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/****************************************************************************** |
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@file PVRTPrint3D.cpp |
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@copyright Copyright (c) Imagination Technologies Limited. |
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@brief Displays a text string using 3D polygons. Can be done in two ways: |
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using a window defined by the user or writing straight on the |
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screen. |
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******************************************************************************/ |
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/**************************************************************************** |
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** Includes |
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****************************************************************************/ |
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#include <stdarg.h> |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <string.h> |
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#include <wchar.h> |
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#include "PVRTGlobal.h" |
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#include "PVRTFixedPoint.h" |
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#include "PVRTMatrix.h" |
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#include "PVRTTexture.h" |
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#include "PVRTPrint3D.h" |
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#include "PVRTUnicode.h" |
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#include "PVRTContext.h" |
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#include "PVRTMap.h" |
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/* Print3D texture data */ |
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#include "PVRTPrint3DIMGLogo.h" |
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#include "PVRTPrint3DHelveticaBold.h" |
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static inline float PVRTMakeWhole(float f) |
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{ |
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return floorf(f + 0.5f); |
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} |
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/**************************************************************************** |
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** Defines |
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****************************************************************************/ |
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#define MAX_LETTERS (5120) |
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#define MIN_CACHED_VTX (0x1000) |
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#define MAX_CACHED_VTX (0x00100000) |
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#define LINES_SPACING (29.0f) |
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#define PVRPRINT3DVERSION (1) |
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#if defined(_WIN32) |
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#define vsnprintf _vsnprintf |
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#endif |
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const PVRTuint32 PVRFONT_HEADER = 0xFCFC0050; |
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const PVRTuint32 PVRFONT_CHARLIST = 0xFCFC0051; |
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const PVRTuint32 PVRFONT_RECTS = 0xFCFC0052; |
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const PVRTuint32 PVRFONT_METRICS = 0xFCFC0053; |
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const PVRTuint32 PVRFONT_YOFFSET = 0xFCFC0054; |
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const PVRTuint32 PVRFONT_KERNING = 0xFCFC0055; |
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/**************************************************************************** |
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** Constants |
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****************************************************************************/ |
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static const unsigned int PVRTPRINT3D_INVALID_CHAR = 0xFDFDFDFD; |
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/**************************************************************************** |
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** Auxiliary functions |
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****************************************************************************/ |
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/*!*************************************************************************** |
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@fn CharacterCompareFunc |
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@param[in] pA |
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@param[in] pB |
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@return PVRTint32 |
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@brief Compares two characters for binary search. |
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*****************************************************************************/ |
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PVRTint32 CPVRTPrint3D::CharacterCompareFunc(const void* pA, const void* pB) |
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{ |
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return (*(PVRTint32*)pA - *(PVRTint32*)pB); |
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} |
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/*!*************************************************************************** |
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@fn KerningCompareFunc |
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@param[in] pA |
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@param[in] pB |
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@return PVRTint32 |
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@brief Compares two kerning pairs for binary search. |
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*****************************************************************************/ |
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PVRTint32 CPVRTPrint3D::KerningCompareFunc(const void* pA, const void* pB) |
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{ |
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KerningPair* pPairA = (KerningPair*)pA; |
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KerningPair* pPairB = (KerningPair*)pB; |
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if(pPairA->uiPair > pPairB->uiPair) return 1; |
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if(pPairA->uiPair < pPairB->uiPair) return -1; |
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return 0; |
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} |
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/**************************************************************************** |
