| //===- CodeGenDAGPatterns.h - Read DAG patterns from .td file ---*- C++ -*-===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file declares the CodeGenDAGPatterns class, which is used to read and | |
| // represent the patterns present in a .td file for instructions. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #ifndef LLVM_UTILS_TABLEGEN_CODEGENDAGPATTERNS_H | |
| #define LLVM_UTILS_TABLEGEN_CODEGENDAGPATTERNS_H | |
| #include "CodeGenHwModes.h" | |
| #include "CodeGenIntrinsics.h" | |
| #include "CodeGenTarget.h" | |
| #include "SDNodeProperties.h" | |
| #include "llvm/ADT/SmallVector.h" | |
| #include "llvm/ADT/StringMap.h" | |
| #include "llvm/ADT/StringSet.h" | |
| #include "llvm/Support/ErrorHandling.h" | |
| #include "llvm/Support/MathExtras.h" | |
| #include <algorithm> | |
| #include <array> | |
| #include <functional> | |
| #include <map> | |
| #include <set> | |
| #include <vector> | |
| namespace llvm { | |
| class Record; | |
| class Init; | |
| class ListInit; | |
| class DagInit; | |
| class SDNodeInfo; | |
| class TreePattern; | |
| class TreePatternNode; | |
| class CodeGenDAGPatterns; | |
| class ComplexPattern; | |
| /// Shared pointer for TreePatternNode. | |
| using TreePatternNodePtr = std::shared_ptr<TreePatternNode>; | |
| /// This represents a set of MVTs. Since the underlying type for the MVT | |
| /// is uint8_t, there are at most 256 values. To reduce the number of memory | |
| /// allocations and deallocations, represent the set as a sequence of bits. | |
| /// To reduce the allocations even further, make MachineValueTypeSet own | |
| /// the storage and use std::array as the bit container. | |
| struct MachineValueTypeSet { | |
| static_assert(std::is_same<std::underlying_type<MVT::SimpleValueType>::type, | |
| uint8_t>::value, | |
| "Change uint8_t here to the SimpleValueType's type"); | |
| static unsigned constexpr Capacity = std::numeric_limits<uint8_t>::max()+1; | |
| using WordType = uint64_t; | |
| static unsigned constexpr WordWidth = CHAR_BIT*sizeof(WordType); | |
| static unsigned constexpr NumWords = Capacity/WordWidth; | |
| static_assert(NumWords*WordWidth == Capacity, | |
| "Capacity should be a multiple of WordWidth"); | |
| LLVM_ATTRIBUTE_ALWAYS_INLINE | |
| MachineValueTypeSet() { | |
| clear(); | |
| } | |
| LLVM_ATTRIBUTE_ALWAYS_INLINE | |
| unsigned size() const { | |
| unsigned Count = 0; | |
| for (WordType W : Words) | |
| Count += countPopulation(W); | |
| return Count; | |
| } | |
| LLVM_ATTRIBUTE_ALWAYS_INLINE | |
| void clear() { | |
| std::memset(Words.data(), 0, NumWords*sizeof(WordType)); | |
| } | |
| LLVM_ATTRIBUTE_ALWAYS_INLINE | |
| bool empty() const { | |
| for (WordType W : Words) | |
| if (W != 0) | |
| return false; | |
| return true; | |
| } | |
| LLVM_ATTRIBUTE_ALWAYS_INLINE | |
| unsigned count(MVT T) const { | |
| return (Words[T.SimpleTy / WordWidth] >> (T.SimpleTy % WordWidth)) & 1; | |
| } | |
| std::pair<MachineValueTypeSet&,bool> insert(MVT T) { | |
| bool V = count(T.SimpleTy); | |
| Words[T.SimpleTy / WordWidth] |= WordType(1) << (T.SimpleTy % WordWidth); | |
| return {*this, V}; | |
| } | |
| MachineValueTypeSet &insert(const MachineValueTypeSet &S) { | |
| for (unsigned i = 0; i != NumWords; ++i) | |
| Words[i] |= S.Words[i]; | |
| return *this; | |
| } | |
| LLVM_ATTRIBUTE_ALWAYS_INLINE | |
| void erase(MVT T) { | |
| Words[T.SimpleTy / WordWidth] &= ~(WordType(1) << (T.SimpleTy % WordWidth)); | |
| } | |
| struct const_iterator { | |
| // Some implementations of the C++ library require these traits to be | |
| // defined. | |
| using iterator_category = std::forward_iterator_tag; | |
| using value_type = MVT; | |
| using difference_type = ptrdiff_t; | |
| using pointer = const MVT*; | |
| using reference = const MVT&; | |
| LLVM_ATTRIBUTE_ALWAYS_INLINE | |
| MVT operator*() const { | |
| assert(Pos != Capacity); | |
| return MVT::SimpleValueType(Pos); | |
| } | |
| LLVM_ATTRIBUTE_ALWAYS_INLINE | |
| const_iterator(const MachineValueTypeSet *S, bool End) : Set(S) { | |
| Pos = End ? Capacity : find_from_pos(0); | |
| } | |
| LLVM_ATTRIBUTE_ALWAYS_INLINE | |
| const_iterator &operator++() { | |
| assert(Pos != Capacity); | |
| Pos = find_from_pos(Pos+1); | |
| return *this; | |
| } | |
| LLVM_ATTRIBUTE_ALWAYS_INLINE | |
| bool operator==(const const_iterator &It) const { | |
| return Set == It.Set && Pos == It.Pos; | |
| } | |
| LLVM_ATTRIBUTE_ALWAYS_INLINE | |
| bool operator!=(const const_iterator &It) const { | |
| return !operator==(It); | |
| } | |
| private: | |
| unsigned find_from_pos(unsigned P) const { | |
| unsigned SkipWords = P / WordWidth; | |
| unsigned SkipBits = P % WordWidth; | |
| unsigned Count = SkipWords * WordWidth; | |
| // If P is in the middle of a word, process it manually here, because | |
| // the trailing bits need to be masked off to use findFirstSet. | |
| if (SkipBits != 0) { | |
| WordType W = Set->Words[SkipWords]; | |
| W &= maskLeadingOnes<WordType>(WordWidth-SkipBits); | |
| if (W != 0) | |
| return Count + findFirstSet(W); | |
| Count += WordWidth; | |
| SkipWords++; | |
| } | |
| for (unsigned i = SkipWords; i != NumWords; ++i) { | |
| WordType W = Set->Words[i]; | |
| if (W != 0) | |
| return Count + findFirstSet(W); | |
| Count += WordWidth; | |
| } | |
| return Capacity; | |
| } | |
| const MachineValueTypeSet *Set; | |
| unsigned Pos; | |
| }; | |
| LLVM_ATTRIBUTE_ALWAYS_INLINE | |
| const_iterator begin() const { return const_iterator(this, false); } | |
| LLVM_ATTRIBUTE_ALWAYS_INLINE | |
| const_iterator end() const { return const_iterator(this, true); } | |
| LLVM_ATTRIBUTE_ALWAYS_INLINE | |
| bool operator==(const MachineValueTypeSet &S) const { | |
| return Words == S.Words; | |
| } | |
| LLVM_ATTRIBUTE_ALWAYS_INLINE | |
| bool operator!=(const MachineValueTypeSet &S) const { | |
| return !operator==(S); | |
| } | |
| private: | |
| friend struct const_iterator; | |
| std::array<WordType,NumWords> Words; | |
| }; | |
| struct TypeSetByHwMode : public InfoByHwMode<MachineValueTypeSet> { | |
