| // Copyright (c) 2017 Valve Corporation |
| // Copyright (c) 2017 LunarG Inc. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include <string> |
| |
| #include "source/opt/simplification_pass.h" |
| #include "test/opt/pass_fixture.h" |
| #include "test/opt/pass_utils.h" |
| |
| namespace spvtools { |
| namespace opt { |
| namespace { |
| |
| using InsertExtractElimTest = PassTest<::testing::Test>; |
| |
| TEST_F(InsertExtractElimTest, Simple) { |
| // Note: The SPIR-V assembly has had store/load elimination |
| // performed to allow the inserts and extracts to directly |
| // reference each other. |
| // |
| // #version 140 |
| // |
| // in vec4 BaseColor; |
| // |
| // struct S_t { |
| // vec4 v0; |
| // vec4 v1; |
| // }; |
| // |
| // void main() |
| // { |
| // S_t s0; |
| // s0.v1 = BaseColor; |
| // gl_FragColor = s0.v1; |
| // } |
| |
| const std::string predefs = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 140 |
| OpName %main "main" |
| OpName %S_t "S_t" |
| OpMemberName %S_t 0 "v0" |
| OpMemberName %S_t 1 "v1" |
| OpName %s0 "s0" |
| OpName %BaseColor "BaseColor" |
| OpName %gl_FragColor "gl_FragColor" |
| %void = OpTypeVoid |
| %8 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %S_t = OpTypeStruct %v4float %v4float |
| %_ptr_Function_S_t = OpTypePointer Function %S_t |
| %int = OpTypeInt 32 1 |
| %int_1 = OpConstant %int 1 |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %BaseColor = OpVariable %_ptr_Input_v4float Input |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %gl_FragColor = OpVariable %_ptr_Output_v4float Output |
| )"; |
| |
| const std::string before = |
| R"(%main = OpFunction %void None %8 |
| %17 = OpLabel |
| %s0 = OpVariable %_ptr_Function_S_t Function |
| %18 = OpLoad %v4float %BaseColor |
| %19 = OpLoad %S_t %s0 |
| %20 = OpCompositeInsert %S_t %18 %19 1 |
| OpStore %s0 %20 |
| %21 = OpCompositeExtract %v4float %20 1 |
| OpStore %gl_FragColor %21 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| const std::string after = |
| R"(%main = OpFunction %void None %8 |
| %17 = OpLabel |
| %s0 = OpVariable %_ptr_Function_S_t Function |
| %18 = OpLoad %v4float %BaseColor |
| %19 = OpLoad %S_t %s0 |
| %20 = OpCompositeInsert %S_t %18 %19 1 |
| OpStore %s0 %20 |
| OpStore %gl_FragColor %18 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndCheck<SimplificationPass>(predefs + before, predefs + after, |
| true, true); |
| } |
| |
| TEST_F(InsertExtractElimTest, OptimizeAcrossNonConflictingInsert) { |
| // Note: The SPIR-V assembly has had store/load elimination |
| // performed to allow the inserts and extracts to directly |
| // reference each other. |
| // |
| // #version 140 |
| // |
| // in vec4 BaseColor; |
| // |
| // struct S_t { |
| // vec4 v0; |
| // vec4 v1; |
| // }; |
| // |
| // void main() |
| // { |
| // S_t s0; |
| // s0.v1 = BaseColor; |
| // s0.v0[2] = 0.0; |
| // gl_FragColor = s0.v1; |
| // } |
| |
| const std::string predefs = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 140 |
| OpName %main "main" |
| OpName %S_t "S_t" |
| OpMemberName %S_t 0 "v0" |
| OpMemberName %S_t 1 "v1" |
| OpName %s0 "s0" |
| OpName %BaseColor "BaseColor" |
| OpName %gl_FragColor "gl_FragColor" |
| %void = OpTypeVoid |
| %8 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %S_t = OpTypeStruct %v4float %v4float |
| %_ptr_Function_S_t = OpTypePointer Function %S_t |
| %int = OpTypeInt 32 1 |
| %int_1 = OpConstant %int 1 |
| %float_0 = OpConstant %float 0 |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %BaseColor = OpVariable %_ptr_Input_v4float Input |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %gl_FragColor = OpVariable %_ptr_Output_v4float Output |
