| //===-- SIRegisterInfo.cpp - SI Register Information ---------------------===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| /// \file | |
| /// SI implementation of the TargetRegisterInfo class. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "SIRegisterInfo.h" | |
| #include "AMDGPURegisterBankInfo.h" | |
| #include "AMDGPUSubtarget.h" | |
| #include "SIInstrInfo.h" | |
| #include "SIMachineFunctionInfo.h" | |
| #include "MCTargetDesc/AMDGPUMCTargetDesc.h" | |
| #include "llvm/CodeGen/MachineFrameInfo.h" | |
| #include "llvm/CodeGen/MachineInstrBuilder.h" | |
| #include "llvm/CodeGen/RegisterScavenging.h" | |
| #include "llvm/IR/Function.h" | |
| #include "llvm/IR/LLVMContext.h" | |
| using namespace llvm; | |
| static bool hasPressureSet(const int *PSets, unsigned PSetID) { | |
| for (unsigned i = 0; PSets[i] != -1; ++i) { | |
| if (PSets[i] == (int)PSetID) | |
| return true; | |
| } | |
| return false; | |
| } | |
| void SIRegisterInfo::classifyPressureSet(unsigned PSetID, unsigned Reg, | |
| BitVector &PressureSets) const { | |
| for (MCRegUnitIterator U(Reg, this); U.isValid(); ++U) { | |
| const int *PSets = getRegUnitPressureSets(*U); | |
| if (hasPressureSet(PSets, PSetID)) { | |
| PressureSets.set(PSetID); | |
| break; | |
| } | |
| } | |
| } | |
| static cl::opt<bool> EnableSpillSGPRToSMEM( | |
| "amdgpu-spill-sgpr-to-smem", | |
| cl::desc("Use scalar stores to spill SGPRs if supported by subtarget"), | |
| cl::init(false)); | |
| static cl::opt<bool> EnableSpillSGPRToVGPR( | |
| "amdgpu-spill-sgpr-to-vgpr", | |
| cl::desc("Enable spilling VGPRs to SGPRs"), | |
| cl::ReallyHidden, | |
| cl::init(true)); | |
| SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST) : | |
| AMDGPURegisterInfo(), | |
| SGPRPressureSets(getNumRegPressureSets()), | |
| VGPRPressureSets(getNumRegPressureSets()), | |
| SpillSGPRToVGPR(false), | |
| SpillSGPRToSMEM(false) { | |
| if (EnableSpillSGPRToSMEM && ST.hasScalarStores()) | |
| SpillSGPRToSMEM = true; | |
| else if (EnableSpillSGPRToVGPR) | |
| SpillSGPRToVGPR = true; | |
| unsigned NumRegPressureSets = getNumRegPressureSets(); | |
| SGPRSetID = NumRegPressureSets; | |
| VGPRSetID = NumRegPressureSets; | |
| for (unsigned i = 0; i < NumRegPressureSets; ++i) { | |
| classifyPressureSet(i, AMDGPU::SGPR0, SGPRPressureSets); | |
| classifyPressureSet(i, AMDGPU::VGPR0, VGPRPressureSets); | |
| } | |
| // Determine the number of reg units for each pressure set. | |
| std::vector<unsigned> PressureSetRegUnits(NumRegPressureSets, 0); | |
| for (unsigned i = 0, e = getNumRegUnits(); i != e; ++i) { | |
| const int *PSets = getRegUnitPressureSets(i); | |
| for (unsigned j = 0; PSets[j] != -1; ++j) { | |
| ++PressureSetRegUnits[PSets[j]]; | |
| } | |
| } | |
| unsigned VGPRMax = 0, SGPRMax = 0; | |
| for (unsigned i = 0; i < NumRegPressureSets; ++i) { | |
| if (isVGPRPressureSet(i) && PressureSetRegUnits[i] > VGPRMax) { | |
| VGPRSetID = i; | |
| VGPRMax = PressureSetRegUnits[i]; | |
| continue; | |
| } | |
| if (isSGPRPressureSet(i) && PressureSetRegUnits[i] > SGPRMax) { | |
| SGPRSetID = i; | |
| SGPRMax = PressureSetRegUnits[i]; | |
| } | |
| } | |
| assert(SGPRSetID < NumRegPressureSets && | |
| VGPRSetID < NumRegPressureSets); | |
| } | |
| unsigned SIRegisterInfo::reservedPrivateSegmentBufferReg( | |
| const MachineFunction &MF) const { | |
| const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); | |
| unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4; | |
| unsigned BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx)); | |
| return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SReg_128RegClass); | |
| } | |
| static unsigned findPrivateSegmentWaveByteOffsetRegIndex(unsigned RegCount) { | |
| unsigned Reg; | |
| // Try to place it in a hole after PrivateSegmentBufferReg. | |
| if (RegCount & 3) { | |
| // We cannot put the segment buffer in (Idx - 4) ... (Idx - 1) due to | |
| // alignment constraints, so we have a hole where can put the wave offset. | |
| Reg = RegCount - 1; | |
| } else { | |
| // We can put the segment buffer in (Idx - 4) ... (Idx - 1) and put the | |
| // wave offset before it. | |
| Reg = RegCount - 5; | |
| } | |
| return Reg; | |
| } | |
| unsigned SIRegisterInfo::reservedPrivateSegmentWaveByteOffsetReg( | |
| const MachineFunction &MF) const { | |
| const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); | |
| unsigned Reg = findPrivateSegmentWaveByteOffsetRegIndex(ST.getMaxNumSGPRs(MF)); | |
| return AMDGPU::SGPR_32RegClass.getRegister(Reg); | |
| } | |
| unsigned SIRegisterInfo::reservedStackPtrOffsetReg( | |
| const MachineFunction &MF) const { | |
| return AMDGPU::SGPR32; | |
| } | |
| BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const { | |
| BitVector Reserved(getNumRegs()); | |
| // EXEC_LO and EXEC_HI could be allocated and used as regular register, but | |
| // this seems likely to result in bugs, so I'm marking them as reserved. | |
| reserveRegisterTuples(Reserved, AMDGPU::EXEC); | |
| reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR); | |
| // M0 has to be reserved so that llvm accepts it as a live-in into a block. | |
| reserveRegisterTuples(Reserved, AMDGPU::M0); | |
| // Reserve the memory aperture registers. | |
| reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE); | |
| reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT); | |
| reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE); | |
| reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT); | |
| // Reserve xnack_mask registers - support is not implemented in Codegen. | |
| reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK); | |
| // Reserve Trap Handler registers - support is not implemented in Codegen. | |
| reserveRegisterTuples(Reserved, AMDGPU::TBA); | |
| reserveRegisterTuples(Reserved, AMDGPU::TMA); | |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1); | |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3); | |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5); | |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7); | |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9); | |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11); | |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13); | |
| reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15); | |
| const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); | |
| unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF); | |
| unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs(); | |
| for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) { | |
| unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i); | |
| reserveRegisterTuples(Reserved, Reg); | |
| } | |
| unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF); | |
| unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs(); | |
| for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) { | |
| unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i); | |
