| // Copyright (c) 2016 Google Inc. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef SOURCE_OPT_CONSTANTS_H_ |
| #define SOURCE_OPT_CONSTANTS_H_ |
| |
| #include <cinttypes> |
| #include <map> |
| #include <memory> |
| #include <unordered_map> |
| #include <unordered_set> |
| #include <utility> |
| #include <vector> |
| |
| #include "source/opt/module.h" |
| #include "source/opt/type_manager.h" |
| #include "source/opt/types.h" |
| #include "source/util/hex_float.h" |
| #include "source/util/make_unique.h" |
| |
| namespace spvtools { |
| namespace opt { |
| |
| class IRContext; |
| |
| namespace analysis { |
| |
| // Class hierarchy to represent the normal constants defined through |
| // OpConstantTrue, OpConstantFalse, OpConstant, OpConstantNull and |
| // OpConstantComposite instructions. |
| // TODO(qining): Add class for constants defined with OpConstantSampler. |
| class Constant; |
| class ScalarConstant; |
| class IntConstant; |
| class FloatConstant; |
| class BoolConstant; |
| class CompositeConstant; |
| class StructConstant; |
| class VectorConstant; |
| class MatrixConstant; |
| class ArrayConstant; |
| class NullConstant; |
| class ConstantManager; |
| |
| // Abstract class for a SPIR-V constant. It has a bunch of As<subclass> methods, |
| // which is used as a way to probe the actual <subclass> |
| class Constant { |
| public: |
| Constant() = delete; |
| virtual ~Constant() = default; |
| |
| // Make a deep copy of this constant. |
| virtual std::unique_ptr<Constant> Copy() const = 0; |
| |
| // reflections |
| virtual ScalarConstant* AsScalarConstant() { return nullptr; } |
| virtual IntConstant* AsIntConstant() { return nullptr; } |
| virtual FloatConstant* AsFloatConstant() { return nullptr; } |
| virtual BoolConstant* AsBoolConstant() { return nullptr; } |
| virtual CompositeConstant* AsCompositeConstant() { return nullptr; } |
| virtual StructConstant* AsStructConstant() { return nullptr; } |
| virtual VectorConstant* AsVectorConstant() { return nullptr; } |
| virtual MatrixConstant* AsMatrixConstant() { return nullptr; } |
| virtual ArrayConstant* AsArrayConstant() { return nullptr; } |
| virtual NullConstant* AsNullConstant() { return nullptr; } |
| |
| virtual const ScalarConstant* AsScalarConstant() const { return nullptr; } |
| virtual const IntConstant* AsIntConstant() const { return nullptr; } |
| virtual const FloatConstant* AsFloatConstant() const { return nullptr; } |
| virtual const BoolConstant* AsBoolConstant() const { return nullptr; } |
| virtual const CompositeConstant* AsCompositeConstant() const { |
| return nullptr; |
| } |
| virtual const StructConstant* AsStructConstant() const { return nullptr; } |
| virtual const VectorConstant* AsVectorConstant() const { return nullptr; } |
| virtual const MatrixConstant* AsMatrixConstant() const { return nullptr; } |
| virtual const ArrayConstant* AsArrayConstant() const { return nullptr; } |
| virtual const NullConstant* AsNullConstant() const { return nullptr; } |
| |
| // Returns the float representation of the constant. Must be a 32 bit |
| // Float type. |
| float GetFloat() const; |
| |
| // Returns the double representation of the constant. Must be a 64 bit |
| // Float type. |
| double GetDouble() const; |
| |
| // Returns the double representation of the constant. Must be a 32-bit or |
| // 64-bit Float type. |
| double GetValueAsDouble() const; |
| |
| // Returns uint32_t representation of the constant. Must be a 32 bit |
| // Integer type. |
| uint32_t GetU32() const; |
| |
| // Returns uint64_t representation of the constant. Must be a 64 bit |
| // Integer type. |
| uint64_t GetU64() const; |
| |
| // Returns int32_t representation of the constant. Must be a 32 bit |
| // Integer type. |
| int32_t GetS32() const; |
| |
| // Returns int64_t representation of the constant. Must be a 64 bit |
| // Integer type. |
| int64_t GetS64() const; |
| |
| // Returns the zero-extended representation of an integer constant. Must |
| // be an integral constant of at most 64 bits. |
| uint64_t GetZeroExtendedValue() const; |