| )"; |
| |
| const std::string before = |
| R"(%main = OpFunction %void None %8 |
| %18 = OpLabel |
| %s0 = OpVariable %_ptr_Function_S_t Function |
| %19 = OpLoad %v4float %BaseColor |
| %20 = OpLoad %S_t %s0 |
| %21 = OpCompositeInsert %S_t %19 %20 1 |
| %22 = OpCompositeInsert %S_t %float_0 %21 0 2 |
| OpStore %s0 %22 |
| %23 = OpCompositeExtract %v4float %22 1 |
| OpStore %gl_FragColor %23 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| const std::string after = |
| R"(%main = OpFunction %void None %8 |
| %18 = OpLabel |
| %s0 = OpVariable %_ptr_Function_S_t Function |
| %19 = OpLoad %v4float %BaseColor |
| %20 = OpLoad %S_t %s0 |
| %21 = OpCompositeInsert %S_t %19 %20 1 |
| %22 = OpCompositeInsert %S_t %float_0 %21 0 2 |
| OpStore %s0 %22 |
| OpStore %gl_FragColor %19 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndCheck<SimplificationPass>(predefs + before, predefs + after, |
| true, true); |
| } |
| |
| TEST_F(InsertExtractElimTest, OptimizeOpaque) { |
| // SPIR-V not representable in GLSL; not generatable from HLSL |
| // for the moment. |
| |
| const std::string predefs = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %outColor %texCoords |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 140 |
| OpName %main "main" |
| OpName %S_t "S_t" |
| OpMemberName %S_t 0 "v0" |
| OpMemberName %S_t 1 "v1" |
| OpMemberName %S_t 2 "smp" |
| OpName %outColor "outColor" |
| OpName %sampler15 "sampler15" |
| OpName %s0 "s0" |
| OpName %texCoords "texCoords" |
| OpDecorate %sampler15 DescriptorSet 0 |
| %void = OpTypeVoid |
| %9 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v2float = OpTypeVector %float 2 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %outColor = OpVariable %_ptr_Output_v4float Output |
| %14 = OpTypeImage %float 2D 0 0 0 1 Unknown |
| %15 = OpTypeSampledImage %14 |
| %S_t = OpTypeStruct %v2float %v2float %15 |
| %_ptr_Function_S_t = OpTypePointer Function %S_t |
| %17 = OpTypeFunction %void %_ptr_Function_S_t |
| %_ptr_UniformConstant_15 = OpTypePointer UniformConstant %15 |
| %_ptr_Function_15 = OpTypePointer Function %15 |
| %sampler15 = OpVariable %_ptr_UniformConstant_15 UniformConstant |
| %int = OpTypeInt 32 1 |
| %int_0 = OpConstant %int 0 |
| %int_2 = OpConstant %int 2 |
| %_ptr_Function_v2float = OpTypePointer Function %v2float |
| %_ptr_Input_v2float = OpTypePointer Input %v2float |
| %texCoords = OpVariable %_ptr_Input_v2float Input |
| )"; |
| |
| const std::string before = |
| R"(%main = OpFunction %void None %9 |
| %25 = OpLabel |
| %s0 = OpVariable %_ptr_Function_S_t Function |
| %26 = OpLoad %v2float %texCoords |
| %27 = OpLoad %S_t %s0 |
| %28 = OpCompositeInsert %S_t %26 %27 0 |
| %29 = OpLoad %15 %sampler15 |
| %30 = OpCompositeInsert %S_t %29 %28 2 |
| OpStore %s0 %30 |
| %31 = OpCompositeExtract %15 %30 2 |
| %32 = OpCompositeExtract %v2float %30 0 |
| %33 = OpImageSampleImplicitLod %v4float %31 %32 |
| OpStore %outColor %33 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| const std::string after = |
| R"(%main = OpFunction %void None %9 |
| %25 = OpLabel |
| %s0 = OpVariable %_ptr_Function_S_t Function |
| %26 = OpLoad %v2float %texCoords |
| %27 = OpLoad %S_t %s0 |
| %28 = OpCompositeInsert %S_t %26 %27 0 |
| %29 = OpLoad %15 %sampler15 |
| %30 = OpCompositeInsert %S_t %29 %28 2 |
| OpStore %s0 %30 |
| %33 = OpImageSampleImplicitLod %v4float %29 %26 |
| OpStore %outColor %33 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndCheck<SimplificationPass>(predefs + before, predefs + after, |
| true, true); |
| } |
| |
