| //===- DAGISelMatcherGen.cpp - Matcher generator --------------------------===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "DAGISelMatcher.h" | |
| #include "CodeGenDAGPatterns.h" | |
| #include "CodeGenRegisters.h" | |
| #include "llvm/ADT/SmallVector.h" | |
| #include "llvm/ADT/StringMap.h" | |
| #include "llvm/TableGen/Error.h" | |
| #include "llvm/TableGen/Record.h" | |
| #include <utility> | |
| using namespace llvm; | |
| /// getRegisterValueType - Look up and return the ValueType of the specified | |
| /// register. If the register is a member of multiple register classes which | |
| /// have different associated types, return MVT::Other. | |
| static MVT::SimpleValueType getRegisterValueType(Record *R, | |
| const CodeGenTarget &T) { | |
| bool FoundRC = false; | |
| MVT::SimpleValueType VT = MVT::Other; | |
| const CodeGenRegister *Reg = T.getRegBank().getReg(R); | |
| for (const auto &RC : T.getRegBank().getRegClasses()) { | |
| if (!RC.contains(Reg)) | |
| continue; | |
| if (!FoundRC) { | |
| FoundRC = true; | |
| ValueTypeByHwMode VVT = RC.getValueTypeNum(0); | |
| if (VVT.isSimple()) | |
| VT = VVT.getSimple().SimpleTy; | |
| continue; | |
| } | |
| // If this occurs in multiple register classes, they all have to agree. | |
| #ifndef NDEBUG | |
| ValueTypeByHwMode T = RC.getValueTypeNum(0); | |
| assert((!T.isSimple() || T.getSimple().SimpleTy == VT) && | |
| "ValueType mismatch between register classes for this register"); | |
| #endif | |
| } | |
| return VT; | |
| } | |
| namespace { | |
| class MatcherGen { | |
| const PatternToMatch &Pattern; | |
| const CodeGenDAGPatterns &CGP; | |
| /// PatWithNoTypes - This is a clone of Pattern.getSrcPattern() that starts | |
| /// out with all of the types removed. This allows us to insert type checks | |
| /// as we scan the tree. | |
| TreePatternNodePtr PatWithNoTypes; | |
| /// VariableMap - A map from variable names ('$dst') to the recorded operand | |
| /// number that they were captured as. These are biased by 1 to make | |
| /// insertion easier. | |
| StringMap<unsigned> VariableMap; | |
| /// This maintains the recorded operand number that OPC_CheckComplexPattern | |
| /// drops each sub-operand into. We don't want to insert these into | |
| /// VariableMap because that leads to identity checking if they are | |
| /// encountered multiple times. Biased by 1 like VariableMap for | |
| /// consistency. | |
| StringMap<unsigned> NamedComplexPatternOperands; | |
| /// NextRecordedOperandNo - As we emit opcodes to record matched values in | |
| /// the RecordedNodes array, this keeps track of which slot will be next to | |
| /// record into. | |
| unsigned NextRecordedOperandNo; | |
| /// MatchedChainNodes - This maintains the position in the recorded nodes | |
| /// array of all of the recorded input nodes that have chains. | |
| SmallVector<unsigned, 2> MatchedChainNodes; | |
| /// MatchedComplexPatterns - This maintains a list of all of the | |
| /// ComplexPatterns that we need to check. The second element of each pair | |
| /// is the recorded operand number of the input node. | |
| SmallVector<std::pair<const TreePatternNode*, | |
| unsigned>, 2> MatchedComplexPatterns; | |
| /// PhysRegInputs - List list has an entry for each explicitly specified | |
| /// physreg input to the pattern. The first elt is the Register node, the | |
| /// second is the recorded slot number the input pattern match saved it in. | |
| SmallVector<std::pair<Record*, unsigned>, 2> PhysRegInputs; | |
| /// Matcher - This is the top level of the generated matcher, the result. | |
| Matcher *TheMatcher; | |
| /// CurPredicate - As we emit matcher nodes, this points to the latest check | |
| /// which should have future checks stuck into its Next position. | |
| Matcher *CurPredicate; | |
| public: | |
| MatcherGen(const PatternToMatch &pattern, const CodeGenDAGPatterns &cgp); | |
| bool EmitMatcherCode(unsigned Variant); | |
| void EmitResultCode(); | |
| Matcher *GetMatcher() const { return TheMatcher; } | |
| private: | |
| void AddMatcher(Matcher *NewNode); | |
| void InferPossibleTypes(unsigned ForceMode); | |
| // Matcher Generation. | |
| void EmitMatchCode(const TreePatternNode *N, TreePatternNode *NodeNoTypes, | |
| unsigned ForceMode); | |
| void EmitLeafMatchCode(const TreePatternNode *N); | |
| void EmitOperatorMatchCode(const TreePatternNode *N, | |
| TreePatternNode *NodeNoTypes, | |
| unsigned ForceMode); | |
| /// If this is the first time a node with unique identifier Name has been | |
| /// seen, record it. Otherwise, emit a check to make sure this is the same | |
| /// node. Returns true if this is the first encounter. | |
| bool recordUniqueNode(const std::string &Name); | |
| // Result Code Generation. | |
| unsigned getNamedArgumentSlot(StringRef Name) { | |
| unsigned VarMapEntry = VariableMap[Name]; | |
| assert(VarMapEntry != 0 && | |
| "Variable referenced but not defined and not caught earlier!"); | |
| return VarMapEntry-1; | |
| } | |
| void EmitResultOperand(const TreePatternNode *N, | |
| SmallVectorImpl<unsigned> &ResultOps); | |