| using SetType = MachineValueTypeSet; | |
| TypeSetByHwMode() = default; | |
| TypeSetByHwMode(const TypeSetByHwMode &VTS) = default; | |
| TypeSetByHwMode(MVT::SimpleValueType VT) | |
| : TypeSetByHwMode(ValueTypeByHwMode(VT)) {} | |
| TypeSetByHwMode(ValueTypeByHwMode VT) | |
| : TypeSetByHwMode(ArrayRef<ValueTypeByHwMode>(&VT, 1)) {} | |
| TypeSetByHwMode(ArrayRef<ValueTypeByHwMode> VTList); | |
| SetType &getOrCreate(unsigned Mode) { | |
| if (hasMode(Mode)) | |
| return get(Mode); | |
| return Map.insert({Mode,SetType()}).first->second; | |
| } | |
| bool isValueTypeByHwMode(bool AllowEmpty) const; | |
| ValueTypeByHwMode getValueTypeByHwMode() const; | |
| LLVM_ATTRIBUTE_ALWAYS_INLINE | |
| bool isMachineValueType() const { | |
| return isDefaultOnly() && Map.begin()->second.size() == 1; | |
| } | |
| LLVM_ATTRIBUTE_ALWAYS_INLINE | |
| MVT getMachineValueType() const { | |
| assert(isMachineValueType()); | |
| return *Map.begin()->second.begin(); | |
| } | |
| bool isPossible() const; | |
| LLVM_ATTRIBUTE_ALWAYS_INLINE | |
| bool isDefaultOnly() const { | |
| return Map.size() == 1 && Map.begin()->first == DefaultMode; | |
| } | |
| bool insert(const ValueTypeByHwMode &VVT); | |
| bool constrain(const TypeSetByHwMode &VTS); | |
| template <typename Predicate> bool constrain(Predicate P); | |
| template <typename Predicate> | |
| bool assign_if(const TypeSetByHwMode &VTS, Predicate P); | |
| void writeToStream(raw_ostream &OS) const; | |
| static void writeToStream(const SetType &S, raw_ostream &OS); | |
| bool operator==(const TypeSetByHwMode &VTS) const; | |
| bool operator!=(const TypeSetByHwMode &VTS) const { return !(*this == VTS); } | |
| void dump() const; | |
| bool validate() const; | |
| private: | |
| /// Intersect two sets. Return true if anything has changed. | |
| bool intersect(SetType &Out, const SetType &In); | |
| }; | |
| raw_ostream &operator<<(raw_ostream &OS, const TypeSetByHwMode &T); | |
| struct TypeInfer { | |
| TypeInfer(TreePattern &T) : TP(T), ForceMode(0) {} | |
| bool isConcrete(const TypeSetByHwMode &VTS, bool AllowEmpty) const { | |
| return VTS.isValueTypeByHwMode(AllowEmpty); | |
| } | |
| ValueTypeByHwMode getConcrete(const TypeSetByHwMode &VTS, | |
| bool AllowEmpty) const { | |
| assert(VTS.isValueTypeByHwMode(AllowEmpty)); | |
| return VTS.getValueTypeByHwMode(); | |
| } | |
| /// The protocol in the following functions (Merge*, force*, Enforce*, | |
| /// expand*) is to return "true" if a change has been made, "false" | |
| /// otherwise. | |
| bool MergeInTypeInfo(TypeSetByHwMode &Out, const TypeSetByHwMode &In); | |
| bool MergeInTypeInfo(TypeSetByHwMode &Out, MVT::SimpleValueType InVT) { | |
| return MergeInTypeInfo(Out, TypeSetByHwMode(InVT)); | |
| } | |
| bool MergeInTypeInfo(TypeSetByHwMode &Out, ValueTypeByHwMode InVT) { | |
| return MergeInTypeInfo(Out, TypeSetByHwMode(InVT)); | |
| } | |
| /// Reduce the set \p Out to have at most one element for each mode. | |
| bool forceArbitrary(TypeSetByHwMode &Out); | |
| /// The following four functions ensure that upon return the set \p Out | |
| /// will only contain types of the specified kind: integer, floating-point, | |
| /// scalar, or vector. | |
| /// If \p Out is empty, all legal types of the specified kind will be added | |
| /// to it. Otherwise, all types that are not of the specified kind will be | |
| /// removed from \p Out. | |
| bool EnforceInteger(TypeSetByHwMode &Out); | |
| bool EnforceFloatingPoint(TypeSetByHwMode &Out); | |
| bool EnforceScalar(TypeSetByHwMode &Out); | |
| bool EnforceVector(TypeSetByHwMode &Out); | |
| /// If \p Out is empty, fill it with all legal types. Otherwise, leave it | |
| /// unchanged. | |
| bool EnforceAny(TypeSetByHwMode &Out); | |
| /// Make sure that for each type in \p Small, there exists a larger type | |
| /// in \p Big. | |
| bool EnforceSmallerThan(TypeSetByHwMode &Small, TypeSetByHwMode &Big); | |
| /// 1. Ensure that for each type T in \p Vec, T is a vector type, and that | |
| /// for each type U in \p Elem, U is a scalar type. | |
| /// 2. Ensure that for each (scalar) type U in \p Elem, there exists a | |
| /// (vector) type T in \p Vec, such that U is the element type of T. | |
| bool EnforceVectorEltTypeIs(TypeSetByHwMode &Vec, TypeSetByHwMode &Elem); | |
| bool EnforceVectorEltTypeIs(TypeSetByHwMode &Vec, | |
| const ValueTypeByHwMode &VVT); | |
| /// Ensure that for each type T in \p Sub, T is a vector type, and there | |
| /// exists a type U in \p Vec such that U is a vector type with the same | |
| /// element type as T and at least as many elements as T. | |
| bool EnforceVectorSubVectorTypeIs(TypeSetByHwMode &Vec, | |
| TypeSetByHwMode &Sub); | |
| /// 1. Ensure that \p V has a scalar type iff \p W has a scalar type. | |
| /// 2. Ensure that for each vector type T in \p V, there exists a vector | |
| /// type U in \p W, such that T and U have the same number of elements. | |
| /// 3. Ensure that for each vector type U in \p W, there exists a vector | |
| /// type T in \p V, such that T and U have the same number of elements | |
| /// (reverse of 2). | |
| bool EnforceSameNumElts(TypeSetByHwMode &V, TypeSetByHwMode &W); | |
| /// 1. Ensure that for each type T in \p A, there exists a type U in \p B, | |
| /// such that T and U have equal size in bits. | |
| /// 2. Ensure that for each type U in \p B, there exists a type T in \p A | |
| /// such that T and U have equal size in bits (reverse of 1). | |
| bool EnforceSameSize(TypeSetByHwMode &A, TypeSetByHwMode &B); | |
| /// For each overloaded type (i.e. of form *Any), replace it with the | |
| /// corresponding subset of legal, specific types. | |
| void expandOverloads(TypeSetByHwMode &VTS); | |
| void expandOverloads(TypeSetByHwMode::SetType &Out, | |
| const TypeSetByHwMode::SetType &Legal); | |
| struct ValidateOnExit { | |
| ValidateOnExit(TypeSetByHwMode &T, TypeInfer &TI) : Infer(TI), VTS(T) {} | |
| #ifndef NDEBUG | |
| ~ValidateOnExit(); | |
| #else | |
| ~ValidateOnExit() {} // Empty destructor with NDEBUG. | |