| reserveRegisterTuples(Reserved, Reg); | |
| } | |
| const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); | |
| unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg(); | |
| if (ScratchWaveOffsetReg != AMDGPU::NoRegister) { | |
| // Reserve 1 SGPR for scratch wave offset in case we need to spill. | |
| reserveRegisterTuples(Reserved, ScratchWaveOffsetReg); | |
| } | |
| unsigned ScratchRSrcReg = MFI->getScratchRSrcReg(); | |
| if (ScratchRSrcReg != AMDGPU::NoRegister) { | |
| // Reserve 4 SGPRs for the scratch buffer resource descriptor in case we need | |
| // to spill. | |
| // TODO: May need to reserve a VGPR if doing LDS spilling. | |
| reserveRegisterTuples(Reserved, ScratchRSrcReg); | |
| assert(!isSubRegister(ScratchRSrcReg, ScratchWaveOffsetReg)); | |
| } | |
| // We have to assume the SP is needed in case there are calls in the function, | |
| // which is detected after the function is lowered. If we aren't really going | |
| // to need SP, don't bother reserving it. | |
| unsigned StackPtrReg = MFI->getStackPtrOffsetReg(); | |
| if (StackPtrReg != AMDGPU::NoRegister) { | |
| reserveRegisterTuples(Reserved, StackPtrReg); | |
| assert(!isSubRegister(ScratchRSrcReg, StackPtrReg)); | |
| } | |
| unsigned FrameReg = MFI->getFrameOffsetReg(); | |
| if (FrameReg != AMDGPU::NoRegister) { | |
| reserveRegisterTuples(Reserved, FrameReg); | |
| assert(!isSubRegister(ScratchRSrcReg, FrameReg)); | |
| } | |
| return Reserved; | |
| } | |
| bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const { | |
| const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>(); | |
| if (Info->isEntryFunction()) { | |
| const MachineFrameInfo &MFI = Fn.getFrameInfo(); | |
| return MFI.hasStackObjects() || MFI.hasCalls(); | |
| } | |
| // May need scavenger for dealing with callee saved registers. | |
| return true; | |
| } | |
| bool SIRegisterInfo::requiresFrameIndexScavenging( | |
| const MachineFunction &MF) const { | |
| const MachineFrameInfo &MFI = MF.getFrameInfo(); | |
| if (MFI.hasStackObjects()) | |
| return true; | |
| // May need to deal with callee saved registers. | |
| const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>(); | |
| return !Info->isEntryFunction(); | |
| } | |
| bool SIRegisterInfo::requiresFrameIndexReplacementScavenging( | |
| const MachineFunction &MF) const { | |
| // m0 is needed for the scalar store offset. m0 is unallocatable, so we can't | |
| // create a virtual register for it during frame index elimination, so the | |
| // scavenger is directly needed. | |
| return MF.getFrameInfo().hasStackObjects() && | |
| MF.getSubtarget<GCNSubtarget>().hasScalarStores() && | |
| MF.getInfo<SIMachineFunctionInfo>()->hasSpilledSGPRs(); | |
| } | |
| bool SIRegisterInfo::requiresVirtualBaseRegisters( | |
| const MachineFunction &) const { | |
| // There are no special dedicated stack or frame pointers. | |
| return true; | |
| } | |
| bool SIRegisterInfo::trackLivenessAfterRegAlloc(const MachineFunction &MF) const { | |
| // This helps catch bugs as verifier errors. | |
| return true; | |
| } | |
| int64_t SIRegisterInfo::getMUBUFInstrOffset(const MachineInstr *MI) const { | |
| assert(SIInstrInfo::isMUBUF(*MI)); | |
| int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(), | |
| AMDGPU::OpName::offset); | |
| return MI->getOperand(OffIdx).getImm(); | |
| } | |
| int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI, | |
| int Idx) const { | |
| if (!SIInstrInfo::isMUBUF(*MI)) | |
| return 0; | |
| assert(Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(), | |
| AMDGPU::OpName::vaddr) && | |
| "Should never see frame index on non-address operand"); | |
| return getMUBUFInstrOffset(MI); | |
| } | |
| bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const { | |
| if (!MI->mayLoadOrStore()) | |
| return false; | |
| int64_t FullOffset = Offset + getMUBUFInstrOffset(MI); | |
| return !isUInt<12>(FullOffset); | |
| } | |
| void SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB, | |
| unsigned BaseReg, | |
| int FrameIdx, | |
| int64_t Offset) const { | |
| MachineBasicBlock::iterator Ins = MBB->begin(); | |
| DebugLoc DL; // Defaults to "unknown" | |
| if (Ins != MBB->end()) | |
| DL = Ins->getDebugLoc(); | |
| MachineFunction *MF = MBB->getParent(); | |
| const GCNSubtarget &Subtarget = MF->getSubtarget<GCNSubtarget>(); | |
| const SIInstrInfo *TII = Subtarget.getInstrInfo(); | |
| if (Offset == 0) { | |
| BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), BaseReg) | |
| .addFrameIndex(FrameIdx); | |
| return; | |
| } | |
| MachineRegisterInfo &MRI = MF->getRegInfo(); | |
| unsigned OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass); | |
| unsigned FIReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass); | |
| BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg) | |
| .addImm(Offset); | |
| BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::V_MOV_B32_e32), FIReg) | |
| .addFrameIndex(FrameIdx); | |
| TII->getAddNoCarry(*MBB, Ins, DL, BaseReg) | |
| .addReg(OffsetReg, RegState::Kill) | |
| .addReg(FIReg); | |
| } | |
| void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, unsigned BaseReg, | |
| int64_t Offset) const { | |
| MachineBasicBlock *MBB = MI.getParent(); | |
| MachineFunction *MF = MBB->getParent(); | |
| const GCNSubtarget &Subtarget = MF->getSubtarget<GCNSubtarget>(); | |
| const SIInstrInfo *TII = Subtarget.getInstrInfo(); | |
| #ifndef NDEBUG | |
| // FIXME: Is it possible to be storing a frame index to itself? | |
| bool SeenFI = false; | |
| for (const MachineOperand &MO: MI.operands()) { | |
| if (MO.isFI()) { | |
| if (SeenFI) | |
| llvm_unreachable("should not see multiple frame indices"); | |
| SeenFI = true; | |
| } | |
| } | |
| #endif | |
| MachineOperand *FIOp = TII->getNamedOperand(MI, AMDGPU::OpName::vaddr); | |
| assert(FIOp && FIOp->isFI() && "frame index must be address operand"); | |
| assert(TII->isMUBUF(MI)); | |
| assert(TII->getNamedOperand(MI, AMDGPU::OpName::soffset)->getReg() == | |
| MF->getInfo<SIMachineFunctionInfo>()->getFrameOffsetReg() && | |
| "should only be seeing frame offset relative FrameIndex"); | |
| MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset); | |
| int64_t NewOffset = OffsetOp->getImm() + Offset; | |
| assert(isUInt<12>(NewOffset) && "offset should be legal"); | |
| FIOp->ChangeToRegister(BaseReg, false); | |
| OffsetOp->setImm(NewOffset); | |
| } | |
| bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI, | |
| unsigned BaseReg, | |
| int64_t Offset) const { | |
| if (!SIInstrInfo::isMUBUF(*MI)) | |
| return false; | |
| int64_t NewOffset = Offset + getMUBUFInstrOffset(MI); | |
| return isUInt<12>(NewOffset); | |
| } | |
| const TargetRegisterClass *SIRegisterInfo::getPointerRegClass( | |
| const MachineFunction &MF, unsigned Kind) const { | |
| // This is inaccurate. It depends on the instruction and address space. The | |
| // only place where we should hit this is for dealing with frame indexes / | |