| void EmitResultOfNamedOperand(const TreePatternNode *N, | |
| SmallVectorImpl<unsigned> &ResultOps); | |
| void EmitResultLeafAsOperand(const TreePatternNode *N, | |
| SmallVectorImpl<unsigned> &ResultOps); | |
| void EmitResultInstructionAsOperand(const TreePatternNode *N, | |
| SmallVectorImpl<unsigned> &ResultOps); | |
| void EmitResultSDNodeXFormAsOperand(const TreePatternNode *N, | |
| SmallVectorImpl<unsigned> &ResultOps); | |
| }; | |
| } // end anon namespace. | |
| MatcherGen::MatcherGen(const PatternToMatch &pattern, | |
| const CodeGenDAGPatterns &cgp) | |
| : Pattern(pattern), CGP(cgp), NextRecordedOperandNo(0), | |
| TheMatcher(nullptr), CurPredicate(nullptr) { | |
| // We need to produce the matcher tree for the patterns source pattern. To do | |
| // this we need to match the structure as well as the types. To do the type | |
| // matching, we want to figure out the fewest number of type checks we need to | |
| // emit. For example, if there is only one integer type supported by a | |
| // target, there should be no type comparisons at all for integer patterns! | |
| // | |
| // To figure out the fewest number of type checks needed, clone the pattern, | |
| // remove the types, then perform type inference on the pattern as a whole. | |
| // If there are unresolved types, emit an explicit check for those types, | |
| // apply the type to the tree, then rerun type inference. Iterate until all | |
| // types are resolved. | |
| // | |
| PatWithNoTypes = Pattern.getSrcPattern()->clone(); | |
| PatWithNoTypes->RemoveAllTypes(); | |
| // If there are types that are manifestly known, infer them. | |
| InferPossibleTypes(Pattern.ForceMode); | |
| } | |
| /// InferPossibleTypes - As we emit the pattern, we end up generating type | |
| /// checks and applying them to the 'PatWithNoTypes' tree. As we do this, we | |
| /// want to propagate implied types as far throughout the tree as possible so | |
| /// that we avoid doing redundant type checks. This does the type propagation. | |
| void MatcherGen::InferPossibleTypes(unsigned ForceMode) { | |
| // TP - Get *SOME* tree pattern, we don't care which. It is only used for | |
| // diagnostics, which we know are impossible at this point. | |
| TreePattern &TP = *CGP.pf_begin()->second; | |
| TP.getInfer().CodeGen = true; | |
| TP.getInfer().ForceMode = ForceMode; | |
| bool MadeChange = true; | |
| while (MadeChange) | |
| MadeChange = PatWithNoTypes->ApplyTypeConstraints(TP, | |
| true/*Ignore reg constraints*/); | |
| } | |
| /// AddMatcher - Add a matcher node to the current graph we're building. | |
| void MatcherGen::AddMatcher(Matcher *NewNode) { | |
| if (CurPredicate) | |
| CurPredicate->setNext(NewNode); | |
| else | |
| TheMatcher = NewNode; | |
| CurPredicate = NewNode; | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // Pattern Match Generation | |
| //===----------------------------------------------------------------------===// | |
| /// EmitLeafMatchCode - Generate matching code for leaf nodes. | |
| void MatcherGen::EmitLeafMatchCode(const TreePatternNode *N) { | |
| assert(N->isLeaf() && "Not a leaf?"); | |
| // Direct match against an integer constant. | |
| if (IntInit *II = dyn_cast<IntInit>(N->getLeafValue())) { | |
| // If this is the root of the dag we're matching, we emit a redundant opcode | |
| // check to ensure that this gets folded into the normal top-level | |
| // OpcodeSwitch. | |
| if (N == Pattern.getSrcPattern()) { | |
| const SDNodeInfo &NI = CGP.getSDNodeInfo(CGP.getSDNodeNamed("imm")); | |
| AddMatcher(new CheckOpcodeMatcher(NI)); | |
| } | |
| return AddMatcher(new CheckIntegerMatcher(II->getValue())); | |
| } | |
| // An UnsetInit represents a named node without any constraints. | |
| if (isa<UnsetInit>(N->getLeafValue())) { | |
| assert(N->hasName() && "Unnamed ? leaf"); | |
| return; | |
| } | |
| DefInit *DI = dyn_cast<DefInit>(N->getLeafValue()); | |
| if (!DI) { | |
| errs() << "Unknown leaf kind: " << *N << "\n"; | |
| abort(); | |
| } | |
| Record *LeafRec = DI->getDef(); | |
| // A ValueType leaf node can represent a register when named, or itself when | |
| // unnamed. | |
| if (LeafRec->isSubClassOf("ValueType")) { | |
| // A named ValueType leaf always matches: (add i32:$a, i32:$b). | |
| if (N->hasName()) | |
| return; | |
| // An unnamed ValueType as in (sext_inreg GPR:$foo, i8). | |
| return AddMatcher(new CheckValueTypeMatcher(LeafRec->getName())); | |
| } | |
| if (// Handle register references. Nothing to do here, they always match. | |
| LeafRec->isSubClassOf("RegisterClass") || | |
| LeafRec->isSubClassOf("RegisterOperand") || | |
| LeafRec->isSubClassOf("PointerLikeRegClass") || | |
| LeafRec->isSubClassOf("SubRegIndex") || | |
| // Place holder for SRCVALUE nodes. Nothing to do here. | |
| LeafRec->getName() == "srcvalue") | |
| return; | |
| // If we have a physreg reference like (mul gpr:$src, EAX) then we need to | |
| // record the register | |
| if (LeafRec->isSubClassOf("Register")) { | |
| AddMatcher(new RecordMatcher("physreg input "+LeafRec->getName().str(), | |