| TEST_F(InsertExtractElimTest, OptimizeNestedStruct) { |
| // The following HLSL has been pre-optimized to get the SPIR-V: |
| // struct S0 |
| // { |
| // int x; |
| // SamplerState ss; |
| // }; |
| // |
| // struct S1 |
| // { |
| // float b; |
| // S0 s0; |
| // }; |
| // |
| // struct S2 |
| // { |
| // int a1; |
| // S1 resources; |
| // }; |
| // |
| // SamplerState samp; |
| // Texture2D tex; |
| // |
| // float4 main(float4 vpos : VPOS) : COLOR0 |
| // { |
| // S1 s1; |
| // S2 s2; |
| // s1.s0.ss = samp; |
| // s2.resources = s1; |
| // return tex.Sample(s2.resources.s0.ss, float2(0.5)); |
| // } |
| |
| const std::string predefs = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %_entryPointOutput |
| OpExecutionMode %main OriginUpperLeft |
| OpSource HLSL 500 |
| OpName %main "main" |
| OpName %S0 "S0" |
| OpMemberName %S0 0 "x" |
| OpMemberName %S0 1 "ss" |
| OpName %S1 "S1" |
| OpMemberName %S1 0 "b" |
| OpMemberName %S1 1 "s0" |
| OpName %samp "samp" |
| OpName %S2 "S2" |
| OpMemberName %S2 0 "a1" |
| OpMemberName %S2 1 "resources" |
| OpName %tex "tex" |
| OpName %_entryPointOutput "@entryPointOutput" |
| OpDecorate %samp DescriptorSet 0 |
| OpDecorate %tex DescriptorSet 0 |
| OpDecorate %_entryPointOutput Location 0 |
| %void = OpTypeVoid |
| %10 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %14 = OpTypeFunction %v4float %_ptr_Function_v4float |
| %int = OpTypeInt 32 1 |
| %16 = OpTypeSampler |
| %S0 = OpTypeStruct %int %16 |
| %S1 = OpTypeStruct %float %S0 |
| %_ptr_Function_S1 = OpTypePointer Function %S1 |
| %int_1 = OpConstant %int 1 |
| %_ptr_UniformConstant_16 = OpTypePointer UniformConstant %16 |
| %samp = OpVariable %_ptr_UniformConstant_16 UniformConstant |
| %_ptr_Function_16 = OpTypePointer Function %16 |
| %S2 = OpTypeStruct %int %S1 |
| %_ptr_Function_S2 = OpTypePointer Function %S2 |
| %22 = OpTypeImage %float 2D 0 0 0 1 Unknown |
| %_ptr_UniformConstant_22 = OpTypePointer UniformConstant %22 |
| %tex = OpVariable %_ptr_UniformConstant_22 UniformConstant |
| %24 = OpTypeSampledImage %22 |
| %v2float = OpTypeVector %float 2 |
| %float_0_5 = OpConstant %float 0.5 |
| %27 = OpConstantComposite %v2float %float_0_5 %float_0_5 |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %_entryPointOutput = OpVariable %_ptr_Output_v4float Output |
| )"; |
| |
| const std::string before = |
| R"(%main = OpFunction %void None %10 |
| %30 = OpLabel |
| %31 = OpVariable %_ptr_Function_S1 Function |
| %32 = OpVariable %_ptr_Function_S2 Function |
| %33 = OpLoad %16 %samp |
| %34 = OpLoad %S1 %31 |
| %35 = OpCompositeInsert %S1 %33 %34 1 1 |
| OpStore %31 %35 |
| %36 = OpLoad %S2 %32 |
| %37 = OpCompositeInsert %S2 %35 %36 1 |
| OpStore %32 %37 |
| %38 = OpLoad %22 %tex |
| %39 = OpCompositeExtract %16 %37 1 1 1 |
| %40 = OpSampledImage %24 %38 %39 |
| %41 = OpImageSampleImplicitLod %v4float %40 %27 |
| OpStore %_entryPointOutput %41 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| const std::string after = |
| R"(%main = OpFunction %void None %10 |
| %30 = OpLabel |
| %31 = OpVariable %_ptr_Function_S1 Function |
| %32 = OpVariable %_ptr_Function_S2 Function |
| %33 = OpLoad %16 %samp |
| %34 = OpLoad %S1 %31 |
| %35 = OpCompositeInsert %S1 %33 %34 1 1 |
| OpStore %31 %35 |
| %36 = OpLoad %S2 %32 |
| %37 = OpCompositeInsert %S2 %35 %36 1 |
| OpStore %32 %37 |
| %38 = OpLoad %22 %tex |
| %40 = OpSampledImage %24 %38 %33 |
| %41 = OpImageSampleImplicitLod %v4float %40 %27 |
| OpStore %_entryPointOutput %41 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndCheck<SimplificationPass>(predefs + before, predefs + after, |
| true, true); |
| } |
| |
