| //===-- llvm/Support/Threading.h - Control multithreading mode --*- C++ -*-===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file declares helper functions for running LLVM in a multi-threaded | |
| // environment. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #ifndef LLVM_SUPPORT_THREADING_H | |
| #define LLVM_SUPPORT_THREADING_H | |
| #include "llvm/Config/llvm-config.h" // for LLVM_ON_UNIX | |
| #include "llvm/Support/Compiler.h" | |
| #include <ciso646> // So we can check the C++ standard lib macros. | |
| #include <functional> | |
| // We use std::call_once on all Unix platforms except for NetBSD with | |
| // libstdc++. That platform has a bug they are working to fix, and they'll | |
| // remove the NetBSD checks once fixed. | |
| #if defined(LLVM_ON_UNIX) && \ | |
| !(defined(__NetBSD__) && !defined(_LIBCPP_VERSION)) && !defined(__ppc__) | |
| #define LLVM_THREADING_USE_STD_CALL_ONCE 1 | |
| #else | |
| #define LLVM_THREADING_USE_STD_CALL_ONCE 0 | |
| #endif | |
| #if LLVM_THREADING_USE_STD_CALL_ONCE | |
| #include <mutex> | |
| #else | |
| #include "llvm/Support/Atomic.h" | |
| #endif | |
| namespace llvm { | |
| /// Returns true if LLVM is compiled with support for multi-threading, and | |
| /// false otherwise. | |
| bool llvm_is_multithreaded(); | |
| /// llvm_execute_on_thread - Execute the given \p UserFn on a separate | |
| /// thread, passing it the provided \p UserData and waits for thread | |
| /// completion. | |
| /// | |
| /// This function does not guarantee that the code will actually be executed | |
| /// on a separate thread or honoring the requested stack size, but tries to do | |
| /// so where system support is available. | |
| /// | |
| /// \param UserFn - The callback to execute. | |
| /// \param UserData - An argument to pass to the callback function. | |
| /// \param RequestedStackSize - If non-zero, a requested size (in bytes) for | |
| /// the thread stack. | |
| void llvm_execute_on_thread(void (*UserFn)(void*), void *UserData, | |
| unsigned RequestedStackSize = 0); | |
| #if LLVM_THREADING_USE_STD_CALL_ONCE | |
| typedef std::once_flag once_flag; | |
| /// This macro is the only way you should define your once flag for LLVM's | |
| /// call_once. | |
| #define LLVM_DEFINE_ONCE_FLAG(flag) static once_flag flag | |
| #else | |
| enum InitStatus { Uninitialized = 0, Wait = 1, Done = 2 }; | |
| typedef volatile sys::cas_flag once_flag; | |
| /// This macro is the only way you should define your once flag for LLVM's | |
| /// call_once. | |
| #define LLVM_DEFINE_ONCE_FLAG(flag) static once_flag flag = Uninitialized | |
| #endif | |
| /// \brief Execute the function specified as a parameter once. | |
| /// | |
| /// Typical usage: | |
| /// \code | |
| /// void foo() {...}; | |
| /// ... | |
| /// LLVM_DEFINE_ONCE_FLAG(flag); | |
| /// call_once(flag, foo); | |
| /// \endcode | |
| /// | |
| /// \param flag Flag used for tracking whether or not this has run. | |
| /// \param F Function to call once. | |
| template <typename Function, typename... Args> | |
| void call_once(once_flag &flag, Function &&F, Args &&... ArgList) { | |
| #if LLVM_THREADING_USE_STD_CALL_ONCE | |
| std::call_once(flag, std::forward<Function>(F), | |
| std::forward<Args>(ArgList)...); | |
| #else | |
| // For other platforms we use a generic (if brittle) version based on our | |
| // atomics. | |
| sys::cas_flag old_val = sys::CompareAndSwap(&flag, Wait, Uninitialized); | |
| if (old_val == Uninitialized) { | |
| std::forward<Function>(F)(std::forward<Args>(ArgList)...); | |
| sys::MemoryFence(); | |
| TsanIgnoreWritesBegin(); | |
| TsanHappensBefore(&flag); | |
| flag = Done; | |
| TsanIgnoreWritesEnd(); | |
| } else { | |
| // Wait until any thread doing the call has finished. | |
| sys::cas_flag tmp = flag; | |
| sys::MemoryFence(); | |
| while (tmp != Done) { | |
| tmp = flag; | |
| sys::MemoryFence(); | |
| } | |
| } | |
| TsanHappensAfter(&flag); | |
| #endif | |
| } | |
| } | |
| #endif |