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** Class: CPVRTPrint3D |
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****************************************************************************/ |
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/***************************************************************************** |
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@fn CPVRTPrint3D |
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@brief Init some values. |
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*****************************************************************************/ |
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CPVRTPrint3D::CPVRTPrint3D() : m_pAPI(NULL), m_uLogoToDisplay(ePVRTPrint3DLogoNone), m_pwFacesFont(NULL), m_pPrint3dVtx(NULL), m_bTexturesSet(false), m_pVtxCache(NULL), m_nVtxCache(0), |
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m_nVtxCacheMax(0), m_bRotate(false), m_nCachedNumVerts(0), m_pwzPreviousString(NULL), m_pszPreviousString(NULL), m_fPrevScale(0.0f), m_fPrevX(0.0f), |
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m_fPrevY(0.0f), m_uiPrevCol(0), m_pUVs(NULL), m_pKerningPairs(NULL), m_pCharMatrics(NULL), m_fTexW(0.0f), m_fTexH(0.0f), m_pRects(NULL), m_pYOffsets(NULL), |
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m_uiNextLineH(0), m_uiSpaceWidth(0), m_uiNumCharacters(0), m_uiNumKerningPairs(0), m_uiAscent(0), m_pszCharacterList(NULL), m_bHasMipmaps(false), |
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m_bUsingProjection(false) |
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{ |
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memset(m_fScreenScale, 0, sizeof(m_fScreenScale)); |
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memset(m_ui32ScreenDim, 0, sizeof(m_ui32ScreenDim)); |
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PVRTMatrixIdentity(m_mModelView); |
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PVRTMatrixIdentity(m_mProj); |
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m_pwzPreviousString = new wchar_t[MAX_LETTERS + 1]; |
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m_pszPreviousString = new char[MAX_LETTERS + 1]; |
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m_pwzPreviousString[0] = 0; |
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m_pszPreviousString[0] = 0; |
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m_eFilterMethod[eFilterProc_Min] = eFilter_Default; |
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m_eFilterMethod[eFilterProc_Mag] = eFilter_Default; |
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m_eFilterMethod[eFilterProc_Mip] = eFilter_MipDefault; |
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} |
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/***************************************************************************** |
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@fn ~CPVRTPrint3D |
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@brief De-allocate the working memory |
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*****************************************************************************/ |
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CPVRTPrint3D::~CPVRTPrint3D() |
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{ |
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delete [] m_pwzPreviousString; |
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delete [] m_pszPreviousString; |
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delete [] m_pszCharacterList; |
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delete [] m_pYOffsets; |
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delete [] m_pCharMatrics; |
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delete [] m_pKerningPairs; |
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delete [] m_pRects; |
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delete [] m_pUVs; |
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} |
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/*!*************************************************************************** |
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@fn ReadMetaBlock |
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@param[in] pDataCursor |
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@return bool true if successful. |
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@brief Reads a single meta data block from the data file. |
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*****************************************************************************/ |
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bool CPVRTPrint3D::ReadMetaBlock(const PVRTuint8** pDataCursor) |
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{ |
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SPVRTPrint3DHeader* header; |
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unsigned int uiDataSize; |
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MetaDataBlock block; |
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if(!block.ReadFromPtr(pDataCursor)) |
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{ |
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return false; // Must have been an error. |
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} |
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switch(block.u32Key) |
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{ |
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case PVRFONT_HEADER: |
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header = (SPVRTPrint3DHeader*)block.Data; |
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if(header->uVersion != PVRTPRINT3D_VERSION) |
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{ |
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return false; |
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} |
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// Copy options |
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m_uiAscent = header->wAscent; |
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m_uiNextLineH = header->wLineSpace; |
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m_uiSpaceWidth = header->uSpaceWidth; |
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m_uiNumCharacters = header->wNumCharacters & 0xFFFF; |
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m_uiNumKerningPairs = header->wNumKerningPairs & 0xFFFF; |
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break; |
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case PVRFONT_CHARLIST: |
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uiDataSize = sizeof(PVRTuint32) * m_uiNumCharacters; |
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_ASSERT(block.u32DataSize == uiDataSize); |
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m_pszCharacterList = new PVRTuint32[m_uiNumCharacters]; |
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memcpy(m_pszCharacterList, block.Data, uiDataSize); |
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break; |
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case PVRFONT_YOFFSET: |
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uiDataSize = sizeof(PVRTint32) * m_uiNumCharacters; |
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_ASSERT(block.u32DataSize == uiDataSize); |
