| //===- EarlyCSE.cpp - Simple and fast CSE pass ----------------------------===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This pass performs a simple dominator tree walk that eliminates trivially | |
| // redundant instructions. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "llvm/Transforms/Scalar/EarlyCSE.h" | |
| #include "llvm/ADT/DenseMapInfo.h" | |
| #include "llvm/ADT/Hashing.h" | |
| #include "llvm/ADT/STLExtras.h" | |
| #include "llvm/ADT/ScopedHashTable.h" | |
| #include "llvm/ADT/SetVector.h" | |
| #include "llvm/ADT/SmallVector.h" | |
| #include "llvm/ADT/Statistic.h" | |
| #include "llvm/Analysis/AssumptionCache.h" | |
| #include "llvm/Analysis/GlobalsModRef.h" | |
| #include "llvm/Analysis/InstructionSimplify.h" | |
| #include "llvm/Analysis/MemorySSA.h" | |
| #include "llvm/Analysis/MemorySSAUpdater.h" | |
| #include "llvm/Analysis/TargetLibraryInfo.h" | |
| #include "llvm/Analysis/TargetTransformInfo.h" | |
| #include "llvm/Transforms/Utils/Local.h" | |
| #include "llvm/Analysis/ValueTracking.h" | |
| #include "llvm/IR/BasicBlock.h" | |
| #include "llvm/IR/Constants.h" | |
| #include "llvm/IR/DataLayout.h" | |
| #include "llvm/IR/Dominators.h" | |
| #include "llvm/IR/Function.h" | |
| #include "llvm/IR/InstrTypes.h" | |
| #include "llvm/IR/Instruction.h" | |
| #include "llvm/IR/Instructions.h" | |
| #include "llvm/IR/IntrinsicInst.h" | |
| #include "llvm/IR/Intrinsics.h" | |
| #include "llvm/IR/LLVMContext.h" | |
| #include "llvm/IR/PassManager.h" | |
| #include "llvm/IR/PatternMatch.h" | |
| #include "llvm/IR/Type.h" | |
| #include "llvm/IR/Use.h" | |
| #include "llvm/IR/Value.h" | |
| #include "llvm/Pass.h" | |
| #include "llvm/Support/Allocator.h" | |
| #include "llvm/Support/AtomicOrdering.h" | |
| #include "llvm/Support/Casting.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/DebugCounter.h" | |
| #include "llvm/Support/RecyclingAllocator.h" | |
| #include "llvm/Support/raw_ostream.h" | |
| #include "llvm/Transforms/Scalar.h" | |
| #include <cassert> | |
| #include <deque> | |
| #include <memory> | |
| #include <utility> | |
| using namespace llvm; | |
| using namespace llvm::PatternMatch; | |
| #define DEBUG_TYPE "early-cse" | |
| STATISTIC(NumSimplify, "Number of instructions simplified or DCE'd"); | |
| STATISTIC(NumCSE, "Number of instructions CSE'd"); | |
| STATISTIC(NumCSECVP, "Number of compare instructions CVP'd"); | |
| STATISTIC(NumCSELoad, "Number of load instructions CSE'd"); | |
| STATISTIC(NumCSECall, "Number of call instructions CSE'd"); | |
| STATISTIC(NumDSE, "Number of trivial dead stores removed"); | |
| DEBUG_COUNTER(CSECounter, "early-cse", | |
| "Controls which instructions are removed"); | |
| //===----------------------------------------------------------------------===// | |
| // SimpleValue | |
| //===----------------------------------------------------------------------===// | |
| namespace { | |
| /// Struct representing the available values in the scoped hash table. | |
| struct SimpleValue { | |
| Instruction *Inst; | |
| SimpleValue(Instruction *I) : Inst(I) { | |
| assert((isSentinel() || canHandle(I)) && "Inst can't be handled!"); | |
| } | |
| bool isSentinel() const { | |
| return Inst == DenseMapInfo<Instruction *>::getEmptyKey() || | |
| Inst == DenseMapInfo<Instruction *>::getTombstoneKey(); | |
| } | |
| static bool canHandle(Instruction *Inst) { | |
| // This can only handle non-void readnone functions. | |
| if (CallInst *CI = dyn_cast<CallInst>(Inst)) | |
| return CI->doesNotAccessMemory() && !CI->getType()->isVoidTy(); | |
| return isa<CastInst>(Inst) || isa<BinaryOperator>(Inst) || | |
| isa<GetElementPtrInst>(Inst) || isa<CmpInst>(Inst) || | |
| isa<SelectInst>(Inst) || isa<ExtractElementInst>(Inst) || | |
| isa<InsertElementInst>(Inst) || isa<ShuffleVectorInst>(Inst) || | |
| isa<ExtractValueInst>(Inst) || isa<InsertValueInst>(Inst); | |
| } | |
| }; | |
| } // end anonymous namespace | |
| namespace llvm { | |
| template <> struct DenseMapInfo<SimpleValue> { | |
| static inline SimpleValue getEmptyKey() { | |
| return DenseMapInfo<Instruction *>::getEmptyKey(); | |
| } | |
| static inline SimpleValue getTombstoneKey() { | |
| return DenseMapInfo<Instruction *>::getTombstoneKey(); | |
| } | |
| static unsigned getHashValue(SimpleValue Val); | |
| static bool isEqual(SimpleValue LHS, SimpleValue RHS); | |
| }; | |
| } // end namespace llvm | |
| unsigned DenseMapInfo<SimpleValue>::getHashValue(SimpleValue Val) { | |
| Instruction *Inst = Val.Inst; | |
| // Hash in all of the operands as pointers. | |
| if (BinaryOperator *BinOp = dyn_cast<BinaryOperator>(Inst)) { | |
| Value *LHS = BinOp->getOperand(0); | |
| Value *RHS = BinOp->getOperand(1); | |
| if (BinOp->isCommutative() && BinOp->getOperand(0) > BinOp->getOperand(1)) | |
| std::swap(LHS, RHS); | |
| return hash_combine(BinOp->getOpcode(), LHS, RHS); | |
| } | |
| if (CmpInst *CI = dyn_cast<CmpInst>(Inst)) { | |
| Value *LHS = CI->getOperand(0); | |
| Value *RHS = CI->getOperand(1); | |
| CmpInst::Predicate Pred = CI->getPredicate(); | |
| if (Inst->getOperand(0) > Inst->getOperand(1)) { | |
| std::swap(LHS, RHS); | |
| Pred = CI->getSwappedPredicate(); | |
| } | |
| return hash_combine(Inst->getOpcode(), Pred, LHS, RHS); | |
| } | |
| // Hash min/max/abs (cmp + select) to allow for commuted operands. | |
| // Min/max may also have non-canonical compare predicate (eg, the compare for | |
| // smin may use 'sgt' rather than 'slt'), and non-canonical operands in the | |
| // compare. | |
| Value *A, *B; | |
| SelectPatternFlavor SPF = matchSelectPattern(Inst, A, B).Flavor; | |
| // TODO: We should also detect FP min/max. | |
| if (SPF == SPF_SMIN || SPF == SPF_SMAX || | |
| SPF == SPF_UMIN || SPF == SPF_UMAX) { | |
| if (A > B) | |
| std::swap(A, B); | |
| return hash_combine(Inst->getOpcode(), SPF, A, B); | |
| } | |
| if (SPF == SPF_ABS || SPF == SPF_NABS) { | |
| // ABS/NABS always puts the input in A and its negation in B. | |
| return hash_combine(Inst->getOpcode(), SPF, A, B); | |
| } | |
| if (CastInst *CI = dyn_cast<CastInst>(Inst)) | |
| return hash_combine(CI->getOpcode(), CI->getType(), CI->getOperand(0)); | |
| if (const ExtractValueInst *EVI = dyn_cast<ExtractValueInst>(Inst)) | |
| return hash_combine(EVI->getOpcode(), EVI->getOperand(0), | |
| hash_combine_range(EVI->idx_begin(), EVI->idx_end())); | |
| if (const InsertValueInst *IVI = dyn_cast<InsertValueInst>(Inst)) | |