| #endif | |
| TypeInfer &Infer; | |
| TypeSetByHwMode &VTS; | |
| }; | |
| struct SuppressValidation { | |
| SuppressValidation(TypeInfer &TI) : Infer(TI), SavedValidate(TI.Validate) { | |
| Infer.Validate = false; | |
| } | |
| ~SuppressValidation() { | |
| Infer.Validate = SavedValidate; | |
| } | |
| TypeInfer &Infer; | |
| bool SavedValidate; | |
| }; | |
| TreePattern &TP; | |
| unsigned ForceMode; // Mode to use when set. | |
| bool CodeGen = false; // Set during generation of matcher code. | |
| bool Validate = true; // Indicate whether to validate types. | |
| private: | |
| TypeSetByHwMode getLegalTypes(); | |
| /// Cached legal types. | |
| bool LegalTypesCached = false; | |
| TypeSetByHwMode::SetType LegalCache = {}; | |
| }; | |
| /// Set type used to track multiply used variables in patterns | |
| typedef StringSet<> MultipleUseVarSet; | |
| /// SDTypeConstraint - This is a discriminated union of constraints, | |
| /// corresponding to the SDTypeConstraint tablegen class in Target.td. | |
| struct SDTypeConstraint { | |
| SDTypeConstraint(Record *R, const CodeGenHwModes &CGH); | |
| unsigned OperandNo; // The operand # this constraint applies to. | |
| enum { | |
| SDTCisVT, SDTCisPtrTy, SDTCisInt, SDTCisFP, SDTCisVec, SDTCisSameAs, | |
| SDTCisVTSmallerThanOp, SDTCisOpSmallerThanOp, SDTCisEltOfVec, | |
| SDTCisSubVecOfVec, SDTCVecEltisVT, SDTCisSameNumEltsAs, SDTCisSameSizeAs | |
| } ConstraintType; | |
| union { // The discriminated union. | |
| struct { | |
| unsigned OtherOperandNum; | |
| } SDTCisSameAs_Info; | |
| struct { | |
| unsigned OtherOperandNum; | |
| } SDTCisVTSmallerThanOp_Info; | |
| struct { | |
| unsigned BigOperandNum; | |
| } SDTCisOpSmallerThanOp_Info; | |
| struct { | |
| unsigned OtherOperandNum; | |
| } SDTCisEltOfVec_Info; | |
| struct { | |
| unsigned OtherOperandNum; | |
| } SDTCisSubVecOfVec_Info; | |
| struct { | |
| unsigned OtherOperandNum; | |
| } SDTCisSameNumEltsAs_Info; | |
| struct { | |
| unsigned OtherOperandNum; | |
| } SDTCisSameSizeAs_Info; | |
| } x; | |
| // The VT for SDTCisVT and SDTCVecEltisVT. | |
| // Must not be in the union because it has a non-trivial destructor. | |
| ValueTypeByHwMode VVT; | |
| /// ApplyTypeConstraint - Given a node in a pattern, apply this type | |
| /// constraint to the nodes operands. This returns true if it makes a | |
| /// change, false otherwise. If a type contradiction is found, an error | |
| /// is flagged. | |
| bool ApplyTypeConstraint(TreePatternNode *N, const SDNodeInfo &NodeInfo, | |
| TreePattern &TP) const; | |
| }; | |
| /// SDNodeInfo - One of these records is created for each SDNode instance in | |
| /// the target .td file. This represents the various dag nodes we will be | |
| /// processing. | |
| class SDNodeInfo { | |
| Record *Def; | |
| StringRef EnumName; | |
| StringRef SDClassName; | |
| unsigned Properties; | |
| unsigned NumResults; | |
| int NumOperands; | |
| std::vector<SDTypeConstraint> TypeConstraints; | |
| public: | |
| // Parse the specified record. | |
| SDNodeInfo(Record *R, const CodeGenHwModes &CGH); | |
| unsigned getNumResults() const { return NumResults; } | |
| /// getNumOperands - This is the number of operands required or -1 if | |
| /// variadic. | |
| int getNumOperands() const { return NumOperands; } | |
| Record *getRecord() const { return Def; } | |
| StringRef getEnumName() const { return EnumName; } | |
| StringRef getSDClassName() const { return SDClassName; } | |
| const std::vector<SDTypeConstraint> &getTypeConstraints() const { | |
| return TypeConstraints; | |
| } | |
| /// getKnownType - If the type constraints on this node imply a fixed type | |
| /// (e.g. all stores return void, etc), then return it as an | |
| /// MVT::SimpleValueType. Otherwise, return MVT::Other. | |
| MVT::SimpleValueType getKnownType(unsigned ResNo) const; | |
| /// hasProperty - Return true if this node has the specified property. | |
| /// | |
| bool hasProperty(enum SDNP Prop) const { return Properties & (1 << Prop); } | |
| /// ApplyTypeConstraints - Given a node in a pattern, apply the type | |
| /// constraints for this node to the operands of the node. This returns | |
| /// true if it makes a change, false otherwise. If a type contradiction is | |
| /// found, an error is flagged. | |
| bool ApplyTypeConstraints(TreePatternNode *N, TreePattern &TP) const; | |
| }; | |
| /// TreePredicateFn - This is an abstraction that represents the predicates on | |
| /// a PatFrag node. This is a simple one-word wrapper around a pointer to | |
| /// provide nice accessors. | |
| class TreePredicateFn { | |
| /// PatFragRec - This is the TreePattern for the PatFrag that we | |
| /// originally came from. | |
| TreePattern *PatFragRec; | |
| public: | |
| /// TreePredicateFn constructor. Here 'N' is a subclass of PatFrag. | |
| TreePredicateFn(TreePattern *N); | |
| TreePattern *getOrigPatFragRecord() const { return PatFragRec; } | |
| /// isAlwaysTrue - Return true if this is a noop predicate. | |
| bool isAlwaysTrue() const; | |
| bool isImmediatePattern() const { return hasImmCode(); } | |
| /// getImmediatePredicateCode - Return the code that evaluates this pattern if | |
| /// this is an immediate predicate. It is an error to call this on a | |
| /// non-immediate pattern. | |
| std::string getImmediatePredicateCode() const { | |
| std::string Result = getImmCode(); | |
| assert(!Result.empty() && "Isn't an immediate pattern!"); | |
| return Result; | |
| } | |
| bool operator==(const TreePredicateFn &RHS) const { | |
| return PatFragRec == RHS.PatFragRec; | |
| } | |
| bool operator!=(const TreePredicateFn &RHS) const { return !(*this == RHS); } | |
| /// Return the name to use in the generated code to reference this, this is | |
| /// "Predicate_foo" if from a pattern fragment "foo". | |
| std::string getFnName() const; | |
| /// getCodeToRunOnSDNode - Return the code for the function body that | |
| /// evaluates this predicate. The argument is expected to be in "Node", | |
