| //===- Object.h -------------------------------------------------*- C++ -*-===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #ifndef LLVM_TOOLS_OBJCOPY_OBJECT_H | |
| #define LLVM_TOOLS_OBJCOPY_OBJECT_H | |
| #include "llvm/ADT/ArrayRef.h" | |
| #include "llvm/ADT/StringRef.h" | |
| #include "llvm/ADT/Twine.h" | |
| #include "llvm/BinaryFormat/ELF.h" | |
| #include "llvm/MC/StringTableBuilder.h" | |
| #include "llvm/Object/ELFObjectFile.h" | |
| #include "llvm/Support/FileOutputBuffer.h" | |
| #include "llvm/Support/JamCRC.h" | |
| #include <cstddef> | |
| #include <cstdint> | |
| #include <functional> | |
| #include <memory> | |
| #include <set> | |
| #include <vector> | |
| namespace llvm { | |
| namespace objcopy { | |
| class Buffer; | |
| class SectionBase; | |
| class Section; | |
| class OwnedDataSection; | |
| class StringTableSection; | |
| class SymbolTableSection; | |
| class RelocationSection; | |
| class DynamicRelocationSection; | |
| class GnuDebugLinkSection; | |
| class GroupSection; | |
| class SectionIndexSection; | |
| class Segment; | |
| class Object; | |
| struct Symbol; | |
| class SectionTableRef { | |
| MutableArrayRef<std::unique_ptr<SectionBase>> Sections; | |
| public: | |
| using iterator = pointee_iterator<std::unique_ptr<SectionBase> *>; | |
| explicit SectionTableRef(MutableArrayRef<std::unique_ptr<SectionBase>> Secs) | |
| : Sections(Secs) {} | |
| SectionTableRef(const SectionTableRef &) = default; | |
| iterator begin() { return iterator(Sections.data()); } | |
| iterator end() { return iterator(Sections.data() + Sections.size()); } | |
| SectionBase *getSection(uint32_t Index, Twine ErrMsg); | |
| template <class T> | |
| T *getSectionOfType(uint32_t Index, Twine IndexErrMsg, Twine TypeErrMsg); | |
| }; | |
| enum ElfType { ELFT_ELF32LE, ELFT_ELF64LE, ELFT_ELF32BE, ELFT_ELF64BE }; | |
| class SectionVisitor { | |
| public: | |
| virtual ~SectionVisitor(); | |
| virtual void visit(const Section &Sec) = 0; | |
| virtual void visit(const OwnedDataSection &Sec) = 0; | |
| virtual void visit(const StringTableSection &Sec) = 0; | |
| virtual void visit(const SymbolTableSection &Sec) = 0; | |
| virtual void visit(const RelocationSection &Sec) = 0; | |
| virtual void visit(const DynamicRelocationSection &Sec) = 0; | |
| virtual void visit(const GnuDebugLinkSection &Sec) = 0; | |
| virtual void visit(const GroupSection &Sec) = 0; | |
| virtual void visit(const SectionIndexSection &Sec) = 0; | |
| }; | |
| class SectionWriter : public SectionVisitor { | |
| protected: | |
| Buffer &Out; | |
| public: | |
| virtual ~SectionWriter(){}; | |
| void visit(const Section &Sec) override; | |
| void visit(const OwnedDataSection &Sec) override; | |
| void visit(const StringTableSection &Sec) override; | |
| void visit(const DynamicRelocationSection &Sec) override; | |
| virtual void visit(const SymbolTableSection &Sec) override = 0; | |
| virtual void visit(const RelocationSection &Sec) override = 0; | |
| virtual void visit(const GnuDebugLinkSection &Sec) override = 0; | |
| virtual void visit(const GroupSection &Sec) override = 0; | |
| virtual void visit(const SectionIndexSection &Sec) override = 0; | |
| explicit SectionWriter(Buffer &Buf) : Out(Buf) {} | |
| }; | |
| template <class ELFT> class ELFSectionWriter : public SectionWriter { | |
| private: | |
| using Elf_Word = typename ELFT::Word; | |