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m_pYOffsets = new PVRTint32[m_uiNumCharacters]; |
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memcpy(m_pYOffsets, block.Data, uiDataSize); |
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break; |
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case PVRFONT_METRICS: |
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uiDataSize = sizeof(CharMetrics) * m_uiNumCharacters; |
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_ASSERT(block.u32DataSize == uiDataSize); |
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m_pCharMatrics = new CharMetrics[m_uiNumCharacters]; |
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memcpy(m_pCharMatrics, block.Data, uiDataSize); |
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break; |
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case PVRFONT_KERNING: |
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uiDataSize = sizeof(KerningPair) * m_uiNumKerningPairs; |
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_ASSERT(block.u32DataSize == uiDataSize); |
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m_pKerningPairs = new KerningPair[m_uiNumKerningPairs]; |
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memcpy(m_pKerningPairs, block.Data, uiDataSize); |
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break; |
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case PVRFONT_RECTS: |
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uiDataSize = sizeof(Rectanglei) * m_uiNumCharacters; |
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_ASSERT(block.u32DataSize == uiDataSize); |
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m_pRects = new Rectanglei[m_uiNumCharacters]; |
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memcpy(m_pRects, block.Data, uiDataSize); |
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break; |
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default: |
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_ASSERT(!"Unhandled key!"); |
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} |
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return true; |
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} |
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/*!*************************************************************************** |
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@fn LoadFontData |
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@param[in] texHeader |
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@param[in] MetaDataMap |
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@return bool true if successful. |
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@brief Loads font data bundled with the texture file. |
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*****************************************************************************/ |
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bool CPVRTPrint3D::LoadFontData( const PVRTextureHeaderV3* texHeader, CPVRTMap<PVRTuint32, CPVRTMap<PVRTuint32, MetaDataBlock> >& MetaDataMap ) |
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{ |
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m_fTexW = (float)texHeader->u32Width; |
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m_fTexH = (float)texHeader->u32Height; |
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// Mipmap data is stored in the texture header data. |
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m_bHasMipmaps = (texHeader->u32MIPMapCount > 1 ? true : false); |
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if(m_bHasMipmaps) |
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{ |
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m_eFilterMethod[eFilterProc_Min] = eFilter_Linear; |
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m_eFilterMethod[eFilterProc_Mag] = eFilter_Linear; |
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m_eFilterMethod[eFilterProc_Mip] = eFilter_Linear; |
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} |
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else |
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{ |
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m_eFilterMethod[eFilterProc_Min] = eFilter_Linear; |
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m_eFilterMethod[eFilterProc_Mag] = eFilter_Linear; |
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m_eFilterMethod[eFilterProc_Mip] = eFilter_None; |
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} |
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// Header |
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SPVRTPrint3DHeader* header = (SPVRTPrint3DHeader*)MetaDataMap[PVRTEX3_IDENT][PVRFONT_HEADER].Data; |
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if(header->uVersion != PVRTPRINT3D_VERSION) |
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{ |
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return false; |
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} |
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// Copy options |
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m_uiAscent = header->wAscent; |
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m_uiNextLineH = header->wLineSpace; |
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m_uiSpaceWidth = header->uSpaceWidth; |
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m_uiNumCharacters = header->wNumCharacters & 0xFFFF; |
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m_uiNumKerningPairs = header->wNumKerningPairs & 0xFFFF; |
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// Char list |
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m_pszCharacterList = new PVRTuint32[m_uiNumCharacters]; |
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memcpy(m_pszCharacterList, MetaDataMap[PVRTEX3_IDENT][PVRFONT_CHARLIST].Data, MetaDataMap[PVRTEX3_IDENT][PVRFONT_CHARLIST].u32DataSize); |
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m_pYOffsets = new PVRTint32[m_uiNumCharacters]; |
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memcpy(m_pYOffsets, MetaDataMap[PVRTEX3_IDENT][PVRFONT_YOFFSET].Data, MetaDataMap[PVRTEX3_IDENT][PVRFONT_YOFFSET].u32DataSize); |
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m_pCharMatrics = new CharMetrics[m_uiNumCharacters]; |
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memcpy(m_pCharMatrics, MetaDataMap[PVRTEX3_IDENT][PVRFONT_METRICS].Data, MetaDataMap[PVRTEX3_IDENT][PVRFONT_METRICS].u32DataSize); |
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m_pKerningPairs = new KerningPair[m_uiNumKerningPairs]; |
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memcpy(m_pKerningPairs, MetaDataMap[PVRTEX3_IDENT][PVRFONT_KERNING].Data, MetaDataMap[PVRTEX3_IDENT][PVRFONT_KERNING].u32DataSize); |
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m_pRects = new Rectanglei[m_uiNumCharacters]; |
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memcpy(m_pRects, MetaDataMap[PVRTEX3_IDENT][PVRFONT_RECTS].Data, MetaDataMap[PVRTEX3_IDENT][PVRFONT_RECTS].u32DataSize); |
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// Build UVs |
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m_pUVs = new CharacterUV[m_uiNumCharacters]; |
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for(unsigned int uiChar = 0; uiChar < m_uiNumCharacters; uiChar++) |
