| //===- MachineLoopInfo.cpp - Natural Loop Calculator ----------------------===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file defines the MachineLoopInfo class that is used to identify natural |
| // loops and determine the loop depth of various nodes of the CFG. Note that |
| // the loops identified may actually be several natural loops that share the |
| // same header node... not just a single natural loop. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "llvm/CodeGen/MachineLoopInfo.h" |
| #include "llvm/Analysis/LoopInfoImpl.h" |
| #include "llvm/CodeGen/MachineDominators.h" |
| #include "llvm/CodeGen/MachineRegisterInfo.h" |
| #include "llvm/CodeGen/TargetInstrInfo.h" |
| #include "llvm/CodeGen/TargetSubtargetInfo.h" |
| #include "llvm/Config/llvm-config.h" |
| #include "llvm/InitializePasses.h" |
| #include "llvm/Pass.h" |
| #include "llvm/PassRegistry.h" |
| |
| using namespace llvm; |
| |
| // Explicitly instantiate methods in LoopInfoImpl.h for MI-level Loops. |
| template class llvm::LoopBase<MachineBasicBlock, MachineLoop>; |
| template class llvm::LoopInfoBase<MachineBasicBlock, MachineLoop>; |
| |
| char MachineLoopInfo::ID = 0; |
| MachineLoopInfo::MachineLoopInfo() : MachineFunctionPass(ID) { |
| initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry()); |
| } |
| INITIALIZE_PASS_BEGIN(MachineLoopInfo, "machine-loops", |
| "Machine Natural Loop Construction", true, true) |
| INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree) |
| INITIALIZE_PASS_END(MachineLoopInfo, "machine-loops", |
| "Machine Natural Loop Construction", true, true) |
| |
| char &llvm::MachineLoopInfoID = MachineLoopInfo::ID; |
| |
| bool MachineLoopInfo::runOnMachineFunction(MachineFunction &) { |
| calculate(getAnalysis<MachineDominatorTree>()); |
| return false; |
| } |
| |
| void MachineLoopInfo::calculate(MachineDominatorTree &MDT) { |
| releaseMemory(); |
| LI.analyze(MDT.getBase()); |
| } |
| |
| void MachineLoopInfo::getAnalysisUsage(AnalysisUsage &AU) const { |
| AU.setPreservesAll(); |
| AU.addRequired<MachineDominatorTree>(); |
| MachineFunctionPass::getAnalysisUsage(AU); |
| } |
| |
| MachineBasicBlock *MachineLoop::getTopBlock() { |
| MachineBasicBlock *TopMBB = getHeader(); |
| MachineFunction::iterator Begin = TopMBB->getParent()->begin(); |
| if (TopMBB->getIterator() != Begin) { |
| MachineBasicBlock *PriorMBB = &*std::prev(TopMBB->getIterator()); |
| while (contains(PriorMBB)) { |
| TopMBB = PriorMBB; |
| if (TopMBB->getIterator() == Begin) |
| break; |
| PriorMBB = &*std::prev(TopMBB->getIterator()); |
| } |
| } |
| return TopMBB; |
| } |
| |
| MachineBasicBlock *MachineLoop::getBottomBlock() { |
| MachineBasicBlock *BotMBB = getHeader(); |
| MachineFunction::iterator End = BotMBB->getParent()->end(); |
| if (BotMBB->getIterator() != std::prev(End)) { |
| MachineBasicBlock *NextMBB = &*std::next(BotMBB->getIterator()); |
| while (contains(NextMBB)) { |
| BotMBB = NextMBB; |
| if (BotMBB == &*std::next(BotMBB->getIterator())) |
| break; |
| NextMBB = &*std::next(BotMBB->getIterator()); |
| } |
| } |
| return BotMBB; |
| } |
| |
| MachineBasicBlock *MachineLoop::findLoopControlBlock() { |
| if (MachineBasicBlock *Latch = getLoopLatch()) { |
| if (isLoopExiting(Latch)) |
| return Latch; |
| else |
| return getExitingBlock(); |
| } |
| return nullptr; |
| } |
| |
| DebugLoc MachineLoop::getStartLoc() const { |
| // Try the pre-header first. |
| if (MachineBasicBlock *PHeadMBB = getLoopPreheader()) |
| if (const BasicBlock *PHeadBB = PHeadMBB->getBasicBlock()) |