| using Elf_Rel = typename ELFT::Rel; | |
| using Elf_Rela = typename ELFT::Rela; | |
| public: | |
| virtual ~ELFSectionWriter() {} | |
| void visit(const SymbolTableSection &Sec) override; | |
| void visit(const RelocationSection &Sec) override; | |
| void visit(const GnuDebugLinkSection &Sec) override; | |
| void visit(const GroupSection &Sec) override; | |
| void visit(const SectionIndexSection &Sec) override; | |
| explicit ELFSectionWriter(Buffer &Buf) : SectionWriter(Buf) {} | |
| }; | |
| #define MAKE_SEC_WRITER_FRIEND \ | |
| friend class SectionWriter; \ | |
| template <class ELFT> friend class ELFSectionWriter; | |
| class BinarySectionWriter : public SectionWriter { | |
| public: | |
| virtual ~BinarySectionWriter() {} | |
| void visit(const SymbolTableSection &Sec) override; | |
| void visit(const RelocationSection &Sec) override; | |
| void visit(const GnuDebugLinkSection &Sec) override; | |
| void visit(const GroupSection &Sec) override; | |
| void visit(const SectionIndexSection &Sec) override; | |
| explicit BinarySectionWriter(Buffer &Buf) : SectionWriter(Buf) {} | |
| }; | |
| // The class Buffer abstracts out the common interface of FileOutputBuffer and | |
| // WritableMemoryBuffer so that the hierarchy of Writers depends on this | |
| // abstract interface and doesn't depend on a particular implementation. | |
| // TODO: refactor the buffer classes in LLVM to enable us to use them here | |
| // directly. | |
| class Buffer { | |
| StringRef Name; | |
| public: | |
| virtual ~Buffer(); | |
| virtual void allocate(size_t Size) = 0; | |
| virtual uint8_t *getBufferStart() = 0; | |
| virtual Error commit() = 0; | |
| explicit Buffer(StringRef Name) : Name(Name) {} | |
| StringRef getName() const { return Name; } | |
| }; | |
| class FileBuffer : public Buffer { | |
| std::unique_ptr<FileOutputBuffer> Buf; | |
| public: | |
| void allocate(size_t Size) override; | |
| uint8_t *getBufferStart() override; | |
| Error commit() override; | |
| explicit FileBuffer(StringRef FileName) : Buffer(FileName) {} | |
| }; | |
| class MemBuffer : public Buffer { | |
| std::unique_ptr<WritableMemoryBuffer> Buf; | |
| public: | |
| void allocate(size_t Size) override; | |
| uint8_t *getBufferStart() override; | |
| Error commit() override; | |
| explicit MemBuffer(StringRef Name) : Buffer(Name) {} | |
| std::unique_ptr<WritableMemoryBuffer> releaseMemoryBuffer(); | |
| }; | |
| class Writer { | |
| protected: | |
| Object &Obj; | |
| Buffer &Buf; | |
| public: | |
| virtual ~Writer(); | |
| virtual void finalize() = 0; | |
| virtual void write() = 0; | |
| Writer(Object &O, Buffer &B) : Obj(O), Buf(B) {} | |
| }; | |
| template <class ELFT> class ELFWriter : public Writer { | |
| private: | |
| using Elf_Shdr = typename ELFT::Shdr; | |
| using Elf_Phdr = typename ELFT::Phdr; | |
| using Elf_Ehdr = typename ELFT::Ehdr; | |
| void writeEhdr(); | |
| void writePhdr(const Segment &Seg); | |
| void writeShdr(const SectionBase &Sec); | |
| void writePhdrs(); | |
| void writeShdrs(); | |
| void writeSectionData(); | |
| void assignOffsets(); | |
| std::unique_ptr<ELFSectionWriter<ELFT>> SecWriter; | |
| size_t totalSize() const; | |
| public: | |
| virtual ~ELFWriter() {} | |
| bool WriteSectionHeaders = true; | |
| void finalize() override; | |
| void write() override; | |
