| //===-- llvm/Support/Threading.cpp- Control multithreading mode --*- C++ -*-==// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file defines helper functions for running LLVM in a multi-threaded | |
| // environment. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "llvm/Support/Threading.h" | |
| #include "llvm/Config/config.h" | |
| #include "llvm/Support/Host.h" | |
| #include <cassert> | |
| #include <errno.h> | |
| #include <stdlib.h> | |
| #include <string.h> | |
| using namespace llvm; | |
| //===----------------------------------------------------------------------===// | |
| //=== WARNING: Implementation here must contain only TRULY operating system | |
| //=== independent code. | |
| //===----------------------------------------------------------------------===// | |
| bool llvm::llvm_is_multithreaded() { | |
| #if LLVM_ENABLE_THREADS != 0 | |
| return true; | |
| #else | |
| return false; | |
| #endif | |
| } | |
| #if LLVM_ENABLE_THREADS == 0 || \ | |
| (!defined(_WIN32) && !defined(HAVE_PTHREAD_H)) | |
| // Support for non-Win32, non-pthread implementation. | |
| void llvm::llvm_execute_on_thread(void (*Fn)(void *), void *UserData, | |
| unsigned RequestedStackSize) { | |
| (void)RequestedStackSize; | |
| Fn(UserData); | |
| } | |
| unsigned llvm::heavyweight_hardware_concurrency() { return 1; } | |
| unsigned llvm::hardware_concurrency() { return 1; } | |
| uint64_t llvm::get_threadid() { return 0; } | |
| uint32_t llvm::get_max_thread_name_length() { return 0; } | |
| void llvm::set_thread_name(const Twine &Name) {} | |
| void llvm::get_thread_name(SmallVectorImpl<char> &Name) { Name.clear(); } | |
| #else | |
| #include <thread> | |
| unsigned llvm::heavyweight_hardware_concurrency() { | |
| // Since we can't get here unless LLVM_ENABLE_THREADS == 1, it is safe to use | |
| // `std::thread` directly instead of `llvm::thread` (and indeed, doing so | |
| // allows us to not define `thread` in the llvm namespace, which conflicts | |
| // with some platforms such as FreeBSD whose headers also define a struct | |
| // called `thread` in the global namespace which can cause ambiguity due to | |
| // ADL. | |
| int NumPhysical = sys::getHostNumPhysicalCores(); | |
| if (NumPhysical == -1) | |
| return std::thread::hardware_concurrency(); | |
| return NumPhysical; | |
| } | |
| unsigned llvm::hardware_concurrency() { | |
| #if defined(HAVE_SCHED_GETAFFINITY) && defined(HAVE_CPU_COUNT) | |
| cpu_set_t Set; | |
| if (sched_getaffinity(0, sizeof(Set), &Set)) | |
| return CPU_COUNT(&Set); | |
| #endif | |
| // Guard against std::thread::hardware_concurrency() returning 0. | |
| if (unsigned Val = std::thread::hardware_concurrency()) | |
| return Val; | |
| return 1; | |
| } | |
| // Include the platform-specific parts of this class. | |
| #ifdef LLVM_ON_UNIX | |
| #include "Unix/Threading.inc" | |
| #endif | |
| #ifdef _WIN32 | |
| #include "Windows/Threading.inc" | |
| #endif | |
| #endif |