| // private accesses, so this is correct in that case. | |
| return &AMDGPU::VGPR_32RegClass; | |
| } | |
| static unsigned getNumSubRegsForSpillOp(unsigned Op) { | |
| switch (Op) { | |
| case AMDGPU::SI_SPILL_S512_SAVE: | |
| case AMDGPU::SI_SPILL_S512_RESTORE: | |
| case AMDGPU::SI_SPILL_V512_SAVE: | |
| case AMDGPU::SI_SPILL_V512_RESTORE: | |
| return 16; | |
| case AMDGPU::SI_SPILL_S256_SAVE: | |
| case AMDGPU::SI_SPILL_S256_RESTORE: | |
| case AMDGPU::SI_SPILL_V256_SAVE: | |
| case AMDGPU::SI_SPILL_V256_RESTORE: | |
| return 8; | |
| case AMDGPU::SI_SPILL_S128_SAVE: | |
| case AMDGPU::SI_SPILL_S128_RESTORE: | |
| case AMDGPU::SI_SPILL_V128_SAVE: | |
| case AMDGPU::SI_SPILL_V128_RESTORE: | |
| return 4; | |
| case AMDGPU::SI_SPILL_V96_SAVE: | |
| case AMDGPU::SI_SPILL_V96_RESTORE: | |
| return 3; | |
| case AMDGPU::SI_SPILL_S64_SAVE: | |
| case AMDGPU::SI_SPILL_S64_RESTORE: | |
| case AMDGPU::SI_SPILL_V64_SAVE: | |
| case AMDGPU::SI_SPILL_V64_RESTORE: | |
| return 2; | |
| case AMDGPU::SI_SPILL_S32_SAVE: | |
| case AMDGPU::SI_SPILL_S32_RESTORE: | |
| case AMDGPU::SI_SPILL_V32_SAVE: | |
| case AMDGPU::SI_SPILL_V32_RESTORE: | |
| return 1; | |
| default: llvm_unreachable("Invalid spill opcode"); | |
| } | |
| } | |
| static int getOffsetMUBUFStore(unsigned Opc) { | |
| switch (Opc) { | |
| case AMDGPU::BUFFER_STORE_DWORD_OFFEN: | |
| return AMDGPU::BUFFER_STORE_DWORD_OFFSET; | |
| case AMDGPU::BUFFER_STORE_BYTE_OFFEN: | |
| return AMDGPU::BUFFER_STORE_BYTE_OFFSET; | |
| case AMDGPU::BUFFER_STORE_SHORT_OFFEN: | |
| return AMDGPU::BUFFER_STORE_SHORT_OFFSET; | |
| case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN: | |
| return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET; | |
| case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN: | |
| return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET; | |
| case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN: | |
| return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET; | |
| case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN: | |
| return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET; | |
| default: | |
| return -1; | |
| } | |
| } | |
| static int getOffsetMUBUFLoad(unsigned Opc) { | |
| switch (Opc) { | |
| case AMDGPU::BUFFER_LOAD_DWORD_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_DWORD_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_USHORT_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_USHORT_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET; | |
| case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN: | |
| return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET; | |
| default: | |
| return -1; | |
| } | |
| } | |
| // This differs from buildSpillLoadStore by only scavenging a VGPR. It does not | |
| // need to handle the case where an SGPR may need to be spilled while spilling. | |
| static bool buildMUBUFOffsetLoadStore(const SIInstrInfo *TII, | |
| MachineFrameInfo &MFI, | |
| MachineBasicBlock::iterator MI, | |
| int Index, | |
| int64_t Offset) { | |
| MachineBasicBlock *MBB = MI->getParent(); | |
| const DebugLoc &DL = MI->getDebugLoc(); | |
| bool IsStore = MI->mayStore(); | |
| unsigned Opc = MI->getOpcode(); | |
| int LoadStoreOp = IsStore ? | |
| getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc); | |
| if (LoadStoreOp == -1) | |
| return false; | |
| const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata); | |
| MachineInstrBuilder NewMI = BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp)) | |
| .add(*Reg) | |
| .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)) | |
| .add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)) | |
| .addImm(Offset) | |
| .addImm(0) // glc | |
| .addImm(0) // slc | |
| .addImm(0) // tfe | |
| .setMemRefs(MI->memoperands_begin(), MI->memoperands_end()); | |
| const MachineOperand *VDataIn = TII->getNamedOperand(*MI, | |
| AMDGPU::OpName::vdata_in); | |
| if (VDataIn) | |
| NewMI.add(*VDataIn); | |
| return true; | |
| } | |
| void SIRegisterInfo::buildSpillLoadStore(MachineBasicBlock::iterator MI, | |
| unsigned LoadStoreOp, | |
| int Index, | |
| unsigned ValueReg, | |
| bool IsKill, | |
| unsigned ScratchRsrcReg, | |
| unsigned ScratchOffsetReg, | |
| int64_t InstOffset, | |
| MachineMemOperand *MMO, | |
| RegScavenger *RS) const { | |
| MachineBasicBlock *MBB = MI->getParent(); | |
| MachineFunction *MF = MI->getParent()->getParent(); | |
| const GCNSubtarget &ST = MF->getSubtarget<GCNSubtarget>(); | |
| const SIInstrInfo *TII = ST.getInstrInfo(); | |
| const MachineFrameInfo &MFI = MF->getFrameInfo(); | |
| const MCInstrDesc &Desc = TII->get(LoadStoreOp); | |
| const DebugLoc &DL = MI->getDebugLoc(); | |
| bool IsStore = Desc.mayStore(); | |
| bool Scavenged = false; | |
| unsigned SOffset = ScratchOffsetReg; | |
| const unsigned EltSize = 4; | |
| const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg); | |
| unsigned NumSubRegs = AMDGPU::getRegBitWidth(RC->getID()) / (EltSize * CHAR_BIT); | |
| unsigned Size = NumSubRegs * EltSize; | |
| int64_t Offset = InstOffset + MFI.getObjectOffset(Index); | |
| int64_t ScratchOffsetRegDelta = 0; | |
| unsigned Align = MFI.getObjectAlignment(Index); | |
| const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo(); | |
| assert((Offset % EltSize) == 0 && "unexpected VGPR spill offset"); | |
| if (!isUInt<12>(Offset + Size - EltSize)) { | |
| SOffset = AMDGPU::NoRegister; | |
| // We currently only support spilling VGPRs to EltSize boundaries, meaning | |
| // we can simplify the adjustment of Offset here to just scale with | |
| // WavefrontSize. | |
| Offset *= ST.getWavefrontSize(); | |
| // We don't have access to the register scavenger if this function is called | |
| // during PEI::scavengeFrameVirtualRegs(). | |
| if (RS) | |
| SOffset = RS->FindUnusedReg(&AMDGPU::SGPR_32RegClass); | |
| if (SOffset == AMDGPU::NoRegister) { | |
| // There are no free SGPRs, and since we are in the process of spilling | |
| // VGPRs too. Since we need a VGPR in order to spill SGPRs (this is true | |
| // on SI/CI and on VI it is true until we implement spilling using scalar | |
| // stores), we have no way to free up an SGPR. Our solution here is to | |
| // add the offset directly to the ScratchOffset register, and then | |
| // subtract the offset after the spill to return ScratchOffset to it's | |
| // original value. | |
| SOffset = ScratchOffsetReg; | |
| ScratchOffsetRegDelta = Offset; | |
| } else { | |
| Scavenged = true; | |
| } | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), SOffset) | |
| .addReg(ScratchOffsetReg) | |
| .addImm(Offset); | |
| Offset = 0; | |
| } | |
| for (unsigned i = 0, e = NumSubRegs; i != e; ++i, Offset += EltSize) { | |
| unsigned SubReg = NumSubRegs == 1 ? | |
| ValueReg : getSubReg(ValueReg, getSubRegFromChannel(i)); | |
| unsigned SOffsetRegState = 0; | |
| unsigned SrcDstRegState = getDefRegState(!IsStore); | |