| NextRecordedOperandNo)); | |
| PhysRegInputs.push_back(std::make_pair(LeafRec, NextRecordedOperandNo++)); | |
| return; | |
| } | |
| if (LeafRec->isSubClassOf("CondCode")) | |
| return AddMatcher(new CheckCondCodeMatcher(LeafRec->getName())); | |
| if (LeafRec->isSubClassOf("ComplexPattern")) { | |
| // We can't model ComplexPattern uses that don't have their name taken yet. | |
| // The OPC_CheckComplexPattern operation implicitly records the results. | |
| if (N->getName().empty()) { | |
| std::string S; | |
| raw_string_ostream OS(S); | |
| OS << "We expect complex pattern uses to have names: " << *N; | |
| PrintFatalError(OS.str()); | |
| } | |
| // Remember this ComplexPattern so that we can emit it after all the other | |
| // structural matches are done. | |
| unsigned InputOperand = VariableMap[N->getName()] - 1; | |
| MatchedComplexPatterns.push_back(std::make_pair(N, InputOperand)); | |
| return; | |
| } | |
| errs() << "Unknown leaf kind: " << *N << "\n"; | |
| abort(); | |
| } | |
| void MatcherGen::EmitOperatorMatchCode(const TreePatternNode *N, | |
| TreePatternNode *NodeNoTypes, | |
| unsigned ForceMode) { | |
| assert(!N->isLeaf() && "Not an operator?"); | |
| if (N->getOperator()->isSubClassOf("ComplexPattern")) { | |
| // The "name" of a non-leaf complex pattern (MY_PAT $op1, $op2) is | |
| // "MY_PAT:op1:op2". We should already have validated that the uses are | |
| // consistent. | |
| std::string PatternName = N->getOperator()->getName(); | |
| for (unsigned i = 0; i < N->getNumChildren(); ++i) { | |
| PatternName += ":"; | |
| PatternName += N->getChild(i)->getName(); | |
| } | |
| if (recordUniqueNode(PatternName)) { | |
| auto NodeAndOpNum = std::make_pair(N, NextRecordedOperandNo - 1); | |
| MatchedComplexPatterns.push_back(NodeAndOpNum); | |
| } | |
| return; | |
| } | |
| const SDNodeInfo &CInfo = CGP.getSDNodeInfo(N->getOperator()); | |
| // If this is an 'and R, 1234' where the operation is AND/OR and the RHS is | |
| // a constant without a predicate fn that has more than one bit set, handle | |
| // this as a special case. This is usually for targets that have special | |
| // handling of certain large constants (e.g. alpha with it's 8/16/32-bit | |
| // handling stuff). Using these instructions is often far more efficient | |
| // than materializing the constant. Unfortunately, both the instcombiner | |
| // and the dag combiner can often infer that bits are dead, and thus drop | |
| // them from the mask in the dag. For example, it might turn 'AND X, 255' | |
| // into 'AND X, 254' if it knows the low bit is set. Emit code that checks | |
| // to handle this. | |
| if ((N->getOperator()->getName() == "and" || | |
| N->getOperator()->getName() == "or") && | |
| N->getChild(1)->isLeaf() && N->getChild(1)->getPredicateFns().empty() && | |
| N->getPredicateFns().empty()) { | |
| if (IntInit *II = dyn_cast<IntInit>(N->getChild(1)->getLeafValue())) { | |
| if (!isPowerOf2_32(II->getValue())) { // Don't bother with single bits. | |
| // If this is at the root of the pattern, we emit a redundant | |
| // CheckOpcode so that the following checks get factored properly under | |
| // a single opcode check. | |
| if (N == Pattern.getSrcPattern()) | |
| AddMatcher(new CheckOpcodeMatcher(CInfo)); | |
| // Emit the CheckAndImm/CheckOrImm node. | |
| if (N->getOperator()->getName() == "and") | |
| AddMatcher(new CheckAndImmMatcher(II->getValue())); | |
| else | |
| AddMatcher(new CheckOrImmMatcher(II->getValue())); | |
| // Match the LHS of the AND as appropriate. | |
| AddMatcher(new MoveChildMatcher(0)); | |
| EmitMatchCode(N->getChild(0), NodeNoTypes->getChild(0), ForceMode); | |
| AddMatcher(new MoveParentMatcher()); | |
| return; | |
| } | |
| } | |
| } | |
| // Check that the current opcode lines up. | |
| AddMatcher(new CheckOpcodeMatcher(CInfo)); | |
| // If this node has memory references (i.e. is a load or store), tell the | |
| // interpreter to capture them in the memref array. | |
| if (N->NodeHasProperty(SDNPMemOperand, CGP)) | |
| AddMatcher(new RecordMemRefMatcher()); | |
| // If this node has a chain, then the chain is operand #0 is the SDNode, and | |
| // the child numbers of the node are all offset by one. | |
| unsigned OpNo = 0; | |
| if (N->NodeHasProperty(SDNPHasChain, CGP)) { | |
| // Record the node and remember it in our chained nodes list. | |
| AddMatcher(new RecordMatcher("'" + N->getOperator()->getName().str() + | |
| "' chained node", | |
| NextRecordedOperandNo)); | |
| // Remember all of the input chains our pattern will match. | |
| MatchedChainNodes.push_back(NextRecordedOperandNo++); | |
| // Don't look at the input chain when matching the tree pattern to the | |
| // SDNode. | |
| OpNo = 1; | |
| // If this node is not the root and the subtree underneath it produces a | |
| // chain, then the result of matching the node is also produce a chain. | |
| // Beyond that, this means that we're also folding (at least) the root node | |
| // into the node that produce the chain (for example, matching | |
| // "(add reg, (load ptr))" as a add_with_memory on X86). This is | |