| return hash_combine(IVI->getOpcode(), IVI->getOperand(0), | |
| IVI->getOperand(1), | |
| hash_combine_range(IVI->idx_begin(), IVI->idx_end())); | |
| assert((isa<CallInst>(Inst) || isa<BinaryOperator>(Inst) || | |
| isa<GetElementPtrInst>(Inst) || isa<SelectInst>(Inst) || | |
| isa<ExtractElementInst>(Inst) || isa<InsertElementInst>(Inst) || | |
| isa<ShuffleVectorInst>(Inst)) && | |
| "Invalid/unknown instruction"); | |
| // Mix in the opcode. | |
| return hash_combine( | |
| Inst->getOpcode(), | |
| hash_combine_range(Inst->value_op_begin(), Inst->value_op_end())); | |
| } | |
| bool DenseMapInfo<SimpleValue>::isEqual(SimpleValue LHS, SimpleValue RHS) { | |
| Instruction *LHSI = LHS.Inst, *RHSI = RHS.Inst; | |
| if (LHS.isSentinel() || RHS.isSentinel()) | |
| return LHSI == RHSI; | |
| if (LHSI->getOpcode() != RHSI->getOpcode()) | |
| return false; | |
| if (LHSI->isIdenticalToWhenDefined(RHSI)) | |
| return true; | |
| // If we're not strictly identical, we still might be a commutable instruction | |
| if (BinaryOperator *LHSBinOp = dyn_cast<BinaryOperator>(LHSI)) { | |
| if (!LHSBinOp->isCommutative()) | |
| return false; | |
| assert(isa<BinaryOperator>(RHSI) && | |
| "same opcode, but different instruction type?"); | |
| BinaryOperator *RHSBinOp = cast<BinaryOperator>(RHSI); | |
| // Commuted equality | |
| return LHSBinOp->getOperand(0) == RHSBinOp->getOperand(1) && | |
| LHSBinOp->getOperand(1) == RHSBinOp->getOperand(0); | |
| } | |
| if (CmpInst *LHSCmp = dyn_cast<CmpInst>(LHSI)) { | |
| assert(isa<CmpInst>(RHSI) && | |
| "same opcode, but different instruction type?"); | |
| CmpInst *RHSCmp = cast<CmpInst>(RHSI); | |
| // Commuted equality | |
| return LHSCmp->getOperand(0) == RHSCmp->getOperand(1) && | |
| LHSCmp->getOperand(1) == RHSCmp->getOperand(0) && | |
| LHSCmp->getSwappedPredicate() == RHSCmp->getPredicate(); | |
| } | |
| // Min/max/abs can occur with commuted operands, non-canonical predicates, | |
| // and/or non-canonical operands. | |
| Value *LHSA, *LHSB; | |
| SelectPatternFlavor LSPF = matchSelectPattern(LHSI, LHSA, LHSB).Flavor; | |
| // TODO: We should also detect FP min/max. | |
| if (LSPF == SPF_SMIN || LSPF == SPF_SMAX || | |
| LSPF == SPF_UMIN || LSPF == SPF_UMAX || | |
| LSPF == SPF_ABS || LSPF == SPF_NABS) { | |
| Value *RHSA, *RHSB; | |
| SelectPatternFlavor RSPF = matchSelectPattern(RHSI, RHSA, RHSB).Flavor; | |
| if (LSPF == RSPF) { | |
| // Abs results are placed in a defined order by matchSelectPattern. | |
| if (LSPF == SPF_ABS || LSPF == SPF_NABS) | |
| return LHSA == RHSA && LHSB == RHSB; | |
| return ((LHSA == RHSA && LHSB == RHSB) || | |
| (LHSA == RHSB && LHSB == RHSA)); | |
| } | |
| } | |
| return false; | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // CallValue | |
| //===----------------------------------------------------------------------===// | |
| namespace { | |
| /// Struct representing the available call values in the scoped hash | |
| /// table. | |
| struct CallValue { | |
| Instruction *Inst; | |
| CallValue(Instruction *I) : Inst(I) { | |
| assert((isSentinel() || canHandle(I)) && "Inst can't be handled!"); | |
| } | |
| bool isSentinel() const { | |
| return Inst == DenseMapInfo<Instruction *>::getEmptyKey() || | |
| Inst == DenseMapInfo<Instruction *>::getTombstoneKey(); | |
| } | |
| static bool canHandle(Instruction *Inst) { | |
| // Don't value number anything that returns void. | |
| if (Inst->getType()->isVoidTy()) | |
| return false; | |
| CallInst *CI = dyn_cast<CallInst>(Inst); | |
| if (!CI || !CI->onlyReadsMemory()) | |
| return false; | |
| return true; | |
| } | |
| }; | |
| } // end anonymous namespace | |
| namespace llvm { | |
| template <> struct DenseMapInfo<CallValue> { | |
| static inline CallValue getEmptyKey() { | |
| return DenseMapInfo<Instruction *>::getEmptyKey(); | |
| } | |
| static inline CallValue getTombstoneKey() { | |
| return DenseMapInfo<Instruction *>::getTombstoneKey(); | |
| } | |
| static unsigned getHashValue(CallValue Val); | |
| static bool isEqual(CallValue LHS, CallValue RHS); | |
| }; | |
| } // end namespace llvm | |
| unsigned DenseMapInfo<CallValue>::getHashValue(CallValue Val) { | |
| Instruction *Inst = Val.Inst; | |
| // Hash all of the operands as pointers and mix in the opcode. | |
| return hash_combine( | |
| Inst->getOpcode(), | |
| hash_combine_range(Inst->value_op_begin(), Inst->value_op_end())); | |
| } | |
| bool DenseMapInfo<CallValue>::isEqual(CallValue LHS, CallValue RHS) { | |
| Instruction *LHSI = LHS.Inst, *RHSI = RHS.Inst; | |
| if (LHS.isSentinel() || RHS.isSentinel()) | |
| return LHSI == RHSI; | |
| return LHSI->isIdenticalTo(RHSI); | |
| } | |
| //===----------------------------------------------------------------------===// | |
| // EarlyCSE implementation | |
| //===----------------------------------------------------------------------===// | |
| namespace { | |
| /// A simple and fast domtree-based CSE pass. | |
| /// | |
| /// This pass does a simple depth-first walk over the dominator tree, | |
| /// eliminating trivially redundant instructions and using instsimplify to | |
| /// canonicalize things as it goes. It is intended to be fast and catch obvious | |
| /// cases so that instcombine and other passes are more effective. It is | |
| /// expected that a later pass of GVN will catch the interesting/hard cases. | |
| class EarlyCSE { | |
| public: | |
| const TargetLibraryInfo &TLI; | |
| const TargetTransformInfo &TTI; | |
| DominatorTree &DT; | |
| AssumptionCache &AC; | |
| const SimplifyQuery SQ; | |
| MemorySSA *MSSA; | |
| std::unique_ptr<MemorySSAUpdater> MSSAUpdater; | |
| using AllocatorTy = | |
| RecyclingAllocator<BumpPtrAllocator, | |
| ScopedHashTableVal<SimpleValue, Value *>>; | |
| using ScopedHTType = | |
| ScopedHashTable<SimpleValue, Value *, DenseMapInfo<SimpleValue>, | |
| AllocatorTy>; | |
| /// A scoped hash table of the current values of all of our simple | |
| /// scalar expressions. | |
| /// | |
| /// As we walk down the domtree, we look to see if instructions are in this: | |
| /// if so, we replace them with what we find, otherwise we insert them so | |
| /// that dominated values can succeed in their lookup. | |
| ScopedHTType AvailableValues; | |
| /// A scoped hash table of the current values of previously encountered | |
| /// memory locations. | |
| /// | |
| /// This allows us to get efficient access to dominating loads or stores when | |