| if (i + 1 == e) { | |
| SOffsetRegState |= getKillRegState(Scavenged); | |
| // The last implicit use carries the "Kill" flag. | |
| SrcDstRegState |= getKillRegState(IsKill); | |
| } | |
| MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(EltSize * i); | |
| MachineMemOperand *NewMMO | |
| = MF->getMachineMemOperand(PInfo, MMO->getFlags(), | |
| EltSize, MinAlign(Align, EltSize * i)); | |
| auto MIB = BuildMI(*MBB, MI, DL, Desc) | |
| .addReg(SubReg, getDefRegState(!IsStore) | getKillRegState(IsKill)) | |
| .addReg(ScratchRsrcReg) | |
| .addReg(SOffset, SOffsetRegState) | |
| .addImm(Offset) | |
| .addImm(0) // glc | |
| .addImm(0) // slc | |
| .addImm(0) // tfe | |
| .addMemOperand(NewMMO); | |
| if (NumSubRegs > 1) | |
| MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState); | |
| } | |
| if (ScratchOffsetRegDelta != 0) { | |
| // Subtract the offset we added to the ScratchOffset register. | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), ScratchOffsetReg) | |
| .addReg(ScratchOffsetReg) | |
| .addImm(ScratchOffsetRegDelta); | |
| } | |
| } | |
| static std::pair<unsigned, unsigned> getSpillEltSize(unsigned SuperRegSize, | |
| bool Store) { | |
| if (SuperRegSize % 16 == 0) { | |
| return { 16, Store ? AMDGPU::S_BUFFER_STORE_DWORDX4_SGPR : | |
| AMDGPU::S_BUFFER_LOAD_DWORDX4_SGPR }; | |
| } | |
| if (SuperRegSize % 8 == 0) { | |
| return { 8, Store ? AMDGPU::S_BUFFER_STORE_DWORDX2_SGPR : | |
| AMDGPU::S_BUFFER_LOAD_DWORDX2_SGPR }; | |
| } | |
| return { 4, Store ? AMDGPU::S_BUFFER_STORE_DWORD_SGPR : | |
| AMDGPU::S_BUFFER_LOAD_DWORD_SGPR}; | |
| } | |
| bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI, | |
| int Index, | |
| RegScavenger *RS, | |
| bool OnlyToVGPR) const { | |
| MachineBasicBlock *MBB = MI->getParent(); | |
| MachineFunction *MF = MBB->getParent(); | |
| SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); | |
| DenseSet<unsigned> SGPRSpillVGPRDefinedSet; | |
| ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills | |
| = MFI->getSGPRToVGPRSpills(Index); | |
| bool SpillToVGPR = !VGPRSpills.empty(); | |
| if (OnlyToVGPR && !SpillToVGPR) | |
| return false; | |
| MachineRegisterInfo &MRI = MF->getRegInfo(); | |
| const GCNSubtarget &ST = MF->getSubtarget<GCNSubtarget>(); | |
| const SIInstrInfo *TII = ST.getInstrInfo(); | |
| unsigned SuperReg = MI->getOperand(0).getReg(); | |
| bool IsKill = MI->getOperand(0).isKill(); | |
| const DebugLoc &DL = MI->getDebugLoc(); | |
| MachineFrameInfo &FrameInfo = MF->getFrameInfo(); | |
| bool SpillToSMEM = spillSGPRToSMEM(); | |
| if (SpillToSMEM && OnlyToVGPR) | |
| return false; | |
| assert(SpillToVGPR || (SuperReg != MFI->getStackPtrOffsetReg() && | |
| SuperReg != MFI->getFrameOffsetReg() && | |
| SuperReg != MFI->getScratchWaveOffsetReg())); | |
| assert(SuperReg != AMDGPU::M0 && "m0 should never spill"); | |
| unsigned OffsetReg = AMDGPU::M0; | |
| unsigned M0CopyReg = AMDGPU::NoRegister; | |
| if (SpillToSMEM) { | |
| if (RS->isRegUsed(AMDGPU::M0)) { | |
| M0CopyReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass); | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), M0CopyReg) | |
| .addReg(AMDGPU::M0); | |
| } | |
| } | |
| unsigned ScalarStoreOp; | |
| unsigned EltSize = 4; | |
| const TargetRegisterClass *RC = getPhysRegClass(SuperReg); | |
| if (SpillToSMEM && isSGPRClass(RC)) { | |
| // XXX - if private_element_size is larger than 4 it might be useful to be | |
| // able to spill wider vmem spills. | |
| std::tie(EltSize, ScalarStoreOp) = | |
| getSpillEltSize(getRegSizeInBits(*RC) / 8, true); | |
| } | |
| ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize); | |
| unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size(); | |
| // SubReg carries the "Kill" flag when SubReg == SuperReg. | |
| unsigned SubKillState = getKillRegState((NumSubRegs == 1) && IsKill); | |
| for (unsigned i = 0, e = NumSubRegs; i < e; ++i) { | |
| unsigned SubReg = NumSubRegs == 1 ? | |
| SuperReg : getSubReg(SuperReg, SplitParts[i]); | |
| if (SpillToSMEM) { | |
| int64_t FrOffset = FrameInfo.getObjectOffset(Index); | |
| // The allocated memory size is really the wavefront size * the frame | |
| // index size. The widest register class is 64 bytes, so a 4-byte scratch | |
| // allocation is enough to spill this in a single stack object. | |
| // | |
| // FIXME: Frame size/offsets are computed earlier than this, so the extra | |
| // space is still unnecessarily allocated. | |
| unsigned Align = FrameInfo.getObjectAlignment(Index); | |
| MachinePointerInfo PtrInfo | |
| = MachinePointerInfo::getFixedStack(*MF, Index, EltSize * i); | |
| MachineMemOperand *MMO | |
| = MF->getMachineMemOperand(PtrInfo, MachineMemOperand::MOStore, | |
| EltSize, MinAlign(Align, EltSize * i)); | |
| // SMEM instructions only support a single offset, so increment the wave | |
| // offset. | |
| int64_t Offset = (ST.getWavefrontSize() * FrOffset) + (EltSize * i); | |
| if (Offset != 0) { | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), OffsetReg) | |
| .addReg(MFI->getFrameOffsetReg()) | |
| .addImm(Offset); | |
| } else { | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg) | |
| .addReg(MFI->getFrameOffsetReg()); | |
| } | |
| BuildMI(*MBB, MI, DL, TII->get(ScalarStoreOp)) | |
| .addReg(SubReg, getKillRegState(IsKill)) // sdata | |
| .addReg(MFI->getScratchRSrcReg()) // sbase | |
| .addReg(OffsetReg, RegState::Kill) // soff | |
| .addImm(0) // glc | |
| .addMemOperand(MMO); | |
| continue; | |
| } | |
| if (SpillToVGPR) { | |
| SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i]; | |
| // During SGPR spilling to VGPR, determine if the VGPR is defined. The | |
| // only circumstance in which we say it is undefined is when it is the | |
| // first spill to this VGPR in the first basic block. | |
| bool VGPRDefined = true; | |
| if (MBB == &MF->front()) | |
| VGPRDefined = !SGPRSpillVGPRDefinedSet.insert(Spill.VGPR).second; | |
| // Mark the "old value of vgpr" input undef only if this is the first sgpr | |
| // spill to this specific vgpr in the first basic block. | |
| BuildMI(*MBB, MI, DL, | |
| TII->getMCOpcodeFromPseudo(AMDGPU::V_WRITELANE_B32), | |
| Spill.VGPR) | |
| .addReg(SubReg, getKillRegState(IsKill)) | |
| .addImm(Spill.Lane) | |
| .addReg(Spill.VGPR, VGPRDefined ? 0 : RegState::Undef); | |
| // FIXME: Since this spills to another register instead of an actual | |
| // frame index, we should delete the frame index when all references to | |
| // it are fixed. | |
| } else { | |
| // XXX - Can to VGPR spill fail for some subregisters but not others? | |
| if (OnlyToVGPR) | |
| return false; | |
| // Spill SGPR to a frame index. | |
| // TODO: Should VI try to spill to VGPR and then spill to SMEM? | |
| unsigned TmpReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass); | |
| // TODO: Should VI try to spill to VGPR and then spill to SMEM? | |
| MachineInstrBuilder Mov | |
| = BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg) | |