| // problematic, if the 'reg' node also uses the load (say, its chain). | |
| // Graphically: | |
| // | |
| // [LD] | |
| // ^ ^ | |
| // | \ DAG's like cheese. | |
| // / | | |
| // / [YY] | |
| // | ^ | |
| // [XX]--/ | |
| // | |
| // It would be invalid to fold XX and LD. In this case, folding the two | |
| // nodes together would induce a cycle in the DAG, making it a 'cyclic DAG' | |
| // To prevent this, we emit a dynamic check for legality before allowing | |
| // this to be folded. | |
| // | |
| const TreePatternNode *Root = Pattern.getSrcPattern(); | |
| if (N != Root) { // Not the root of the pattern. | |
| // If there is a node between the root and this node, then we definitely | |
| // need to emit the check. | |
| bool NeedCheck = !Root->hasChild(N); | |
| // If it *is* an immediate child of the root, we can still need a check if | |
| // the root SDNode has multiple inputs. For us, this means that it is an | |
| // intrinsic, has multiple operands, or has other inputs like chain or | |
| // glue). | |
| if (!NeedCheck) { | |
| const SDNodeInfo &PInfo = CGP.getSDNodeInfo(Root->getOperator()); | |
| NeedCheck = | |
| Root->getOperator() == CGP.get_intrinsic_void_sdnode() || | |
| Root->getOperator() == CGP.get_intrinsic_w_chain_sdnode() || | |
| Root->getOperator() == CGP.get_intrinsic_wo_chain_sdnode() || | |
| PInfo.getNumOperands() > 1 || | |
| PInfo.hasProperty(SDNPHasChain) || | |
| PInfo.hasProperty(SDNPInGlue) || | |
| PInfo.hasProperty(SDNPOptInGlue); | |
| } | |
| if (NeedCheck) | |
| AddMatcher(new CheckFoldableChainNodeMatcher()); | |
| } | |
| } | |
| // If this node has an output glue and isn't the root, remember it. | |
| if (N->NodeHasProperty(SDNPOutGlue, CGP) && | |
| N != Pattern.getSrcPattern()) { | |
| // TODO: This redundantly records nodes with both glues and chains. | |
| // Record the node and remember it in our chained nodes list. | |
| AddMatcher(new RecordMatcher("'" + N->getOperator()->getName().str() + | |
| "' glue output node", | |
| NextRecordedOperandNo)); | |
| } | |
| // If this node is known to have an input glue or if it *might* have an input | |
| // glue, capture it as the glue input of the pattern. | |
| if (N->NodeHasProperty(SDNPOptInGlue, CGP) || | |
| N->NodeHasProperty(SDNPInGlue, CGP)) | |
| AddMatcher(new CaptureGlueInputMatcher()); | |
| for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i, ++OpNo) { | |
| // Get the code suitable for matching this child. Move to the child, check | |
| // it then move back to the parent. | |
| AddMatcher(new MoveChildMatcher(OpNo)); | |
| EmitMatchCode(N->getChild(i), NodeNoTypes->getChild(i), ForceMode); | |
| AddMatcher(new MoveParentMatcher()); | |
| } | |
| } | |
| bool MatcherGen::recordUniqueNode(const std::string &Name) { | |
| unsigned &VarMapEntry = VariableMap[Name]; | |
| if (VarMapEntry == 0) { | |
| // If it is a named node, we must emit a 'Record' opcode. | |
| AddMatcher(new RecordMatcher("$" + Name, NextRecordedOperandNo)); | |
| VarMapEntry = ++NextRecordedOperandNo; | |
| return true; | |
| } | |
| // If we get here, this is a second reference to a specific name. Since | |
| // we already have checked that the first reference is valid, we don't | |
| // have to recursively match it, just check that it's the same as the | |
| // previously named thing. | |
| AddMatcher(new CheckSameMatcher(VarMapEntry-1)); | |
| return false; | |
| } | |
| void MatcherGen::EmitMatchCode(const TreePatternNode *N, | |
| TreePatternNode *NodeNoTypes, | |
| unsigned ForceMode) { | |
| // If N and NodeNoTypes don't agree on a type, then this is a case where we | |
| // need to do a type check. Emit the check, apply the type to NodeNoTypes and | |
| // reinfer any correlated types. | |
| SmallVector<unsigned, 2> ResultsToTypeCheck; | |
| for (unsigned i = 0, e = NodeNoTypes->getNumTypes(); i != e; ++i) { | |
| if (NodeNoTypes->getExtType(i) == N->getExtType(i)) continue; | |
| NodeNoTypes->setType(i, N->getExtType(i)); | |
| InferPossibleTypes(ForceMode); | |
| ResultsToTypeCheck.push_back(i); | |
| } | |
| // If this node has a name associated with it, capture it in VariableMap. If | |
| // we already saw this in the pattern, emit code to verify dagness. | |
| if (!N->getName().empty()) | |
| if (!recordUniqueNode(N->getName())) | |
| return; | |
| if (N->isLeaf()) | |
| EmitLeafMatchCode(N); | |
| else | |
| EmitOperatorMatchCode(N, NodeNoTypes, ForceMode); | |
| // If there are node predicates for this node, generate their checks. | |
| for (unsigned i = 0, e = N->getPredicateFns().size(); i != e; ++i) | |
| AddMatcher(new CheckPredicateMatcher(N->getPredicateFns()[i])); | |
| for (unsigned i = 0, e = ResultsToTypeCheck.size(); i != e; ++i) | |
| AddMatcher(new CheckTypeMatcher(N->getSimpleType(ResultsToTypeCheck[i]), | |
| ResultsToTypeCheck[i])); | |
| } | |
| /// EmitMatcherCode - Generate the code that matches the predicate of this | |
| /// pattern for the specified Variant. If the variant is invalid this returns | |
| /// true and does not generate code, if it is valid, it returns false. | |