| |
| // Returns the sign-extended representation of an integer constant. Must |
| // be an integral constant of at most 64 bits. |
| int64_t GetSignExtendedValue() const; |
| |
| // Returns true if the constant is a zero or a composite containing 0s. |
| virtual bool IsZero() const { return false; } |
| |
| const Type* type() const { return type_; } |
| |
| // Returns an std::vector containing the elements of |constant|. The type of |
| // |constant| must be |Vector|. |
| std::vector<const Constant*> GetVectorComponents( |
| ConstantManager* const_mgr) const; |
| |
| protected: |
| Constant(const Type* ty) : type_(ty) {} |
| |
| // The type of this constant. |
| const Type* type_; |
| }; |
| |
| // Abstract class for scalar type constants. |
| class ScalarConstant : public Constant { |
| public: |
| ScalarConstant() = delete; |
| ScalarConstant* AsScalarConstant() override { return this; } |
| const ScalarConstant* AsScalarConstant() const override { return this; } |
| |
| // Returns a const reference of the value of this constant in 32-bit words. |
| virtual const std::vector<uint32_t>& words() const { return words_; } |
| |
| // Returns true if the value is zero. |
| bool IsZero() const override { |
| bool is_zero = true; |
| for (uint32_t v : words()) { |
| if (v != 0) { |
| is_zero = false; |
| break; |
| } |
| } |
| return is_zero; |
| } |
| |
| protected: |
| ScalarConstant(const Type* ty, const std::vector<uint32_t>& w) |
| : Constant(ty), words_(w) {} |
| ScalarConstant(const Type* ty, std::vector<uint32_t>&& w) |
| : Constant(ty), words_(std::move(w)) {} |
| std::vector<uint32_t> words_; |
| }; |
| |
| // Integer type constant. |
| class IntConstant : public ScalarConstant { |
| public: |
| IntConstant(const Integer* ty, const std::vector<uint32_t>& w) |
| : ScalarConstant(ty, w) {} |
| IntConstant(const Integer* ty, std::vector<uint32_t>&& w) |
| : ScalarConstant(ty, std::move(w)) {} |
| |
| IntConstant* AsIntConstant() override { return this; } |
| const IntConstant* AsIntConstant() const override { return this; } |
| |
| int32_t GetS32BitValue() const { |
| // Relies on signed values smaller than 32-bit being sign extended. See |
| // section 2.2.1 of the SPIR-V spec. |
| assert(words().size() == 1); |
| return words()[0]; |
| } |
| |
| uint32_t GetU32BitValue() const { |
| // Relies on unsigned values smaller than 32-bit being zero extended. See |
| // section 2.2.1 of the SPIR-V spec. |
| assert(words().size() == 1); |
| return words()[0]; |
| } |
| |
| int64_t GetS64BitValue() const { |
| // Relies on unsigned values smaller than 64-bit being sign extended. See |
| // section 2.2.1 of the SPIR-V spec. |
| assert(words().size() == 2); |
| return static_cast<uint64_t>(words()[1]) << 32 | |
| static_cast<uint64_t>(words()[0]); |
| } |
| |
| uint64_t GetU64BitValue() const { |
| // Relies on unsigned values smaller than 64-bit being zero extended. See |
| // section 2.2.1 of the SPIR-V spec. |
| assert(words().size() == 2); |
| return static_cast<uint64_t>(words()[1]) << 32 | |
| static_cast<uint64_t>(words()[0]); |
| } |
| |
| // Make a copy of this IntConstant instance. |
| std::unique_ptr<IntConstant> CopyIntConstant() const { |
| return MakeUnique<IntConstant>(type_->AsInteger(), words_); |
| } |
| std::unique_ptr<Constant> Copy() const override { |
| return std::unique_ptr<Constant>(CopyIntConstant().release()); |
| } |
| }; |
| |
| // Float type constant. |
| class FloatConstant : public ScalarConstant { |
| public: |
| FloatConstant(const Float* ty, const std::vector<uint32_t>& w) |
| : ScalarConstant(ty, w) {} |
| FloatConstant(const Float* ty, std::vector<uint32_t>&& w) |
| : ScalarConstant(ty, std::move(w)) {} |
| |
| FloatConstant* AsFloatConstant() override { return this; } |
| const FloatConstant* AsFloatConstant() const override { return this; } |
| |
| // Make a copy of this FloatConstant instance. |
| std::unique_ptr<FloatConstant> CopyFloatConstant() const { |
| return MakeUnique<FloatConstant>(type_->AsFloat(), words_); |
| } |
| std::unique_ptr<Constant> Copy() const override { |
