| ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py | |
| ; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=+avx | FileCheck %s | |
| ; In the following 4 tests, the existing call to VZU/VZA ensures clean state before | |
| ; the call to the unknown, so we don't need to insert a second VZU at that point. | |
| define <4 x float> @zeroupper_v4f32(<8 x float> *%x, <8 x float> %y) nounwind { | |
| ; CHECK-LABEL: zeroupper_v4f32: | |
| ; CHECK: # %bb.0: | |
| ; CHECK-NEXT: pushq %rbx | |
| ; CHECK-NEXT: subq $48, %rsp | |
| ; CHECK-NEXT: vmovups %ymm0, (%rsp) # 32-byte Spill | |
| ; CHECK-NEXT: movq %rdi, %rbx | |
| ; CHECK-NEXT: vzeroupper | |
| ; CHECK-NEXT: callq the_unknown | |
| ; CHECK-NEXT: vmovups (%rsp), %ymm0 # 32-byte Reload | |
| ; CHECK-NEXT: vaddps (%rbx), %ymm0, %ymm0 | |
| ; CHECK-NEXT: vextractf128 $1, %ymm0, %xmm1 | |
| ; CHECK-NEXT: vaddps %xmm1, %xmm0, %xmm0 | |
| ; CHECK-NEXT: addq $48, %rsp | |
| ; CHECK-NEXT: popq %rbx | |
| ; CHECK-NEXT: vzeroupper | |
| ; CHECK-NEXT: retq | |
| call void @llvm.x86.avx.vzeroupper() | |
| call void @the_unknown() | |
| %loadx = load <8 x float>, <8 x float> *%x, align 32 | |
| %sum = fadd <8 x float> %loadx, %y | |
| %lo = shufflevector <8 x float> %sum, <8 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> | |
| %hi = shufflevector <8 x float> %sum, <8 x float> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7> | |
| %res = fadd <4 x float> %lo, %hi | |
| ret <4 x float> %res | |
| } | |
| define <8 x float> @zeroupper_v8f32(<8 x float> %x) nounwind { | |
| ; CHECK-LABEL: zeroupper_v8f32: | |
| ; CHECK: # %bb.0: | |
| ; CHECK-NEXT: subq $56, %rsp | |
| ; CHECK-NEXT: vmovups %ymm0, (%rsp) # 32-byte Spill | |
| ; CHECK-NEXT: vzeroupper | |
| ; CHECK-NEXT: callq the_unknown | |
| ; CHECK-NEXT: vmovups (%rsp), %ymm0 # 32-byte Reload | |
| ; CHECK-NEXT: addq $56, %rsp | |
| ; CHECK-NEXT: retq | |
| call void @llvm.x86.avx.vzeroupper() | |
| call void @the_unknown() | |
| ret <8 x float> %x | |
| } | |
| define <4 x float> @zeroall_v4f32(<8 x float> *%x, <8 x float> %y) nounwind { | |
| ; CHECK-LABEL: zeroall_v4f32: | |
| ; CHECK: # %bb.0: | |
| ; CHECK-NEXT: pushq %rbx | |
| ; CHECK-NEXT: subq $48, %rsp | |
| ; CHECK-NEXT: vmovups %ymm0, (%rsp) # 32-byte Spill | |
| ; CHECK-NEXT: movq %rdi, %rbx | |
| ; CHECK-NEXT: vzeroall | |
| ; CHECK-NEXT: callq the_unknown | |
| ; CHECK-NEXT: vmovups (%rsp), %ymm0 # 32-byte Reload | |
| ; CHECK-NEXT: vaddps (%rbx), %ymm0, %ymm0 | |
| ; CHECK-NEXT: vextractf128 $1, %ymm0, %xmm1 | |
| ; CHECK-NEXT: vaddps %xmm1, %xmm0, %xmm0 | |
| ; CHECK-NEXT: addq $48, %rsp | |
| ; CHECK-NEXT: popq %rbx | |
| ; CHECK-NEXT: vzeroupper | |
| ; CHECK-NEXT: retq | |
| call void @llvm.x86.avx.vzeroall() | |
| call void @the_unknown() | |
| %loadx = load <8 x float>, <8 x float> *%x, align 32 | |
| %sum = fadd <8 x float> %loadx, %y | |
| %lo = shufflevector <8 x float> %sum, <8 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3> | |
| %hi = shufflevector <8 x float> %sum, <8 x float> undef, <4 x i32> <i32 4, i32 5, i32 6, i32 7> | |
| %res = fadd <4 x float> %lo, %hi | |
| ret <4 x float> %res | |
| } | |
| define <8 x float> @zeroall_v8f32(<8 x float> %x) nounwind { | |
| ; CHECK-LABEL: zeroall_v8f32: | |
| ; CHECK: # %bb.0: | |
| ; CHECK-NEXT: subq $56, %rsp | |
| ; CHECK-NEXT: vmovups %ymm0, (%rsp) # 32-byte Spill | |
| ; CHECK-NEXT: vzeroall | |
| ; CHECK-NEXT: callq the_unknown | |
| ; CHECK-NEXT: vmovups (%rsp), %ymm0 # 32-byte Reload | |
| ; CHECK-NEXT: addq $56, %rsp | |
| ; CHECK-NEXT: retq | |
| call void @llvm.x86.avx.vzeroall() | |
| call void @the_unknown() | |
| ret <8 x float> %x | |
| } | |
| declare void @llvm.x86.avx.vzeroupper() nounwind readnone | |
| declare void @llvm.x86.avx.vzeroall() nounwind readnone | |
| declare void @the_unknown() nounwind | |