| //===- HexagonMachineScheduler.h - Custom Hexagon MI scheduler --*- C++ -*-===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // Custom Hexagon MI scheduler. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #ifndef LLVM_LIB_TARGET_HEXAGON_HEXAGONMACHINESCHEDULER_H | |
| #define LLVM_LIB_TARGET_HEXAGON_HEXAGONMACHINESCHEDULER_H | |
| #include "llvm/ADT/STLExtras.h" | |
| #include "llvm/ADT/Twine.h" | |
| #include "llvm/CodeGen/DFAPacketizer.h" | |
| #include "llvm/CodeGen/MachineScheduler.h" | |
| #include "llvm/CodeGen/RegisterPressure.h" | |
| #include "llvm/CodeGen/ScheduleHazardRecognizer.h" | |
| #include "llvm/CodeGen/TargetInstrInfo.h" | |
| #include "llvm/CodeGen/TargetSchedule.h" | |
| #include "llvm/CodeGen/TargetSubtargetInfo.h" | |
| #include <algorithm> | |
| #include <cassert> | |
| #include <limits> | |
| #include <memory> | |
| #include <vector> | |
| namespace llvm { | |
| class SUnit; | |
| class VLIWResourceModel { | |
| /// ResourcesModel - Represents VLIW state. | |
| /// Not limited to VLIW targets per se, but assumes | |
| /// definition of DFA by a target. | |
| DFAPacketizer *ResourcesModel; | |
| const TargetSchedModel *SchedModel; | |
| /// Local packet/bundle model. Purely | |
| /// internal to the MI schedulre at the time. | |
| std::vector<SUnit *> Packet; | |
| /// Total packets created. | |
| unsigned TotalPackets = 0; | |
| public: | |
| VLIWResourceModel(const TargetSubtargetInfo &STI, const TargetSchedModel *SM) | |
| : SchedModel(SM) { | |
| ResourcesModel = STI.getInstrInfo()->CreateTargetScheduleState(STI); | |
| // This hard requirement could be relaxed, | |
| // but for now do not let it proceed. | |
| assert(ResourcesModel && "Unimplemented CreateTargetScheduleState."); | |
| Packet.resize(SchedModel->getIssueWidth()); | |
| Packet.clear(); | |
| ResourcesModel->clearResources(); | |
| } | |
| ~VLIWResourceModel() { | |
| delete ResourcesModel; | |
| } | |
| void resetPacketState() { | |
| Packet.clear(); | |
| } | |
| void resetDFA() { | |
| ResourcesModel->clearResources(); | |
| } | |
| void reset() { | |
| Packet.clear(); | |
| ResourcesModel->clearResources(); | |
| } | |
| bool isResourceAvailable(SUnit *SU, bool IsTop); | |
| bool reserveResources(SUnit *SU, bool IsTop); | |
| unsigned getTotalPackets() const { return TotalPackets; } | |
| bool isInPacket(SUnit *SU) const { return is_contained(Packet, SU); } | |
| }; | |
| /// Extend the standard ScheduleDAGMI to provide more context and override the | |
| /// top-level schedule() driver. | |
| class VLIWMachineScheduler : public ScheduleDAGMILive { | |
| public: | |
| VLIWMachineScheduler(MachineSchedContext *C, | |
| std::unique_ptr<MachineSchedStrategy> S) | |
| : ScheduleDAGMILive(C, std::move(S)) {} | |
| /// Schedule - This is called back from ScheduleDAGInstrs::Run() when it's | |
| /// time to do some work. | |
| void schedule() override; | |
| RegisterClassInfo *getRegClassInfo() { return RegClassInfo; } | |
| int getBBSize() { return BB->size(); } | |
| }; | |
| //===----------------------------------------------------------------------===// | |
| // ConvergingVLIWScheduler - Implementation of the standard | |
| // MachineSchedStrategy. | |
| //===----------------------------------------------------------------------===// | |
| /// ConvergingVLIWScheduler shrinks the unscheduled zone using heuristics | |
| /// to balance the schedule. | |
| class ConvergingVLIWScheduler : public MachineSchedStrategy { | |
| /// Store the state used by ConvergingVLIWScheduler heuristics, required | |
| /// for the lifetime of one invocation of pickNode(). | |
| struct SchedCandidate { | |
| // The best SUnit candidate. | |
| SUnit *SU = nullptr; | |
| // Register pressure values for the best candidate. | |
| RegPressureDelta RPDelta; | |
| // Best scheduling cost. | |
| int SCost = 0; | |
| SchedCandidate() = default; | |
| }; | |
| /// Represent the type of SchedCandidate found within a single queue. | |
| enum CandResult { | |
| NoCand, NodeOrder, SingleExcess, SingleCritical, SingleMax, MultiPressure, | |
| BestCost, Weak}; | |
| /// Each Scheduling boundary is associated with ready queues. It tracks the | |
| /// current cycle in whichever direction at has moved, and maintains the state | |
| /// of "hazards" and other interlocks at the current cycle. | |
| struct VLIWSchedBoundary { | |
| VLIWMachineScheduler *DAG = nullptr; | |
| const TargetSchedModel *SchedModel = nullptr; | |
| ReadyQueue Available; | |