| /// we have a fully redundant load. In addition to the most recent load, we | |
| /// keep track of a generation count of the read, which is compared against | |
| /// the current generation count. The current generation count is incremented | |
| /// after every possibly writing memory operation, which ensures that we only | |
| /// CSE loads with other loads that have no intervening store. Ordering | |
| /// events (such as fences or atomic instructions) increment the generation | |
| /// count as well; essentially, we model these as writes to all possible | |
| /// locations. Note that atomic and/or volatile loads and stores can be | |
| /// present the table; it is the responsibility of the consumer to inspect | |
| /// the atomicity/volatility if needed. | |
| struct LoadValue { | |
| Instruction *DefInst = nullptr; | |
| unsigned Generation = 0; | |
| int MatchingId = -1; | |
| bool IsAtomic = false; | |
| LoadValue() = default; | |
| LoadValue(Instruction *Inst, unsigned Generation, unsigned MatchingId, | |
| bool IsAtomic) | |
| : DefInst(Inst), Generation(Generation), MatchingId(MatchingId), | |
| IsAtomic(IsAtomic) {} | |
| }; | |
| using LoadMapAllocator = | |
| RecyclingAllocator<BumpPtrAllocator, | |
| ScopedHashTableVal<Value *, LoadValue>>; | |
| using LoadHTType = | |
| ScopedHashTable<Value *, LoadValue, DenseMapInfo<Value *>, | |
| LoadMapAllocator>; | |
| LoadHTType AvailableLoads; | |
| // A scoped hash table mapping memory locations (represented as typed | |
| // addresses) to generation numbers at which that memory location became | |
| // (henceforth indefinitely) invariant. | |
| using InvariantMapAllocator = | |
| RecyclingAllocator<BumpPtrAllocator, | |
| ScopedHashTableVal<MemoryLocation, unsigned>>; | |
| using InvariantHTType = | |
| ScopedHashTable<MemoryLocation, unsigned, DenseMapInfo<MemoryLocation>, | |
| InvariantMapAllocator>; | |
| InvariantHTType AvailableInvariants; | |
| /// A scoped hash table of the current values of read-only call | |
| /// values. | |
| /// | |
| /// It uses the same generation count as loads. | |
| using CallHTType = | |
| ScopedHashTable<CallValue, std::pair<Instruction *, unsigned>>; | |
| CallHTType AvailableCalls; | |
| /// This is the current generation of the memory value. | |
| unsigned CurrentGeneration = 0; | |
| /// Set up the EarlyCSE runner for a particular function. | |
| EarlyCSE(const DataLayout &DL, const TargetLibraryInfo &TLI, | |
| const TargetTransformInfo &TTI, DominatorTree &DT, | |
| AssumptionCache &AC, MemorySSA *MSSA) | |
| : TLI(TLI), TTI(TTI), DT(DT), AC(AC), SQ(DL, &TLI, &DT, &AC), MSSA(MSSA), | |
| MSSAUpdater(llvm::make_unique<MemorySSAUpdater>(MSSA)) {} | |
| bool run(); | |
| private: | |
| // Almost a POD, but needs to call the constructors for the scoped hash | |
| // tables so that a new scope gets pushed on. These are RAII so that the | |
| // scope gets popped when the NodeScope is destroyed. | |
| class NodeScope { | |
| public: | |
| NodeScope(ScopedHTType &AvailableValues, LoadHTType &AvailableLoads, | |
| InvariantHTType &AvailableInvariants, CallHTType &AvailableCalls) | |
| : Scope(AvailableValues), LoadScope(AvailableLoads), | |
| InvariantScope(AvailableInvariants), CallScope(AvailableCalls) {} | |
| NodeScope(const NodeScope &) = delete; | |
| NodeScope &operator=(const NodeScope &) = delete; | |
| private: | |
| ScopedHTType::ScopeTy Scope; | |
| LoadHTType::ScopeTy LoadScope; | |
| InvariantHTType::ScopeTy InvariantScope; | |
| CallHTType::ScopeTy CallScope; | |
| }; | |
| // Contains all the needed information to create a stack for doing a depth | |
| // first traversal of the tree. This includes scopes for values, loads, and | |
| // calls as well as the generation. There is a child iterator so that the | |
| // children do not need to be store separately. | |
| class StackNode { | |
| public: | |
| StackNode(ScopedHTType &AvailableValues, LoadHTType &AvailableLoads, | |
| InvariantHTType &AvailableInvariants, CallHTType &AvailableCalls, | |
| unsigned cg, DomTreeNode *n, DomTreeNode::iterator child, | |
| DomTreeNode::iterator end) | |
| : CurrentGeneration(cg), ChildGeneration(cg), Node(n), ChildIter(child), | |
| EndIter(end), | |
| Scopes(AvailableValues, AvailableLoads, AvailableInvariants, | |
| AvailableCalls) | |
| {} | |
| StackNode(const StackNode &) = delete; | |
| StackNode &operator=(const StackNode &) = delete; | |
| // Accessors. | |
| unsigned currentGeneration() { return CurrentGeneration; } | |
| unsigned childGeneration() { return ChildGeneration; } | |
| void childGeneration(unsigned generation) { ChildGeneration = generation; } | |
| DomTreeNode *node() { return Node; } | |
| DomTreeNode::iterator childIter() { return ChildIter; } | |
| DomTreeNode *nextChild() { | |
| DomTreeNode *child = *ChildIter; | |
| ++ChildIter; | |
| return child; | |
| } | |
| DomTreeNode::iterator end() { return EndIter; } | |
| bool isProcessed() { return Processed; } | |
| void process() { Processed = true; } | |
| private: | |
| unsigned CurrentGeneration; | |
| unsigned ChildGeneration; | |
| DomTreeNode *Node; | |
| DomTreeNode::iterator ChildIter; | |
| DomTreeNode::iterator EndIter; | |
| NodeScope Scopes; | |
| bool Processed = false; | |
| }; | |
| /// Wrapper class to handle memory instructions, including loads, | |
| /// stores and intrinsic loads and stores defined by the target. | |
| class ParseMemoryInst { | |
| public: | |
| ParseMemoryInst(Instruction *Inst, const TargetTransformInfo &TTI) | |
| : Inst(Inst) { | |
| if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(Inst)) | |
| if (TTI.getTgtMemIntrinsic(II, Info)) | |
| IsTargetMemInst = true; | |
| } | |
| bool isLoad() const { | |
| if (IsTargetMemInst) return Info.ReadMem; | |
| return isa<LoadInst>(Inst); | |
| } | |
| bool isStore() const { | |
| if (IsTargetMemInst) return Info.WriteMem; | |
| return isa<StoreInst>(Inst); | |
| } | |
| bool isAtomic() const { | |
| if (IsTargetMemInst) | |
| return Info.Ordering != AtomicOrdering::NotAtomic; | |
| return Inst->isAtomic(); | |
| } | |
| bool isUnordered() const { | |
| if (IsTargetMemInst) | |
| return Info.isUnordered(); | |
| if (LoadInst *LI = dyn_cast<LoadInst>(Inst)) { | |
| return LI->isUnordered(); | |
| } else if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) { | |
| return SI->isUnordered(); | |
| } | |
| // Conservative answer | |
| return !Inst->isAtomic(); | |
| } | |
| bool isVolatile() const { | |