| TEST_F(InsertExtractElimTest, ConflictingInsertPreventsOptimization) { |
| // Note: The SPIR-V assembly has had store/load elimination |
| // performed to allow the inserts and extracts to directly |
| // reference each other. |
| // |
| // #version 140 |
| // |
| // in vec4 BaseColor; |
| // |
| // struct S_t { |
| // vec4 v0; |
| // vec4 v1; |
| // }; |
| // |
| // void main() |
| // { |
| // S_t s0; |
| // s0.v1 = BaseColor; |
| // s0.v1[2] = 0.0; |
| // gl_FragColor = s0.v1; |
| // } |
| |
| const std::string assembly = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 140 |
| OpName %main "main" |
| OpName %S_t "S_t" |
| OpMemberName %S_t 0 "v0" |
| OpMemberName %S_t 1 "v1" |
| OpName %s0 "s0" |
| OpName %BaseColor "BaseColor" |
| OpName %gl_FragColor "gl_FragColor" |
| %void = OpTypeVoid |
| %8 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %S_t = OpTypeStruct %v4float %v4float |
| %_ptr_Function_S_t = OpTypePointer Function %S_t |
| %int = OpTypeInt 32 1 |
| %int_1 = OpConstant %int 1 |
| %float_0 = OpConstant %float 0 |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %BaseColor = OpVariable %_ptr_Input_v4float Input |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %gl_FragColor = OpVariable %_ptr_Output_v4float Output |
| %main = OpFunction %void None %8 |
| %18 = OpLabel |
| %s0 = OpVariable %_ptr_Function_S_t Function |
| %19 = OpLoad %v4float %BaseColor |
| %20 = OpLoad %S_t %s0 |
| %21 = OpCompositeInsert %S_t %19 %20 1 |
| %22 = OpCompositeInsert %S_t %float_0 %21 1 2 |
| OpStore %s0 %22 |
| %23 = OpCompositeExtract %v4float %22 1 |
| OpStore %gl_FragColor %23 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndCheck<SimplificationPass>(assembly, assembly, true, true); |
| } |
| |
| TEST_F(InsertExtractElimTest, ConflictingInsertPreventsOptimization2) { |
| // Note: The SPIR-V assembly has had store/load elimination |
| // performed to allow the inserts and extracts to directly |
| // reference each other. |
| // |
| // #version 140 |
| // |
| // in vec4 BaseColor; |
| // |
| // struct S_t { |
| // vec4 v0; |
| // vec4 v1; |
| // }; |
| // |
| // void main() |
| // { |
| // S_t s0; |
| // s0.v1[1] = 1.0; // dead |
| // s0.v1 = Baseline; |
| // gl_FragColor = vec4(s0.v1[1], 0.0, 0.0, 0.0); |
| // } |
| |
| const std::string before_predefs = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 140 |
| OpName %main "main" |
| OpName %S_t "S_t" |
| OpMemberName %S_t 0 "v0" |
| OpMemberName %S_t 1 "v1" |
| OpName %s0 "s0" |
| OpName %BaseColor "BaseColor" |
| OpName %gl_FragColor "gl_FragColor" |
| %void = OpTypeVoid |
| %8 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %S_t = OpTypeStruct %v4float %v4float |
| %_ptr_Function_S_t = OpTypePointer Function %S_t |
| %int = OpTypeInt 32 1 |
| %int_1 = OpConstant %int 1 |
| %float_1 = OpConstant %float 1 |
| %uint = OpTypeInt 32 0 |
| %uint_1 = OpConstant %uint 1 |
| %_ptr_Function_float = OpTypePointer Function %float |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %BaseColor = OpVariable %_ptr_Input_v4float Input |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %gl_FragColor = OpVariable %_ptr_Output_v4float Output |
| %float_0 = OpConstant %float 0 |
| )"; |
| |
| const std::string after_predefs = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %BaseColor %gl_FragColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 140 |
| OpName %main "main" |
| OpName %S_t "S_t" |
| OpMemberName %S_t 0 "v0" |
| OpMemberName %S_t 1 "v1" |
| OpName %s0 "s0" |
| OpName %BaseColor "BaseColor" |
| OpName %gl_FragColor "gl_FragColor" |
| %void = OpTypeVoid |