| bool MatcherGen::EmitMatcherCode(unsigned Variant) { | |
| // If the root of the pattern is a ComplexPattern and if it is specified to | |
| // match some number of root opcodes, these are considered to be our variants. | |
| // Depending on which variant we're generating code for, emit the root opcode | |
| // check. | |
| if (const ComplexPattern *CP = | |
| Pattern.getSrcPattern()->getComplexPatternInfo(CGP)) { | |
| const std::vector<Record*> &OpNodes = CP->getRootNodes(); | |
| assert(!OpNodes.empty() &&"Complex Pattern must specify what it can match"); | |
| if (Variant >= OpNodes.size()) return true; | |
| AddMatcher(new CheckOpcodeMatcher(CGP.getSDNodeInfo(OpNodes[Variant]))); | |
| } else { | |
| if (Variant != 0) return true; | |
| } | |
| // Emit the matcher for the pattern structure and types. | |
| EmitMatchCode(Pattern.getSrcPattern(), PatWithNoTypes.get(), | |
| Pattern.ForceMode); | |
| // If the pattern has a predicate on it (e.g. only enabled when a subtarget | |
| // feature is around, do the check). | |
| if (!Pattern.getPredicateCheck().empty()) | |
| AddMatcher(new CheckPatternPredicateMatcher(Pattern.getPredicateCheck())); | |
| // Now that we've completed the structural type match, emit any ComplexPattern | |
| // checks (e.g. addrmode matches). We emit this after the structural match | |
| // because they are generally more expensive to evaluate and more difficult to | |
| // factor. | |
| for (unsigned i = 0, e = MatchedComplexPatterns.size(); i != e; ++i) { | |
| auto N = MatchedComplexPatterns[i].first; | |
| // Remember where the results of this match get stuck. | |
| if (N->isLeaf()) { | |
| NamedComplexPatternOperands[N->getName()] = NextRecordedOperandNo + 1; | |
| } else { | |
| unsigned CurOp = NextRecordedOperandNo; | |
| for (unsigned i = 0; i < N->getNumChildren(); ++i) { | |
| NamedComplexPatternOperands[N->getChild(i)->getName()] = CurOp + 1; | |
| CurOp += N->getChild(i)->getNumMIResults(CGP); | |
| } | |
| } | |
| // Get the slot we recorded the value in from the name on the node. | |
| unsigned RecNodeEntry = MatchedComplexPatterns[i].second; | |
| const ComplexPattern &CP = *N->getComplexPatternInfo(CGP); | |
| // Emit a CheckComplexPat operation, which does the match (aborting if it | |
| // fails) and pushes the matched operands onto the recorded nodes list. | |
| AddMatcher(new CheckComplexPatMatcher(CP, RecNodeEntry, | |
| N->getName(), NextRecordedOperandNo)); | |
| // Record the right number of operands. | |
| NextRecordedOperandNo += CP.getNumOperands(); | |
| if (CP.hasProperty(SDNPHasChain)) { | |
| // If the complex pattern has a chain, then we need to keep track of the | |
| // fact that we just recorded a chain input. The chain input will be | |
| // matched as the last operand of the predicate if it was successful. | |
| ++NextRecordedOperandNo; // Chained node operand. | |
| // It is the last operand recorded. | |
| assert(NextRecordedOperandNo > 1 && | |
| "Should have recorded input/result chains at least!"); | |
| MatchedChainNodes.push_back(NextRecordedOperandNo-1); | |
| } | |
| // TODO: Complex patterns can't have output glues, if they did, we'd want | |
| // to record them. | |
| } | |
| return false; | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // Node Result Generation | |
| //===----------------------------------------------------------------------===// | |
| void MatcherGen::EmitResultOfNamedOperand(const TreePatternNode *N, | |
| SmallVectorImpl<unsigned> &ResultOps){ | |
| assert(!N->getName().empty() && "Operand not named!"); | |
| if (unsigned SlotNo = NamedComplexPatternOperands[N->getName()]) { | |
| // Complex operands have already been completely selected, just find the | |
| // right slot ant add the arguments directly. | |
| for (unsigned i = 0; i < N->getNumMIResults(CGP); ++i) | |
| ResultOps.push_back(SlotNo - 1 + i); | |
| return; | |
| } | |
| unsigned SlotNo = getNamedArgumentSlot(N->getName()); | |
| // If this is an 'imm' or 'fpimm' node, make sure to convert it to the target | |
| // version of the immediate so that it doesn't get selected due to some other | |
| // node use. | |
| if (!N->isLeaf()) { | |
| StringRef OperatorName = N->getOperator()->getName(); | |
| if (OperatorName == "imm" || OperatorName == "fpimm") { | |
| AddMatcher(new EmitConvertToTargetMatcher(SlotNo)); | |
| ResultOps.push_back(NextRecordedOperandNo++); | |
| return; | |
| } | |
| } | |
| for (unsigned i = 0; i < N->getNumMIResults(CGP); ++i) | |
| ResultOps.push_back(SlotNo + i); | |
| } | |
| void MatcherGen::EmitResultLeafAsOperand(const TreePatternNode *N, | |
| SmallVectorImpl<unsigned> &ResultOps) { | |
| assert(N->isLeaf() && "Must be a leaf"); | |
| if (IntInit *II = dyn_cast<IntInit>(N->getLeafValue())) { | |
| AddMatcher(new EmitIntegerMatcher(II->getValue(), N->getSimpleType(0))); | |
| ResultOps.push_back(NextRecordedOperandNo++); | |
| return; | |
| } | |
| // If this is an explicit register reference, handle it. | |
| if (DefInit *DI = dyn_cast<DefInit>(N->getLeafValue())) { | |