| /// not N. This handles casting and conversion to a concrete node type as | |
| /// appropriate. | |
| std::string getCodeToRunOnSDNode() const; | |
| /// Get the data type of the argument to getImmediatePredicateCode(). | |
| StringRef getImmType() const; | |
| /// Get a string that describes the type returned by getImmType() but is | |
| /// usable as part of an identifier. | |
| StringRef getImmTypeIdentifier() const; | |
| // Is the desired predefined predicate for a load? | |
| bool isLoad() const; | |
| // Is the desired predefined predicate for a store? | |
| bool isStore() const; | |
| // Is the desired predefined predicate for an atomic? | |
| bool isAtomic() const; | |
| /// Is this predicate the predefined unindexed load predicate? | |
| /// Is this predicate the predefined unindexed store predicate? | |
| bool isUnindexed() const; | |
| /// Is this predicate the predefined non-extending load predicate? | |
| bool isNonExtLoad() const; | |
| /// Is this predicate the predefined any-extend load predicate? | |
| bool isAnyExtLoad() const; | |
| /// Is this predicate the predefined sign-extend load predicate? | |
| bool isSignExtLoad() const; | |
| /// Is this predicate the predefined zero-extend load predicate? | |
| bool isZeroExtLoad() const; | |
| /// Is this predicate the predefined non-truncating store predicate? | |
| bool isNonTruncStore() const; | |
| /// Is this predicate the predefined truncating store predicate? | |
| bool isTruncStore() const; | |
| /// Is this predicate the predefined monotonic atomic predicate? | |
| bool isAtomicOrderingMonotonic() const; | |
| /// Is this predicate the predefined acquire atomic predicate? | |
| bool isAtomicOrderingAcquire() const; | |
| /// Is this predicate the predefined release atomic predicate? | |
| bool isAtomicOrderingRelease() const; | |
| /// Is this predicate the predefined acquire-release atomic predicate? | |
| bool isAtomicOrderingAcquireRelease() const; | |
| /// Is this predicate the predefined sequentially consistent atomic predicate? | |
| bool isAtomicOrderingSequentiallyConsistent() const; | |
| /// Is this predicate the predefined acquire-or-stronger atomic predicate? | |
| bool isAtomicOrderingAcquireOrStronger() const; | |
| /// Is this predicate the predefined weaker-than-acquire atomic predicate? | |
| bool isAtomicOrderingWeakerThanAcquire() const; | |
| /// Is this predicate the predefined release-or-stronger atomic predicate? | |
| bool isAtomicOrderingReleaseOrStronger() const; | |
| /// Is this predicate the predefined weaker-than-release atomic predicate? | |
| bool isAtomicOrderingWeakerThanRelease() const; | |
| /// If non-null, indicates that this predicate is a predefined memory VT | |
| /// predicate for a load/store and returns the ValueType record for the memory VT. | |
| Record *getMemoryVT() const; | |
| /// If non-null, indicates that this predicate is a predefined memory VT | |
| /// predicate (checking only the scalar type) for load/store and returns the | |
| /// ValueType record for the memory VT. | |
| Record *getScalarMemoryVT() const; | |
| // If true, indicates that GlobalISel-based C++ code was supplied. | |
| bool hasGISelPredicateCode() const; | |
| std::string getGISelPredicateCode() const; | |
| private: | |
| bool hasPredCode() const; | |
| bool hasImmCode() const; | |
| std::string getPredCode() const; | |
| std::string getImmCode() const; | |
| bool immCodeUsesAPInt() const; | |
| bool immCodeUsesAPFloat() const; | |
| bool isPredefinedPredicateEqualTo(StringRef Field, bool Value) const; | |
| }; | |
| class TreePatternNode { | |
| /// The type of each node result. Before and during type inference, each | |
| /// result may be a set of possible types. After (successful) type inference, | |
| /// each is a single concrete type. | |
| std::vector<TypeSetByHwMode> Types; | |
| /// Operator - The Record for the operator if this is an interior node (not | |
| /// a leaf). | |
| Record *Operator; | |
| /// Val - The init value (e.g. the "GPRC" record, or "7") for a leaf. | |
| /// | |
| Init *Val; | |
| /// Name - The name given to this node with the :$foo notation. | |
| /// | |
| std::string Name; | |
| /// PredicateFns - The predicate functions to execute on this node to check | |
| /// for a match. If this list is empty, no predicate is involved. | |
| std::vector<TreePredicateFn> PredicateFns; | |
| /// TransformFn - The transformation function to execute on this node before | |
| /// it can be substituted into the resulting instruction on a pattern match. | |
| Record *TransformFn; | |
| std::vector<TreePatternNodePtr> Children; | |
| public: | |
| TreePatternNode(Record *Op, std::vector<TreePatternNodePtr> Ch, | |
| unsigned NumResults) | |
| : Operator(Op), Val(nullptr), TransformFn(nullptr), | |
| Children(std::move(Ch)) { | |
| Types.resize(NumResults); | |
| } | |
| TreePatternNode(Init *val, unsigned NumResults) // leaf ctor | |
| : Operator(nullptr), Val(val), TransformFn(nullptr) { | |
| Types.resize(NumResults); | |
| } | |
| bool hasName() const { return !Name.empty(); } | |
| const std::string &getName() const { return Name; } | |
| void setName(StringRef N) { Name.assign(N.begin(), N.end()); } | |
| bool isLeaf() const { return Val != nullptr; } | |
| // Type accessors. | |
| unsigned getNumTypes() const { return Types.size(); } | |
| ValueTypeByHwMode getType(unsigned ResNo) const { | |
| return Types[ResNo].getValueTypeByHwMode(); | |
| } | |
| const std::vector<TypeSetByHwMode> &getExtTypes() const { return Types; } | |
| const TypeSetByHwMode &getExtType(unsigned ResNo) const { | |
| return Types[ResNo]; | |
| } | |
| TypeSetByHwMode &getExtType(unsigned ResNo) { return Types[ResNo]; } | |
| void setType(unsigned ResNo, const TypeSetByHwMode &T) { Types[ResNo] = T; } | |
| MVT::SimpleValueType getSimpleType(unsigned ResNo) const { | |
| return Types[ResNo].getMachineValueType().SimpleTy; | |
| } | |
| bool hasConcreteType(unsigned ResNo) const { | |
| return Types[ResNo].isValueTypeByHwMode(false); | |
| } | |