| if (IsTargetMemInst) | |
| return Info.IsVolatile; | |
| if (LoadInst *LI = dyn_cast<LoadInst>(Inst)) { | |
| return LI->isVolatile(); | |
| } else if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) { | |
| return SI->isVolatile(); | |
| } | |
| // Conservative answer | |
| return true; | |
| } | |
| bool isInvariantLoad() const { | |
| if (auto *LI = dyn_cast<LoadInst>(Inst)) | |
| return LI->getMetadata(LLVMContext::MD_invariant_load) != nullptr; | |
| return false; | |
| } | |
| bool isMatchingMemLoc(const ParseMemoryInst &Inst) const { | |
| return (getPointerOperand() == Inst.getPointerOperand() && | |
| getMatchingId() == Inst.getMatchingId()); | |
| } | |
| bool isValid() const { return getPointerOperand() != nullptr; } | |
| // For regular (non-intrinsic) loads/stores, this is set to -1. For | |
| // intrinsic loads/stores, the id is retrieved from the corresponding | |
| // field in the MemIntrinsicInfo structure. That field contains | |
| // non-negative values only. | |
| int getMatchingId() const { | |
| if (IsTargetMemInst) return Info.MatchingId; | |
| return -1; | |
| } | |
| Value *getPointerOperand() const { | |
| if (IsTargetMemInst) return Info.PtrVal; | |
| return getLoadStorePointerOperand(Inst); | |
| } | |
| bool mayReadFromMemory() const { | |
| if (IsTargetMemInst) return Info.ReadMem; | |
| return Inst->mayReadFromMemory(); | |
| } | |
| bool mayWriteToMemory() const { | |
| if (IsTargetMemInst) return Info.WriteMem; | |
| return Inst->mayWriteToMemory(); | |
| } | |
| private: | |
| bool IsTargetMemInst = false; | |
| MemIntrinsicInfo Info; | |
| Instruction *Inst; | |
| }; | |
| bool processNode(DomTreeNode *Node); | |
| bool handleBranchCondition(Instruction *CondInst, const BranchInst *BI, | |
| const BasicBlock *BB, const BasicBlock *Pred); | |
| Value *getOrCreateResult(Value *Inst, Type *ExpectedType) const { | |
| if (auto *LI = dyn_cast<LoadInst>(Inst)) | |
| return LI; | |
| if (auto *SI = dyn_cast<StoreInst>(Inst)) | |
| return SI->getValueOperand(); | |
| assert(isa<IntrinsicInst>(Inst) && "Instruction not supported"); | |
| return TTI.getOrCreateResultFromMemIntrinsic(cast<IntrinsicInst>(Inst), | |
| ExpectedType); | |
| } | |
| /// Return true if the instruction is known to only operate on memory | |
| /// provably invariant in the given "generation". | |
| bool isOperatingOnInvariantMemAt(Instruction *I, unsigned GenAt); | |
| bool isSameMemGeneration(unsigned EarlierGeneration, unsigned LaterGeneration, | |
| Instruction *EarlierInst, Instruction *LaterInst); | |
| void removeMSSA(Instruction *Inst) { | |
| if (!MSSA) | |
| return; | |
| // Removing a store here can leave MemorySSA in an unoptimized state by | |
| // creating MemoryPhis that have identical arguments and by creating | |
| // MemoryUses whose defining access is not an actual clobber. We handle the | |
| // phi case eagerly here. The non-optimized MemoryUse case is lazily | |
| // updated by MemorySSA getClobberingMemoryAccess. | |
| if (MemoryAccess *MA = MSSA->getMemoryAccess(Inst)) { | |
| // Optimize MemoryPhi nodes that may become redundant by having all the | |
| // same input values once MA is removed. | |
| SmallSetVector<MemoryPhi *, 4> PhisToCheck; | |
| SmallVector<MemoryAccess *, 8> WorkQueue; | |
| WorkQueue.push_back(MA); | |
| // Process MemoryPhi nodes in FIFO order using a ever-growing vector since | |
| // we shouldn't be processing that many phis and this will avoid an | |
| // allocation in almost all cases. | |
| for (unsigned I = 0; I < WorkQueue.size(); ++I) { | |
| MemoryAccess *WI = WorkQueue[I]; | |
| for (auto *U : WI->users()) | |
| if (MemoryPhi *MP = dyn_cast<MemoryPhi>(U)) | |
| PhisToCheck.insert(MP); | |
| MSSAUpdater->removeMemoryAccess(WI); | |
| for (MemoryPhi *MP : PhisToCheck) { | |
| MemoryAccess *FirstIn = MP->getIncomingValue(0); | |
| if (llvm::all_of(MP->incoming_values(), | |
| [=](Use &In) { return In == FirstIn; })) | |
| WorkQueue.push_back(MP); | |
| } | |
| PhisToCheck.clear(); | |
| } | |
| } | |
| } | |
| }; | |
| } // end anonymous namespace | |
| /// Determine if the memory referenced by LaterInst is from the same heap | |
| /// version as EarlierInst. | |
| /// This is currently called in two scenarios: | |
| /// | |
| /// load p | |
| /// ... | |
| /// load p | |
| /// | |
| /// and | |
| /// | |
| /// x = load p | |
| /// ... | |
| /// store x, p | |
| /// | |
| /// in both cases we want to verify that there are no possible writes to the | |
| /// memory referenced by p between the earlier and later instruction. | |
| bool EarlyCSE::isSameMemGeneration(unsigned EarlierGeneration, | |
| unsigned LaterGeneration, | |
| Instruction *EarlierInst, | |
| Instruction *LaterInst) { | |
| // Check the simple memory generation tracking first. | |
| if (EarlierGeneration == LaterGeneration) | |
| return true; | |
| if (!MSSA) | |
| return false; | |
| // If MemorySSA has determined that one of EarlierInst or LaterInst does not | |
| // read/write memory, then we can safely return true here. | |
| // FIXME: We could be more aggressive when checking doesNotAccessMemory(), | |
| // onlyReadsMemory(), mayReadFromMemory(), and mayWriteToMemory() in this pass | |
| // by also checking the MemorySSA MemoryAccess on the instruction. Initial | |
| // experiments suggest this isn't worthwhile, at least for C/C++ code compiled | |
| // with the default optimization pipeline. | |
| auto *EarlierMA = MSSA->getMemoryAccess(EarlierInst); | |
| if (!EarlierMA) | |
| return true; | |
| auto *LaterMA = MSSA->getMemoryAccess(LaterInst); | |
| if (!LaterMA) | |
| return true; | |
| // Since we know LaterDef dominates LaterInst and EarlierInst dominates | |
| // LaterInst, if LaterDef dominates EarlierInst then it can't occur between | |
| // EarlierInst and LaterInst and neither can any other write that potentially | |
| // clobbers LaterInst. | |
| MemoryAccess *LaterDef = | |
| MSSA->getWalker()->getClobberingMemoryAccess(LaterInst); | |
| return MSSA->dominates(LaterDef, EarlierMA); | |
| } | |
| bool EarlyCSE::isOperatingOnInvariantMemAt(Instruction *I, unsigned GenAt) { | |
| // A location loaded from with an invariant_load is assumed to *never* change | |
| // within the visible scope of the compilation. | |
| if (auto *LI = dyn_cast<LoadInst>(I)) | |
| if (LI->getMetadata(LLVMContext::MD_invariant_load)) | |
| return true; | |
| auto MemLocOpt = MemoryLocation::getOrNone(I); | |
| if (!MemLocOpt) | |