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{ |
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m_pUVs[uiChar].fUL = m_pRects[uiChar].nX / m_fTexW; |
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m_pUVs[uiChar].fUR = m_pUVs[uiChar].fUL + m_pRects[uiChar].nW / m_fTexW; |
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m_pUVs[uiChar].fVT = m_pRects[uiChar].nY / m_fTexH; |
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m_pUVs[uiChar].fVB = m_pUVs[uiChar].fVT + m_pRects[uiChar].nH / m_fTexH; |
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} |
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return true; |
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} |
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/*!*************************************************************************** |
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@fn FindCharacter |
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@param[in] character |
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@return The character index, or PVRPRINT3D_INVALID_CHAR if not found. |
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@brief Finds a given character in the binary data and returns it's |
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index. |
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*****************************************************************************/ |
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PVRTuint32 CPVRTPrint3D::FindCharacter(PVRTuint32 character) const |
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{ |
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PVRTuint32* pItem = (PVRTuint32*)bsearch(&character, m_pszCharacterList, m_uiNumCharacters, sizeof(PVRTuint32), CharacterCompareFunc); |
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if(!pItem) |
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return PVRTPRINT3D_INVALID_CHAR; |
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PVRTuint32 uiIdx = (PVRTuint32) (pItem - m_pszCharacterList); |
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return uiIdx; |
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} |
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/*!*************************************************************************** |
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@fn ApplyKerning |
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@param[in] cA |
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@param[in] cB |
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@param[out] fOffset |
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@brief Calculates kerning offset. |
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*****************************************************************************/ |
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void CPVRTPrint3D::ApplyKerning(const PVRTuint32 cA, const PVRTuint32 cB, float& fOffset) const |
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{ |
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PVRTuint64 uiPairToSearch = ((PVRTuint64)cA << 32) | (PVRTuint64)cB; |
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KerningPair* pItem = (KerningPair*)bsearch(&uiPairToSearch, m_pKerningPairs, m_uiNumKerningPairs, sizeof(KerningPair), KerningCompareFunc); |
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if(pItem) |
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fOffset += (float)pItem->iOffset; |
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} |
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/*!*************************************************************************** |
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@fn SetTextures |
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@param[in] pContext Context |
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@param[in] dwScreenX Screen resolution along X |
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@param[in] dwScreenY Screen resolution along Y |
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@param[in] bRotate Rotate print3D by 90 degrees |
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@param[in] bMakeCopy This instance of Print3D creates a copy |
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of it's data instead of sharing with previous |
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contexts. Set this parameter if you require |
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thread safety. |
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@return PVR_SUCCESS or PVR_FAIL |
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@brief Initialization and texture upload. Should be called only once |
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for a given context. |
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*****************************************************************************/ |
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EPVRTError CPVRTPrint3D::SetTextures( |
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const SPVRTContext * const pContext, |
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const unsigned int dwScreenX, |
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const unsigned int dwScreenY, |
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const bool bRotate, |
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const bool bMakeCopy) |
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{ |
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// Determine which set of textures to use depending on the screen resolution. |
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const unsigned int uiShortestEdge = PVRT_MIN(dwScreenX, dwScreenY); |
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const void* pData = NULL; |
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if(uiShortestEdge >= 720) |
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{ |
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pData = (void*)_helvbd_56_pvr; |
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} |
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else if(uiShortestEdge >= 640) |
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{ |
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pData = (void*)_helvbd_46_pvr; |
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} |
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else |
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{ |
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pData = (void*)_helvbd_36_pvr; |
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} |
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PVRT_UNREFERENCED_PARAMETER(_helvbd_36_pvr_size); |
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PVRT_UNREFERENCED_PARAMETER(_helvbd_46_pvr_size); |
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PVRT_UNREFERENCED_PARAMETER(_helvbd_56_pvr_size); |
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return SetTextures(pContext, pData, dwScreenX, dwScreenY, bRotate, bMakeCopy); |
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} |
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/*!*************************************************************************** |
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@fn SetTextures |