| bool isTypeCompletelyUnknown(unsigned ResNo, TreePattern &TP) const { | |
| return Types[ResNo].empty(); | |
| } | |
| Init *getLeafValue() const { assert(isLeaf()); return Val; } | |
| Record *getOperator() const { assert(!isLeaf()); return Operator; } | |
| unsigned getNumChildren() const { return Children.size(); } | |
| TreePatternNode *getChild(unsigned N) const { return Children[N].get(); } | |
| const TreePatternNodePtr &getChildShared(unsigned N) const { | |
| return Children[N]; | |
| } | |
| void setChild(unsigned i, TreePatternNodePtr N) { Children[i] = N; } | |
| /// hasChild - Return true if N is any of our children. | |
| bool hasChild(const TreePatternNode *N) const { | |
| for (unsigned i = 0, e = Children.size(); i != e; ++i) | |
| if (Children[i].get() == N) | |
| return true; | |
| return false; | |
| } | |
| bool hasProperTypeByHwMode() const; | |
| bool hasPossibleType() const; | |
| bool setDefaultMode(unsigned Mode); | |
| bool hasAnyPredicate() const { return !PredicateFns.empty(); } | |
| const std::vector<TreePredicateFn> &getPredicateFns() const { | |
| return PredicateFns; | |
| } | |
| void clearPredicateFns() { PredicateFns.clear(); } | |
| void setPredicateFns(const std::vector<TreePredicateFn> &Fns) { | |
| assert(PredicateFns.empty() && "Overwriting non-empty predicate list!"); | |
| PredicateFns = Fns; | |
| } | |
| void addPredicateFn(const TreePredicateFn &Fn) { | |
| assert(!Fn.isAlwaysTrue() && "Empty predicate string!"); | |
| if (!is_contained(PredicateFns, Fn)) | |
| PredicateFns.push_back(Fn); | |
| } | |
| Record *getTransformFn() const { return TransformFn; } | |
| void setTransformFn(Record *Fn) { TransformFn = Fn; } | |
| /// getIntrinsicInfo - If this node corresponds to an intrinsic, return the | |
| /// CodeGenIntrinsic information for it, otherwise return a null pointer. | |
| const CodeGenIntrinsic *getIntrinsicInfo(const CodeGenDAGPatterns &CDP) const; | |
| /// getComplexPatternInfo - If this node corresponds to a ComplexPattern, | |
| /// return the ComplexPattern information, otherwise return null. | |
| const ComplexPattern * | |
| getComplexPatternInfo(const CodeGenDAGPatterns &CGP) const; | |
| /// Returns the number of MachineInstr operands that would be produced by this | |
| /// node if it mapped directly to an output Instruction's | |
| /// operand. ComplexPattern specifies this explicitly; MIOperandInfo gives it | |
| /// for Operands; otherwise 1. | |
| unsigned getNumMIResults(const CodeGenDAGPatterns &CGP) const; | |
| /// NodeHasProperty - Return true if this node has the specified property. | |
| bool NodeHasProperty(SDNP Property, const CodeGenDAGPatterns &CGP) const; | |
| /// TreeHasProperty - Return true if any node in this tree has the specified | |
| /// property. | |
| bool TreeHasProperty(SDNP Property, const CodeGenDAGPatterns &CGP) const; | |
| /// isCommutativeIntrinsic - Return true if the node is an intrinsic which is | |
| /// marked isCommutative. | |
| bool isCommutativeIntrinsic(const CodeGenDAGPatterns &CDP) const; | |
| void print(raw_ostream &OS) const; | |
| void dump() const; | |
| public: // Higher level manipulation routines. | |
| /// clone - Return a new copy of this tree. | |
| /// | |
| TreePatternNodePtr clone() const; | |
| /// RemoveAllTypes - Recursively strip all the types of this tree. | |
| void RemoveAllTypes(); | |
| /// isIsomorphicTo - Return true if this node is recursively isomorphic to | |
| /// the specified node. For this comparison, all of the state of the node | |
| /// is considered, except for the assigned name. Nodes with differing names | |
| /// that are otherwise identical are considered isomorphic. | |
| bool isIsomorphicTo(const TreePatternNode *N, | |
| const MultipleUseVarSet &DepVars) const; | |
| /// SubstituteFormalArguments - Replace the formal arguments in this tree | |
| /// with actual values specified by ArgMap. | |
| void | |
| SubstituteFormalArguments(std::map<std::string, TreePatternNodePtr> &ArgMap); | |
| /// InlinePatternFragments - If this pattern refers to any pattern | |
| /// fragments, return the set of inlined versions (this can be more than | |
| /// one if a PatFrags record has multiple alternatives). | |
| void InlinePatternFragments(TreePatternNodePtr T, | |
| TreePattern &TP, | |
| std::vector<TreePatternNodePtr> &OutAlternatives); | |
| /// ApplyTypeConstraints - Apply all of the type constraints relevant to | |
| /// this node and its children in the tree. This returns true if it makes a | |
| /// change, false otherwise. If a type contradiction is found, flag an error. | |
| bool ApplyTypeConstraints(TreePattern &TP, bool NotRegisters); | |
| /// UpdateNodeType - Set the node type of N to VT if VT contains | |
| /// information. If N already contains a conflicting type, then flag an | |
| /// error. This returns true if any information was updated. | |
| /// | |
| bool UpdateNodeType(unsigned ResNo, const TypeSetByHwMode &InTy, | |
| TreePattern &TP); | |
| bool UpdateNodeType(unsigned ResNo, MVT::SimpleValueType InTy, | |
| TreePattern &TP); | |
| bool UpdateNodeType(unsigned ResNo, ValueTypeByHwMode InTy, | |
| TreePattern &TP); | |
| // Update node type with types inferred from an instruction operand or result | |
| // def from the ins/outs lists. | |
| // Return true if the type changed. | |
| bool UpdateNodeTypeFromInst(unsigned ResNo, Record *Operand, TreePattern &TP); | |
| /// ContainsUnresolvedType - Return true if this tree contains any | |
| /// unresolved types. | |
| bool ContainsUnresolvedType(TreePattern &TP) const; | |
| /// canPatternMatch - If it is impossible for this pattern to match on this | |
| /// target, fill in Reason and return false. Otherwise, return true. | |
| bool canPatternMatch(std::string &Reason, const CodeGenDAGPatterns &CDP); | |
| }; | |
| inline raw_ostream &operator<<(raw_ostream &OS, const TreePatternNode &TPN) { | |
| TPN.print(OS); | |
| return OS; | |
| } | |
| /// TreePattern - Represent a pattern, used for instructions, pattern | |