| // "target" intrinsic forms of loads aren't currently known to | |
| // MemoryLocation::get. TODO | |
| return false; | |
| MemoryLocation MemLoc = *MemLocOpt; | |
| if (!AvailableInvariants.count(MemLoc)) | |
| return false; | |
| // Is the generation at which this became invariant older than the | |
| // current one? | |
| return AvailableInvariants.lookup(MemLoc) <= GenAt; | |
| } | |
| bool EarlyCSE::handleBranchCondition(Instruction *CondInst, | |
| const BranchInst *BI, const BasicBlock *BB, | |
| const BasicBlock *Pred) { | |
| assert(BI->isConditional() && "Should be a conditional branch!"); | |
| assert(BI->getCondition() == CondInst && "Wrong condition?"); | |
| assert(BI->getSuccessor(0) == BB || BI->getSuccessor(1) == BB); | |
| auto *TorF = (BI->getSuccessor(0) == BB) | |
| ? ConstantInt::getTrue(BB->getContext()) | |
| : ConstantInt::getFalse(BB->getContext()); | |
| auto MatchBinOp = [](Instruction *I, unsigned Opcode) { | |
| if (BinaryOperator *BOp = dyn_cast<BinaryOperator>(I)) | |
| return BOp->getOpcode() == Opcode; | |
| return false; | |
| }; | |
| // If the condition is AND operation, we can propagate its operands into the | |
| // true branch. If it is OR operation, we can propagate them into the false | |
| // branch. | |
| unsigned PropagateOpcode = | |
| (BI->getSuccessor(0) == BB) ? Instruction::And : Instruction::Or; | |
| bool MadeChanges = false; | |
| SmallVector<Instruction *, 4> WorkList; | |
| SmallPtrSet<Instruction *, 4> Visited; | |
| WorkList.push_back(CondInst); | |
| while (!WorkList.empty()) { | |
| Instruction *Curr = WorkList.pop_back_val(); | |
| AvailableValues.insert(Curr, TorF); | |
| LLVM_DEBUG(dbgs() << "EarlyCSE CVP: Add conditional value for '" | |
| << Curr->getName() << "' as " << *TorF << " in " | |
| << BB->getName() << "\n"); | |
| if (!DebugCounter::shouldExecute(CSECounter)) { | |
| LLVM_DEBUG(dbgs() << "Skipping due to debug counter\n"); | |
| } else { | |
| // Replace all dominated uses with the known value. | |
| if (unsigned Count = replaceDominatedUsesWith(Curr, TorF, DT, | |
| BasicBlockEdge(Pred, BB))) { | |
| NumCSECVP += Count; | |
| MadeChanges = true; | |
| } | |
| } | |
| if (MatchBinOp(Curr, PropagateOpcode)) | |
| for (auto &Op : cast<BinaryOperator>(Curr)->operands()) | |
| if (Instruction *OPI = dyn_cast<Instruction>(Op)) | |
| if (SimpleValue::canHandle(OPI) && Visited.insert(OPI).second) | |
| WorkList.push_back(OPI); | |
| } | |
| return MadeChanges; | |
| } | |
| bool EarlyCSE::processNode(DomTreeNode *Node) { | |
| bool Changed = false; | |
| BasicBlock *BB = Node->getBlock(); | |
| // If this block has a single predecessor, then the predecessor is the parent | |
| // of the domtree node and all of the live out memory values are still current | |
| // in this block. If this block has multiple predecessors, then they could | |
| // have invalidated the live-out memory values of our parent value. For now, | |
| // just be conservative and invalidate memory if this block has multiple | |
| // predecessors. | |
| if (!BB->getSinglePredecessor()) | |
| ++CurrentGeneration; | |
| // If this node has a single predecessor which ends in a conditional branch, | |
| // we can infer the value of the branch condition given that we took this | |
| // path. We need the single predecessor to ensure there's not another path | |
| // which reaches this block where the condition might hold a different | |
| // value. Since we're adding this to the scoped hash table (like any other | |
| // def), it will have been popped if we encounter a future merge block. | |
| if (BasicBlock *Pred = BB->getSinglePredecessor()) { | |
| auto *BI = dyn_cast<BranchInst>(Pred->getTerminator()); | |
| if (BI && BI->isConditional()) { | |
| auto *CondInst = dyn_cast<Instruction>(BI->getCondition()); | |
| if (CondInst && SimpleValue::canHandle(CondInst)) | |
| Changed |= handleBranchCondition(CondInst, BI, BB, Pred); | |
| } | |
| } | |
| /// LastStore - Keep track of the last non-volatile store that we saw... for | |
| /// as long as there in no instruction that reads memory. If we see a store | |
| /// to the same location, we delete the dead store. This zaps trivial dead | |
| /// stores which can occur in bitfield code among other things. | |
| Instruction *LastStore = nullptr; | |
| // See if any instructions in the block can be eliminated. If so, do it. If | |
| // not, add them to AvailableValues. | |
| for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E;) { | |
| Instruction *Inst = &*I++; | |
| // Dead instructions should just be removed. | |
| if (isInstructionTriviallyDead(Inst, &TLI)) { | |
| LLVM_DEBUG(dbgs() << "EarlyCSE DCE: " << *Inst << '\n'); | |
| if (!DebugCounter::shouldExecute(CSECounter)) { | |
| LLVM_DEBUG(dbgs() << "Skipping due to debug counter\n"); | |
| continue; | |
| } | |
| salvageDebugInfo(*Inst); | |
| removeMSSA(Inst); | |
| Inst->eraseFromParent(); | |
| Changed = true; | |
| ++NumSimplify; | |
| continue; | |
| } | |
| // Skip assume intrinsics, they don't really have side effects (although | |
| // they're marked as such to ensure preservation of control dependencies), | |
| // and this pass will not bother with its removal. However, we should mark | |
| // its condition as true for all dominated blocks. | |
| if (match(Inst, m_Intrinsic<Intrinsic::assume>())) { | |
| auto *CondI = | |
| dyn_cast<Instruction>(cast<CallInst>(Inst)->getArgOperand(0)); | |
| if (CondI && SimpleValue::canHandle(CondI)) { | |
| LLVM_DEBUG(dbgs() << "EarlyCSE considering assumption: " << *Inst | |
| << '\n'); | |
| AvailableValues.insert(CondI, ConstantInt::getTrue(BB->getContext())); | |
| } else | |
| LLVM_DEBUG(dbgs() << "EarlyCSE skipping assumption: " << *Inst << '\n'); | |
| continue; | |
| } | |
| // Skip sideeffect intrinsics, for the same reason as assume intrinsics. | |
| if (match(Inst, m_Intrinsic<Intrinsic::sideeffect>())) { | |
| LLVM_DEBUG(dbgs() << "EarlyCSE skipping sideeffect: " << *Inst << '\n'); | |
| continue; | |
| } | |
| // We can skip all invariant.start intrinsics since they only read memory, | |
| // and we can forward values across it. For invariant starts without | |
| // invariant ends, we can use the fact that the invariantness never ends to | |
| // start a scope in the current generaton which is true for all future | |
| // generations. Also, we dont need to consume the last store since the | |
| // semantics of invariant.start allow us to perform DSE of the last | |