| .addReg(SubReg, SubKillState); | |
| // There could be undef components of a spilled super register. | |
| // TODO: Can we detect this and skip the spill? | |
| if (NumSubRegs > 1) { | |
| // The last implicit use of the SuperReg carries the "Kill" flag. | |
| unsigned SuperKillState = 0; | |
| if (i + 1 == e) | |
| SuperKillState |= getKillRegState(IsKill); | |
| Mov.addReg(SuperReg, RegState::Implicit | SuperKillState); | |
| } | |
| unsigned Align = FrameInfo.getObjectAlignment(Index); | |
| MachinePointerInfo PtrInfo | |
| = MachinePointerInfo::getFixedStack(*MF, Index, EltSize * i); | |
| MachineMemOperand *MMO | |
| = MF->getMachineMemOperand(PtrInfo, MachineMemOperand::MOStore, | |
| EltSize, MinAlign(Align, EltSize * i)); | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::SI_SPILL_V32_SAVE)) | |
| .addReg(TmpReg, RegState::Kill) // src | |
| .addFrameIndex(Index) // vaddr | |
| .addReg(MFI->getScratchRSrcReg()) // srrsrc | |
| .addReg(MFI->getFrameOffsetReg()) // soffset | |
| .addImm(i * 4) // offset | |
| .addMemOperand(MMO); | |
| } | |
| } | |
| if (M0CopyReg != AMDGPU::NoRegister) { | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), AMDGPU::M0) | |
| .addReg(M0CopyReg, RegState::Kill); | |
| } | |
| MI->eraseFromParent(); | |
| MFI->addToSpilledSGPRs(NumSubRegs); | |
| return true; | |
| } | |
| bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI, | |
| int Index, | |
| RegScavenger *RS, | |
| bool OnlyToVGPR) const { | |
| MachineFunction *MF = MI->getParent()->getParent(); | |
| MachineRegisterInfo &MRI = MF->getRegInfo(); | |
| MachineBasicBlock *MBB = MI->getParent(); | |
| SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); | |
| ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills | |
| = MFI->getSGPRToVGPRSpills(Index); | |
| bool SpillToVGPR = !VGPRSpills.empty(); | |
| if (OnlyToVGPR && !SpillToVGPR) | |
| return false; | |
| MachineFrameInfo &FrameInfo = MF->getFrameInfo(); | |
| const GCNSubtarget &ST = MF->getSubtarget<GCNSubtarget>(); | |
| const SIInstrInfo *TII = ST.getInstrInfo(); | |
| const DebugLoc &DL = MI->getDebugLoc(); | |
| unsigned SuperReg = MI->getOperand(0).getReg(); | |
| bool SpillToSMEM = spillSGPRToSMEM(); | |
| if (SpillToSMEM && OnlyToVGPR) | |
| return false; | |
| assert(SuperReg != AMDGPU::M0 && "m0 should never spill"); | |
| unsigned OffsetReg = AMDGPU::M0; | |
| unsigned M0CopyReg = AMDGPU::NoRegister; | |
| if (SpillToSMEM) { | |
| if (RS->isRegUsed(AMDGPU::M0)) { | |
| M0CopyReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass); | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), M0CopyReg) | |
| .addReg(AMDGPU::M0); | |
| } | |
| } | |
| unsigned EltSize = 4; | |
| unsigned ScalarLoadOp; | |
| const TargetRegisterClass *RC = getPhysRegClass(SuperReg); | |
| if (SpillToSMEM && isSGPRClass(RC)) { | |
| // XXX - if private_element_size is larger than 4 it might be useful to be | |
| // able to spill wider vmem spills. | |
| std::tie(EltSize, ScalarLoadOp) = | |
| getSpillEltSize(getRegSizeInBits(*RC) / 8, false); | |
| } | |
| ArrayRef<int16_t> SplitParts = getRegSplitParts(RC, EltSize); | |
| unsigned NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size(); | |
| // SubReg carries the "Kill" flag when SubReg == SuperReg. | |
| int64_t FrOffset = FrameInfo.getObjectOffset(Index); | |
| for (unsigned i = 0, e = NumSubRegs; i < e; ++i) { | |
| unsigned SubReg = NumSubRegs == 1 ? | |
| SuperReg : getSubReg(SuperReg, SplitParts[i]); | |
| if (SpillToSMEM) { | |
| // FIXME: Size may be > 4 but extra bytes wasted. | |
| unsigned Align = FrameInfo.getObjectAlignment(Index); | |
| MachinePointerInfo PtrInfo | |
| = MachinePointerInfo::getFixedStack(*MF, Index, EltSize * i); | |
| MachineMemOperand *MMO | |
| = MF->getMachineMemOperand(PtrInfo, MachineMemOperand::MOLoad, | |
| EltSize, MinAlign(Align, EltSize * i)); | |
| // Add i * 4 offset | |
| int64_t Offset = (ST.getWavefrontSize() * FrOffset) + (EltSize * i); | |
| if (Offset != 0) { | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_U32), OffsetReg) | |
| .addReg(MFI->getFrameOffsetReg()) | |
| .addImm(Offset); | |
| } else { | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg) | |
| .addReg(MFI->getFrameOffsetReg()); | |
| } | |
| auto MIB = | |
| BuildMI(*MBB, MI, DL, TII->get(ScalarLoadOp), SubReg) | |
| .addReg(MFI->getScratchRSrcReg()) // sbase | |
| .addReg(OffsetReg, RegState::Kill) // soff | |
| .addImm(0) // glc | |
| .addMemOperand(MMO); | |
| if (NumSubRegs > 1) | |
| MIB.addReg(SuperReg, RegState::ImplicitDefine); | |
| continue; | |
| } | |
| if (SpillToVGPR) { | |
| SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i]; | |
| auto MIB = | |
| BuildMI(*MBB, MI, DL, TII->getMCOpcodeFromPseudo(AMDGPU::V_READLANE_B32), | |
| SubReg) | |
| .addReg(Spill.VGPR) | |
| .addImm(Spill.Lane); | |
| if (NumSubRegs > 1) | |
| MIB.addReg(SuperReg, RegState::ImplicitDefine); | |
| } else { | |
| if (OnlyToVGPR) | |
| return false; | |
| // Restore SGPR from a stack slot. | |
| // FIXME: We should use S_LOAD_DWORD here for VI. | |
| unsigned TmpReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass); | |
| unsigned Align = FrameInfo.getObjectAlignment(Index); | |
| MachinePointerInfo PtrInfo | |
| = MachinePointerInfo::getFixedStack(*MF, Index, EltSize * i); | |
| MachineMemOperand *MMO = MF->getMachineMemOperand(PtrInfo, | |
| MachineMemOperand::MOLoad, EltSize, | |
| MinAlign(Align, EltSize * i)); | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::SI_SPILL_V32_RESTORE), TmpReg) | |
| .addFrameIndex(Index) // vaddr | |
| .addReg(MFI->getScratchRSrcReg()) // srsrc | |
| .addReg(MFI->getFrameOffsetReg()) // soffset | |
| .addImm(i * 4) // offset | |
| .addMemOperand(MMO); | |
| auto MIB = | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32), SubReg) | |
| .addReg(TmpReg, RegState::Kill); | |
| if (NumSubRegs > 1) | |
| MIB.addReg(MI->getOperand(0).getReg(), RegState::ImplicitDefine); | |
| } | |
| } | |
| if (M0CopyReg != AMDGPU::NoRegister) { | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), AMDGPU::M0) | |
| .addReg(M0CopyReg, RegState::Kill); | |
| } | |
| MI->eraseFromParent(); | |
| return true; | |
| } | |
| /// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to | |
| /// a VGPR and the stack slot can be safely eliminated when all other users are | |
| /// handled. | |
| bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex( | |
| MachineBasicBlock::iterator MI, | |
| int FI, | |
| RegScavenger *RS) const { | |
| switch (MI->getOpcode()) { | |
| case AMDGPU::SI_SPILL_S512_SAVE: | |
| case AMDGPU::SI_SPILL_S256_SAVE: | |
| case AMDGPU::SI_SPILL_S128_SAVE: | |
| case AMDGPU::SI_SPILL_S64_SAVE: | |
| case AMDGPU::SI_SPILL_S32_SAVE: | |
| return spillSGPR(MI, FI, RS, true); | |
| case AMDGPU::SI_SPILL_S512_RESTORE: | |
| case AMDGPU::SI_SPILL_S256_RESTORE: | |
| case AMDGPU::SI_SPILL_S128_RESTORE: | |
| case AMDGPU::SI_SPILL_S64_RESTORE: | |