| %8 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %S_t = OpTypeStruct %v4float %v4float |
| %_ptr_Function_S_t = OpTypePointer Function %S_t |
| %int = OpTypeInt 32 1 |
| %int_1 = OpConstant %int 1 |
| %float_1 = OpConstant %float 1 |
| %uint = OpTypeInt 32 0 |
| %uint_1 = OpConstant %uint 1 |
| %_ptr_Function_float = OpTypePointer Function %float |
| %_ptr_Input_v4float = OpTypePointer Input %v4float |
| %BaseColor = OpVariable %_ptr_Input_v4float Input |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %gl_FragColor = OpVariable %_ptr_Output_v4float Output |
| %float_0 = OpConstant %float 0 |
| )"; |
| |
| const std::string before = |
| R"(%main = OpFunction %void None %8 |
| %22 = OpLabel |
| %s0 = OpVariable %_ptr_Function_S_t Function |
| %23 = OpLoad %S_t %s0 |
| %24 = OpCompositeInsert %S_t %float_1 %23 1 1 |
| %25 = OpLoad %v4float %BaseColor |
| %26 = OpCompositeInsert %S_t %25 %24 1 |
| %27 = OpCompositeExtract %float %26 1 1 |
| %28 = OpCompositeConstruct %v4float %27 %float_0 %float_0 %float_0 |
| OpStore %gl_FragColor %28 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| const std::string after = |
| R"(%main = OpFunction %void None %8 |
| %22 = OpLabel |
| %s0 = OpVariable %_ptr_Function_S_t Function |
| %23 = OpLoad %S_t %s0 |
| %24 = OpCompositeInsert %S_t %float_1 %23 1 1 |
| %25 = OpLoad %v4float %BaseColor |
| %26 = OpCompositeInsert %S_t %25 %24 1 |
| %27 = OpCompositeExtract %float %25 1 |
| %28 = OpCompositeConstruct %v4float %27 %float_0 %float_0 %float_0 |
| OpStore %gl_FragColor %28 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndCheck<SimplificationPass>(before_predefs + before, |
| after_predefs + after, true, true); |
| } |
| |
| TEST_F(InsertExtractElimTest, MixWithConstants) { |
| // Extract component of FMix with 0.0 or 1.0 as the a-value. |
| // |
| // Note: The SPIR-V assembly has had store/load elimination |
| // performed to allow the inserts and extracts to directly |
| // reference each other. |
| // |
| // #version 450 |
| // |
| // layout (location=0) in float bc; |
| // layout (location=1) in float bc2; |
| // layout (location=2) in float m; |
| // layout (location=3) in float m2; |
| // layout (location=0) out vec4 OutColor; |
| // |
| // void main() |
| // { |
| // vec4 bcv = vec4(bc, bc2, 0.0, 1.0); |
| // vec4 bcv2 = vec4(bc2, bc, 1.0, 0.0); |
| // vec4 v = mix(bcv, bcv2, vec4(0.0,1.0,m,m2)); |
| // OutColor = vec4(v.y); |
| // } |
| |
| const std::string predefs = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %bc %bc2 %m %m2 %OutColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 450 |
| OpName %main "main" |
| OpName %bc "bc" |
| OpName %bc2 "bc2" |
| OpName %m "m" |
| OpName %m2 "m2" |
| OpName %OutColor "OutColor" |
| OpDecorate %bc Location 0 |
| OpDecorate %bc2 Location 1 |
| OpDecorate %m Location 2 |
| OpDecorate %m2 Location 3 |
| OpDecorate %OutColor Location 0 |
| %void = OpTypeVoid |
| %9 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %_ptr_Input_float = OpTypePointer Input %float |
| %bc = OpVariable %_ptr_Input_float Input |
| %bc2 = OpVariable %_ptr_Input_float Input |
| %float_0 = OpConstant %float 0 |
| %float_1 = OpConstant %float 1 |
| %m = OpVariable %_ptr_Input_float Input |
| %m2 = OpVariable %_ptr_Input_float Input |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %OutColor = OpVariable %_ptr_Output_v4float Output |
| %uint = OpTypeInt 32 0 |
| %_ptr_Function_float = OpTypePointer Function %float |
| )"; |
| |
| const std::string before = |
| R"(%main = OpFunction %void None %9 |
| %19 = OpLabel |
| %20 = OpLoad %float %bc |
| %21 = OpLoad %float %bc2 |
| %22 = OpCompositeConstruct %v4float %20 %21 %float_0 %float_1 |