| Record *Def = DI->getDef(); | |
| if (Def->isSubClassOf("Register")) { | |
| const CodeGenRegister *Reg = | |
| CGP.getTargetInfo().getRegBank().getReg(Def); | |
| AddMatcher(new EmitRegisterMatcher(Reg, N->getSimpleType(0))); | |
| ResultOps.push_back(NextRecordedOperandNo++); | |
| return; | |
| } | |
| if (Def->getName() == "zero_reg") { | |
| AddMatcher(new EmitRegisterMatcher(nullptr, N->getSimpleType(0))); | |
| ResultOps.push_back(NextRecordedOperandNo++); | |
| return; | |
| } | |
| // Handle a reference to a register class. This is used | |
| // in COPY_TO_SUBREG instructions. | |
| if (Def->isSubClassOf("RegisterOperand")) | |
| Def = Def->getValueAsDef("RegClass"); | |
| if (Def->isSubClassOf("RegisterClass")) { | |
| std::string Value = getQualifiedName(Def) + "RegClassID"; | |
| AddMatcher(new EmitStringIntegerMatcher(Value, MVT::i32)); | |
| ResultOps.push_back(NextRecordedOperandNo++); | |
| return; | |
| } | |
| // Handle a subregister index. This is used for INSERT_SUBREG etc. | |
| if (Def->isSubClassOf("SubRegIndex")) { | |
| std::string Value = getQualifiedName(Def); | |
| AddMatcher(new EmitStringIntegerMatcher(Value, MVT::i32)); | |
| ResultOps.push_back(NextRecordedOperandNo++); | |
| return; | |
| } | |
| } | |
| errs() << "unhandled leaf node: \n"; | |
| N->dump(); | |
| } | |
| static bool | |
| mayInstNodeLoadOrStore(const TreePatternNode *N, | |
| const CodeGenDAGPatterns &CGP) { | |
| Record *Op = N->getOperator(); | |
| const CodeGenTarget &CGT = CGP.getTargetInfo(); | |
| CodeGenInstruction &II = CGT.getInstruction(Op); | |
| return II.mayLoad || II.mayStore; | |
| } | |
| static unsigned | |
| numNodesThatMayLoadOrStore(const TreePatternNode *N, | |
| const CodeGenDAGPatterns &CGP) { | |
| if (N->isLeaf()) | |
| return 0; | |
| Record *OpRec = N->getOperator(); | |
| if (!OpRec->isSubClassOf("Instruction")) | |
| return 0; | |
| unsigned Count = 0; | |
| if (mayInstNodeLoadOrStore(N, CGP)) | |
| ++Count; | |
| for (unsigned i = 0, e = N->getNumChildren(); i != e; ++i) | |
| Count += numNodesThatMayLoadOrStore(N->getChild(i), CGP); | |
| return Count; | |
| } | |
| void MatcherGen:: | |
| EmitResultInstructionAsOperand(const TreePatternNode *N, | |
| SmallVectorImpl<unsigned> &OutputOps) { | |
| Record *Op = N->getOperator(); | |
| const CodeGenTarget &CGT = CGP.getTargetInfo(); | |
| CodeGenInstruction &II = CGT.getInstruction(Op); | |
| const DAGInstruction &Inst = CGP.getInstruction(Op); | |
| bool isRoot = N == Pattern.getDstPattern(); | |
| // TreeHasOutGlue - True if this tree has glue. | |
| bool TreeHasInGlue = false, TreeHasOutGlue = false; | |
| if (isRoot) { | |
| const TreePatternNode *SrcPat = Pattern.getSrcPattern(); | |
| TreeHasInGlue = SrcPat->TreeHasProperty(SDNPOptInGlue, CGP) || | |
| SrcPat->TreeHasProperty(SDNPInGlue, CGP); | |
| // FIXME2: this is checking the entire pattern, not just the node in | |
| // question, doing this just for the root seems like a total hack. | |
| TreeHasOutGlue = SrcPat->TreeHasProperty(SDNPOutGlue, CGP); | |
| } | |
| // NumResults - This is the number of results produced by the instruction in | |
| // the "outs" list. | |
| unsigned NumResults = Inst.getNumResults(); | |
| // Number of operands we know the output instruction must have. If it is | |
| // variadic, we could have more operands. | |
| unsigned NumFixedOperands = II.Operands.size(); | |
| SmallVector<unsigned, 8> InstOps; | |
| // Loop over all of the fixed operands of the instruction pattern, emitting | |
| // code to fill them all in. The node 'N' usually has number children equal to | |
| // the number of input operands of the instruction. However, in cases where | |
| // there are predicate operands for an instruction, we need to fill in the | |
| // 'execute always' values. Match up the node operands to the instruction | |
| // operands to do this. | |
| unsigned ChildNo = 0; | |
| for (unsigned InstOpNo = NumResults, e = NumFixedOperands; | |
| InstOpNo != e; ++InstOpNo) { | |
| // Determine what to emit for this operand. | |
| Record *OperandNode = II.Operands[InstOpNo].Rec; | |
| if (OperandNode->isSubClassOf("OperandWithDefaultOps") && | |
| !CGP.getDefaultOperand(OperandNode).DefaultOps.empty()) { | |
| // This is a predicate or optional def operand; emit the | |
| // 'default ops' operands. | |
| const DAGDefaultOperand &DefaultOp | |
| = CGP.getDefaultOperand(OperandNode); | |
| for (unsigned i = 0, e = DefaultOp.DefaultOps.size(); i != e; ++i) | |
| EmitResultOperand(DefaultOp.DefaultOps[i].get(), InstOps); | |
| continue; | |
| } | |
| // Otherwise this is a normal operand or a predicate operand without | |
| // 'execute always'; emit it. | |
| // For operands with multiple sub-operands we may need to emit | |
| // multiple child patterns to cover them all. However, ComplexPattern | |
| // children may themselves emit multiple MI operands. | |
| unsigned NumSubOps = 1; | |
| if (OperandNode->isSubClassOf("Operand")) { | |
| DagInit *MIOpInfo = OperandNode->getValueAsDag("MIOperandInfo"); | |
| if (unsigned NumArgs = MIOpInfo->getNumArgs()) | |