| return std::unique_ptr<Constant>(CopyFloatConstant().release()); |
| } |
| |
| // Returns the float value of |this|. The type of |this| must be |Float| with |
| // width of 32. |
| float GetFloatValue() const { |
| assert(type()->AsFloat()->width() == 32 && |
| "Not a 32-bit floating point value."); |
| utils::FloatProxy<float> a(words()[0]); |
| return a.getAsFloat(); |
| } |
| |
| // Returns the double value of |this|. The type of |this| must be |Float| |
| // with width of 64. |
| double GetDoubleValue() const { |
| assert(type()->AsFloat()->width() == 64 && |
| "Not a 32-bit floating point value."); |
| uint64_t combined_words = words()[1]; |
| combined_words = combined_words << 32; |
| combined_words |= words()[0]; |
| utils::FloatProxy<double> a(combined_words); |
| return a.getAsFloat(); |
| } |
| }; |
| |
| // Bool type constant. |
| class BoolConstant : public ScalarConstant { |
| public: |
| BoolConstant(const Bool* ty, bool v) |
| : ScalarConstant(ty, {static_cast<uint32_t>(v)}), value_(v) {} |
| |
| BoolConstant* AsBoolConstant() override { return this; } |
| const BoolConstant* AsBoolConstant() const override { return this; } |
| |
| // Make a copy of this BoolConstant instance. |
| std::unique_ptr<BoolConstant> CopyBoolConstant() const { |
| return MakeUnique<BoolConstant>(type_->AsBool(), value_); |
| } |
| std::unique_ptr<Constant> Copy() const override { |
| return std::unique_ptr<Constant>(CopyBoolConstant().release()); |
| } |
| |
| bool value() const { return value_; } |
| |
| private: |
| bool value_; |
| }; |
| |
| // Abstract class for composite constants. |
| class CompositeConstant : public Constant { |
| public: |
| CompositeConstant() = delete; |
| CompositeConstant* AsCompositeConstant() override { return this; } |
| const CompositeConstant* AsCompositeConstant() const override { return this; } |
| |
| // Returns a const reference of the components held in this composite |
| // constant. |
| virtual const std::vector<const Constant*>& GetComponents() const { |
| return components_; |
| } |
| |
| bool IsZero() const override { |
| for (const Constant* c : GetComponents()) { |
| if (!c->IsZero()) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| protected: |
| CompositeConstant(const Type* ty) : Constant(ty), components_() {} |
| CompositeConstant(const Type* ty, |
| const std::vector<const Constant*>& components) |
| : Constant(ty), components_(components) {} |
| CompositeConstant(const Type* ty, std::vector<const Constant*>&& components) |
| : Constant(ty), components_(std::move(components)) {} |
| std::vector<const Constant*> components_; |
| }; |
| |
| // Struct type constant. |
| class StructConstant : public CompositeConstant { |
| public: |
| StructConstant(const Struct* ty) : CompositeConstant(ty) {} |
| StructConstant(const Struct* ty, |
| const std::vector<const Constant*>& components) |
| : CompositeConstant(ty, components) {} |
| StructConstant(const Struct* ty, std::vector<const Constant*>&& components) |
| : CompositeConstant(ty, std::move(components)) {} |
| |
| StructConstant* AsStructConstant() override { return this; } |
| const StructConstant* AsStructConstant() const override { return this; } |
| |
| // Make a copy of this StructConstant instance. |
| std::unique_ptr<StructConstant> CopyStructConstant() const { |
| return MakeUnique<StructConstant>(type_->AsStruct(), components_); |
| } |
| std::unique_ptr<Constant> Copy() const override { |
| return std::unique_ptr<Constant>(CopyStructConstant().release()); |
| } |
| }; |
| |
| // Vector type constant. |
| class VectorConstant : public CompositeConstant { |
| public: |
| VectorConstant(const Vector* ty) |
| : CompositeConstant(ty), component_type_(ty->element_type()) {} |
| VectorConstant(const Vector* ty, |
| const std::vector<const Constant*>& components) |
| : CompositeConstant(ty, components), |
| component_type_(ty->element_type()) {} |
| VectorConstant(const Vector* ty, std::vector<const Constant*>&& components) |
| : CompositeConstant(ty, std::move(components)), |
| component_type_(ty->element_type()) {} |