| case AMDGPU::SI_SPILL_S32_RESTORE: | |
| return restoreSGPR(MI, FI, RS, true); | |
| default: | |
| llvm_unreachable("not an SGPR spill instruction"); | |
| } | |
| } | |
| void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI, | |
| int SPAdj, unsigned FIOperandNum, | |
| RegScavenger *RS) const { | |
| MachineFunction *MF = MI->getParent()->getParent(); | |
| MachineRegisterInfo &MRI = MF->getRegInfo(); | |
| MachineBasicBlock *MBB = MI->getParent(); | |
| SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>(); | |
| MachineFrameInfo &FrameInfo = MF->getFrameInfo(); | |
| const GCNSubtarget &ST = MF->getSubtarget<GCNSubtarget>(); | |
| const SIInstrInfo *TII = ST.getInstrInfo(); | |
| DebugLoc DL = MI->getDebugLoc(); | |
| MachineOperand &FIOp = MI->getOperand(FIOperandNum); | |
| int Index = MI->getOperand(FIOperandNum).getIndex(); | |
| switch (MI->getOpcode()) { | |
| // SGPR register spill | |
| case AMDGPU::SI_SPILL_S512_SAVE: | |
| case AMDGPU::SI_SPILL_S256_SAVE: | |
| case AMDGPU::SI_SPILL_S128_SAVE: | |
| case AMDGPU::SI_SPILL_S64_SAVE: | |
| case AMDGPU::SI_SPILL_S32_SAVE: { | |
| spillSGPR(MI, Index, RS); | |
| break; | |
| } | |
| // SGPR register restore | |
| case AMDGPU::SI_SPILL_S512_RESTORE: | |
| case AMDGPU::SI_SPILL_S256_RESTORE: | |
| case AMDGPU::SI_SPILL_S128_RESTORE: | |
| case AMDGPU::SI_SPILL_S64_RESTORE: | |
| case AMDGPU::SI_SPILL_S32_RESTORE: { | |
| restoreSGPR(MI, Index, RS); | |
| break; | |
| } | |
| // VGPR register spill | |
| case AMDGPU::SI_SPILL_V512_SAVE: | |
| case AMDGPU::SI_SPILL_V256_SAVE: | |
| case AMDGPU::SI_SPILL_V128_SAVE: | |
| case AMDGPU::SI_SPILL_V96_SAVE: | |
| case AMDGPU::SI_SPILL_V64_SAVE: | |
| case AMDGPU::SI_SPILL_V32_SAVE: { | |
| const MachineOperand *VData = TII->getNamedOperand(*MI, | |
| AMDGPU::OpName::vdata); | |
| buildSpillLoadStore(MI, AMDGPU::BUFFER_STORE_DWORD_OFFSET, | |
| Index, | |
| VData->getReg(), VData->isKill(), | |
| TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(), | |
| TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg(), | |
| TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(), | |
| *MI->memoperands_begin(), | |
| RS); | |
| MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode())); | |
| MI->eraseFromParent(); | |
| break; | |
| } | |
| case AMDGPU::SI_SPILL_V32_RESTORE: | |
| case AMDGPU::SI_SPILL_V64_RESTORE: | |
| case AMDGPU::SI_SPILL_V96_RESTORE: | |
| case AMDGPU::SI_SPILL_V128_RESTORE: | |
| case AMDGPU::SI_SPILL_V256_RESTORE: | |
| case AMDGPU::SI_SPILL_V512_RESTORE: { | |
| const MachineOperand *VData = TII->getNamedOperand(*MI, | |
| AMDGPU::OpName::vdata); | |
| buildSpillLoadStore(MI, AMDGPU::BUFFER_LOAD_DWORD_OFFSET, | |
| Index, | |
| VData->getReg(), VData->isKill(), | |
| TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc)->getReg(), | |
| TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg(), | |
| TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(), | |
| *MI->memoperands_begin(), | |
| RS); | |
| MI->eraseFromParent(); | |
| break; | |
| } | |
| default: { | |
| const DebugLoc &DL = MI->getDebugLoc(); | |
| bool IsMUBUF = TII->isMUBUF(*MI); | |
| if (!IsMUBUF && | |
| MFI->getFrameOffsetReg() != MFI->getScratchWaveOffsetReg()) { | |
| // Convert to an absolute stack address by finding the offset from the | |
| // scratch wave base and scaling by the wave size. | |
| // | |
| // In an entry function/kernel the stack address is already the | |
| // absolute address relative to the scratch wave offset. | |
| unsigned DiffReg | |
| = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass); | |
| bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32; | |
| unsigned ResultReg = IsCopy ? | |
| MI->getOperand(0).getReg() : | |
| MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass); | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_SUB_U32), DiffReg) | |
| .addReg(MFI->getFrameOffsetReg()) | |
| .addReg(MFI->getScratchWaveOffsetReg()); | |
| int64_t Offset = FrameInfo.getObjectOffset(Index); | |
| if (Offset == 0) { | |
| // XXX - This never happens because of emergency scavenging slot at 0? | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ResultReg) | |
| .addImm(Log2_32(ST.getWavefrontSize())) | |
| .addReg(DiffReg); | |
| } else { | |
| unsigned ScaledReg | |
| = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass); | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64), ScaledReg) | |
| .addImm(Log2_32(ST.getWavefrontSize())) | |
| .addReg(DiffReg, RegState::Kill); | |
| // TODO: Fold if use instruction is another add of a constant. | |
| if (AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) { | |
| TII->getAddNoCarry(*MBB, MI, DL, ResultReg) | |
| .addImm(Offset) | |
| .addReg(ScaledReg, RegState::Kill); | |
| } else { | |
| unsigned ConstOffsetReg | |
| = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass); | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg) | |
| .addImm(Offset); | |
| TII->getAddNoCarry(*MBB, MI, DL, ResultReg) | |
| .addReg(ConstOffsetReg, RegState::Kill) | |
| .addReg(ScaledReg, RegState::Kill); | |
| } | |
| } | |
| // Don't introduce an extra copy if we're just materializing in a mov. | |
| if (IsCopy) | |
| MI->eraseFromParent(); | |
| else | |
| FIOp.ChangeToRegister(ResultReg, false, false, true); | |
| return; | |
| } | |
| if (IsMUBUF) { | |
| // Disable offen so we don't need a 0 vgpr base. | |
| assert(static_cast<int>(FIOperandNum) == | |
| AMDGPU::getNamedOperandIdx(MI->getOpcode(), | |
| AMDGPU::OpName::vaddr)); | |
| assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() | |
| == MFI->getFrameOffsetReg()); | |
| int64_t Offset = FrameInfo.getObjectOffset(Index); | |
| int64_t OldImm | |
| = TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(); | |
| int64_t NewOffset = OldImm + Offset; | |
| if (isUInt<12>(NewOffset) && | |
| buildMUBUFOffsetLoadStore(TII, FrameInfo, MI, Index, NewOffset)) { | |
| MI->eraseFromParent(); | |
| return; | |
| } | |
| } | |
| // If the offset is simply too big, don't convert to a scratch wave offset | |
| // relative index. | |
| int64_t Offset = FrameInfo.getObjectOffset(Index); | |
| FIOp.ChangeToImmediate(Offset); | |
| if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) { | |
| unsigned TmpReg = MRI.createVirtualRegister(&AMDGPU::VGPR_32RegClass); | |
| BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg) | |
| .addImm(Offset); | |
| FIOp.ChangeToRegister(TmpReg, false, false, true); | |
| } | |
| } | |
| } | |
| } | |
| StringRef SIRegisterInfo::getRegAsmName(unsigned Reg) const { | |
| #define AMDGPU_REG_ASM_NAMES | |
| #include "AMDGPURegAsmNames.inc.cpp" | |
| #define REG_RANGE(BeginReg, EndReg, RegTable) \ | |
| if (Reg >= BeginReg && Reg <= EndReg) { \ | |
| unsigned Index = Reg - BeginReg; \ | |
| assert(Index < array_lengthof(RegTable)); \ | |
| return RegTable[Index]; \ | |
| } | |
| REG_RANGE(AMDGPU::VGPR0, AMDGPU::VGPR255, VGPR32RegNames); | |