| ELFWriter(Object &Obj, Buffer &Buf, bool WSH) | |
| : Writer(Obj, Buf), WriteSectionHeaders(WSH) {} | |
| }; | |
| class BinaryWriter : public Writer { | |
| private: | |
| std::unique_ptr<BinarySectionWriter> SecWriter; | |
| uint64_t TotalSize; | |
| public: | |
| ~BinaryWriter() {} | |
| void finalize() override; | |
| void write() override; | |
| BinaryWriter(Object &Obj, Buffer &Buf) : Writer(Obj, Buf) {} | |
| }; | |
| class SectionBase { | |
| public: | |
| StringRef Name; | |
| Segment *ParentSegment = nullptr; | |
| uint64_t HeaderOffset; | |
| uint64_t OriginalOffset = std::numeric_limits<uint64_t>::max(); | |
| uint32_t Index; | |
| bool HasSymbol = false; | |
| uint64_t Addr = 0; | |
| uint64_t Align = 1; | |
| uint32_t EntrySize = 0; | |
| uint64_t Flags = 0; | |
| uint64_t Info = 0; | |
| uint64_t Link = ELF::SHN_UNDEF; | |
| uint64_t NameIndex = 0; | |
| uint64_t Offset = 0; | |
| uint64_t Size = 0; | |
| uint64_t Type = ELF::SHT_NULL; | |
| virtual ~SectionBase() = default; | |
| virtual void initialize(SectionTableRef SecTable); | |
| virtual void finalize(); | |
| virtual void removeSectionReferences(const SectionBase *Sec); | |
| virtual void removeSymbols(function_ref<bool(const Symbol &)> ToRemove); | |
| virtual void accept(SectionVisitor &Visitor) const = 0; | |
| virtual void markSymbols(); | |
| }; | |
| class Segment { | |
| private: | |
| struct SectionCompare { | |
| bool operator()(const SectionBase *Lhs, const SectionBase *Rhs) const { | |
| // Some sections might have the same address if one of them is empty. To | |
| // fix this we can use the lexicographic ordering on ->Addr and the | |
| // address of the actully stored section. | |
| if (Lhs->OriginalOffset == Rhs->OriginalOffset) | |
| return Lhs < Rhs; | |
| return Lhs->OriginalOffset < Rhs->OriginalOffset; | |
| } | |
| }; | |
| std::set<const SectionBase *, SectionCompare> Sections; | |
| ArrayRef<uint8_t> Contents; | |
| public: | |
| uint64_t Align; | |
| uint64_t FileSize; | |
| uint32_t Flags; | |
| uint32_t Index; | |
| uint64_t MemSize; | |
| uint64_t Offset; | |
| uint64_t PAddr; | |
| uint64_t Type; | |
| uint64_t VAddr; | |
| uint64_t OriginalOffset; | |
| Segment *ParentSegment = nullptr; | |
| explicit Segment(ArrayRef<uint8_t> Data) : Contents(Data) {} | |
| Segment() {} | |
| const SectionBase *firstSection() const { | |
| if (!Sections.empty()) | |
| return *Sections.begin(); | |
| return nullptr; | |
| } | |
| void removeSection(const SectionBase *Sec) { Sections.erase(Sec); } | |
| void addSection(const SectionBase *Sec) { Sections.insert(Sec); } | |
| }; | |
| class Section : public SectionBase { | |
| MAKE_SEC_WRITER_FRIEND | |
| ArrayRef<uint8_t> Contents; | |
| SectionBase *LinkSection = nullptr; | |
| public: | |
| explicit Section(ArrayRef<uint8_t> Data) : Contents(Data) {} | |
| void accept(SectionVisitor &Visitor) const override; | |
| void removeSectionReferences(const SectionBase *Sec) override; | |
| void initialize(SectionTableRef SecTable) override; | |
| void finalize() override; | |
| }; | |
| class OwnedDataSection : public SectionBase { | |
| MAKE_SEC_WRITER_FRIEND | |
| std::vector<uint8_t> Data; | |
| public: | |
| OwnedDataSection(StringRef SecName, ArrayRef<uint8_t> Data) | |
| : Data(std::begin(Data), std::end(Data)) { | |
| Name = SecName; | |
| Type = ELF::SHT_PROGBITS; | |
| Size = Data.size(); | |