| |
| VectorConstant* AsVectorConstant() override { return this; } |
| const VectorConstant* AsVectorConstant() const override { return this; } |
| |
| // Make a copy of this VectorConstant instance. |
| std::unique_ptr<VectorConstant> CopyVectorConstant() const { |
| auto another = MakeUnique<VectorConstant>(type_->AsVector()); |
| another->components_.insert(another->components_.end(), components_.begin(), |
| components_.end()); |
| return another; |
| } |
| std::unique_ptr<Constant> Copy() const override { |
| return std::unique_ptr<Constant>(CopyVectorConstant().release()); |
| } |
| |
| const Type* component_type() const { return component_type_; } |
| |
| private: |
| const Type* component_type_; |
| }; |
| |
| // Matrix type constant. |
| class MatrixConstant : public CompositeConstant { |
| public: |
| MatrixConstant(const Matrix* ty) |
| : CompositeConstant(ty), component_type_(ty->element_type()) {} |
| MatrixConstant(const Matrix* ty, |
| const std::vector<const Constant*>& components) |
| : CompositeConstant(ty, components), |
| component_type_(ty->element_type()) {} |
| MatrixConstant(const Vector* ty, std::vector<const Constant*>&& components) |
| : CompositeConstant(ty, std::move(components)), |
| component_type_(ty->element_type()) {} |
| |
| MatrixConstant* AsMatrixConstant() override { return this; } |
| const MatrixConstant* AsMatrixConstant() const override { return this; } |
| |
| // Make a copy of this MatrixConstant instance. |
| std::unique_ptr<MatrixConstant> CopyMatrixConstant() const { |
| auto another = MakeUnique<MatrixConstant>(type_->AsMatrix()); |
| another->components_.insert(another->components_.end(), components_.begin(), |
| components_.end()); |
| return another; |
| } |
| std::unique_ptr<Constant> Copy() const override { |
| return std::unique_ptr<Constant>(CopyMatrixConstant().release()); |
| } |
| |
| const Type* component_type() { return component_type_; } |
| |
| private: |
| const Type* component_type_; |
| }; |
| |
| // Array type constant. |
| class ArrayConstant : public CompositeConstant { |
| public: |
| ArrayConstant(const Array* ty) : CompositeConstant(ty) {} |
| ArrayConstant(const Array* ty, const std::vector<const Constant*>& components) |
| : CompositeConstant(ty, components) {} |
| ArrayConstant(const Array* ty, std::vector<const Constant*>&& components) |
| : CompositeConstant(ty, std::move(components)) {} |
| |
| ArrayConstant* AsArrayConstant() override { return this; } |
| const ArrayConstant* AsArrayConstant() const override { return this; } |
| |
| // Make a copy of this ArrayConstant instance. |
| std::unique_ptr<ArrayConstant> CopyArrayConstant() const { |
| return MakeUnique<ArrayConstant>(type_->AsArray(), components_); |
| } |
| std::unique_ptr<Constant> Copy() const override { |
| return std::unique_ptr<Constant>(CopyArrayConstant().release()); |
| } |
| }; |
| |
| // Null type constant. |
| class NullConstant : public Constant { |
| public: |
| NullConstant(const Type* ty) : Constant(ty) {} |
| NullConstant* AsNullConstant() override { return this; } |
| const NullConstant* AsNullConstant() const override { return this; } |
| |
| // Make a copy of this NullConstant instance. |
| std::unique_ptr<NullConstant> CopyNullConstant() const { |
| return MakeUnique<NullConstant>(type_); |
| } |
| std::unique_ptr<Constant> Copy() const override { |
| return std::unique_ptr<Constant>(CopyNullConstant().release()); |
| } |
| bool IsZero() const override { return true; } |
| }; |
| |
| // Hash function for Constant instances. Use the structure of the constant as |
| // the key. |
| struct ConstantHash { |
| void add_pointer(std::u32string* h, const void* p) const { |
| uint64_t ptr_val = reinterpret_cast<uint64_t>(p); |
| h->push_back(static_cast<uint32_t>(ptr_val >> 32)); |
| h->push_back(static_cast<uint32_t>(ptr_val)); |
| } |
| |
| size_t operator()(const Constant* const_val) const { |
| std::u32string h; |
| add_pointer(&h, const_val->type()); |
| if (const auto scalar = const_val->AsScalarConstant()) { |