| %23 = OpLoad %float %bc2 |
| %24 = OpLoad %float %bc |
| %25 = OpCompositeConstruct %v4float %23 %24 %float_1 %float_0 |
| %26 = OpLoad %float %m |
| %27 = OpLoad %float %m2 |
| %28 = OpCompositeConstruct %v4float %float_0 %float_1 %26 %27 |
| %29 = OpExtInst %v4float %1 FMix %22 %25 %28 |
| %30 = OpCompositeExtract %float %29 1 |
| %31 = OpCompositeConstruct %v4float %30 %30 %30 %30 |
| OpStore %OutColor %31 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| const std::string after = |
| R"(%main = OpFunction %void None %9 |
| %19 = OpLabel |
| %20 = OpLoad %float %bc |
| %21 = OpLoad %float %bc2 |
| %22 = OpCompositeConstruct %v4float %20 %21 %float_0 %float_1 |
| %23 = OpLoad %float %bc2 |
| %24 = OpLoad %float %bc |
| %25 = OpCompositeConstruct %v4float %23 %24 %float_1 %float_0 |
| %26 = OpLoad %float %m |
| %27 = OpLoad %float %m2 |
| %28 = OpCompositeConstruct %v4float %float_0 %float_1 %26 %27 |
| %29 = OpExtInst %v4float %1 FMix %22 %25 %28 |
| %31 = OpCompositeConstruct %v4float %24 %24 %24 %24 |
| OpStore %OutColor %31 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndCheck<SimplificationPass>(predefs + before, predefs + after, |
| true, true); |
| } |
| |
| TEST_F(InsertExtractElimTest, VectorShuffle1) { |
| // Extract component from first vector in VectorShuffle |
| // |
| // Note: The SPIR-V assembly has had store/load elimination |
| // performed to allow the inserts and extracts to directly |
| // reference each other. |
| // |
| // #version 450 |
| // |
| // layout (location=0) in float bc; |
| // layout (location=1) in float bc2; |
| // layout (location=0) out vec4 OutColor; |
| // |
| // void main() |
| // { |
| // vec4 bcv = vec4(bc, bc2, 0.0, 1.0); |
| // vec4 v = bcv.zwxy; |
| // OutColor = vec4(v.y); |
| // } |
| |
| const std::string predefs_before = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %bc %bc2 %OutColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 450 |
| OpName %main "main" |
| OpName %bc "bc" |
| OpName %bc2 "bc2" |
| OpName %OutColor "OutColor" |
| OpDecorate %bc Location 0 |
| OpDecorate %bc2 Location 1 |
| OpDecorate %OutColor Location 0 |
| %void = OpTypeVoid |
| %7 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %_ptr_Input_float = OpTypePointer Input %float |
| %bc = OpVariable %_ptr_Input_float Input |
| %bc2 = OpVariable %_ptr_Input_float Input |
| %float_0 = OpConstant %float 0 |
| %float_1 = OpConstant %float 1 |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %OutColor = OpVariable %_ptr_Output_v4float Output |
| %uint = OpTypeInt 32 0 |
| %_ptr_Function_float = OpTypePointer Function %float |
| )"; |
| |
| const std::string predefs_after = predefs_before + |
| "%24 = OpConstantComposite %v4float " |
| "%float_1 %float_1 %float_1 %float_1\n"; |
| |
| const std::string before = |
| R"(%main = OpFunction %void None %7 |
| %17 = OpLabel |
| %18 = OpLoad %float %bc |
| %19 = OpLoad %float %bc2 |
| %20 = OpCompositeConstruct %v4float %18 %19 %float_0 %float_1 |
| %21 = OpVectorShuffle %v4float %20 %20 2 3 0 1 |
| %22 = OpCompositeExtract %float %21 1 |
| %23 = OpCompositeConstruct %v4float %22 %22 %22 %22 |
| OpStore %OutColor %23 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| const std::string after = |
| R"(%main = OpFunction %void None %7 |
| %17 = OpLabel |
| %18 = OpLoad %float %bc |
| %19 = OpLoad %float %bc2 |
| %20 = OpCompositeConstruct %v4float %18 %19 %float_0 %float_1 |
| %21 = OpVectorShuffle %v4float %20 %20 2 3 0 1 |
| OpStore %OutColor %24 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndCheck<SimplificationPass>(predefs_before + before, |