| // store, if there was a store following invariant.start. Consider: | |
| // | |
| // store 30, i8* p | |
| // invariant.start(p) | |
| // store 40, i8* p | |
| // We can DSE the store to 30, since the store 40 to invariant location p | |
| // causes undefined behaviour. | |
| if (match(Inst, m_Intrinsic<Intrinsic::invariant_start>())) { | |
| // If there are any uses, the scope might end. | |
| if (!Inst->use_empty()) | |
| continue; | |
| auto *CI = cast<CallInst>(Inst); | |
| MemoryLocation MemLoc = MemoryLocation::getForArgument(CI, 1, TLI); | |
| // Don't start a scope if we already have a better one pushed | |
| if (!AvailableInvariants.count(MemLoc)) | |
| AvailableInvariants.insert(MemLoc, CurrentGeneration); | |
| continue; | |
| } | |
| if (match(Inst, m_Intrinsic<Intrinsic::experimental_guard>())) { | |
| if (auto *CondI = | |
| dyn_cast<Instruction>(cast<CallInst>(Inst)->getArgOperand(0))) { | |
| if (SimpleValue::canHandle(CondI)) { | |
| // Do we already know the actual value of this condition? | |
| if (auto *KnownCond = AvailableValues.lookup(CondI)) { | |
| // Is the condition known to be true? | |
| if (isa<ConstantInt>(KnownCond) && | |
| cast<ConstantInt>(KnownCond)->isOne()) { | |
| LLVM_DEBUG(dbgs() | |
| << "EarlyCSE removing guard: " << *Inst << '\n'); | |
| removeMSSA(Inst); | |
| Inst->eraseFromParent(); | |
| Changed = true; | |
| continue; | |
| } else | |
| // Use the known value if it wasn't true. | |
| cast<CallInst>(Inst)->setArgOperand(0, KnownCond); | |
| } | |
| // The condition we're on guarding here is true for all dominated | |
| // locations. | |
| AvailableValues.insert(CondI, ConstantInt::getTrue(BB->getContext())); | |
| } | |
| } | |
| // Guard intrinsics read all memory, but don't write any memory. | |
| // Accordingly, don't update the generation but consume the last store (to | |
| // avoid an incorrect DSE). | |
| LastStore = nullptr; | |
| continue; | |
| } | |
| // If the instruction can be simplified (e.g. X+0 = X) then replace it with | |
| // its simpler value. | |
| if (Value *V = SimplifyInstruction(Inst, SQ)) { | |
| LLVM_DEBUG(dbgs() << "EarlyCSE Simplify: " << *Inst << " to: " << *V | |
| << '\n'); | |
| if (!DebugCounter::shouldExecute(CSECounter)) { | |
| LLVM_DEBUG(dbgs() << "Skipping due to debug counter\n"); | |
| } else { | |
| bool Killed = false; | |
| if (!Inst->use_empty()) { | |
| Inst->replaceAllUsesWith(V); | |
| Changed = true; | |
| } | |
| if (isInstructionTriviallyDead(Inst, &TLI)) { | |
| removeMSSA(Inst); | |
| Inst->eraseFromParent(); | |
| Changed = true; | |
| Killed = true; | |
| } | |
| if (Changed) | |
| ++NumSimplify; | |
| if (Killed) | |
| continue; | |
| } | |
| } | |
| // If this is a simple instruction that we can value number, process it. | |
| if (SimpleValue::canHandle(Inst)) { | |
| // See if the instruction has an available value. If so, use it. | |
| if (Value *V = AvailableValues.lookup(Inst)) { | |
| LLVM_DEBUG(dbgs() << "EarlyCSE CSE: " << *Inst << " to: " << *V | |
| << '\n'); | |
| if (!DebugCounter::shouldExecute(CSECounter)) { | |
| LLVM_DEBUG(dbgs() << "Skipping due to debug counter\n"); | |
| continue; | |
| } | |
| if (auto *I = dyn_cast<Instruction>(V)) | |
| I->andIRFlags(Inst); | |
| Inst->replaceAllUsesWith(V); | |
| removeMSSA(Inst); | |
| Inst->eraseFromParent(); | |
| Changed = true; | |
| ++NumCSE; | |
| continue; | |
| } | |
| // Otherwise, just remember that this value is available. | |
| AvailableValues.insert(Inst, Inst); | |
| continue; | |
| } | |
| ParseMemoryInst MemInst(Inst, TTI); | |
| // If this is a non-volatile load, process it. | |
| if (MemInst.isValid() && MemInst.isLoad()) { | |
| // (conservatively) we can't peak past the ordering implied by this | |
| // operation, but we can add this load to our set of available values | |
| if (MemInst.isVolatile() || !MemInst.isUnordered()) { | |
| LastStore = nullptr; | |
| ++CurrentGeneration; | |
| } | |
| if (MemInst.isInvariantLoad()) { | |
| // If we pass an invariant load, we know that memory location is | |
| // indefinitely constant from the moment of first dereferenceability. | |
| // We conservatively treat the invariant_load as that moment. If we | |
| // pass a invariant load after already establishing a scope, don't | |
| // restart it since we want to preserve the earliest point seen. | |
| auto MemLoc = MemoryLocation::get(Inst); | |
| if (!AvailableInvariants.count(MemLoc)) | |
| AvailableInvariants.insert(MemLoc, CurrentGeneration); | |
| } | |
| // If we have an available version of this load, and if it is the right | |
| // generation or the load is known to be from an invariant location, | |
| // replace this instruction. | |
| // | |
| // If either the dominating load or the current load are invariant, then | |
| // we can assume the current load loads the same value as the dominating | |
| // load. | |
| LoadValue InVal = AvailableLoads.lookup(MemInst.getPointerOperand()); | |
| if (InVal.DefInst != nullptr && | |
| InVal.MatchingId == MemInst.getMatchingId() && | |
| // We don't yet handle removing loads with ordering of any kind. | |
| !MemInst.isVolatile() && MemInst.isUnordered() && | |
| // We can't replace an atomic load with one which isn't also atomic. | |
| InVal.IsAtomic >= MemInst.isAtomic() && | |
| (isOperatingOnInvariantMemAt(Inst, InVal.Generation) || | |
| isSameMemGeneration(InVal.Generation, CurrentGeneration, | |
| InVal.DefInst, Inst))) { | |
| Value *Op = getOrCreateResult(InVal.DefInst, Inst->getType()); | |
| if (Op != nullptr) { | |
| LLVM_DEBUG(dbgs() << "EarlyCSE CSE LOAD: " << *Inst | |
| << " to: " << *InVal.DefInst << '\n'); | |
| if (!DebugCounter::shouldExecute(CSECounter)) { | |
| LLVM_DEBUG(dbgs() << "Skipping due to debug counter\n"); | |
| continue; | |
| } | |
| if (!Inst->use_empty()) | |
| Inst->replaceAllUsesWith(Op); | |
| removeMSSA(Inst); | |
| Inst->eraseFromParent(); | |
| Changed = true; | |
| ++NumCSELoad; | |
| continue; | |
| } | |
| } | |
| // Otherwise, remember that we have this instruction. | |
| AvailableLoads.insert( | |
| MemInst.getPointerOperand(), | |
| LoadValue(Inst, CurrentGeneration, MemInst.getMatchingId(), | |
| MemInst.isAtomic())); | |
| LastStore = nullptr; | |
| continue; | |
| } | |
| // If this instruction may read from memory or throw (and potentially read | |
| // from memory in the exception handler), forget LastStore. Load/store | |