| /// fragments, etc. | |
| /// | |
| class TreePattern { | |
| /// Trees - The list of pattern trees which corresponds to this pattern. | |
| /// Note that PatFrag's only have a single tree. | |
| /// | |
| std::vector<TreePatternNodePtr> Trees; | |
| /// NamedNodes - This is all of the nodes that have names in the trees in this | |
| /// pattern. | |
| StringMap<SmallVector<TreePatternNode *, 1>> NamedNodes; | |
| /// TheRecord - The actual TableGen record corresponding to this pattern. | |
| /// | |
| Record *TheRecord; | |
| /// Args - This is a list of all of the arguments to this pattern (for | |
| /// PatFrag patterns), which are the 'node' markers in this pattern. | |
| std::vector<std::string> Args; | |
| /// CDP - the top-level object coordinating this madness. | |
| /// | |
| CodeGenDAGPatterns &CDP; | |
| /// isInputPattern - True if this is an input pattern, something to match. | |
| /// False if this is an output pattern, something to emit. | |
| bool isInputPattern; | |
| /// hasError - True if the currently processed nodes have unresolvable types | |
| /// or other non-fatal errors | |
| bool HasError; | |
| /// It's important that the usage of operands in ComplexPatterns is | |
| /// consistent: each named operand can be defined by at most one | |
| /// ComplexPattern. This records the ComplexPattern instance and the operand | |
| /// number for each operand encountered in a ComplexPattern to aid in that | |
| /// check. | |
| StringMap<std::pair<Record *, unsigned>> ComplexPatternOperands; | |
| TypeInfer Infer; | |
| public: | |
| /// TreePattern constructor - Parse the specified DagInits into the | |
| /// current record. | |
| TreePattern(Record *TheRec, ListInit *RawPat, bool isInput, | |
| CodeGenDAGPatterns &ise); | |
| TreePattern(Record *TheRec, DagInit *Pat, bool isInput, | |
| CodeGenDAGPatterns &ise); | |
| TreePattern(Record *TheRec, TreePatternNodePtr Pat, bool isInput, | |
| CodeGenDAGPatterns &ise); | |
| /// getTrees - Return the tree patterns which corresponds to this pattern. | |
| /// | |
| const std::vector<TreePatternNodePtr> &getTrees() const { return Trees; } | |
| unsigned getNumTrees() const { return Trees.size(); } | |
| const TreePatternNodePtr &getTree(unsigned i) const { return Trees[i]; } | |
| void setTree(unsigned i, TreePatternNodePtr Tree) { Trees[i] = Tree; } | |
| const TreePatternNodePtr &getOnlyTree() const { | |
| assert(Trees.size() == 1 && "Doesn't have exactly one pattern!"); | |
| return Trees[0]; | |
| } | |
| const StringMap<SmallVector<TreePatternNode *, 1>> &getNamedNodesMap() { | |
| if (NamedNodes.empty()) | |
| ComputeNamedNodes(); | |
| return NamedNodes; | |
| } | |
| /// getRecord - Return the actual TableGen record corresponding to this | |
| /// pattern. | |
| /// | |
| Record *getRecord() const { return TheRecord; } | |
| unsigned getNumArgs() const { return Args.size(); } | |
| const std::string &getArgName(unsigned i) const { | |
| assert(i < Args.size() && "Argument reference out of range!"); | |
| return Args[i]; | |
| } | |
| std::vector<std::string> &getArgList() { return Args; } | |
| CodeGenDAGPatterns &getDAGPatterns() const { return CDP; } | |
| /// InlinePatternFragments - If this pattern refers to any pattern | |
| /// fragments, inline them into place, giving us a pattern without any | |
| /// PatFrags references. This may increase the number of trees in the | |
| /// pattern if a PatFrags has multiple alternatives. | |
| void InlinePatternFragments() { | |
| std::vector<TreePatternNodePtr> Copy = Trees; | |
| Trees.clear(); | |
| for (unsigned i = 0, e = Copy.size(); i != e; ++i) | |
| Copy[i]->InlinePatternFragments(Copy[i], *this, Trees); | |
| } | |
| /// InferAllTypes - Infer/propagate as many types throughout the expression | |
| /// patterns as possible. Return true if all types are inferred, false | |
| /// otherwise. Bail out if a type contradiction is found. | |
| bool InferAllTypes( | |
| const StringMap<SmallVector<TreePatternNode *, 1>> *NamedTypes = nullptr); | |
| /// error - If this is the first error in the current resolution step, | |
| /// print it and set the error flag. Otherwise, continue silently. | |
| void error(const Twine &Msg); | |
| bool hasError() const { | |
| return HasError; | |
| } | |
| void resetError() { | |
| HasError = false; | |
| } | |
| TypeInfer &getInfer() { return Infer; } | |
| void print(raw_ostream &OS) const; | |
| void dump() const; | |
| private: | |
| TreePatternNodePtr ParseTreePattern(Init *DI, StringRef OpName); | |
| void ComputeNamedNodes(); | |
| void ComputeNamedNodes(TreePatternNode *N); | |
| }; | |
| inline bool TreePatternNode::UpdateNodeType(unsigned ResNo, | |
| const TypeSetByHwMode &InTy, | |
| TreePattern &TP) { | |
| TypeSetByHwMode VTS(InTy); | |
| TP.getInfer().expandOverloads(VTS); | |
| return TP.getInfer().MergeInTypeInfo(Types[ResNo], VTS); | |
| } | |
| inline bool TreePatternNode::UpdateNodeType(unsigned ResNo, | |
| MVT::SimpleValueType InTy, | |
| TreePattern &TP) { | |
| TypeSetByHwMode VTS(InTy); | |
| TP.getInfer().expandOverloads(VTS); | |
| return TP.getInfer().MergeInTypeInfo(Types[ResNo], VTS); | |
| } | |
| inline bool TreePatternNode::UpdateNodeType(unsigned ResNo, | |
| ValueTypeByHwMode InTy, | |
| TreePattern &TP) { | |
| TypeSetByHwMode VTS(InTy); | |
| TP.getInfer().expandOverloads(VTS); | |
| return TP.getInfer().MergeInTypeInfo(Types[ResNo], VTS); | |
| } | |
| /// DAGDefaultOperand - One of these is created for each OperandWithDefaultOps | |
| /// that has a set ExecuteAlways / DefaultOps field. | |
| struct DAGDefaultOperand { | |
| std::vector<TreePatternNodePtr> DefaultOps; | |
| }; | |
| class DAGInstruction { | |
| std::vector<Record*> Results; | |
| std::vector<Record*> Operands; | |
| std::vector<Record*> ImpResults; | |
| TreePatternNodePtr SrcPattern; | |
| TreePatternNodePtr ResultPattern; | |
| public: | |
| DAGInstruction(const std::vector<Record*> &results, | |
| const std::vector<Record*> &operands, | |
| const std::vector<Record*> &impresults, | |