| predefs_after + after, true, true); |
| } |
| |
| TEST_F(InsertExtractElimTest, VectorShuffle2) { |
| // Extract component from second vector in VectorShuffle |
| // Identical to test VectorShuffle1 except for the vector |
| // shuffle index of 7. |
| // |
| // Note: The SPIR-V assembly has had store/load elimination |
| // performed to allow the inserts and extracts to directly |
| // reference each other. |
| // |
| // #version 450 |
| // |
| // layout (location=0) in float bc; |
| // layout (location=1) in float bc2; |
| // layout (location=0) out vec4 OutColor; |
| // |
| // void main() |
| // { |
| // vec4 bcv = vec4(bc, bc2, 0.0, 1.0); |
| // vec4 v = bcv.zwxy; |
| // OutColor = vec4(v.y); |
| // } |
| |
| const std::string predefs_before = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %bc %bc2 %OutColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 450 |
| OpName %main "main" |
| OpName %bc "bc" |
| OpName %bc2 "bc2" |
| OpName %OutColor "OutColor" |
| OpDecorate %bc Location 0 |
| OpDecorate %bc2 Location 1 |
| OpDecorate %OutColor Location 0 |
| %void = OpTypeVoid |
| %7 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %_ptr_Input_float = OpTypePointer Input %float |
| %bc = OpVariable %_ptr_Input_float Input |
| %bc2 = OpVariable %_ptr_Input_float Input |
| %float_0 = OpConstant %float 0 |
| %float_1 = OpConstant %float 1 |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %OutColor = OpVariable %_ptr_Output_v4float Output |
| %uint = OpTypeInt 32 0 |
| %_ptr_Function_float = OpTypePointer Function %float |
| )"; |
| |
| const std::string predefs_after = |
| R"(OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %bc %bc2 %OutColor |
| OpExecutionMode %main OriginUpperLeft |
| OpSource GLSL 450 |
| OpName %main "main" |
| OpName %bc "bc" |
| OpName %bc2 "bc2" |
| OpName %OutColor "OutColor" |
| OpDecorate %bc Location 0 |
| OpDecorate %bc2 Location 1 |
| OpDecorate %OutColor Location 0 |
| %void = OpTypeVoid |
| %7 = OpTypeFunction %void |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Function_v4float = OpTypePointer Function %v4float |
| %_ptr_Input_float = OpTypePointer Input %float |
| %bc = OpVariable %_ptr_Input_float Input |
| %bc2 = OpVariable %_ptr_Input_float Input |
| %float_0 = OpConstant %float 0 |
| %float_1 = OpConstant %float 1 |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %OutColor = OpVariable %_ptr_Output_v4float Output |
| %uint = OpTypeInt 32 0 |
| %_ptr_Function_float = OpTypePointer Function %float |
| %24 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1 |
| )"; |
| |
| const std::string before = |
| R"(%main = OpFunction %void None %7 |
| %17 = OpLabel |
| %18 = OpLoad %float %bc |
| %19 = OpLoad %float %bc2 |
| %20 = OpCompositeConstruct %v4float %18 %19 %float_0 %float_1 |
| %21 = OpVectorShuffle %v4float %20 %20 2 7 0 1 |
| %22 = OpCompositeExtract %float %21 1 |
| %23 = OpCompositeConstruct %v4float %22 %22 %22 %22 |
| OpStore %OutColor %23 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| const std::string after = |
| R"(%main = OpFunction %void None %7 |
| %17 = OpLabel |
| %18 = OpLoad %float %bc |
| %19 = OpLoad %float %bc2 |
| %20 = OpCompositeConstruct %v4float %18 %19 %float_0 %float_1 |
| %21 = OpVectorShuffle %v4float %20 %20 2 7 0 1 |
| OpStore %OutColor %24 |
| OpReturn |
| OpFunctionEnd |
| )"; |
| |
| SinglePassRunAndCheck<SimplificationPass>(predefs_before + before, |
| predefs_after + after, true, true); |
| } |
| |
| // TODO(greg-lunarg): Add tests to verify handling of these cases: |
| // |
| |
| } // namespace |
| } // namespace opt |
| } // namespace spvtools |