| // Copyright 2018 The SwiftShader Authors. All Rights Reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef VK_PIPELINE_CACHE_HPP_ | |
| #define VK_PIPELINE_CACHE_HPP_ | |
| #include "VkObject.hpp" | |
| #include <cstring> | |
| #include <functional> | |
| #include <map> | |
| #include <memory> | |
| #include <mutex> | |
| #include <string> | |
| #include <vector> | |
| namespace sw | |
| { | |
| class ComputeProgram; | |
| class SpirvShader; | |
| } | |
| namespace vk | |
| { | |
| class PipelineLayout; | |
| class RenderPass; | |
| class PipelineCache : public Object<PipelineCache, VkPipelineCache> | |
| { | |
| public: | |
| PipelineCache(const VkPipelineCacheCreateInfo* pCreateInfo, void* mem); | |
| virtual ~PipelineCache(); | |
| void destroy(const VkAllocationCallbacks* pAllocator); | |
| static size_t ComputeRequiredAllocationSize(const VkPipelineCacheCreateInfo* pCreateInfo); | |
| VkResult getData(size_t* pDataSize, void* pData); | |
| VkResult merge(uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches); | |
| struct SpirvShaderKey | |
| { | |
| struct SpecializationInfo | |
| { | |
| SpecializationInfo(const VkSpecializationInfo* specializationInfo); | |
| bool operator<(const SpecializationInfo& specializationInfo) const; | |
| const VkSpecializationInfo* get() const { return info.get(); } | |
| private: | |
| struct Deleter | |
| { | |
| void operator()(VkSpecializationInfo*) const; | |
| }; | |
| std::shared_ptr<VkSpecializationInfo> info; | |
| }; | |
| SpirvShaderKey(const VkShaderStageFlagBits pipelineStage, | |
| const std::string& entryPointName, | |
| const std::vector<uint32_t>& insns, | |
| const vk::RenderPass *renderPass, | |
| const uint32_t subpassIndex, | |
| const VkSpecializationInfo* specializationInfo); | |
| bool operator<(const SpirvShaderKey &other) const; | |
| const VkShaderStageFlagBits& getPipelineStage() const { return pipelineStage; } | |
| const std::string& getEntryPointName() const { return entryPointName; } | |
| const std::vector<uint32_t>& getInsns() const { return insns; } | |
| const vk::RenderPass *getRenderPass() const { return renderPass; } | |
| uint32_t getSubpassIndex() const { return subpassIndex; } | |
| const VkSpecializationInfo *getSpecializationInfo() const { return specializationInfo.get(); } | |
| private: | |
| const VkShaderStageFlagBits pipelineStage; | |
| const std::string entryPointName; | |
| const std::vector<uint32_t> insns; | |
| const vk::RenderPass *renderPass; | |
| const uint32_t subpassIndex; | |
| const SpecializationInfo specializationInfo; | |
| }; | |
| std::mutex& getShaderMutex() { return spirvShadersMutex; } | |
| const std::shared_ptr<sw::SpirvShader>* operator[](const PipelineCache::SpirvShaderKey& key) const; | |
| void insert(const PipelineCache::SpirvShaderKey& key, const std::shared_ptr<sw::SpirvShader> &shader); | |
| struct ComputeProgramKey | |
| { | |
| ComputeProgramKey(const sw::SpirvShader* shader, const vk::PipelineLayout* layout) : | |
| shader(shader), layout(layout) | |
| {} | |
| bool operator<(const ComputeProgramKey &other) const | |
| { | |
| return std::tie(shader, layout) < std::tie(other.shader, other.layout); | |
| } | |
| const sw::SpirvShader* getShader() const { return shader; } | |
| const vk::PipelineLayout* getLayout() const { return layout; } | |
| private: | |
| const sw::SpirvShader* shader; | |
| const vk::PipelineLayout* layout; | |
| }; | |
| std::mutex& getProgramMutex() { return computeProgramsMutex; } | |
| const std::shared_ptr<sw::ComputeProgram>* operator[](const PipelineCache::ComputeProgramKey& key) const; | |
| void insert(const PipelineCache::ComputeProgramKey& key, const std::shared_ptr<sw::ComputeProgram> &computeProgram); | |
| private: | |
| struct CacheHeader | |
| { | |
| uint32_t headerLength; | |
| uint32_t headerVersion; | |
| uint32_t vendorID; | |
| uint32_t deviceID; | |
| uint8_t pipelineCacheUUID[VK_UUID_SIZE]; | |
| }; | |
| size_t dataSize = 0; | |
| uint8_t* data = nullptr; | |
| std::mutex spirvShadersMutex; | |
| std::map<SpirvShaderKey, std::shared_ptr<sw::SpirvShader>> spirvShaders; | |
| std::mutex computeProgramsMutex; | |
| std::map<ComputeProgramKey, std::shared_ptr<sw::ComputeProgram>> computePrograms; | |
| }; | |
| static inline PipelineCache* Cast(VkPipelineCache object) | |
| { | |
| return PipelineCache::Cast(object); | |
| } | |
| } // namespace vk | |
| #endif // VK_PIPELINE_CACHE_HPP_ |