| TreePatternNodePtr srcpattern = nullptr, | |
| TreePatternNodePtr resultpattern = nullptr) | |
| : Results(results), Operands(operands), ImpResults(impresults), | |
| SrcPattern(srcpattern), ResultPattern(resultpattern) {} | |
| unsigned getNumResults() const { return Results.size(); } | |
| unsigned getNumOperands() const { return Operands.size(); } | |
| unsigned getNumImpResults() const { return ImpResults.size(); } | |
| const std::vector<Record*>& getImpResults() const { return ImpResults; } | |
| Record *getResult(unsigned RN) const { | |
| assert(RN < Results.size()); | |
| return Results[RN]; | |
| } | |
| Record *getOperand(unsigned ON) const { | |
| assert(ON < Operands.size()); | |
| return Operands[ON]; | |
| } | |
| Record *getImpResult(unsigned RN) const { | |
| assert(RN < ImpResults.size()); | |
| return ImpResults[RN]; | |
| } | |
| TreePatternNodePtr getSrcPattern() const { return SrcPattern; } | |
| TreePatternNodePtr getResultPattern() const { return ResultPattern; } | |
| }; | |
| /// This class represents a condition that has to be satisfied for a pattern | |
| /// to be tried. It is a generalization of a class "Pattern" from Target.td: | |
| /// in addition to the Target.td's predicates, this class can also represent | |
| /// conditions associated with HW modes. Both types will eventually become | |
| /// strings containing C++ code to be executed, the difference is in how | |
| /// these strings are generated. | |
| class Predicate { | |
| public: | |
| Predicate(Record *R, bool C = true) : Def(R), IfCond(C), IsHwMode(false) { | |
| assert(R->isSubClassOf("Predicate") && | |
| "Predicate objects should only be created for records derived" | |
| "from Predicate class"); | |
| } | |
| Predicate(StringRef FS, bool C = true) : Def(nullptr), Features(FS.str()), | |
| IfCond(C), IsHwMode(true) {} | |
| /// Return a string which contains the C++ condition code that will serve | |
| /// as a predicate during instruction selection. | |
| std::string getCondString() const { | |
| // The string will excute in a subclass of SelectionDAGISel. | |
| // Cast to std::string explicitly to avoid ambiguity with StringRef. | |
| std::string C = IsHwMode | |
| ? std::string("MF->getSubtarget().checkFeatures(\"" + Features + "\")") | |
| : std::string(Def->getValueAsString("CondString")); | |
| return IfCond ? C : "!("+C+')'; | |
| } | |
| bool operator==(const Predicate &P) const { | |
| return IfCond == P.IfCond && IsHwMode == P.IsHwMode && Def == P.Def; | |
| } | |
| bool operator<(const Predicate &P) const { | |
| if (IsHwMode != P.IsHwMode) | |
| return IsHwMode < P.IsHwMode; | |
| assert(!Def == !P.Def && "Inconsistency between Def and IsHwMode"); | |
| if (IfCond != P.IfCond) | |
| return IfCond < P.IfCond; | |
| if (Def) | |
| return LessRecord()(Def, P.Def); | |
| return Features < P.Features; | |
| } | |
| Record *Def; ///< Predicate definition from .td file, null for | |
| ///< HW modes. | |
| std::string Features; ///< Feature string for HW mode. | |
| bool IfCond; ///< The boolean value that the condition has to | |
| ///< evaluate to for this predicate to be true. | |
| bool IsHwMode; ///< Does this predicate correspond to a HW mode? | |
| }; | |
| /// PatternToMatch - Used by CodeGenDAGPatterns to keep tab of patterns | |
| /// processed to produce isel. | |
| class PatternToMatch { | |
| public: | |
| PatternToMatch(Record *srcrecord, std::vector<Predicate> preds, | |
| TreePatternNodePtr src, TreePatternNodePtr dst, | |
| std::vector<Record *> dstregs, int complexity, | |
| unsigned uid, unsigned setmode = 0) | |
| : SrcRecord(srcrecord), SrcPattern(src), DstPattern(dst), | |
| Predicates(std::move(preds)), Dstregs(std::move(dstregs)), | |
| AddedComplexity(complexity), ID(uid), ForceMode(setmode) {} | |
| Record *SrcRecord; // Originating Record for the pattern. | |
| TreePatternNodePtr SrcPattern; // Source pattern to match. | |
| TreePatternNodePtr DstPattern; // Resulting pattern. | |
| std::vector<Predicate> Predicates; // Top level predicate conditions | |
| // to match. | |
| std::vector<Record*> Dstregs; // Physical register defs being matched. | |
| int AddedComplexity; // Add to matching pattern complexity. | |
| unsigned ID; // Unique ID for the record. | |
| unsigned ForceMode; // Force this mode in type inference when set. | |
| Record *getSrcRecord() const { return SrcRecord; } | |
| TreePatternNode *getSrcPattern() const { return SrcPattern.get(); } | |
| TreePatternNodePtr getSrcPatternShared() const { return SrcPattern; } | |
| TreePatternNode *getDstPattern() const { return DstPattern.get(); } | |
| TreePatternNodePtr getDstPatternShared() const { return DstPattern; } | |
| const std::vector<Record*> &getDstRegs() const { return Dstregs; } | |
| int getAddedComplexity() const { return AddedComplexity; } | |
| const std::vector<Predicate> &getPredicates() const { return Predicates; } | |
| std::string getPredicateCheck() const; | |
| /// Compute the complexity metric for the input pattern. This roughly | |
| /// corresponds to the number of nodes that are covered. | |
| int getPatternComplexity(const CodeGenDAGPatterns &CGP) const; | |
| }; | |
| class CodeGenDAGPatterns { | |
| RecordKeeper &Records; | |
| CodeGenTarget Target; | |
| CodeGenIntrinsicTable Intrinsics; | |
| CodeGenIntrinsicTable TgtIntrinsics; | |
| std::map<Record*, SDNodeInfo, LessRecordByID> SDNodes; | |
| std::map<Record*, std::pair<Record*, std::string>, LessRecordByID> | |
| SDNodeXForms; | |
| std::map<Record*, ComplexPattern, LessRecordByID> ComplexPatterns; | |
| std::map<Record *, std::unique_ptr<TreePattern>, LessRecordByID> | |
| PatternFragments; | |
| std::map<Record*, DAGDefaultOperand, LessRecordByID> DefaultOperands; | |
| std::map<Record*, DAGInstruction, LessRecordByID> Instructions; | |
| // Specific SDNode definitions: | |
| Record *intrinsic_void_sdnode; | |
| Record *intrinsic_w_chain_sdnode, *intrinsic_wo_chain_sdnode; | |
| /// PatternsToMatch - All of the things we are matching on the DAG. The first | |