| for (const auto& w : scalar->words()) { |
| h.push_back(w); |
| } |
| } else if (const auto composite = const_val->AsCompositeConstant()) { |
| for (const auto& c : composite->GetComponents()) { |
| add_pointer(&h, c); |
| } |
| } else if (const_val->AsNullConstant()) { |
| h.push_back(0); |
| } else { |
| assert( |
| false && |
| "Tried to compute the hash value of an invalid Constant instance."); |
| } |
| |
| return std::hash<std::u32string>()(h); |
| } |
| }; |
| |
| // Equality comparison structure for two constants. |
| struct ConstantEqual { |
| bool operator()(const Constant* c1, const Constant* c2) const { |
| if (c1->type() != c2->type()) { |
| return false; |
| } |
| |
| if (const auto& s1 = c1->AsScalarConstant()) { |
| const auto& s2 = c2->AsScalarConstant(); |
| return s2 && s1->words() == s2->words(); |
| } else if (const auto& composite1 = c1->AsCompositeConstant()) { |
| const auto& composite2 = c2->AsCompositeConstant(); |
| return composite2 && |
| composite1->GetComponents() == composite2->GetComponents(); |
| } else if (c1->AsNullConstant()) { |
| return c2->AsNullConstant() != nullptr; |
| } else { |
| assert(false && "Tried to compare two invalid Constant instances."); |
| } |
| return false; |
| } |
| }; |
| |
| // This class represents a pool of constants. |
| class ConstantManager { |
| public: |
| ConstantManager(IRContext* ctx); |
| |
| IRContext* context() const { return ctx_; } |
| |
| // Gets or creates a unique Constant instance of type |type| and a vector of |
| // constant defining words or ids for elements of Vector type |
| // |literal_words_or_ids|. If a Constant instance existed already in the |
| // constant pool, it returns a pointer to it. Otherwise, it creates one using |
| // CreateConstant. If a new Constant instance cannot be created, it returns |
| // nullptr. |
| const Constant* GetConstant( |
| const Type* type, const std::vector<uint32_t>& literal_words_or_ids); |
| |
| template <class C> |
| const Constant* GetConstant(const Type* type, const C& literal_words_or_ids) { |
| return GetConstant(type, std::vector<uint32_t>(literal_words_or_ids.begin(), |
| literal_words_or_ids.end())); |
| } |
| |
| // Gets or creates a unique Constant instance of Vector type |type| with |
| // numeric elements and a vector of constant defining words |literal_words|. |
| // If a Constant instance existed already in the constant pool, it returns a |
| // pointer to it. Otherwise, it creates one using CreateConstant. If a new |
| // Constant instance cannot be created, it returns nullptr. |
| const Constant* GetNumericVectorConstantWithWords( |
| const Vector* type, const std::vector<uint32_t>& literal_words); |
| |
| // Gets or creates a Constant instance to hold the constant value of the given |
| // instruction. It returns a pointer to a Constant instance or nullptr if it |
| // could not create the constant. |
| const Constant* GetConstantFromInst(const Instruction* inst); |
| |
| // Gets or creates a constant defining instruction for the given Constant |c|. |
| // If |c| had already been defined, it returns a pointer to the existing |
| // declaration. Otherwise, it calls BuildInstructionAndAddToModule. If the |
| // optional |pos| is given, it will insert any newly created instructions at |
| // the given instruction iterator position. Otherwise, it inserts the new |
| // instruction at the end of the current module's types section. |
| // |
| // |type_id| is an optional argument for disambiguating equivalent types. If |
| // |type_id| is specified, the constant returned will have that type id. |
| Instruction* GetDefiningInstruction(const Constant* c, uint32_t type_id = 0, |
| Module::inst_iterator* pos = nullptr); |
| |
| // Creates a constant defining instruction for the given Constant instance |
| // and inserts the instruction at the position specified by the given |
| // instruction iterator. Returns a pointer to the created instruction if |
| // succeeded, otherwise returns a null pointer. The instruction iterator |
| // points to the same instruction before and after the insertion. This is the |