| REG_RANGE(AMDGPU::SGPR0, AMDGPU::SGPR103, SGPR32RegNames); | |
| REG_RANGE(AMDGPU::VGPR0_VGPR1, AMDGPU::VGPR254_VGPR255, VGPR64RegNames); | |
| REG_RANGE(AMDGPU::SGPR0_SGPR1, AMDGPU::SGPR102_SGPR103, SGPR64RegNames); | |
| REG_RANGE(AMDGPU::VGPR0_VGPR1_VGPR2, AMDGPU::VGPR253_VGPR254_VGPR255, | |
| VGPR96RegNames); | |
| REG_RANGE(AMDGPU::VGPR0_VGPR1_VGPR2_VGPR3, | |
| AMDGPU::VGPR252_VGPR253_VGPR254_VGPR255, | |
| VGPR128RegNames); | |
| REG_RANGE(AMDGPU::SGPR0_SGPR1_SGPR2_SGPR3, | |
| AMDGPU::SGPR100_SGPR101_SGPR102_SGPR103, | |
| SGPR128RegNames); | |
| REG_RANGE(AMDGPU::VGPR0_VGPR1_VGPR2_VGPR3_VGPR4_VGPR5_VGPR6_VGPR7, | |
| AMDGPU::VGPR248_VGPR249_VGPR250_VGPR251_VGPR252_VGPR253_VGPR254_VGPR255, | |
| VGPR256RegNames); | |
| REG_RANGE( | |
| AMDGPU::VGPR0_VGPR1_VGPR2_VGPR3_VGPR4_VGPR5_VGPR6_VGPR7_VGPR8_VGPR9_VGPR10_VGPR11_VGPR12_VGPR13_VGPR14_VGPR15, | |
| AMDGPU::VGPR240_VGPR241_VGPR242_VGPR243_VGPR244_VGPR245_VGPR246_VGPR247_VGPR248_VGPR249_VGPR250_VGPR251_VGPR252_VGPR253_VGPR254_VGPR255, | |
| VGPR512RegNames); | |
| REG_RANGE(AMDGPU::SGPR0_SGPR1_SGPR2_SGPR3_SGPR4_SGPR5_SGPR6_SGPR7, | |
| AMDGPU::SGPR96_SGPR97_SGPR98_SGPR99_SGPR100_SGPR101_SGPR102_SGPR103, | |
| SGPR256RegNames); | |
| REG_RANGE( | |
| AMDGPU::SGPR0_SGPR1_SGPR2_SGPR3_SGPR4_SGPR5_SGPR6_SGPR7_SGPR8_SGPR9_SGPR10_SGPR11_SGPR12_SGPR13_SGPR14_SGPR15, | |
| AMDGPU::SGPR88_SGPR89_SGPR90_SGPR91_SGPR92_SGPR93_SGPR94_SGPR95_SGPR96_SGPR97_SGPR98_SGPR99_SGPR100_SGPR101_SGPR102_SGPR103, | |
| SGPR512RegNames | |
| ); | |
| #undef REG_RANGE | |
| // FIXME: Rename flat_scr so we don't need to special case this. | |
| switch (Reg) { | |
| case AMDGPU::FLAT_SCR: | |
| return "flat_scratch"; | |
| case AMDGPU::FLAT_SCR_LO: | |
| return "flat_scratch_lo"; | |
| case AMDGPU::FLAT_SCR_HI: | |
| return "flat_scratch_hi"; | |
| default: | |
| // For the special named registers the default is fine. | |
| return TargetRegisterInfo::getRegAsmName(Reg); | |
| } | |
| } | |
| // FIXME: This is very slow. It might be worth creating a map from physreg to | |
| // register class. | |
| const TargetRegisterClass *SIRegisterInfo::getPhysRegClass(unsigned Reg) const { | |
| assert(!TargetRegisterInfo::isVirtualRegister(Reg)); | |
| static const TargetRegisterClass *const BaseClasses[] = { | |
| &AMDGPU::VGPR_32RegClass, | |
| &AMDGPU::SReg_32RegClass, | |
| &AMDGPU::VReg_64RegClass, | |
| &AMDGPU::SReg_64RegClass, | |
| &AMDGPU::VReg_96RegClass, | |
| &AMDGPU::VReg_128RegClass, | |
| &AMDGPU::SReg_128RegClass, | |
| &AMDGPU::VReg_256RegClass, | |
| &AMDGPU::SReg_256RegClass, | |
| &AMDGPU::VReg_512RegClass, | |
| &AMDGPU::SReg_512RegClass, | |
| &AMDGPU::SCC_CLASSRegClass, | |
| &AMDGPU::Pseudo_SReg_32RegClass, | |
| &AMDGPU::Pseudo_SReg_128RegClass, | |
| }; | |
| for (const TargetRegisterClass *BaseClass : BaseClasses) { | |
| if (BaseClass->contains(Reg)) { | |
| return BaseClass; | |
| } | |
| } | |
| return nullptr; | |
| } | |
| // TODO: It might be helpful to have some target specific flags in | |
| // TargetRegisterClass to mark which classes are VGPRs to make this trivial. | |
| bool SIRegisterInfo::hasVGPRs(const TargetRegisterClass *RC) const { | |
| unsigned Size = getRegSizeInBits(*RC); | |
| if (Size < 32) | |
| return false; | |
| switch (Size) { | |
| case 32: | |
| return getCommonSubClass(&AMDGPU::VGPR_32RegClass, RC) != nullptr; | |
| case 64: | |
| return getCommonSubClass(&AMDGPU::VReg_64RegClass, RC) != nullptr; | |
| case 96: | |
| return getCommonSubClass(&AMDGPU::VReg_96RegClass, RC) != nullptr; | |
| case 128: | |
| return getCommonSubClass(&AMDGPU::VReg_128RegClass, RC) != nullptr; | |
| case 256: | |
| return getCommonSubClass(&AMDGPU::VReg_256RegClass, RC) != nullptr; | |
| case 512: | |
| return getCommonSubClass(&AMDGPU::VReg_512RegClass, RC) != nullptr; | |
| default: | |
| llvm_unreachable("Invalid register class size"); | |
| } | |
| } | |
| const TargetRegisterClass *SIRegisterInfo::getEquivalentVGPRClass( | |
| const TargetRegisterClass *SRC) const { | |
| switch (getRegSizeInBits(*SRC)) { | |
| case 32: | |
| return &AMDGPU::VGPR_32RegClass; | |
| case 64: | |
| return &AMDGPU::VReg_64RegClass; | |
| case 96: | |
| return &AMDGPU::VReg_96RegClass; | |
| case 128: | |
| return &AMDGPU::VReg_128RegClass; | |
| case 256: | |
| return &AMDGPU::VReg_256RegClass; | |
| case 512: | |
| return &AMDGPU::VReg_512RegClass; | |
| default: | |
| llvm_unreachable("Invalid register class size"); | |
| } | |
| } | |
| const TargetRegisterClass *SIRegisterInfo::getEquivalentSGPRClass( | |
| const TargetRegisterClass *VRC) const { | |
| switch (getRegSizeInBits(*VRC)) { | |
| case 32: | |
| return &AMDGPU::SGPR_32RegClass; | |
| case 64: | |
| return &AMDGPU::SReg_64RegClass; | |
| case 128: | |
| return &AMDGPU::SReg_128RegClass; | |
| case 256: | |
| return &AMDGPU::SReg_256RegClass; | |
| case 512: | |
| return &AMDGPU::SReg_512RegClass; | |
| default: | |
| llvm_unreachable("Invalid register class size"); | |
| } | |
| } | |
| const TargetRegisterClass *SIRegisterInfo::getSubRegClass( | |
| const TargetRegisterClass *RC, unsigned SubIdx) const { | |
| if (SubIdx == AMDGPU::NoSubRegister) | |
| return RC; | |
| // We can assume that each lane corresponds to one 32-bit register. | |
| unsigned Count = getSubRegIndexLaneMask(SubIdx).getNumLanes(); | |
| if (isSGPRClass(RC)) { | |
| switch (Count) { | |
| case 1: | |
| return &AMDGPU::SGPR_32RegClass; | |
| case 2: | |
| return &AMDGPU::SReg_64RegClass; | |
| case 4: | |
| return &AMDGPU::SReg_128RegClass; | |
| case 8: | |
| return &AMDGPU::SReg_256RegClass; | |
| case 16: /* fall-through */ | |
| default: | |
| llvm_unreachable("Invalid sub-register class size"); | |
| } | |
| } else { | |
| switch (Count) { | |
| case 1: | |
| return &AMDGPU::VGPR_32RegClass; | |
| case 2: | |
| return &AMDGPU::VReg_64RegClass; | |
| case 3: | |
| return &AMDGPU::VReg_96RegClass; | |
| case 4: | |
| return &AMDGPU::VReg_128RegClass; | |
| case 8: | |
| return &AMDGPU::VReg_256RegClass; | |
| case 16: /* fall-through */ | |
| default: | |
| llvm_unreachable("Invalid sub-register class size"); | |
| } | |
| } | |
| } | |
| bool SIRegisterInfo::shouldRewriteCopySrc( | |
| const TargetRegisterClass *DefRC, | |
| unsigned DefSubReg, | |
| const TargetRegisterClass *SrcRC, | |
| unsigned SrcSubReg) const { | |
| // We want to prefer the smallest register class possible, so we don't want to | |
| // stop and rewrite on anything that looks like a subregister | |
| // extract. Operations mostly don't care about the super register class, so we | |
| // only want to stop on the most basic of copies between the same register | |
| // class. | |
| // | |
| // e.g. if we have something like | |
| // %0 = ... | |
| // %1 = ... | |
| // %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2 | |
| // %3 = COPY %2, sub0 | |
| // | |
| // We want to look through the COPY to find: | |
| // => %3 = COPY %0 | |
| // Plain copy. | |
| return getCommonSubClass(DefRC, SrcRC) != nullptr; | |
