
case SlotType::Variable:
return "Variable";
default:
llvm_unreachable("bad slot type for stack layout");
}
}
void emitStackSlotRemark(const MachineFunction &MF, const SlotData &D,
MachineOptimizationRemarkAnalysis &Rem) {
// To make it easy to understand the stack layout from the CLI, we want to
// print each slot like the following:
//
// Offset: [SP+8], Type: Spill, Align: 8, Size: 16
// foo @ /path/to/file.c:25
// bar @ /path/to/file.c:35
//
// Which prints the size, alignment, and offset from the SP at function
// entry.
//
// But we also want the machine readable remarks data to be nicely
// organized. So we print some additional data as strings for the CLI
// output, but maintain more structured data for the YAML.
//
// For example we store the Offset in YAML as:
// ...
// - Offset: -8
//
// But we print it to the CLI as
// Offset: [SP-8]
// Negative offsets will print a leading `-`, so only add `+`
std::string Prefix =
formatv("\nOffset: [SP{0}", (D.Offset < 0) ? "" : "+").str();
Rem << Prefix << ore::NV("Offset", D.Offset)
<< "], Type: " << ore::NV("Type", getTypeString(D.SlotTy))
<< ", Align: " << ore::NV("Align", D.Align)
<< ", Size: " << ore::NV("Size", D.Size);
}
void emitSourceLocRemark(const MachineFunction &MF, const DILocalVariable *N,
MachineOptimizationRemarkAnalysis &Rem) {
std::string Loc =
formatv("{0} @ {1}:{2}", N->getName(), N->getFilename(), N->getLine())
.str();
Rem << "\n " << ore::NV("DataLoc", Loc);
}
void emitStackFrameLayoutRemarks(MachineFunction &MF,
MachineOptimizationRemarkAnalysis &Rem) {
const MachineFrameInfo &MFI = MF.getFrameInfo();
if (!MFI.hasStackObjects())
return;
// ValOffset is the offset to the local area from the SP at function entry.
// To display the true offset from SP, we need to subtract ValOffset from
// MFI's ObjectOffset.
const TargetFrameLowering *FI = MF.getSubtarget().getFrameLowering();
const int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0);
LLVM_DEBUG(dbgs() << "getStackProtectorIndex =="
<< MFI.getStackProtectorIndex() << "\n");
std::vector<SlotData> SlotInfo;
const unsigned int NumObj = MFI.getNumObjects();
SlotInfo.reserve(NumObj);
// initialize slot info
for (int Idx = MFI.getObjectIndexBegin(), EndIdx = MFI.getObjectIndexEnd();
Idx != EndIdx; ++Idx) {
if (MFI.isDeadObjectIndex(Idx))
continue;
SlotInfo.emplace_back(MFI, ValOffset, Idx);
}
// sort the ordering, to match the actual layout in memory
llvm::sort(SlotInfo);
SlotDbgMap SlotMap = genSlotDbgMapping(MF);
for (const SlotData &Info : SlotInfo) {
emitStackSlotRemark(MF, Info, Rem);
for (const DILocalVariable *N : SlotMap[Info.Slot])
emitSourceLocRemark(MF, N, Rem);
}
}
// We need to generate a mapping of slots to the values that are stored to
// them. This information is lost by the time we need to print out the frame,
// so we reconstruct it here by walking the CFG, and generating the mapping.
SlotDbgMap genSlotDbgMapping(MachineFunction &MF) {
SlotDbgMap SlotDebugMap;
// add variables to the map
for (MachineFunction::VariableDbgInfo &DI : MF.getVariableDbgInfo())
SlotDebugMap[DI.Slot].insert(DI.Var);
// Then add all the spills that have debug data
for (MachineBasicBlock &MBB : MF) {
for (MachineInstr &MI : MBB) {
for (MachineMemOperand *MO : MI.memoperands()) {
if (!MO->isStore())
continue;
auto *FI = dyn_cast_or_null<FixedStackPseudoSourceValue>(
MO->getPseudoValue());
if (!FI)
continue;
int FrameIdx = FI->getFrameIndex();
SmallVector<MachineInstr *> Dbg;
MI.collectDebugValues(Dbg);
for (MachineInstr *MI : Dbg)
SlotDebugMap[FrameIdx].insert(MI->getDebugVariable());
}
}
}
return SlotDebugMap;
}
};
char StackFrameLayoutAnalysisPass::ID = 0;
} // namespace
char &llvm::StackFrameLayoutAnalysisPassID = StackFrameLayoutAnalysisPass::ID;
INITIALIZE_PASS(StackFrameLayoutAnalysisPass, "stack-frame-layout",
"Stack Frame Layout", false, false)
namespace llvm {
/// Returns a newly-created StackFrameLayout pass.
MachineFunctionPass *createStackFrameLayoutAnalysisPass() {
return new StackFrameLayoutAnalysisPass();
}
} // namespace llvm