| // intrinsics will indicate both a read and a write to memory. The target | |
| // may override this (e.g. so that a store intrinsic does not read from | |
| // memory, and thus will be treated the same as a regular store for | |
| // commoning purposes). | |
| if ((Inst->mayReadFromMemory() || Inst->mayThrow()) && | |
| !(MemInst.isValid() && !MemInst.mayReadFromMemory())) | |
| LastStore = nullptr; | |
| // If this is a read-only call, process it. | |
| if (CallValue::canHandle(Inst)) { | |
| // If we have an available version of this call, and if it is the right | |
| // generation, replace this instruction. | |
| std::pair<Instruction *, unsigned> InVal = AvailableCalls.lookup(Inst); | |
| if (InVal.first != nullptr && | |
| isSameMemGeneration(InVal.second, CurrentGeneration, InVal.first, | |
| Inst)) { | |
| LLVM_DEBUG(dbgs() << "EarlyCSE CSE CALL: " << *Inst | |
| << " to: " << *InVal.first << '\n'); | |
| if (!DebugCounter::shouldExecute(CSECounter)) { | |
| LLVM_DEBUG(dbgs() << "Skipping due to debug counter\n"); | |
| continue; | |
| } | |
| if (!Inst->use_empty()) | |
| Inst->replaceAllUsesWith(InVal.first); | |
| removeMSSA(Inst); | |
| Inst->eraseFromParent(); | |
| Changed = true; | |
| ++NumCSECall; | |
| continue; | |
| } | |
| // Otherwise, remember that we have this instruction. | |
| AvailableCalls.insert( | |
| Inst, std::pair<Instruction *, unsigned>(Inst, CurrentGeneration)); | |
| continue; | |
| } | |
| // A release fence requires that all stores complete before it, but does | |
| // not prevent the reordering of following loads 'before' the fence. As a | |
| // result, we don't need to consider it as writing to memory and don't need | |
| // to advance the generation. We do need to prevent DSE across the fence, | |
| // but that's handled above. | |
| if (FenceInst *FI = dyn_cast<FenceInst>(Inst)) | |
| if (FI->getOrdering() == AtomicOrdering::Release) { | |
| assert(Inst->mayReadFromMemory() && "relied on to prevent DSE above"); | |
| continue; | |
| } | |
| // write back DSE - If we write back the same value we just loaded from | |
| // the same location and haven't passed any intervening writes or ordering | |
| // operations, we can remove the write. The primary benefit is in allowing | |
| // the available load table to remain valid and value forward past where | |
| // the store originally was. | |
| if (MemInst.isValid() && MemInst.isStore()) { | |
| LoadValue InVal = AvailableLoads.lookup(MemInst.getPointerOperand()); | |
| if (InVal.DefInst && | |
| InVal.DefInst == getOrCreateResult(Inst, InVal.DefInst->getType()) && | |
| InVal.MatchingId == MemInst.getMatchingId() && | |
| // We don't yet handle removing stores with ordering of any kind. | |
| !MemInst.isVolatile() && MemInst.isUnordered() && | |
| (isOperatingOnInvariantMemAt(Inst, InVal.Generation) || | |
| isSameMemGeneration(InVal.Generation, CurrentGeneration, | |
| InVal.DefInst, Inst))) { | |
| // It is okay to have a LastStore to a different pointer here if MemorySSA | |
| // tells us that the load and store are from the same memory generation. | |
| // In that case, LastStore should keep its present value since we're | |
| // removing the current store. | |
| assert((!LastStore || | |
| ParseMemoryInst(LastStore, TTI).getPointerOperand() == | |
| MemInst.getPointerOperand() || | |
| MSSA) && | |
| "can't have an intervening store if not using MemorySSA!"); | |
| LLVM_DEBUG(dbgs() << "EarlyCSE DSE (writeback): " << *Inst << '\n'); | |
| if (!DebugCounter::shouldExecute(CSECounter)) { | |
| LLVM_DEBUG(dbgs() << "Skipping due to debug counter\n"); | |
| continue; | |
| } | |
| removeMSSA(Inst); | |
| Inst->eraseFromParent(); | |
| Changed = true; | |
| ++NumDSE; | |
| // We can avoid incrementing the generation count since we were able | |
| // to eliminate this store. | |
| continue; | |
| } | |
| } | |
| // Okay, this isn't something we can CSE at all. Check to see if it is | |
| // something that could modify memory. If so, our available memory values | |
| // cannot be used so bump the generation count. | |
| if (Inst->mayWriteToMemory()) { | |
| ++CurrentGeneration; | |
| if (MemInst.isValid() && MemInst.isStore()) { | |
| // We do a trivial form of DSE if there are two stores to the same | |
| // location with no intervening loads. Delete the earlier store. | |
| // At the moment, we don't remove ordered stores, but do remove | |
| // unordered atomic stores. There's no special requirement (for | |
| // unordered atomics) about removing atomic stores only in favor of | |
| // other atomic stores since we we're going to execute the non-atomic | |
| // one anyway and the atomic one might never have become visible. | |
| if (LastStore) { | |
| ParseMemoryInst LastStoreMemInst(LastStore, TTI); | |
| assert(LastStoreMemInst.isUnordered() && | |
| !LastStoreMemInst.isVolatile() && | |
| "Violated invariant"); | |
| if (LastStoreMemInst.isMatchingMemLoc(MemInst)) { | |
| LLVM_DEBUG(dbgs() << "EarlyCSE DEAD STORE: " << *LastStore | |
| << " due to: " << *Inst << '\n'); | |
| if (!DebugCounter::shouldExecute(CSECounter)) { | |
| LLVM_DEBUG(dbgs() << "Skipping due to debug counter\n"); | |
| } else { | |
| removeMSSA(LastStore); | |
| LastStore->eraseFromParent(); | |
| Changed = true; | |
| ++NumDSE; | |
| LastStore = nullptr; | |
| } | |
| } | |
| // fallthrough - we can exploit information about this store | |
| } | |
| // Okay, we just invalidated anything we knew about loaded values. Try | |
| // to salvage *something* by remembering that the stored value is a live | |
| // version of the pointer. It is safe to forward from volatile stores | |
| // to non-volatile loads, so we don't have to check for volatility of | |
| // the store. | |
| AvailableLoads.insert( | |
| MemInst.getPointerOperand(), | |
| LoadValue(Inst, CurrentGeneration, MemInst.getMatchingId(), | |
| MemInst.isAtomic())); | |
| // Remember that this was the last unordered store we saw for DSE. We | |
| // don't yet handle DSE on ordered or volatile stores since we don't | |
| // have a good way to model the ordering requirement for following | |
| // passes once the store is removed. We could insert a fence, but | |
| // since fences are slightly stronger than stores in their ordering, | |
| // it's not clear this is a profitable transform. Another option would | |
| // be to merge the ordering with that of the post dominating store. | |
| if (MemInst.isUnordered() && !MemInst.isVolatile()) | |
