| // Copyright 2016 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| // Query.h: Defines the es2::Query class | |
| #ifndef LIBGLESV2_QUERY_H_ | |
| #define LIBGLESV2_QUERY_H_ | |
| #include "common/Object.hpp" | |
| #include "Renderer/Renderer.hpp" | |
| #include <GLES2/gl2.h> | |
| namespace es2 | |
| { | |
| class Query : public gl::NamedObject | |
| { | |
| public: | |
| Query(GLuint name, GLenum type); | |
| virtual ~Query(); | |
| void begin(); | |
| void end(); | |
| GLuint getResult(); | |
| GLboolean isResultAvailable(); | |
| GLenum getType() const; | |
| private: | |
| GLboolean testQuery(); | |
| sw::Query* mQuery; | |
| GLenum mType; | |
| GLboolean mStatus; | |
| GLint mResult; | |
| }; | |
| } | |
| #endif // LIBGLESV2_QUERY_H_ |