| NumSubOps = NumArgs; | |
| } | |
| unsigned FinalNumOps = InstOps.size() + NumSubOps; | |
| while (InstOps.size() < FinalNumOps) { | |
| const TreePatternNode *Child = N->getChild(ChildNo); | |
| unsigned BeforeAddingNumOps = InstOps.size(); | |
| EmitResultOperand(Child, InstOps); | |
| assert(InstOps.size() > BeforeAddingNumOps && "Didn't add any operands"); | |
| // If the operand is an instruction and it produced multiple results, just | |
| // take the first one. | |
| if (!Child->isLeaf() && Child->getOperator()->isSubClassOf("Instruction")) | |
| InstOps.resize(BeforeAddingNumOps+1); | |
| ++ChildNo; | |
| } | |
| } | |
| // If this is a variadic output instruction (i.e. REG_SEQUENCE), we can't | |
| // expand suboperands, use default operands, or other features determined from | |
| // the CodeGenInstruction after the fixed operands, which were handled | |
| // above. Emit the remaining instructions implicitly added by the use for | |
| // variable_ops. | |
| if (II.Operands.isVariadic) { | |
| for (unsigned I = ChildNo, E = N->getNumChildren(); I < E; ++I) | |
| EmitResultOperand(N->getChild(I), InstOps); | |
| } | |
| // If this node has input glue or explicitly specified input physregs, we | |
| // need to add chained and glued copyfromreg nodes and materialize the glue | |
| // input. | |
| if (isRoot && !PhysRegInputs.empty()) { | |
| // Emit all of the CopyToReg nodes for the input physical registers. These | |
| // occur in patterns like (mul:i8 AL:i8, GR8:i8:$src). | |
| for (unsigned i = 0, e = PhysRegInputs.size(); i != e; ++i) | |
| AddMatcher(new EmitCopyToRegMatcher(PhysRegInputs[i].second, | |
| PhysRegInputs[i].first)); | |
| // Even if the node has no other glue inputs, the resultant node must be | |
| // glued to the CopyFromReg nodes we just generated. | |
| TreeHasInGlue = true; | |
| } | |
| // Result order: node results, chain, glue | |
| // Determine the result types. | |
| SmallVector<MVT::SimpleValueType, 4> ResultVTs; | |
| for (unsigned i = 0, e = N->getNumTypes(); i != e; ++i) | |
| ResultVTs.push_back(N->getSimpleType(i)); | |
| // If this is the root instruction of a pattern that has physical registers in | |
| // its result pattern, add output VTs for them. For example, X86 has: | |
| // (set AL, (mul ...)) | |
| // This also handles implicit results like: | |
| // (implicit EFLAGS) | |
| if (isRoot && !Pattern.getDstRegs().empty()) { | |
| // If the root came from an implicit def in the instruction handling stuff, | |
| // don't re-add it. | |
| Record *HandledReg = nullptr; | |
| if (II.HasOneImplicitDefWithKnownVT(CGT) != MVT::Other) | |
| HandledReg = II.ImplicitDefs[0]; | |
| for (Record *Reg : Pattern.getDstRegs()) { | |
| if (!Reg->isSubClassOf("Register") || Reg == HandledReg) continue; | |
| ResultVTs.push_back(getRegisterValueType(Reg, CGT)); | |
| } | |
| } | |
| // If this is the root of the pattern and the pattern we're matching includes | |
| // a node that is variadic, mark the generated node as variadic so that it | |
| // gets the excess operands from the input DAG. | |
| int NumFixedArityOperands = -1; | |
| if (isRoot && | |
| Pattern.getSrcPattern()->NodeHasProperty(SDNPVariadic, CGP)) | |
| NumFixedArityOperands = Pattern.getSrcPattern()->getNumChildren(); | |
| // If this is the root node and multiple matched nodes in the input pattern | |
| // have MemRefs in them, have the interpreter collect them and plop them onto | |
| // this node. If there is just one node with MemRefs, leave them on that node | |
| // even if it is not the root. | |
| // | |
| // FIXME3: This is actively incorrect for result patterns with multiple | |
| // memory-referencing instructions. | |
| bool PatternHasMemOperands = | |
| Pattern.getSrcPattern()->TreeHasProperty(SDNPMemOperand, CGP); | |
| bool NodeHasMemRefs = false; | |
| if (PatternHasMemOperands) { | |
| unsigned NumNodesThatLoadOrStore = | |
| numNodesThatMayLoadOrStore(Pattern.getDstPattern(), CGP); | |
| bool NodeIsUniqueLoadOrStore = mayInstNodeLoadOrStore(N, CGP) && | |
| NumNodesThatLoadOrStore == 1; | |
| NodeHasMemRefs = | |
| NodeIsUniqueLoadOrStore || (isRoot && (mayInstNodeLoadOrStore(N, CGP) || | |
| NumNodesThatLoadOrStore != 1)); | |
| } | |
| // Determine whether we need to attach a chain to this node. | |
| bool NodeHasChain = false; | |
| if (Pattern.getSrcPattern()->TreeHasProperty(SDNPHasChain, CGP)) { | |
| // For some instructions, we were able to infer from the pattern whether | |
| // they should have a chain. Otherwise, attach the chain to the root. | |
| // | |
| // FIXME2: This is extremely dubious for several reasons, not the least of | |
| // which it gives special status to instructions with patterns that Pat<> | |
| // nodes can't duplicate. | |
| if (II.hasChain_Inferred) | |
| NodeHasChain = II.hasChain; | |
| else | |
| NodeHasChain = isRoot; | |
| // Instructions which load and store from memory should have a chain, | |
| // regardless of whether they happen to have a pattern saying so. | |
| if (II.hasCtrlDep || II.mayLoad || II.mayStore || II.canFoldAsLoad || | |