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@param[in] pContext Context |
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@param[in] pTexData User-provided font texture |
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@param[in] uiDataSize Size of the data provided |
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@param[in] dwScreenX Screen resolution along X |
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@param[in] dwScreenY Screen resolution along Y |
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@param[in] bRotate Rotate print3D by 90 degrees |
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@param[in] bMakeCopy This instance of Print3D creates a copy |
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of it's data instead of sharing with previous |
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contexts. Set this parameter if you require |
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thread safety. |
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@return PVR_SUCCESS or PVR_FAIL |
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@brief Initialization and texture upload of user-provided font |
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data. Should be called only once for a Print3D object. |
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*****************************************************************************/ |
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EPVRTError CPVRTPrint3D::SetTextures( |
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const SPVRTContext * const pContext, |
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const void * const pTexData, |
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const unsigned int dwScreenX, |
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const unsigned int dwScreenY, |
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const bool bRotate, |
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const bool bMakeCopy) |
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{ |
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#if !defined (DISABLE_PRINT3D) |
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unsigned short i; |
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bool bStatus; |
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// Set the aspect ratio, so we can change it without updating textures or anything else |
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float fX, fY; |
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m_bRotate = bRotate; |
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m_ui32ScreenDim[0] = bRotate ? dwScreenY : dwScreenX; |
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m_ui32ScreenDim[1] = bRotate ? dwScreenX : dwScreenY; |
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// Alter the X, Y resolutions if the screen isn't portrait. |
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if(dwScreenX > dwScreenY) |
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{ |
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fX = (float) dwScreenX; |
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fY = (float) dwScreenY; |
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} |
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else |
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{ |
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fX = (float) dwScreenY; |
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fY = (float) dwScreenX; |
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} |
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m_fScreenScale[0] = (bRotate ? fY : fX) /640.0f; |
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m_fScreenScale[1] = (bRotate ? fX : fY) /480.0f; |
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// Check whether textures are already set up just in case |
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if (m_bTexturesSet) |
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return PVR_SUCCESS; |
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// INDEX BUFFERS |
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m_pwFacesFont = (unsigned short*)malloc(PVRTPRINT3D_MAX_RENDERABLE_LETTERS*2*3*sizeof(unsigned short)); |
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|
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if(!m_pwFacesFont) |
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{ |
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return PVR_FAIL; |
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} |
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// Vertex indices for letters |
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for (i=0; i < PVRTPRINT3D_MAX_RENDERABLE_LETTERS; i++) |
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{ |
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m_pwFacesFont[i*6+0] = 0+i*4; |
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m_pwFacesFont[i*6+1] = 3+i*4; |
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m_pwFacesFont[i*6+2] = 1+i*4; |
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m_pwFacesFont[i*6+3] = 3+i*4; |
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m_pwFacesFont[i*6+4] = 0+i*4; |
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m_pwFacesFont[i*6+5] = 2+i*4; |
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} |
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if(!APIInit(pContext, bMakeCopy)) |
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{ |
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return PVR_FAIL; |
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} |
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/* |
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This is the texture with the fonts. |
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*/ |
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PVRTextureHeaderV3 header; |
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CPVRTMap<PVRTuint32, CPVRTMap<PVRTuint32, MetaDataBlock> > MetaDataMap; |
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bStatus = APIUpLoadTexture((unsigned char *)pTexData, &header, MetaDataMap); |
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|
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if (!bStatus) |
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{ |
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return PVR_FAIL; |
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} |
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/* |
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This is the associated font data with the default font |
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*/ |
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bStatus = LoadFontData(&header, MetaDataMap); |
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bStatus = APIUpLoadIcons(reinterpret_cast<const PVRTuint8* const>(PVRTPrint3DIMGLogo), reinterpret_cast<const PVRTuint8* const>(PVRTPrint3DPowerVRLogo)); |
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if (!bStatus) return PVR_FAIL; |
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m_nVtxCacheMax = MIN_CACHED_VTX; |
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m_pVtxCache = (SPVRTPrint3DAPIVertex*)malloc(m_nVtxCacheMax * sizeof(*m_pVtxCache)); |