| /// value is the pattern to match, the second pattern is the result to | |
| /// emit. | |
| std::vector<PatternToMatch> PatternsToMatch; | |
| TypeSetByHwMode LegalVTS; | |
| using PatternRewriterFn = std::function<void (TreePattern *)>; | |
| PatternRewriterFn PatternRewriter; | |
| public: | |
| CodeGenDAGPatterns(RecordKeeper &R, | |
| PatternRewriterFn PatternRewriter = nullptr); | |
| CodeGenTarget &getTargetInfo() { return Target; } | |
| const CodeGenTarget &getTargetInfo() const { return Target; } | |
| const TypeSetByHwMode &getLegalTypes() const { return LegalVTS; } | |
| Record *getSDNodeNamed(const std::string &Name) const; | |
| const SDNodeInfo &getSDNodeInfo(Record *R) const { | |
| auto F = SDNodes.find(R); | |
| assert(F != SDNodes.end() && "Unknown node!"); | |
| return F->second; | |
| } | |
| // Node transformation lookups. | |
| typedef std::pair<Record*, std::string> NodeXForm; | |
| const NodeXForm &getSDNodeTransform(Record *R) const { | |
| auto F = SDNodeXForms.find(R); | |
| assert(F != SDNodeXForms.end() && "Invalid transform!"); | |
| return F->second; | |
| } | |
| typedef std::map<Record*, NodeXForm, LessRecordByID>::const_iterator | |
| nx_iterator; | |
| nx_iterator nx_begin() const { return SDNodeXForms.begin(); } | |
| nx_iterator nx_end() const { return SDNodeXForms.end(); } | |
| const ComplexPattern &getComplexPattern(Record *R) const { | |
| auto F = ComplexPatterns.find(R); | |
| assert(F != ComplexPatterns.end() && "Unknown addressing mode!"); | |
| return F->second; | |
| } | |
| const CodeGenIntrinsic &getIntrinsic(Record *R) const { | |
| for (unsigned i = 0, e = Intrinsics.size(); i != e; ++i) | |
| if (Intrinsics[i].TheDef == R) return Intrinsics[i]; | |
| for (unsigned i = 0, e = TgtIntrinsics.size(); i != e; ++i) | |
| if (TgtIntrinsics[i].TheDef == R) return TgtIntrinsics[i]; | |
| llvm_unreachable("Unknown intrinsic!"); | |
| } | |
| const CodeGenIntrinsic &getIntrinsicInfo(unsigned IID) const { | |
| if (IID-1 < Intrinsics.size()) | |
| return Intrinsics[IID-1]; | |
| if (IID-Intrinsics.size()-1 < TgtIntrinsics.size()) | |
| return TgtIntrinsics[IID-Intrinsics.size()-1]; | |
| llvm_unreachable("Bad intrinsic ID!"); | |
| } | |
| unsigned getIntrinsicID(Record *R) const { | |
| for (unsigned i = 0, e = Intrinsics.size(); i != e; ++i) | |
| if (Intrinsics[i].TheDef == R) return i; | |
| for (unsigned i = 0, e = TgtIntrinsics.size(); i != e; ++i) | |
| if (TgtIntrinsics[i].TheDef == R) return i + Intrinsics.size(); | |
| llvm_unreachable("Unknown intrinsic!"); | |
| } | |
| const DAGDefaultOperand &getDefaultOperand(Record *R) const { | |
| auto F = DefaultOperands.find(R); | |
| assert(F != DefaultOperands.end() &&"Isn't an analyzed default operand!"); | |
| return F->second; | |
| } | |
| // Pattern Fragment information. | |
| TreePattern *getPatternFragment(Record *R) const { | |
| auto F = PatternFragments.find(R); | |
| assert(F != PatternFragments.end() && "Invalid pattern fragment request!"); | |
| return F->second.get(); | |
| } | |
| TreePattern *getPatternFragmentIfRead(Record *R) const { | |
| auto F = PatternFragments.find(R); | |
| if (F == PatternFragments.end()) | |
| return nullptr; | |
| return F->second.get(); | |
| } | |
| typedef std::map<Record *, std::unique_ptr<TreePattern>, | |
| LessRecordByID>::const_iterator pf_iterator; | |
| pf_iterator pf_begin() const { return PatternFragments.begin(); } | |
| pf_iterator pf_end() const { return PatternFragments.end(); } | |
| iterator_range<pf_iterator> ptfs() const { return PatternFragments; } | |
| // Patterns to match information. | |
| typedef std::vector<PatternToMatch>::const_iterator ptm_iterator; | |
| ptm_iterator ptm_begin() const { return PatternsToMatch.begin(); } | |
| ptm_iterator ptm_end() const { return PatternsToMatch.end(); } | |
| iterator_range<ptm_iterator> ptms() const { return PatternsToMatch; } | |
| /// Parse the Pattern for an instruction, and insert the result in DAGInsts. | |
| typedef std::map<Record*, DAGInstruction, LessRecordByID> DAGInstMap; | |
| void parseInstructionPattern( | |
| CodeGenInstruction &CGI, ListInit *Pattern, | |
| DAGInstMap &DAGInsts); | |
| const DAGInstruction &getInstruction(Record *R) const { | |
| auto F = Instructions.find(R); | |
| assert(F != Instructions.end() && "Unknown instruction!"); | |
| return F->second; | |
| } | |
| Record *get_intrinsic_void_sdnode() const { | |
| return intrinsic_void_sdnode; | |
| } | |
| Record *get_intrinsic_w_chain_sdnode() const { | |
| return intrinsic_w_chain_sdnode; | |
| } | |
| Record *get_intrinsic_wo_chain_sdnode() const { | |
| return intrinsic_wo_chain_sdnode; | |
| } | |
| bool hasTargetIntrinsics() { return !TgtIntrinsics.empty(); } | |
| private: | |
| void ParseNodeInfo(); | |
| void ParseNodeTransforms(); | |
| void ParseComplexPatterns(); | |
| void ParsePatternFragments(bool OutFrags = false); | |
| void ParseDefaultOperands(); | |
| void ParseInstructions(); | |
| void ParsePatterns(); | |
| void ExpandHwModeBasedTypes(); | |
| void InferInstructionFlags(); | |
| void GenerateVariants(); | |
| void VerifyInstructionFlags(); | |
| std::vector<Predicate> makePredList(ListInit *L); | |
| void ParseOnePattern(Record *TheDef, | |
| TreePattern &Pattern, TreePattern &Result, | |
| const std::vector<Record *> &InstImpResults); | |
| void AddPatternToMatch(TreePattern *Pattern, PatternToMatch &&PTM); | |
| void FindPatternInputsAndOutputs( | |
| TreePattern &I, TreePatternNodePtr Pat, | |
| std::map<std::string, TreePatternNodePtr> &InstInputs, | |
| std::map<std::string, TreePatternNodePtr> &InstResults, | |
| std::vector<Record *> &InstImpResults); | |
| }; | |
| inline bool SDNodeInfo::ApplyTypeConstraints(TreePatternNode *N, | |
| TreePattern &TP) const { | |
| bool MadeChange = false; | |
| for (unsigned i = 0, e = TypeConstraints.size(); i != e; ++i) | |
| MadeChange |= TypeConstraints[i].ApplyTypeConstraint(N, *this, TP); | |
| return MadeChange; | |
| } | |
| } // end namespace llvm | |
| #endif |