| OriginalOffset = std::numeric_limits<uint64_t>::max(); | |
| } | |
| void accept(SectionVisitor &Sec) const override; | |
| }; | |
| // There are two types of string tables that can exist, dynamic and not dynamic. | |
| // In the dynamic case the string table is allocated. Changing a dynamic string | |
| // table would mean altering virtual addresses and thus the memory image. So | |
| // dynamic string tables should not have an interface to modify them or | |
| // reconstruct them. This type lets us reconstruct a string table. To avoid | |
| // this class being used for dynamic string tables (which has happened) the | |
| // classof method checks that the particular instance is not allocated. This | |
| // then agrees with the makeSection method used to construct most sections. | |
| class StringTableSection : public SectionBase { | |
| MAKE_SEC_WRITER_FRIEND | |
| StringTableBuilder StrTabBuilder; | |
| public: | |
| StringTableSection() : StrTabBuilder(StringTableBuilder::ELF) { | |
| Type = ELF::SHT_STRTAB; | |
| } | |
| void addString(StringRef Name); | |
| uint32_t findIndex(StringRef Name) const; | |
| void finalize() override; | |
| void accept(SectionVisitor &Visitor) const override; | |
| static bool classof(const SectionBase *S) { | |
| if (S->Flags & ELF::SHF_ALLOC) | |
| return false; | |
| return S->Type == ELF::SHT_STRTAB; | |
| } | |
| }; | |
| // Symbols have a st_shndx field that normally stores an index but occasionally | |
| // stores a different special value. This enum keeps track of what the st_shndx | |
| // field means. Most of the values are just copies of the special SHN_* values. | |
| // SYMBOL_SIMPLE_INDEX means that the st_shndx is just an index of a section. | |
| enum SymbolShndxType { | |
| SYMBOL_SIMPLE_INDEX = 0, | |
| SYMBOL_ABS = ELF::SHN_ABS, | |
| SYMBOL_COMMON = ELF::SHN_COMMON, | |
| SYMBOL_HEXAGON_SCOMMON = ELF::SHN_HEXAGON_SCOMMON, | |
| SYMBOL_HEXAGON_SCOMMON_2 = ELF::SHN_HEXAGON_SCOMMON_2, | |
| SYMBOL_HEXAGON_SCOMMON_4 = ELF::SHN_HEXAGON_SCOMMON_4, | |
| SYMBOL_HEXAGON_SCOMMON_8 = ELF::SHN_HEXAGON_SCOMMON_8, | |
| SYMBOL_XINDEX = ELF::SHN_XINDEX, | |
| }; | |
| struct Symbol { | |
| uint8_t Binding; | |
| SectionBase *DefinedIn = nullptr; | |
| SymbolShndxType ShndxType; | |
| uint32_t Index; | |
| StringRef Name; | |
| uint32_t NameIndex; | |
| uint64_t Size; | |
| uint8_t Type; | |
| uint64_t Value; | |
| uint8_t Visibility; | |
| bool Referenced = false; | |
| uint16_t getShndx() const; | |
| }; | |
| class SectionIndexSection : public SectionBase { | |
| MAKE_SEC_WRITER_FRIEND | |
| private: | |
| std::vector<uint32_t> Indexes; | |
| SymbolTableSection *Symbols = nullptr; | |
| public: | |
| virtual ~SectionIndexSection() {} | |
| void addIndex(uint32_t Index) { | |
| Indexes.push_back(Index); | |
| Size += 4; | |
| } | |
| void setSymTab(SymbolTableSection *SymTab) { Symbols = SymTab; } | |
| void initialize(SectionTableRef SecTable) override; | |
| void finalize() override; | |
| void accept(SectionVisitor &Visitor) const override; | |
| SectionIndexSection() { | |
| Name = ".symtab_shndx"; | |
| Align = 4; | |
| EntrySize = 4; | |
| Type = ELF::SHT_SYMTAB_SHNDX; | |
| } | |
| }; | |
| class SymbolTableSection : public SectionBase { | |
| MAKE_SEC_WRITER_FRIEND | |
| void setStrTab(StringTableSection *StrTab) { SymbolNames = StrTab; } | |
| void assignIndices(); | |