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m_nVtxCache = 0; |
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|
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if(!m_pVtxCache) |
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{ |
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return PVR_FAIL; |
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} |
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// Everything is OK |
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m_bTexturesSet = true; |
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// Return Success |
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return PVR_SUCCESS; |
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|
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#else |
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return PVR_SUCCESS; |
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#endif |
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} |
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|
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/*!*************************************************************************** |
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@fn Print3D |
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@param[in] fPosX X Position |
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@param[in] fPosY Y Position |
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@param[in] fScale Text scale |
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@param[in] Colour ARGB colour |
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@param[in] UTF32 Array of UTF32 characters |
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@param[in] bUpdate Whether to update the vertices |
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@return EPVRTError Success of failure |
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@brief Takes an array of UTF32 characters and generates the required mesh. |
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*****************************************************************************/ |
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EPVRTError CPVRTPrint3D::Print3D(float fPosX, float fPosY, const float fScale, unsigned int Colour, const CPVRTArray<PVRTuint32>& UTF32, bool bUpdate) |
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{ |
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// No textures! so... no window |
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if (!m_bTexturesSet) |
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{ |
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PVRTErrorOutputDebug("DisplayWindow : You must call CPVRTPrint3D::SetTextures(...) before using this function.\n"); |
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return PVR_FAIL; |
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} |
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|
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// nothing to be drawn |
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if(UTF32.GetSize() == 0) |
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return PVR_FAIL; |
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|
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// Adjust input parameters |
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if(!m_bUsingProjection) |
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{ |
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fPosX = (float)((int)(fPosX * (640.0f/100.0f))); |
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fPosY = -(float)((int)(fPosY * (480.0f/100.0f))); |
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} |
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|
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// Create Vertex Buffer (only if it doesn't exist) |
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if(m_pPrint3dVtx == 0) |
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{ |
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m_pPrint3dVtx = (SPVRTPrint3DAPIVertex*)malloc(MAX_LETTERS*4*sizeof(SPVRTPrint3DAPIVertex)); |
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|
|
if(!m_pPrint3dVtx) |
|
return PVR_FAIL; |
|
} |
|
|
|
// Fill up our buffer |
|
if(bUpdate) |
|
m_nCachedNumVerts = UpdateLine(0.0f, fPosX, fPosY, fScale, Colour, UTF32, m_pPrint3dVtx); |
|
|
|
// Draw the text |
|
if(!DrawLine(m_pPrint3dVtx, m_nCachedNumVerts)) |
|
return PVR_FAIL; |
|
|
|
return PVR_SUCCESS; |
|
} |
|
|
|
/*!*************************************************************************** |
|
@fn Print3D |
|
@param[in] fPosX Position of the text along X |
|
@param[in] fPosY Position of the text along Y |
|
@param[in] fScale Scale of the text |
|
@param[in] Colour Colour of the text |
|
@param[in] pszFormat Format string for the text |
|
@return PVR_SUCCESS or PVR_FAIL |
|
@brief Display wide-char 3D text on screen. |
|
CPVRTPrint3D::SetTextures(...) must have been called |
|
beforehand. |
|
This function accepts formatting in the printf way. |
|
*****************************************************************************/ |
|
EPVRTError CPVRTPrint3D::Print3D(float fPosX, float fPosY, const float fScale, unsigned int Colour, const wchar_t * const pszFormat, ...) |
|
{ |
|
#ifdef DISABLE_PRINT3D |
|
return PVR_SUCCESS; |
|
#endif |
|
|
|
static wchar_t s_Text[MAX_LETTERS+1] = {0}; |
|
|
|
/* |
|
Unfortunately only Windows seems to properly support non-ASCII characters formatted in |
|
vswprintf. |
|
*/ |
|
#if defined(_WIN32) && !defined(UNDER_CE) |
|
va_list args; |
|
// Reading the arguments to create our Text string |
|
va_start(args, pszFormat); |
|
vswprintf(s_Text, MAX_LETTERS+1, pszFormat, args); |
|
va_end(args); |
|
#else |
|
wcscpy(s_Text, pszFormat); |
|
#endif |
|
|
|
bool bUpdate = false; |
|
|
|
// Optimisation to check that the strings are actually different. |
|
if(wcscmp(s_Text, m_pwzPreviousString) != 0 || m_fPrevX != fPosX || m_fPrevY != fPosY || m_fPrevScale != fScale || m_uiPrevCol != Colour) |
|
{ |
|
// Copy strings |
|
wcscpy(m_pwzPreviousString, s_Text); |
|
m_fPrevX = fPosX; |
|
m_fPrevY = fPosY; |
|
m_fPrevScale = fScale; |
|
m_uiPrevCol = Colour; |
|
|
|
m_CachedUTF32.Clear(); |
|
#if PVRTSIZEOFWCHAR == 2 // 2 byte wchar. |
|
PVRTUnicodeUTF16ToUTF32((PVRTuint16*)s_Text, m_CachedUTF32); |
|
#elif PVRTSIZEOFWCHAR == 4 // 4 byte wchar (POSIX) |
|
unsigned int uiC = 0; |
|
PVRTuint32* pUTF32 = (PVRTuint32*)s_Text; |
|
while(*pUTF32 && uiC < MAX_LETTERS) |
|
{ |
|
m_CachedUTF32.Append(*pUTF32++); |
|
uiC++; |
|
} |
|
#else |
|
return PVR_FAIL; |
|
#endif |
|
|
|
bUpdate = true; |
|
} |
|
|
|
// Print |
|
return Print3D(fPosX, fPosY, fScale, Colour, m_CachedUTF32, bUpdate); |
|
} |
|
|
|
/*!*************************************************************************** |
|
@fn PVRTPrint3D |
|
@param[in] fPosX Position of the text along X |
|
@param[in] fPosY Position of the text along Y |
|
@param[in] fScale Scale of the text |
|
@param[in] Colour Colour of the text |
|
@param[in] pszFormat Format string for the text |
|
@return PVR_SUCCESS or PVR_FAIL |
|
@brief Display 3D text on screen. |
|
No window needs to be allocated to use this function. |
|
However, CPVRTPrint3D::SetTextures(...) must have been called |
|
beforehand. |
|
This function accepts formatting in the printf way. |
|