| // only method that actually manages id creation/assignment and instruction |
| // creation/insertion for a new Constant instance. |
| // |
| // |type_id| is an optional argument for disambiguating equivalent types. If |
| // |type_id| is specified, it is used as the type of the constant. Otherwise |
| // the type of the constant is derived by getting an id from the type manager |
| // for |c|. |
| Instruction* BuildInstructionAndAddToModule(const Constant* c, |
| Module::inst_iterator* pos, |
| uint32_t type_id = 0); |
| |
| // A helper function to get the result type of the given instruction. Returns |
| // nullptr if the instruction does not have a type id (type id is 0). |
| Type* GetType(const Instruction* inst) const; |
| |
| // A helper function to get the collected normal constant with the given id. |
| // Returns the pointer to the Constant instance in case it is found. |
| // Otherwise, it returns a null pointer. |
| const Constant* FindDeclaredConstant(uint32_t id) const { |
| auto iter = id_to_const_val_.find(id); |
| return (iter != id_to_const_val_.end()) ? iter->second : nullptr; |
| } |
| |
| // A helper function to get the id of a collected constant with the pointer |
| // to the Constant instance. Returns 0 in case the constant is not found. |
| uint32_t FindDeclaredConstant(const Constant* c, uint32_t type_id) const; |
| |
| // Returns the canonical constant that has the same structure and value as the |
| // given Constant |cst|. If none is found, it returns nullptr. |
| // |
| // TODO: Should be able to give a type id to disambiguate types with the same |
| // structure. |
| const Constant* FindConstant(const Constant* c) const { |
| auto it = const_pool_.find(c); |
| return (it != const_pool_.end()) ? *it : nullptr; |
| } |
| |
| // Registers a new constant |cst| in the constant pool. If the constant |
| // existed already, it returns a pointer to the previously existing Constant |
| // in the pool. Otherwise, it returns |cst|. |
| const Constant* RegisterConstant(std::unique_ptr<Constant> cst) { |
| auto ret = const_pool_.insert(cst.get()); |
| if (ret.second) { |
| owned_constants_.emplace_back(std::move(cst)); |
| } |
| return *ret.first; |
| } |
| |
| // A helper function to get a vector of Constant instances with the specified |
| // ids. If it can not find the Constant instance for any one of the ids, |
| // it returns an empty vector. |
| std::vector<const Constant*> GetConstantsFromIds( |
| const std::vector<uint32_t>& ids) const; |
| |
| // Returns a vector of constants representing each in operand. If an operand |
| // is not constant its entry is nullptr. |
| std::vector<const Constant*> GetOperandConstants( |
| const Instruction* inst) const; |
| |
| // Records a mapping between |inst| and the constant value generated by it. |
| // It returns true if a new Constant was successfully mapped, false if |inst| |
| // generates no constant values. |
| bool MapInst(Instruction* inst) { |
| if (auto cst = GetConstantFromInst(inst)) { |
| MapConstantToInst(cst, inst); |
| return true; |
| } |
| return false; |
| } |
| |
| void RemoveId(uint32_t id) { |
| auto it = id_to_const_val_.find(id); |
| if (it != id_to_const_val_.end()) { |
| const_val_to_id_.erase(it->second); |
| id_to_const_val_.erase(it); |
| } |
| } |
| |
| // Records a new mapping between |inst| and |const_value|. This updates the |
| // two mappings |id_to_const_val_| and |const_val_to_id_|. |
| void MapConstantToInst(const Constant* const_value, Instruction* inst) { |
| if (id_to_const_val_.insert({inst->result_id(), const_value}).second) { |
| const_val_to_id_.insert({const_value, inst->result_id()}); |
| } |
| } |
| |
| // Returns the id of a 32-bit floating point constant with value |val|. |
| uint32_t GetFloatConstId(float val); |
| |
| // Returns a 32-bit float constant with the given value. |
| const Constant* GetFloatConst(float val); |
| |
| // Returns the id of a 64-bit floating point constant with value |val|. |
| uint32_t GetDoubleConstId(double val); |
| |