| protected: | |
| std::vector<std::unique_ptr<Symbol>> Symbols; | |
| StringTableSection *SymbolNames = nullptr; | |
| SectionIndexSection *SectionIndexTable = nullptr; | |
| using SymPtr = std::unique_ptr<Symbol>; | |
| public: | |
| void addSymbol(StringRef Name, uint8_t Bind, uint8_t Type, | |
| SectionBase *DefinedIn, uint64_t Value, uint8_t Visibility, | |
| uint16_t Shndx, uint64_t Sz); | |
| void prepareForLayout(); | |
| // An 'empty' symbol table still contains a null symbol. | |
| bool empty() const { return Symbols.size() == 1; } | |
| void setShndxTable(SectionIndexSection *ShndxTable) { | |
| SectionIndexTable = ShndxTable; | |
| } | |
| const SectionIndexSection *getShndxTable() const { return SectionIndexTable; } | |
| const SectionBase *getStrTab() const { return SymbolNames; } | |
| const Symbol *getSymbolByIndex(uint32_t Index) const; | |
| Symbol *getSymbolByIndex(uint32_t Index); | |
| void updateSymbols(function_ref<void(Symbol &)> Callable); | |
| void removeSectionReferences(const SectionBase *Sec) override; | |
| void initialize(SectionTableRef SecTable) override; | |
| void finalize() override; | |
| void accept(SectionVisitor &Visitor) const override; | |
| void removeSymbols(function_ref<bool(const Symbol &)> ToRemove) override; | |
| static bool classof(const SectionBase *S) { | |
| return S->Type == ELF::SHT_SYMTAB; | |
| } | |
| }; | |
| struct Relocation { | |
| Symbol *RelocSymbol = nullptr; | |
| uint64_t Offset; | |
| uint64_t Addend; | |
| uint32_t Type; | |
| }; | |
| // All relocation sections denote relocations to apply to another section. | |
| // However, some relocation sections use a dynamic symbol table and others use | |
| // a regular symbol table. Because the types of the two symbol tables differ in | |
| // our system (because they should behave differently) we can't uniformly | |
| // represent all relocations with the same base class if we expose an interface | |
| // that mentions the symbol table type. So we split the two base types into two | |
| // different classes, one which handles the section the relocation is applied to | |
| // and another which handles the symbol table type. The symbol table type is | |
| // taken as a type parameter to the class (see RelocSectionWithSymtabBase). | |
| class RelocationSectionBase : public SectionBase { | |
| protected: | |
| SectionBase *SecToApplyRel = nullptr; | |
| public: | |
| const SectionBase *getSection() const { return SecToApplyRel; } | |
| void setSection(SectionBase *Sec) { SecToApplyRel = Sec; } | |
| static bool classof(const SectionBase *S) { | |
| return S->Type == ELF::SHT_REL || S->Type == ELF::SHT_RELA; | |
| } | |
| }; | |
| // Takes the symbol table type to use as a parameter so that we can deduplicate | |
| // that code between the two symbol table types. | |
| template <class SymTabType> | |
| class RelocSectionWithSymtabBase : public RelocationSectionBase { | |
| SymTabType *Symbols = nullptr; | |
| void setSymTab(SymTabType *SymTab) { Symbols = SymTab; } | |
| protected: | |
| RelocSectionWithSymtabBase() = default; | |
| public: | |
| void removeSectionReferences(const SectionBase *Sec) override; | |
| void initialize(SectionTableRef SecTable) override; | |
| void finalize() override; | |
| }; | |
| class RelocationSection | |
| : public RelocSectionWithSymtabBase<SymbolTableSection> { | |