*****************************************************************************/ |
|
EPVRTError CPVRTPrint3D::Print3D(float fPosX, float fPosY, const float fScale, unsigned int Colour, const char * const pszFormat, ...) |
|
{ |
|
#ifdef DISABLE_PRINT3D |
|
return PVR_SUCCESS; |
|
#endif |
|
|
|
va_list args; |
|
static char s_Text[MAX_LETTERS+1] = {0}; |
|
|
|
// Reading the arguments to create our Text string |
|
va_start(args, pszFormat); |
|
vsnprintf(s_Text, MAX_LETTERS+1, pszFormat, args); |
|
va_end(args); |
|
|
|
bool bUpdate = false; |
|
|
|
// Optimisation to check that the strings are actually different. |
|
if(strcmp(s_Text, m_pszPreviousString) != 0 || m_fPrevX != fPosX || m_fPrevY != fPosY || m_fPrevScale != fScale || m_uiPrevCol != Colour) |
|
{ |
|
// Copy strings |
|
strcpy (m_pszPreviousString, s_Text); |
|
m_fPrevX = fPosX; |
|
m_fPrevY = fPosY; |
|
m_fPrevScale = fScale; |
|
m_uiPrevCol = Colour; |
|
|
|
// Convert from UTF8 to UTF32 |
|
m_CachedUTF32.Clear(); |
|
PVRTUnicodeUTF8ToUTF32((const PVRTuint8*)s_Text, m_CachedUTF32); |
|
|
|
bUpdate = true; |
|
} |
|
|
|
// Print |
|
return Print3D(fPosX, fPosY, fScale, Colour, m_CachedUTF32, bUpdate); |
|
} |
|
|
|
/*!*************************************************************************** |
|
@fn DisplayDefaultTitle |
|
@param[in] sTitle Title to display |
|
@param[in] sDescription Description to display |
|
@param[in] uDisplayLogo 1 = Display the logo |
|
@return PVR_SUCCESS or PVR_FAIL |
|
@brief Creates a default title with predefined position and colours. |
|
It displays as well company logos when requested: |
|
0 = No logo |
|
1 = PowerVR logo |
|
2 = Img Tech logo |
|
*****************************************************************************/ |
|
EPVRTError CPVRTPrint3D::DisplayDefaultTitle(const char * const pszTitle, const char * const pszDescription, const unsigned int uDisplayLogo) |
|
{ |
|
EPVRTError eRet = PVR_SUCCESS; |
|
|
|
#if !defined (DISABLE_PRINT3D) |
|
|
|
// Display Title |
|
if(pszTitle) |
|
{ |
|
if(Print3D(0.0f, -1.0f, 1.0f, PVRTRGBA(255, 255, 255, 255), pszTitle) != PVR_SUCCESS) |
|
eRet = PVR_FAIL; |
|
} |
|
|
|
float fYVal; |
|
if(m_bRotate) |
|
fYVal = m_fScreenScale[0] * 480.0f; |
|
else |
|
fYVal = m_fScreenScale[1] * 480.0f; |
|
|
|
// Display Description |
|
if(pszDescription) |
|
{ |
|
float fY; |
|
float a = 320.0f/fYVal; |
|
fY = m_uiNextLineH / (480.0f/100.0f) * a; |
|
|
|
if(Print3D(0.0f, fY, 0.8f, PVRTRGBA(255, 255, 255, 255), pszDescription) != PVR_SUCCESS) |
|
eRet = PVR_FAIL; |
|
} |
|
|
|
m_uLogoToDisplay = uDisplayLogo; |
|
|
|
#endif |
|
|
|
return eRet; |
|
} |
|
|
|
/*!*************************************************************************** |
|
@fn MeasureText |
|
@param[out] pfWidth Width of the string in pixels |
|
@param[out] pfHeight Height of the string in pixels |
|
@param[in] fFontSize Font size |
|
@param[in] sString String to take the size of |
|
@brief Returns the size of a string in pixels. |
|
*****************************************************************************/ |
|
void CPVRTPrint3D::MeasureText( |
|
float * const pfWidth, |
|
float * const pfHeight, |
|
float fScale, |
|
const CPVRTArray<PVRTuint32>& utf32) |
|
{ |
|
#if !defined (DISABLE_PRINT3D) |
|
if(utf32.GetSize() == 0) { |
|
if(pfWidth) |
|
*pfWidth = 0; |
|
if(pfHeight) |
|
*pfHeight = 0; |
|
return; |
|
} |
|
|
|
float fLength = 0; |
|
float fMaxLength = -1.0f; |
|
float fMaxHeight = (float)m_uiNextLineH; |
|
PVRTuint32 txNextChar = 0; |
|
PVRTuint32 uiIdx; |
|
for(PVRTuint32 uiIndex = 0; uiIndex < utf32.GetSize(); uiIndex++) |
|
{ |
|
if(utf32[uiIndex] == 0x0D || utf32[uiIndex] == 0x0A) |
|
{ |
|
if(fLength > fMaxLength) |
|
fMaxLength = fLength; |
|
|
|
fLength = 0; |
|
fMaxHeight += (float)m_uiNextLineH; |
|
} |
|
uiIdx = FindCharacter(utf32[uiIndex]); |
|
if(uiIdx == PVRTPRINT3D_INVALID_CHAR) // No character found. Add a space. |
|
{ |
|
fLength += m_uiSpaceWidth; |
|
continue; |
|
} |
|
|
|
txNextChar = utf32[uiIndex + 1]; |
|
float fKernOffset = 0; |
|
ApplyKerning(utf32[uiIndex], txNextChar, fKernOffset); |
|
|
|
fLength += m_pCharMatrics[uiIdx].nAdv + fKernOffset; // Add on this characters width |
|
} |
|
|
|
if(fMaxLength < 0.0f) // Obviously no new line. |
|
fMaxLength = fLength; |
|
|
|
if(pfWidth) |
|
*pfWidth = fMaxLength * fScale; |
|
if(pfHeight) |
|
*pfHeight = fMaxHeight * fScale; |
|
#endif |
|
} |
|
|
|
/*!*************************************************************************** |
|
@fn GetSize |
|
@param[out] pfWidth Width of the string in pixels |
|
@param[out] pfHeight Height of the string in pixels |
|
@param[in] pszUTF8 UTF8 string to take the size of |
|
@brief Returns the size of a string in pixels. |
|
*****************************************************************************/ |
|
void CPVRTPrint3D::MeasureText( |
|
float * const pfWidth, |
|
float * const pfHeight, |
|
float fScale, |
|
const char * const pszUTF8) |
|
{ |
|
m_CachedUTF32.Clear(); |
|
PVRTUnicodeUTF8ToUTF32((PVRTuint8*)pszUTF8, m_CachedUTF32); |
|
MeasureText(pfWidth,pfHeight,fScale,m_CachedUTF32); |
|
} |
|
|
|
/*!*************************************************************************** |
|
@fn MeasureText |
|
@param[out] pfWidth Width of the string in pixels |
|
@param[out] pfHeight Height of the string in pixels |
|
@param[in] pszUnicode Wide character string to take the length of. |
|
@brief Returns the size of a string in pixels. |
|
*****************************************************************************/ |
|
void CPVRTPrint3D::MeasureText( |
|
float * const pfWidth, |
|
float * const pfHeight, |
|
float fScale, |
|
const wchar_t* const pszUnicode) |
|
{ |
|
_ASSERT(pszUnicode); |
|
m_CachedUTF32.Clear(); |
|
|
|
#if PVRTSIZEOFWCHAR == 2 // 2 byte wchar. |
|
PVRTUnicodeUTF16ToUTF32((PVRTuint16*)pszUnicode, m_CachedUTF32); |
|
#else // 4 byte wchar (POSIX) |
|
unsigned int uiC = 0; |
|
PVRTuint32* pUTF32 = (PVRTuint32*)pszUnicode; |
|
while(*pUTF32 && uiC < MAX_LETTERS) |
|
{ |
|
m_CachedUTF32.Append(*pUTF32++); |
|
uiC++; |
|
} |
|
#endif |
|
|
|
MeasureText(pfWidth,pfHeight,fScale,m_CachedUTF32); |
|
} |
|
|
|
/*!*************************************************************************** |
|
@fn GetAspectRatio |
|
@param[out] dwScreenX Screen resolution X |
|
@param[out] dwScreenY Screen resolution Y |
|
@brief Returns the current resolution used by Print3D |
|
*****************************************************************************/ |
|
void CPVRTPrint3D::GetAspectRatio(unsigned int *dwScreenX, unsigned int *dwScreenY) |
|
{ |
|
#if !defined (DISABLE_PRINT3D) |
|
|
|
*dwScreenX = (int)(640.0f * m_fScreenScale[0]); |
|
*dwScreenY = (int)(480.0f * m_fScreenScale[1]); |
|
#endif |
|
} |
|
|
|
/************************************************************* |
|
* PRIVATE FUNCTIONS * |
|
**************************************************************/ |
|
|
|
/*!*************************************************************************** |
|
@brief Update a single line |
|
@param[in] fZPos |
|
@param[in] XPos |
|
@param[in] YPos |
|
@param[in] fScale |
|
@param[in] Colour |
|
@param[in] Text |
|
@param[in] pVertices |
|
@return Number of vertices affected |
|
*****************************************************************************/ |
|
unsigned int CPVRTPrint3D::UpdateLine(const float fZPos, float XPos, float YPos, const float fScale, const unsigned int Colour, const CPVRTArray<PVRTuint32>& Text, SPVRTPrint3DAPIVertex * const pVertices) |