| // Returns a 64-bit float constant with the given value. |
| const Constant* GetDoubleConst(double val); |
| |
| // Returns the id of a 32-bit signed integer constant with value |val|. |
| uint32_t GetSIntConst(int32_t val); |
| |
| // Returns the id of a 32-bit unsigned integer constant with value |val|. |
| uint32_t GetUIntConst(uint32_t val); |
| |
| private: |
| // Creates a Constant instance with the given type and a vector of constant |
| // defining words. Returns a unique pointer to the created Constant instance |
| // if the Constant instance can be created successfully. To create scalar |
| // type constants, the vector should contain the constant value in 32 bit |
| // words and the given type must be of type Bool, Integer or Float. To create |
| // composite type constants, the vector should contain the component ids, and |
| // those component ids should have been recorded before as Normal Constants. |
| // And the given type must be of type Struct, Vector or Array. When creating |
| // VectorType Constant instance, the components must be scalars of the same |
| // type, either Bool, Integer or Float. If any of the rules above failed, the |
| // creation will fail and nullptr will be returned. If the vector is empty, |
| // a NullConstant instance will be created with the given type. |
| std::unique_ptr<Constant> CreateConstant( |
| const Type* type, |
| const std::vector<uint32_t>& literal_words_or_ids) const; |
| |
| // Creates an instruction with the given result id to declare a constant |
| // represented by the given Constant instance. Returns an unique pointer to |
| // the created instruction if the instruction can be created successfully. |
| // Otherwise, returns a null pointer. |
| // |
| // |type_id| is an optional argument for disambiguating equivalent types. If |
| // |type_id| is specified, it is used as the type of the constant. Otherwise |
| // the type of the constant is derived by getting an id from the type manager |
| // for |c|. |
| std::unique_ptr<Instruction> CreateInstruction(uint32_t result_id, |
| const Constant* c, |
| uint32_t type_id = 0) const; |
| |
| // Creates an OpConstantComposite instruction with the given result id and |
| // the CompositeConst instance which represents a composite constant. Returns |
| // an unique pointer to the created instruction if succeeded. Otherwise |
| // returns a null pointer. |
| // |
| // |type_id| is an optional argument for disambiguating equivalent types. If |
| // |type_id| is specified, it is used as the type of the constant. Otherwise |
| // the type of the constant is derived by getting an id from the type manager |
| // for |c|. |
| std::unique_ptr<Instruction> CreateCompositeInstruction( |
| uint32_t result_id, const CompositeConstant* cc, |
| uint32_t type_id = 0) const; |
| |
| // IR context that owns this constant manager. |
| IRContext* ctx_; |
| |
| // A mapping from the result ids of Normal Constants to their |
| // Constant instances. All Normal Constants in the module, either |
| // existing ones before optimization or the newly generated ones, should have |
| // their Constant instance stored and their result id registered in this map. |
| std::unordered_map<uint32_t, const Constant*> id_to_const_val_; |
| |
| // A mapping from the Constant instance of Normal Constants to their |
| // result id in the module. This is a mirror map of |id_to_const_val_|. All |
| // Normal Constants that defining instructions in the module should have |
| // their Constant and their result id registered here. |
| std::multimap<const Constant*, uint32_t> const_val_to_id_; |
| |
| // The constant pool. All created constants are registered here. |
| std::unordered_set<const Constant*, ConstantHash, ConstantEqual> const_pool_; |
| |
| // The constant that are owned by the constant manager. Every constant in |
| // |const_pool_| should be in |owned_constants_| as well. |
| std::vector<std::unique_ptr<Constant>> owned_constants_; |
| }; |
| |
| } // namespace analysis |
| } // namespace opt |
| } // namespace spvtools |
| |
| #endif // SOURCE_OPT_CONSTANTS_H_ |