| MAKE_SEC_WRITER_FRIEND | |
| std::vector<Relocation> Relocations; | |
| public: | |
| void addRelocation(Relocation Rel) { Relocations.push_back(Rel); } | |
| void accept(SectionVisitor &Visitor) const override; | |
| void removeSymbols(function_ref<bool(const Symbol &)> ToRemove) override; | |
| void markSymbols() override; | |
| static bool classof(const SectionBase *S) { | |
| if (S->Flags & ELF::SHF_ALLOC) | |
| return false; | |
| return S->Type == ELF::SHT_REL || S->Type == ELF::SHT_RELA; | |
| } | |
| }; | |
| // TODO: The way stripping and groups interact is complicated | |
| // and still needs to be worked on. | |
| class GroupSection : public SectionBase { | |
| MAKE_SEC_WRITER_FRIEND | |
| const SymbolTableSection *SymTab = nullptr; | |
| Symbol *Sym = nullptr; | |
| ELF::Elf32_Word FlagWord; | |
| SmallVector<SectionBase *, 3> GroupMembers; | |
| public: | |
| // TODO: Contents is present in several classes of the hierarchy. | |
| // This needs to be refactored to avoid duplication. | |
| ArrayRef<uint8_t> Contents; | |
| explicit GroupSection(ArrayRef<uint8_t> Data) : Contents(Data) {} | |
| void setSymTab(const SymbolTableSection *SymTabSec) { SymTab = SymTabSec; } | |
| void setSymbol(Symbol *S) { Sym = S; } | |
| void setFlagWord(ELF::Elf32_Word W) { FlagWord = W; } | |
| void addMember(SectionBase *Sec) { GroupMembers.push_back(Sec); } | |
| void initialize(SectionTableRef SecTable) override{}; | |
| void accept(SectionVisitor &) const override; | |
| void finalize() override; | |
| void removeSymbols(function_ref<bool(const Symbol &)> ToRemove) override; | |
| void markSymbols() override; | |
| static bool classof(const SectionBase *S) { | |
| return S->Type == ELF::SHT_GROUP; | |
| } | |
| }; | |
| class DynamicSymbolTableSection : public Section { | |
| public: | |
| explicit DynamicSymbolTableSection(ArrayRef<uint8_t> Data) : Section(Data) {} | |
| static bool classof(const SectionBase *S) { | |
| return S->Type == ELF::SHT_DYNSYM; | |
| } | |
| }; | |
| class DynamicSection : public Section { | |
| public: | |
| explicit DynamicSection(ArrayRef<uint8_t> Data) : Section(Data) {} | |
| static bool classof(const SectionBase *S) { | |
| return S->Type == ELF::SHT_DYNAMIC; | |
| } | |
| }; | |
| class DynamicRelocationSection | |
| : public RelocSectionWithSymtabBase<DynamicSymbolTableSection> { | |
| MAKE_SEC_WRITER_FRIEND | |
| private: | |
| ArrayRef<uint8_t> Contents; | |
| public: | |
| explicit DynamicRelocationSection(ArrayRef<uint8_t> Data) : Contents(Data) {} | |
| void accept(SectionVisitor &) const override; | |
| static bool classof(const SectionBase *S) { | |
| if (!(S->Flags & ELF::SHF_ALLOC)) | |
| return false; | |
| return S->Type == ELF::SHT_REL || S->Type == ELF::SHT_RELA; | |
| } | |
| }; | |
| class GnuDebugLinkSection : public SectionBase { | |
| MAKE_SEC_WRITER_FRIEND | |
| private: | |
| StringRef FileName; | |
| uint32_t CRC32; | |
| void init(StringRef File, StringRef Data); | |
| public: | |
| // If we add this section from an external source we can use this ctor. | |
| explicit GnuDebugLinkSection(StringRef File); | |
| void accept(SectionVisitor &Visitor) const override; | |
| }; | |
| class Reader { | |
| public: | |
| virtual ~Reader(); | |
| virtual std::unique_ptr<Object> create() const = 0; | |
| }; | |
| using object::Binary; | |
| using object::ELFFile; | |