| II.hasSideEffects) | |
| NodeHasChain = true; | |
| } | |
| assert((!ResultVTs.empty() || TreeHasOutGlue || NodeHasChain) && | |
| "Node has no result"); | |
| AddMatcher(new EmitNodeMatcher(II.Namespace.str()+"::"+II.TheDef->getName().str(), | |
| ResultVTs, InstOps, | |
| NodeHasChain, TreeHasInGlue, TreeHasOutGlue, | |
| NodeHasMemRefs, NumFixedArityOperands, | |
| NextRecordedOperandNo)); | |
| // The non-chain and non-glue results of the newly emitted node get recorded. | |
| for (unsigned i = 0, e = ResultVTs.size(); i != e; ++i) { | |
| if (ResultVTs[i] == MVT::Other || ResultVTs[i] == MVT::Glue) break; | |
| OutputOps.push_back(NextRecordedOperandNo++); | |
| } | |
| } | |
| void MatcherGen:: | |
| EmitResultSDNodeXFormAsOperand(const TreePatternNode *N, | |
| SmallVectorImpl<unsigned> &ResultOps) { | |
| assert(N->getOperator()->isSubClassOf("SDNodeXForm") && "Not SDNodeXForm?"); | |
| // Emit the operand. | |
| SmallVector<unsigned, 8> InputOps; | |
| // FIXME2: Could easily generalize this to support multiple inputs and outputs | |
| // to the SDNodeXForm. For now we just support one input and one output like | |
| // the old instruction selector. | |
| assert(N->getNumChildren() == 1); | |
| EmitResultOperand(N->getChild(0), InputOps); | |
| // The input currently must have produced exactly one result. | |
| assert(InputOps.size() == 1 && "Unexpected input to SDNodeXForm"); | |
| AddMatcher(new EmitNodeXFormMatcher(InputOps[0], N->getOperator())); | |
| ResultOps.push_back(NextRecordedOperandNo++); | |
| } | |
| void MatcherGen::EmitResultOperand(const TreePatternNode *N, | |
| SmallVectorImpl<unsigned> &ResultOps) { | |
| // This is something selected from the pattern we matched. | |
| if (!N->getName().empty()) | |
| return EmitResultOfNamedOperand(N, ResultOps); | |
| if (N->isLeaf()) | |
| return EmitResultLeafAsOperand(N, ResultOps); | |
| Record *OpRec = N->getOperator(); | |
| if (OpRec->isSubClassOf("Instruction")) | |
| return EmitResultInstructionAsOperand(N, ResultOps); | |
| if (OpRec->isSubClassOf("SDNodeXForm")) | |
| return EmitResultSDNodeXFormAsOperand(N, ResultOps); | |
| errs() << "Unknown result node to emit code for: " << *N << '\n'; | |
| PrintFatalError("Unknown node in result pattern!"); | |
| } | |
| void MatcherGen::EmitResultCode() { | |
| // Patterns that match nodes with (potentially multiple) chain inputs have to | |
| // merge them together into a token factor. This informs the generated code | |
| // what all the chained nodes are. | |
| if (!MatchedChainNodes.empty()) | |
| AddMatcher(new EmitMergeInputChainsMatcher(MatchedChainNodes)); | |
| // Codegen the root of the result pattern, capturing the resulting values. | |
| SmallVector<unsigned, 8> Ops; | |
| EmitResultOperand(Pattern.getDstPattern(), Ops); | |
| // At this point, we have however many values the result pattern produces. | |
| // However, the input pattern might not need all of these. If there are | |
| // excess values at the end (such as implicit defs of condition codes etc) | |
| // just lop them off. This doesn't need to worry about glue or chains, just | |
| // explicit results. | |
| // | |
| unsigned NumSrcResults = Pattern.getSrcPattern()->getNumTypes(); | |
| // If the pattern also has (implicit) results, count them as well. | |
| if (!Pattern.getDstRegs().empty()) { | |
| // If the root came from an implicit def in the instruction handling stuff, | |
| // don't re-add it. | |
| Record *HandledReg = nullptr; | |
| const TreePatternNode *DstPat = Pattern.getDstPattern(); | |
| if (!DstPat->isLeaf() &&DstPat->getOperator()->isSubClassOf("Instruction")){ | |
| const CodeGenTarget &CGT = CGP.getTargetInfo(); | |
| CodeGenInstruction &II = CGT.getInstruction(DstPat->getOperator()); | |
| if (II.HasOneImplicitDefWithKnownVT(CGT) != MVT::Other) | |
| HandledReg = II.ImplicitDefs[0]; | |
| } | |
| for (Record *Reg : Pattern.getDstRegs()) { | |
| if (!Reg->isSubClassOf("Register") || Reg == HandledReg) continue; | |
| ++NumSrcResults; | |
| } | |
| } | |
| assert(Ops.size() >= NumSrcResults && "Didn't provide enough results"); | |
| Ops.resize(NumSrcResults); | |
| AddMatcher(new CompleteMatchMatcher(Ops, Pattern)); | |
| } | |
| /// ConvertPatternToMatcher - Create the matcher for the specified pattern with | |
| /// the specified variant. If the variant number is invalid, this returns null. | |
| Matcher *llvm::ConvertPatternToMatcher(const PatternToMatch &Pattern, | |
| unsigned Variant, | |
| const CodeGenDAGPatterns &CGP) { | |
| MatcherGen Gen(Pattern, CGP); | |
| // Generate the code for the matcher. | |
| if (Gen.EmitMatcherCode(Variant)) | |
| return nullptr; | |
| // FIXME2: Kill extra MoveParent commands at the end of the matcher sequence. | |
| // FIXME2: Split result code out to another table, and make the matcher end | |
| // with an "Emit <index>" command. This allows result generation stuff to be | |
| // shared and factored? | |
| // If the match succeeds, then we generate Pattern. | |
| Gen.EmitResultCode(); | |
| // Unconditional match. | |
| return Gen.GetMatcher(); | |
| } |