|
{ |
|
/* Nothing to update */ |
|
if (Text.GetSize() == 0) |
|
return 0; |
|
|
|
if(!m_bUsingProjection) |
|
{ |
|
XPos *= ((float)m_ui32ScreenDim[0] / 640.0f); |
|
YPos *= ((float)m_ui32ScreenDim[1] / 480.0f); |
|
} |
|
|
|
YPos -= m_uiAscent * fScale; |
|
|
|
YPos = PVRTMakeWhole(YPos); |
|
|
|
float fPreXPos = XPos; // The original offset (after screen scale modification) of the X coordinate. |
|
|
|
float fKernOffset; |
|
float fAOff; |
|
float fYOffset; |
|
unsigned int VertexCount = 0; |
|
PVRTint32 NextChar; |
|
|
|
unsigned int uiNumCharsInString = Text.GetSize(); |
|
for(unsigned int uiIndex = 0; uiIndex < uiNumCharsInString; uiIndex++) |
|
{ |
|
if(uiIndex > MAX_LETTERS) |
|
break; |
|
|
|
// Newline |
|
if(Text[uiIndex] == 0x0A) |
|
{ |
|
XPos = fPreXPos; |
|
YPos -= PVRTMakeWhole(m_uiNextLineH * fScale); |
|
continue; |
|
} |
|
|
|
// Get the character |
|
PVRTuint32 uiIdx = FindCharacter(Text[uiIndex]); |
|
|
|
// Not found. Add a space. |
|
if(uiIdx == PVRTPRINT3D_INVALID_CHAR) // No character found. Add a space. |
|
{ |
|
XPos += PVRTMakeWhole(m_uiSpaceWidth * fScale); |
|
continue; |
|
} |
|
|
|
fKernOffset = 0; |
|
fYOffset = m_pYOffsets[uiIdx] * fScale; |
|
fAOff = PVRTMakeWhole(m_pCharMatrics[uiIdx].nXOff * fScale); // The A offset. Could include overhang or underhang. |
|
if(uiIndex < uiNumCharsInString - 1) |
|
{ |
|
NextChar = Text[uiIndex + 1]; |
|
ApplyKerning(Text[uiIndex], NextChar, fKernOffset); |
|
} |
|
|
|
/* Filling vertex data */ |
|
pVertices[VertexCount+0].sx = f2vt(XPos + fAOff); |
|
pVertices[VertexCount+0].sy = f2vt(YPos + fYOffset); |
|
pVertices[VertexCount+0].sz = f2vt(fZPos); |
|
pVertices[VertexCount+0].rhw = f2vt(1.0f); |
|
pVertices[VertexCount+0].tu = f2vt(m_pUVs[uiIdx].fUL); |
|
pVertices[VertexCount+0].tv = f2vt(m_pUVs[uiIdx].fVT); |
|
|
|
pVertices[VertexCount+1].sx = f2vt(XPos + fAOff + PVRTMakeWhole(m_pRects[uiIdx].nW * fScale)); |
|
pVertices[VertexCount+1].sy = f2vt(YPos + fYOffset); |
|
pVertices[VertexCount+1].sz = f2vt(fZPos); |
|
pVertices[VertexCount+1].rhw = f2vt(1.0f); |
|
pVertices[VertexCount+1].tu = f2vt(m_pUVs[uiIdx].fUR); |
|
pVertices[VertexCount+1].tv = f2vt(m_pUVs[uiIdx].fVT); |
|
|
|
pVertices[VertexCount+2].sx = f2vt(XPos + fAOff); |
|
pVertices[VertexCount+2].sy = f2vt(YPos + fYOffset - PVRTMakeWhole(m_pRects[uiIdx].nH * fScale)); |
|
pVertices[VertexCount+2].sz = f2vt(fZPos); |
|
pVertices[VertexCount+2].rhw = f2vt(1.0f); |
|
pVertices[VertexCount+2].tu = f2vt(m_pUVs[uiIdx].fUL); |
|
pVertices[VertexCount+2].tv = f2vt(m_pUVs[uiIdx].fVB); |
|
|
|
pVertices[VertexCount+3].sx = f2vt(XPos + fAOff + PVRTMakeWhole(m_pRects[uiIdx].nW * fScale)); |
|
pVertices[VertexCount+3].sy = f2vt(YPos + fYOffset - PVRTMakeWhole(m_pRects[uiIdx].nH * fScale)); |
|
pVertices[VertexCount+3].sz = f2vt(fZPos); |
|
pVertices[VertexCount+3].rhw = f2vt(1.0f); |
|
pVertices[VertexCount+3].tu = f2vt(m_pUVs[uiIdx].fUR); |
|
pVertices[VertexCount+3].tv = f2vt(m_pUVs[uiIdx].fVB); |
|
|
|
pVertices[VertexCount+0].color = Colour; |
|
pVertices[VertexCount+1].color = Colour; |
|
pVertices[VertexCount+2].color = Colour; |
|
pVertices[VertexCount+3].color = Colour; |
|
|
|
XPos = XPos + PVRTMakeWhole((m_pCharMatrics[uiIdx].nAdv + fKernOffset) * fScale); // Add on this characters width |
|
VertexCount += 4; |
|
} |
|
|
|
return VertexCount; |
|
} |
|
|
|
/*!*************************************************************************** |
|
@fn DrawLineUP |
|
@return true or false |
|
@brief Draw a single line of text. |
|
*****************************************************************************/ |
|
bool CPVRTPrint3D::DrawLine(SPVRTPrint3DAPIVertex *pVtx, unsigned int nVertices) |
|
{ |
|
if(!nVertices) |
|
return true; |
|
|
|
_ASSERT((nVertices % 4) == 0); |
|
_ASSERT((nVertices/4) < MAX_LETTERS); |
|
|
|
while(m_nVtxCache + (int)nVertices > m_nVtxCacheMax) { |
|
if(m_nVtxCache + nVertices > MAX_CACHED_VTX) { |
|
_RPT1(_CRT_WARN, "Print3D: Out of space to cache text! (More than %d vertices!)\n", MAX_CACHED_VTX); |
|
return false; |
|
} |
|
|
|
m_nVtxCacheMax = PVRT_MIN(m_nVtxCacheMax * 2, MAX_CACHED_VTX); |
|
SPVRTPrint3DAPIVertex* pTmp = (SPVRTPrint3DAPIVertex*)realloc(m_pVtxCache, m_nVtxCacheMax * sizeof(*m_pVtxCache)); |
|
|
|
_ASSERT(pTmp); |
|
if(!pTmp) |
|
{ |
|
free(m_pVtxCache); |
|
m_pVtxCache = 0; |
|
return false; // Failed to re-allocate data |
|
} |
|
|
|
m_pVtxCache = pTmp; |
|
|
|
_RPT1(_CRT_WARN, "Print3D: TextCache increased to %d vertices.\n", m_nVtxCacheMax); |
|
} |
|
|
|
memcpy(&m_pVtxCache[m_nVtxCache], pVtx, nVertices * sizeof(*pVtx)); |
|
m_nVtxCache += nVertices; |
|
return true; |
|
} |
|
|
|
/*!*************************************************************************** |
|
@fn SetProjection |
|
@brief Sets projection matrix. |
|
*****************************************************************************/ |
|
void CPVRTPrint3D::SetProjection(const PVRTMat4& mProj) |
|
{ |
|
m_mProj = mProj; |
|
m_bUsingProjection = true; |
|
} |
|
|
|
/*!*************************************************************************** |
|
@fn SetModelView |
|
@brief Sets model view matrix. |
|
*****************************************************************************/ |
|
void CPVRTPrint3D::SetModelView(const PVRTMat4& mModelView) |
|
{ |
|
m_mModelView = mModelView; |
|
} |
|
|
|
/*!*************************************************************************** |
|
@fn SetFiltering |
|
@param[in] eFilter The method of texture filtering |
|
@brief Sets the method of texture filtering for the font texture. |
|
Print3D will attempt to pick the best method by default |
|
but this method allows the user to override this. |
|
*****************************************************************************/ |
|
void CPVRTPrint3D::SetFiltering(ETextureFilter eMin, ETextureFilter eMag, ETextureFilter eMip) |
|
{ |
|
if(eMin == eFilter_None) eMin = eFilter_Default; // Illegal value |
|
if(eMag == eFilter_None) eMag = eFilter_Default; // Illegal value |
|
|
|
m_eFilterMethod[eFilterProc_Min] = eMin; |
|
m_eFilterMethod[eFilterProc_Mag] = eMag; |
|
m_eFilterMethod[eFilterProc_Mip] = eMip; |
|
} |
|
|
|
/*!*************************************************************************** |
|
@fn GetFontAscent |
|
@return unsigned int The ascent. |
|
@brief Returns the 'ascent' of the font. This is typically the |
|
height from the baseline of the larget glyph in the set. |
|
*****************************************************************************/ |
|
unsigned int CPVRTPrint3D::GetFontAscent() |
|
{ |
|
return m_uiAscent; |
|
} |
|
|
|
/*!*************************************************************************** |
|
@fn GetFontLineSpacing |
|
@return unsigned int The line spacing. |
|
@brief Returns the default line spacing (i.e baseline to baseline) |
|
for the font. |
|
*****************************************************************************/ |
|
unsigned int CPVRTPrint3D::GetFontLineSpacing() |
|
{ |
|
return m_uiNextLineH; |
|
} |
|
|
|
/**************************************************************************** |
|
** Local code |
|
****************************************************************************/ |
|
|
|
/***************************************************************************** |
|
End of file (PVRTPrint3D.cpp) |
|
*****************************************************************************/ |
|
|