| ReadyQueue Pending; | |
| bool CheckPending = false; | |
| ScheduleHazardRecognizer *HazardRec = nullptr; | |
| VLIWResourceModel *ResourceModel = nullptr; | |
| unsigned CurrCycle = 0; | |
| unsigned IssueCount = 0; | |
| unsigned CriticalPathLength = 0; | |
| /// MinReadyCycle - Cycle of the soonest available instruction. | |
| unsigned MinReadyCycle = std::numeric_limits<unsigned>::max(); | |
| // Remember the greatest min operand latency. | |
| unsigned MaxMinLatency = 0; | |
| /// Pending queues extend the ready queues with the same ID and the | |
| /// PendingFlag set. | |
| VLIWSchedBoundary(unsigned ID, const Twine &Name) | |
| : Available(ID, Name+".A"), | |
| Pending(ID << ConvergingVLIWScheduler::LogMaxQID, Name+".P") {} | |
| ~VLIWSchedBoundary() { | |
| delete ResourceModel; | |
| delete HazardRec; | |
| } | |
| void init(VLIWMachineScheduler *dag, const TargetSchedModel *smodel) { | |
| DAG = dag; | |
| SchedModel = smodel; | |
| CurrCycle = 0; | |
| IssueCount = 0; | |
| // Initialize the critical path length limit, which used by the scheduling | |
| // cost model to determine the value for scheduling an instruction. We use | |
| // a slightly different heuristic for small and large functions. For small | |
| // functions, it's important to use the height/depth of the instruction. | |
| // For large functions, prioritizing by height or depth increases spills. | |
| CriticalPathLength = DAG->getBBSize() / SchedModel->getIssueWidth(); | |
| if (DAG->getBBSize() < 50) | |
| // We divide by two as a cheap and simple heuristic to reduce the | |
| // critcal path length, which increases the priority of using the graph | |
| // height/depth in the scheduler's cost computation. | |
| CriticalPathLength >>= 1; | |
| else { | |
| // For large basic blocks, we prefer a larger critical path length to | |
| // decrease the priority of using the graph height/depth. | |
| unsigned MaxPath = 0; | |
| for (auto &SU : DAG->SUnits) | |
| MaxPath = std::max(MaxPath, isTop() ? SU.getHeight() : SU.getDepth()); | |
| CriticalPathLength = std::max(CriticalPathLength, MaxPath) + 1; | |
| } | |
| } | |
| bool isTop() const { | |
| return Available.getID() == ConvergingVLIWScheduler::TopQID; | |
| } | |
| bool checkHazard(SUnit *SU); | |
| void releaseNode(SUnit *SU, unsigned ReadyCycle); | |
| void bumpCycle(); | |
| void bumpNode(SUnit *SU); | |
| void releasePending(); | |
| void removeReady(SUnit *SU); | |
| SUnit *pickOnlyChoice(); | |
| bool isLatencyBound(SUnit *SU) { | |
| if (CurrCycle >= CriticalPathLength) | |
| return true; | |
| unsigned PathLength = isTop() ? SU->getHeight() : SU->getDepth(); | |
| return CriticalPathLength - CurrCycle <= PathLength; | |
| } | |
| }; | |
| VLIWMachineScheduler *DAG = nullptr; | |
| const TargetSchedModel *SchedModel = nullptr; | |
| // State of the top and bottom scheduled instruction boundaries. | |
| VLIWSchedBoundary Top; | |
| VLIWSchedBoundary Bot; | |
| /// List of pressure sets that have a high pressure level in the region. | |
| std::vector<bool> HighPressureSets; | |
| public: | |
| /// SUnit::NodeQueueId: 0 (none), 1 (top), 2 (bot), 3 (both) | |
| enum { | |
| TopQID = 1, | |
| BotQID = 2, | |
| LogMaxQID = 2 | |
| }; | |
| ConvergingVLIWScheduler() : Top(TopQID, "TopQ"), Bot(BotQID, "BotQ") {} | |
| void initialize(ScheduleDAGMI *dag) override; | |
| SUnit *pickNode(bool &IsTopNode) override; | |
| void schedNode(SUnit *SU, bool IsTopNode) override; | |
| void releaseTopNode(SUnit *SU) override; | |
| void releaseBottomNode(SUnit *SU) override; | |
| unsigned reportPackets() { | |
| return Top.ResourceModel->getTotalPackets() + | |
| Bot.ResourceModel->getTotalPackets(); | |
| } | |
| protected: | |
| SUnit *pickNodeBidrectional(bool &IsTopNode); | |
| int pressureChange(const SUnit *SU, bool isBotUp); | |
| int SchedulingCost(ReadyQueue &Q, | |
| SUnit *SU, SchedCandidate &Candidate, | |
| RegPressureDelta &Delta, bool verbose); | |
| CandResult pickNodeFromQueue(VLIWSchedBoundary &Zone, | |
| const RegPressureTracker &RPTracker, | |
| SchedCandidate &Candidate); | |
| #ifndef NDEBUG | |
| void traceCandidate(const char *Label, const ReadyQueue &Q, SUnit *SU, | |
| int Cost, PressureChange P = PressureChange()); | |
| void readyQueueVerboseDump(const RegPressureTracker &RPTracker, | |
| SchedCandidate &Candidate, ReadyQueue &Q); | |
| #endif | |
| }; | |
| } // end namespace llvm | |
| #endif // LLVM_LIB_TARGET_HEXAGON_HEXAGONMACHINESCHEDULER_H |