| using object::ELFObjectFile; | |
| using object::OwningBinary; | |
| template <class ELFT> class ELFBuilder { | |
| private: | |
| using Elf_Addr = typename ELFT::Addr; | |
| using Elf_Shdr = typename ELFT::Shdr; | |
| using Elf_Ehdr = typename ELFT::Ehdr; | |
| using Elf_Word = typename ELFT::Word; | |
| const ELFFile<ELFT> &ElfFile; | |
| Object &Obj; | |
| void setParentSegment(Segment &Child); | |
| void readProgramHeaders(); | |
| void initGroupSection(GroupSection *GroupSec); | |
| void initSymbolTable(SymbolTableSection *SymTab); | |
| void readSectionHeaders(); | |
| SectionBase &makeSection(const Elf_Shdr &Shdr); | |
| public: | |
| ELFBuilder(const ELFObjectFile<ELFT> &ElfObj, Object &Obj) | |
| : ElfFile(*ElfObj.getELFFile()), Obj(Obj) {} | |
| void build(); | |
| }; | |
| class ELFReader : public Reader { | |
| Binary *Bin; | |
| public: | |
| ElfType getElfType() const; | |
| std::unique_ptr<Object> create() const override; | |
| explicit ELFReader(Binary *B) : Bin(B){}; | |
| }; | |
| class Object { | |
| private: | |
| using SecPtr = std::unique_ptr<SectionBase>; | |
| using SegPtr = std::unique_ptr<Segment>; | |
| std::vector<SecPtr> Sections; | |
| std::vector<SegPtr> Segments; | |
| public: | |
| template <class T> | |
| using Range = iterator_range< | |
| pointee_iterator<typename std::vector<std::unique_ptr<T>>::iterator>>; | |
| template <class T> | |
| using ConstRange = iterator_range<pointee_iterator< | |
| typename std::vector<std::unique_ptr<T>>::const_iterator>>; | |
| // It is often the case that the ELF header and the program header table are | |
| // not present in any segment. This could be a problem during file layout, | |
| // because other segments may get assigned an offset where either of the | |
| // two should reside, which will effectively corrupt the resulting binary. | |
| // Other than that we use these segments to track program header offsets | |
| // when they may not follow the ELF header. | |
| Segment ElfHdrSegment; | |
| Segment ProgramHdrSegment; | |
| uint8_t Ident[16]; | |
| uint64_t Entry; | |
| uint64_t SHOffset; | |
| uint32_t Type; | |
| uint32_t Machine; | |
| uint32_t Version; | |
| uint32_t Flags; | |
| StringTableSection *SectionNames = nullptr; | |
| SymbolTableSection *SymbolTable = nullptr; | |
| SectionIndexSection *SectionIndexTable = nullptr; | |
| void sortSections(); | |
| SectionTableRef sections() { return SectionTableRef(Sections); } | |
| ConstRange<SectionBase> sections() const { | |
| return make_pointee_range(Sections); | |
| } | |
| Range<Segment> segments() { return make_pointee_range(Segments); } | |
| ConstRange<Segment> segments() const { return make_pointee_range(Segments); } | |
| void removeSections(std::function<bool(const SectionBase &)> ToRemove); | |
| void removeSymbols(function_ref<bool(const Symbol &)> ToRemove); | |
| template <class T, class... Ts> T &addSection(Ts &&... Args) { | |
| auto Sec = llvm::make_unique<T>(std::forward<Ts>(Args)...); | |
| auto Ptr = Sec.get(); | |
| Sections.emplace_back(std::move(Sec)); | |
| return *Ptr; | |
| } | |
| Segment &addSegment(ArrayRef<uint8_t> Data) { | |
| Segments.emplace_back(llvm::make_unique<Segment>(Data)); | |
| return *Segments.back(); | |
| } | |
| }; | |
| } // end namespace objcopy | |
| } // end namespace llvm | |
| #endif // LLVM_TOOLS_OBJCOPY_OBJECT_H |