| if (DebugLoc DL = PHeadBB->getTerminator()->getDebugLoc()) |
| return DL; |
| |
| // If we have no pre-header or there are no instructions with debug |
| // info in it, try the header. |
| if (MachineBasicBlock *HeadMBB = getHeader()) |
| if (const BasicBlock *HeadBB = HeadMBB->getBasicBlock()) |
| return HeadBB->getTerminator()->getDebugLoc(); |
| |
| return DebugLoc(); |
| } |
| |
| MachineBasicBlock * |
| MachineLoopInfo::findLoopPreheader(MachineLoop *L, bool SpeculativePreheader, |
| bool FindMultiLoopPreheader) const { |
| if (MachineBasicBlock *PB = L->getLoopPreheader()) |
| return PB; |
| |
| if (!SpeculativePreheader) |
| return nullptr; |
| |
| MachineBasicBlock *HB = L->getHeader(), *LB = L->getLoopLatch(); |
| if (HB->pred_size() != 2 || HB->hasAddressTaken()) |
| return nullptr; |
| // Find the predecessor of the header that is not the latch block. |
| MachineBasicBlock *Preheader = nullptr; |
| for (MachineBasicBlock *P : HB->predecessors()) { |
| if (P == LB) |
| continue; |
| // Sanity. |
| if (Preheader) |
| return nullptr; |
| Preheader = P; |
| } |
| |
| // Check if the preheader candidate is a successor of any other loop |
| // headers. We want to avoid having two loop setups in the same block. |
| if (!FindMultiLoopPreheader) { |
| for (MachineBasicBlock *S : Preheader->successors()) { |
| if (S == HB) |
| continue; |
| MachineLoop *T = getLoopFor(S); |
| if (T && T->getHeader() == S) |
| return nullptr; |
| } |
| } |
| return Preheader; |
| } |
| |
| bool MachineLoop::isLoopInvariant(MachineInstr &I) const { |
| MachineFunction *MF = I.getParent()->getParent(); |
| MachineRegisterInfo *MRI = &MF->getRegInfo(); |
| const TargetSubtargetInfo &ST = MF->getSubtarget(); |
| const TargetRegisterInfo *TRI = ST.getRegisterInfo(); |
| const TargetInstrInfo *TII = ST.getInstrInfo(); |
| |
| // The instruction is loop invariant if all of its operands are. |
| for (const MachineOperand &MO : I.operands()) { |
| if (!MO.isReg()) |
| continue; |
| |
| Register Reg = MO.getReg(); |
| if (Reg == 0) continue; |
| |
| // An instruction that uses or defines a physical register can't e.g. be |
| // hoisted, so mark this as not invariant. |
| if (Reg.isPhysical()) { |
| if (MO.isUse()) { |
| // If the physreg has no defs anywhere, it's just an ambient register |
| // and we can freely move its uses. Alternatively, if it's allocatable, |
| // it could get allocated to something with a def during allocation. |
| // However, if the physreg is known to always be caller saved/restored |
| // then this use is safe to hoist. |
| if (!MRI->isConstantPhysReg(Reg) && |
| !(TRI->isCallerPreservedPhysReg(Reg.asMCReg(), *I.getMF())) && |
| !TII->isIgnorableUse(MO)) |
| return false; |
| // Otherwise it's safe to move. |
| continue; |
| } else if (!MO.isDead()) { |
| // A def that isn't dead can't be moved. |
| return false; |
| } else if (getHeader()->isLiveIn(Reg)) { |
| // If the reg is live into the loop, we can't hoist an instruction |
| // which would clobber it. |
| return false; |
| } |
| } |
| |
| if (!MO.isUse()) |
| continue; |
| |
| assert(MRI->getVRegDef(Reg) && |
| "Machine instr not mapped for this vreg?!"); |
| |
| // If the loop contains the definition of an operand, then the instruction |
| // isn't loop invariant. |
| if (contains(MRI->getVRegDef(Reg))) |
| return false; |
| } |
| |
| // If we got this far, the instruction is loop invariant! |
| return true; |
| } |
| |
| #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) |
| LLVM_DUMP_METHOD void MachineLoop::dump() const { |
| print(dbgs()); |
| } |
| #endif |