| LastStore = Inst; | |
| else | |
| LastStore = nullptr; | |
| } | |
| } | |
| } | |
| return Changed; | |
| } | |
| bool EarlyCSE::run() { | |
| // Note, deque is being used here because there is significant performance | |
| // gains over vector when the container becomes very large due to the | |
| // specific access patterns. For more information see the mailing list | |
| // discussion on this: | |
| // http://lists.llvm.org/pipermail/llvm-commits/Week-of-Mon-20120116/135228.html | |
| std::deque<StackNode *> nodesToProcess; | |
| bool Changed = false; | |
| // Process the root node. | |
| nodesToProcess.push_back(new StackNode( | |
| AvailableValues, AvailableLoads, AvailableInvariants, AvailableCalls, | |
| CurrentGeneration, DT.getRootNode(), | |
| DT.getRootNode()->begin(), DT.getRootNode()->end())); | |
| // Save the current generation. | |
| unsigned LiveOutGeneration = CurrentGeneration; | |
| // Process the stack. | |
| while (!nodesToProcess.empty()) { | |
| // Grab the first item off the stack. Set the current generation, remove | |
| // the node from the stack, and process it. | |
| StackNode *NodeToProcess = nodesToProcess.back(); | |
| // Initialize class members. | |
| CurrentGeneration = NodeToProcess->currentGeneration(); | |
| // Check if the node needs to be processed. | |
| if (!NodeToProcess->isProcessed()) { | |
| // Process the node. | |
| Changed |= processNode(NodeToProcess->node()); | |
| NodeToProcess->childGeneration(CurrentGeneration); | |
| NodeToProcess->process(); | |
| } else if (NodeToProcess->childIter() != NodeToProcess->end()) { | |
| // Push the next child onto the stack. | |
| DomTreeNode *child = NodeToProcess->nextChild(); | |
| nodesToProcess.push_back( | |
| new StackNode(AvailableValues, AvailableLoads, AvailableInvariants, | |
| AvailableCalls, NodeToProcess->childGeneration(), | |
| child, child->begin(), child->end())); | |
| } else { | |
| // It has been processed, and there are no more children to process, | |
| // so delete it and pop it off the stack. | |
| delete NodeToProcess; | |
| nodesToProcess.pop_back(); | |
| } | |
| } // while (!nodes...) | |
| // Reset the current generation. | |
| CurrentGeneration = LiveOutGeneration; | |
| return Changed; | |
| } | |
| PreservedAnalyses EarlyCSEPass::run(Function &F, | |
| FunctionAnalysisManager &AM) { | |
| auto &TLI = AM.getResult<TargetLibraryAnalysis>(F); | |
| auto &TTI = AM.getResult<TargetIRAnalysis>(F); | |
| auto &DT = AM.getResult<DominatorTreeAnalysis>(F); | |
| auto &AC = AM.getResult<AssumptionAnalysis>(F); | |
| auto *MSSA = | |
| UseMemorySSA ? &AM.getResult<MemorySSAAnalysis>(F).getMSSA() : nullptr; | |
| EarlyCSE CSE(F.getParent()->getDataLayout(), TLI, TTI, DT, AC, MSSA); | |
| if (!CSE.run()) | |
| return PreservedAnalyses::all(); | |
| PreservedAnalyses PA; | |
| PA.preserveSet<CFGAnalyses>(); | |
| PA.preserve<GlobalsAA>(); | |
| if (UseMemorySSA) | |
| PA.preserve<MemorySSAAnalysis>(); | |
| return PA; | |
| } | |
| namespace { | |
| /// A simple and fast domtree-based CSE pass. | |
| /// | |
| /// This pass does a simple depth-first walk over the dominator tree, | |
| /// eliminating trivially redundant instructions and using instsimplify to | |
| /// canonicalize things as it goes. It is intended to be fast and catch obvious | |
| /// cases so that instcombine and other passes are more effective. It is | |
| /// expected that a later pass of GVN will catch the interesting/hard cases. | |
| template<bool UseMemorySSA> | |
| class EarlyCSELegacyCommonPass : public FunctionPass { | |
| public: | |
| static char ID; | |
| EarlyCSELegacyCommonPass() : FunctionPass(ID) { | |
| if (UseMemorySSA) | |
| initializeEarlyCSEMemSSALegacyPassPass(*PassRegistry::getPassRegistry()); | |
| else | |
| initializeEarlyCSELegacyPassPass(*PassRegistry::getPassRegistry()); | |
| } | |
| bool runOnFunction(Function &F) override { | |
| if (skipFunction(F)) | |
| return false; | |
| auto &TLI = getAnalysis<TargetLibraryInfoWrapperPass>().getTLI(); | |
| auto &TTI = getAnalysis<TargetTransformInfoWrapperPass>().getTTI(F); | |
| auto &DT = getAnalysis<DominatorTreeWrapperPass>().getDomTree(); | |
| auto &AC = getAnalysis<AssumptionCacheTracker>().getAssumptionCache(F); | |
| auto *MSSA = | |
| UseMemorySSA ? &getAnalysis<MemorySSAWrapperPass>().getMSSA() : nullptr; | |
| EarlyCSE CSE(F.getParent()->getDataLayout(), TLI, TTI, DT, AC, MSSA); | |
| return CSE.run(); | |
| } | |
| void getAnalysisUsage(AnalysisUsage &AU) const override { | |
| AU.addRequired<AssumptionCacheTracker>(); | |
| AU.addRequired<DominatorTreeWrapperPass>(); | |
| AU.addRequired<TargetLibraryInfoWrapperPass>(); | |
| AU.addRequired<TargetTransformInfoWrapperPass>(); | |
| if (UseMemorySSA) { | |
| AU.addRequired<MemorySSAWrapperPass>(); | |
| AU.addPreserved<MemorySSAWrapperPass>(); | |
| } | |
| AU.addPreserved<GlobalsAAWrapperPass>(); | |
| AU.setPreservesCFG(); | |
| } | |
| }; | |
| } // end anonymous namespace | |
| using EarlyCSELegacyPass = EarlyCSELegacyCommonPass</*UseMemorySSA=*/false>; | |
| template<> | |
| char EarlyCSELegacyPass::ID = 0; | |
| INITIALIZE_PASS_BEGIN(EarlyCSELegacyPass, "early-cse", "Early CSE", false, | |
| false) | |
| INITIALIZE_PASS_DEPENDENCY(TargetTransformInfoWrapperPass) | |
| INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker) | |
| INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass) | |
| INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass) | |
| INITIALIZE_PASS_END(EarlyCSELegacyPass, "early-cse", "Early CSE", false, false) | |
| using EarlyCSEMemSSALegacyPass = | |
| EarlyCSELegacyCommonPass</*UseMemorySSA=*/true>; | |
| template<> | |
| char EarlyCSEMemSSALegacyPass::ID = 0; | |
| FunctionPass *llvm::createEarlyCSEPass(bool UseMemorySSA) { | |
| if (UseMemorySSA) | |
| return new EarlyCSEMemSSALegacyPass(); | |
| else | |
| return new EarlyCSELegacyPass(); | |
| } | |
| INITIALIZE_PASS_BEGIN(EarlyCSEMemSSALegacyPass, "early-cse-memssa", | |
| "Early CSE w/ MemorySSA", false, false) | |
| INITIALIZE_PASS_DEPENDENCY(TargetTransformInfoWrapperPass) | |
| INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker) | |
| INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass) | |
| INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass) | |
| INITIALIZE_PASS_DEPENDENCY(MemorySSAWrapperPass) | |
| INITIALIZE_PASS_END(EarlyCSEMemSSALegacyPass, "early-cse-memssa", | |
| "Early CSE w/ MemorySSA", false, false) |