| ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py | |
| ; RUN: llc -mtriple=riscv32 -mattr=+f -verify-machineinstrs < %s \ | |
| ; RUN: | FileCheck -check-prefix=RV32IF %s | |
| define float @flw(float *%a) nounwind { | |
| ; RV32IF-LABEL: flw: | |
| ; RV32IF: # %bb.0: | |
| ; RV32IF-NEXT: flw ft0, 12(a0) | |
| ; RV32IF-NEXT: flw ft1, 0(a0) | |
| ; RV32IF-NEXT: fadd.s ft0, ft1, ft0 | |
| ; RV32IF-NEXT: fmv.x.w a0, ft0 | |
| ; RV32IF-NEXT: ret | |
| %1 = load float, float* %a | |
| %2 = getelementptr float, float* %a, i32 3 | |
| %3 = load float, float* %2 | |
| ; Use both loaded values in an FP op to ensure an flw is used, even for the | |
| ; soft float ABI | |
| %4 = fadd float %1, %3 | |
| ret float %4 | |
| } | |
| define void @fsw(float *%a, float %b, float %c) nounwind { | |
| ; Use %b and %c in an FP op to ensure floating point registers are used, even | |
| ; for the soft float ABI | |
| ; RV32IF-LABEL: fsw: | |
| ; RV32IF: # %bb.0: | |
| ; RV32IF-NEXT: fmv.w.x ft0, a2 | |
| ; RV32IF-NEXT: fmv.w.x ft1, a1 | |
| ; RV32IF-NEXT: fadd.s ft0, ft1, ft0 | |
| ; RV32IF-NEXT: fsw ft0, 32(a0) | |
| ; RV32IF-NEXT: fsw ft0, 0(a0) | |
| ; RV32IF-NEXT: ret | |
| %1 = fadd float %b, %c | |
| store float %1, float* %a | |
| %2 = getelementptr float, float* %a, i32 8 | |
| store float %1, float* %2 | |
| ret void | |
| } | |
| ; Check load and store to a global | |
| @G = global float 0.0 | |
| define float @flw_fsw_global(float %a, float %b) nounwind { | |
| ; Use %a and %b in an FP op to ensure floating point registers are used, even | |
| ; for the soft float ABI | |
| ; RV32IF-LABEL: flw_fsw_global: | |
| ; RV32IF: # %bb.0: | |
| ; RV32IF-NEXT: fmv.w.x ft0, a1 | |
| ; RV32IF-NEXT: fmv.w.x ft1, a0 | |
| ; RV32IF-NEXT: fadd.s ft0, ft1, ft0 | |
| ; RV32IF-NEXT: lui a0, %hi(G) | |
| ; RV32IF-NEXT: flw ft1, %lo(G)(a0) | |
| ; RV32IF-NEXT: fsw ft0, %lo(G)(a0) | |
| ; RV32IF-NEXT: addi a0, a0, %lo(G) | |
| ; RV32IF-NEXT: flw ft1, 36(a0) | |
| ; RV32IF-NEXT: fsw ft0, 36(a0) | |
| ; RV32IF-NEXT: fmv.x.w a0, ft0 | |
| ; RV32IF-NEXT: ret | |
| %1 = fadd float %a, %b | |
| %2 = load volatile float, float* @G | |
| store float %1, float* @G | |
| %3 = getelementptr float, float* @G, i32 9 | |
| %4 = load volatile float, float* %3 | |
| store float %1, float* %3 | |
| ret float %1 | |
| } | |
| ; Ensure that 1 is added to the high 20 bits if bit 11 of the low part is 1 | |
| define float @flw_fsw_constant(float %a) nounwind { | |
| ; RV32IF-LABEL: flw_fsw_constant: | |
| ; RV32IF: # %bb.0: | |
| ; RV32IF-NEXT: fmv.w.x ft0, a0 | |
| ; RV32IF-NEXT: lui a0, 912092 | |
| ; RV32IF-NEXT: flw ft1, -273(a0) | |
| ; RV32IF-NEXT: fadd.s ft0, ft0, ft1 | |
| ; RV32IF-NEXT: fsw ft0, -273(a0) | |
| ; RV32IF-NEXT: fmv.x.w a0, ft0 | |
| ; RV32IF-NEXT: ret | |
| %1 = inttoptr i32 3735928559 to float* | |
| %2 = load volatile float, float* %1 | |
| %3 = fadd float %a, %2 | |
| store float %3, float* %1 | |
| ret float %3 | |
| } | |
| declare void @notdead(i8*) | |
| define float @flw_stack(float %a) nounwind { | |
| ; RV32IF-LABEL: flw_stack: | |
| ; RV32IF: # %bb.0: | |
| ; RV32IF-NEXT: addi sp, sp, -16 | |
| ; RV32IF-NEXT: sw ra, 12(sp) | |
| ; RV32IF-NEXT: sw s1, 8(sp) | |
| ; RV32IF-NEXT: mv s1, a0 | |
| ; RV32IF-NEXT: addi a0, sp, 4 | |
| ; RV32IF-NEXT: call notdead | |
| ; RV32IF-NEXT: fmv.w.x ft0, s1 | |
| ; RV32IF-NEXT: flw ft1, 4(sp) | |
| ; RV32IF-NEXT: fadd.s ft0, ft1, ft0 | |
| ; RV32IF-NEXT: fmv.x.w a0, ft0 | |
| ; RV32IF-NEXT: lw s1, 8(sp) | |
| ; RV32IF-NEXT: lw ra, 12(sp) | |
| ; RV32IF-NEXT: addi sp, sp, 16 | |
| ; RV32IF-NEXT: ret | |
| %1 = alloca float, align 4 | |
| %2 = bitcast float* %1 to i8* | |
| call void @notdead(i8* %2) | |
| %3 = load float, float* %1 | |
| %4 = fadd float %3, %a ; force load in to FPR32 | |
| ret float %4 | |
| } | |
| define void @fsw_stack(float %a, float %b) nounwind { | |
| ; RV32IF-LABEL: fsw_stack: | |
| ; RV32IF: # %bb.0: | |
| ; RV32IF-NEXT: addi sp, sp, -16 | |
| ; RV32IF-NEXT: sw ra, 12(sp) | |
| ; RV32IF-NEXT: fmv.w.x ft0, a1 | |
| ; RV32IF-NEXT: fmv.w.x ft1, a0 | |
| ; RV32IF-NEXT: fadd.s ft0, ft1, ft0 | |
| ; RV32IF-NEXT: fsw ft0, 8(sp) | |
| ; RV32IF-NEXT: addi a0, sp, 8 | |
| ; RV32IF-NEXT: call notdead | |
| ; RV32IF-NEXT: lw ra, 12(sp) | |
| ; RV32IF-NEXT: addi sp, sp, 16 | |
| ; RV32IF-NEXT: ret | |
| %1 = fadd float %a, %b ; force store from FPR32 | |
| %2 = alloca float, align 4 | |
| store float %1, float* %2 | |
| %3 = bitcast float* %2 to i8* | |
| call void @notdead(i8* %3) | |
| ret void | |
| } |