| } | |
| /// Returns a register that is not used at any point in the function. | |
| /// If all registers are used, then this function will return | |
| // AMDGPU::NoRegister. | |
| unsigned | |
| SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI, | |
| const TargetRegisterClass *RC, | |
| const MachineFunction &MF) const { | |
| for (unsigned Reg : *RC) | |
| if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg)) | |
| return Reg; | |
| return AMDGPU::NoRegister; | |
| } | |
| ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC, | |
| unsigned EltSize) const { | |
| if (EltSize == 4) { | |
| static const int16_t Sub0_15[] = { | |
| AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3, | |
| AMDGPU::sub4, AMDGPU::sub5, AMDGPU::sub6, AMDGPU::sub7, | |
| AMDGPU::sub8, AMDGPU::sub9, AMDGPU::sub10, AMDGPU::sub11, | |
| AMDGPU::sub12, AMDGPU::sub13, AMDGPU::sub14, AMDGPU::sub15, | |
| }; | |
| static const int16_t Sub0_7[] = { | |
| AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3, | |
| AMDGPU::sub4, AMDGPU::sub5, AMDGPU::sub6, AMDGPU::sub7, | |
| }; | |
| static const int16_t Sub0_3[] = { | |
| AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, AMDGPU::sub3, | |
| }; | |
| static const int16_t Sub0_2[] = { | |
| AMDGPU::sub0, AMDGPU::sub1, AMDGPU::sub2, | |
| }; | |
| static const int16_t Sub0_1[] = { | |
| AMDGPU::sub0, AMDGPU::sub1, | |
| }; | |
| switch (AMDGPU::getRegBitWidth(*RC->MC)) { | |
| case 32: | |
| return {}; | |
| case 64: | |
| return makeArrayRef(Sub0_1); | |
| case 96: | |
| return makeArrayRef(Sub0_2); | |
| case 128: | |
| return makeArrayRef(Sub0_3); | |
| case 256: | |
| return makeArrayRef(Sub0_7); | |
| case 512: | |
| return makeArrayRef(Sub0_15); | |
| default: | |
| llvm_unreachable("unhandled register size"); | |
| } | |
| } | |
| if (EltSize == 8) { | |
| static const int16_t Sub0_15_64[] = { | |
| AMDGPU::sub0_sub1, AMDGPU::sub2_sub3, | |
| AMDGPU::sub4_sub5, AMDGPU::sub6_sub7, | |
| AMDGPU::sub8_sub9, AMDGPU::sub10_sub11, | |
| AMDGPU::sub12_sub13, AMDGPU::sub14_sub15 | |
| }; | |
| static const int16_t Sub0_7_64[] = { | |
| AMDGPU::sub0_sub1, AMDGPU::sub2_sub3, | |
| AMDGPU::sub4_sub5, AMDGPU::sub6_sub7 | |
| }; | |
| static const int16_t Sub0_3_64[] = { | |
| AMDGPU::sub0_sub1, AMDGPU::sub2_sub3 | |
| }; | |
| switch (AMDGPU::getRegBitWidth(*RC->MC)) { | |
| case 64: | |
| return {}; | |
| case 128: | |
| return makeArrayRef(Sub0_3_64); | |
| case 256: | |
| return makeArrayRef(Sub0_7_64); | |
| case 512: | |
| return makeArrayRef(Sub0_15_64); | |
| default: | |
| llvm_unreachable("unhandled register size"); | |
| } | |
| } | |
| assert(EltSize == 16 && "unhandled register spill split size"); | |
| static const int16_t Sub0_15_128[] = { | |
| AMDGPU::sub0_sub1_sub2_sub3, | |
| AMDGPU::sub4_sub5_sub6_sub7, | |
| AMDGPU::sub8_sub9_sub10_sub11, | |
| AMDGPU::sub12_sub13_sub14_sub15 | |
| }; | |
| static const int16_t Sub0_7_128[] = { | |
| AMDGPU::sub0_sub1_sub2_sub3, | |
| AMDGPU::sub4_sub5_sub6_sub7 | |
| }; | |
| switch (AMDGPU::getRegBitWidth(*RC->MC)) { | |
| case 128: | |
| return {}; | |
| case 256: | |
| return makeArrayRef(Sub0_7_128); | |
| case 512: | |
| return makeArrayRef(Sub0_15_128); | |
| default: | |
| llvm_unreachable("unhandled register size"); | |
| } | |
| } | |
| const TargetRegisterClass* | |
| SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI, | |
| unsigned Reg) const { | |
| if (TargetRegisterInfo::isVirtualRegister(Reg)) | |
| return MRI.getRegClass(Reg); | |
| return getPhysRegClass(Reg); | |
| } | |
| bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI, | |
| unsigned Reg) const { | |
| const TargetRegisterClass * RC = getRegClassForReg(MRI, Reg); | |
| assert(RC && "Register class for the reg not found"); | |
| return hasVGPRs(RC); | |
| } | |
| bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI, | |
| const TargetRegisterClass *SrcRC, | |
| unsigned SubReg, | |
| const TargetRegisterClass *DstRC, | |
| unsigned DstSubReg, | |
| const TargetRegisterClass *NewRC, | |
| LiveIntervals &LIS) const { | |
| unsigned SrcSize = getRegSizeInBits(*SrcRC); | |
| unsigned DstSize = getRegSizeInBits(*DstRC); | |
| unsigned NewSize = getRegSizeInBits(*NewRC); | |
| // Do not increase size of registers beyond dword, we would need to allocate | |
| // adjacent registers and constraint regalloc more than needed. | |
| // Always allow dword coalescing. | |
| if (SrcSize <= 32 || DstSize <= 32) | |
| return true; | |
| return NewSize <= DstSize || NewSize <= SrcSize; | |
| } | |
| unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC, | |
| MachineFunction &MF) const { | |
| const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>(); | |
| const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); | |
| unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(), | |
| MF.getFunction()); | |
| switch (RC->getID()) { | |
| default: | |
| return AMDGPURegisterInfo::getRegPressureLimit(RC, MF); | |
| case AMDGPU::VGPR_32RegClassID: | |
| return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF)); | |
| case AMDGPU::SGPR_32RegClassID: | |
| return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF)); | |
| } | |
| } | |
| unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF, | |
| unsigned Idx) const { | |
| if (Idx == getVGPRPressureSet()) | |
| return getRegPressureLimit(&AMDGPU::VGPR_32RegClass, | |
| const_cast<MachineFunction &>(MF)); | |
| if (Idx == getSGPRPressureSet()) | |
| return getRegPressureLimit(&AMDGPU::SGPR_32RegClass, | |
| const_cast<MachineFunction &>(MF)); | |
| return AMDGPURegisterInfo::getRegPressureSetLimit(MF, Idx); | |
| } | |
| const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const { | |
| static const int Empty[] = { -1 }; | |
| if (hasRegUnit(AMDGPU::M0, RegUnit)) | |
| return Empty; | |
| return AMDGPURegisterInfo::getRegUnitPressureSets(RegUnit); | |
| } | |
| unsigned SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const { | |
| // Not a callee saved register. | |
| return AMDGPU::SGPR30_SGPR31; | |
| } | |
| const TargetRegisterClass * | |
| SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO, | |
| const MachineRegisterInfo &MRI) const { | |
| unsigned Size = getRegSizeInBits(MO.getReg(), MRI); | |
| const RegisterBank *RB = MRI.getRegBankOrNull(MO.getReg()); | |
| if (!RB) | |
| return nullptr; | |
| switch (Size) { | |
| case 32: | |
| return RB->getID() == AMDGPU::VGPRRegBankID ? &AMDGPU::VGPR_32RegClass : | |
| &AMDGPU::SReg_32_XM0RegClass; | |
| case 64: | |
| return RB->getID() == AMDGPU::VGPRRegBankID ? &AMDGPU::VReg_64RegClass : | |
| &AMDGPU::SReg_64_XEXECRegClass; | |
| case 96: | |
| return RB->getID() == AMDGPU::VGPRRegBankID ? &AMDGPU::VReg_96RegClass : | |
| nullptr; | |
| case 128: | |
| return RB->getID() == AMDGPU::VGPRRegBankID ? &AMDGPU::VReg_128RegClass : | |
| &AMDGPU::SReg_128RegClass; | |
| default: | |
| llvm_unreachable("not implemented"); | |
| } | |
| } |