| // SwiftShader Software Renderer | |
| // | |
| // Copyright(c) 2005-2011 TransGaming Inc. | |
| // | |
| // All rights reserved. No part of this software may be copied, distributed, transmitted, | |
| // transcribed, stored in a retrieval system, translated into any human or computer | |
| // language by any means, or disclosed to third parties without the explicit written | |
| // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express | |
| // or implied, including but not limited to any patent rights, are granted to you. | |
| // | |
| #ifndef dx_Unknown_hpp | |
| #define dx_Unknown_hpp | |
| namespace gl | |
| { | |
| class Unknown | |
| { | |
| public: | |
| Unknown(); | |
| virtual void addRef(); | |
| virtual void release(); | |
| virtual void bind(); | |
| virtual void unbind(); | |
| protected: | |
| virtual ~Unknown(); | |
| private: | |
| volatile long referenceCount; | |
| volatile long bindCount; | |
| }; | |
| } | |
| #endif // dx_Unknown_hpp |