| //===--- CrashRecoveryContext.cpp - Crash Recovery ------------------------===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "llvm/Support/CrashRecoveryContext.h" | |
| #include "llvm/Config/llvm-config.h" | |
| #include "llvm/Support/ErrorHandling.h" | |
| #include "llvm/Support/ManagedStatic.h" | |
| #include "llvm/Support/Mutex.h" | |
| #include "llvm/Support/ThreadLocal.h" | |
| #include <setjmp.h> | |
| using namespace llvm; | |
| namespace { | |
| struct CrashRecoveryContextImpl; | |
| static ManagedStatic< | |
| sys::ThreadLocal<const CrashRecoveryContextImpl> > CurrentContext; | |
| struct CrashRecoveryContextImpl { | |
| // When threads are disabled, this links up all active | |
| // CrashRecoveryContextImpls. When threads are enabled there's one thread | |
| // per CrashRecoveryContext and CurrentContext is a thread-local, so only one | |
| // CrashRecoveryContextImpl is active per thread and this is always null. | |
| const CrashRecoveryContextImpl *Next; | |
| CrashRecoveryContext *CRC; | |
| ::jmp_buf JumpBuffer; | |
| volatile unsigned Failed : 1; | |
| unsigned SwitchedThread : 1; | |
| public: | |
| CrashRecoveryContextImpl(CrashRecoveryContext *CRC) : CRC(CRC), | |
| Failed(false), | |
| SwitchedThread(false) { | |
| Next = CurrentContext->get(); | |
| CurrentContext->set(this); | |
| } | |
| ~CrashRecoveryContextImpl() { | |
| if (!SwitchedThread) | |
| CurrentContext->set(Next); | |
| } | |
| /// Called when the separate crash-recovery thread was finished, to | |
| /// indicate that we don't need to clear the thread-local CurrentContext. | |
| void setSwitchedThread() { | |
| #if defined(LLVM_ENABLE_THREADS) && LLVM_ENABLE_THREADS != 0 | |
| SwitchedThread = true; | |
| #endif | |
| } | |
| void HandleCrash() { | |
| // Eliminate the current context entry, to avoid re-entering in case the | |
| // cleanup code crashes. | |
| CurrentContext->set(Next); | |
| assert(!Failed && "Crash recovery context already failed!"); | |
| Failed = true; | |
| // FIXME: Stash the backtrace. | |
| // Jump back to the RunSafely we were called under. | |
| longjmp(JumpBuffer, 1); | |
| } | |
| }; | |
| } | |
| static ManagedStatic<sys::Mutex> gCrashRecoveryContextMutex; | |
| static bool gCrashRecoveryEnabled = false; | |
| static ManagedStatic<sys::ThreadLocal<const CrashRecoveryContext>> | |
| tlIsRecoveringFromCrash; | |
| static void installExceptionOrSignalHandlers(); | |
| static void uninstallExceptionOrSignalHandlers(); | |
| CrashRecoveryContextCleanup::~CrashRecoveryContextCleanup() {} | |
| CrashRecoveryContext::~CrashRecoveryContext() { | |
| // Reclaim registered resources. | |
| CrashRecoveryContextCleanup *i = head; | |
| const CrashRecoveryContext *PC = tlIsRecoveringFromCrash->get(); | |
| tlIsRecoveringFromCrash->set(this); | |
| while (i) { | |
| CrashRecoveryContextCleanup *tmp = i; | |
| i = tmp->next; | |
| tmp->cleanupFired = true; | |
| tmp->recoverResources(); | |
| delete tmp; | |
| } | |
| tlIsRecoveringFromCrash->set(PC); | |
| CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl; | |
| delete CRCI; | |
| } | |
| bool CrashRecoveryContext::isRecoveringFromCrash() { | |
| return tlIsRecoveringFromCrash->get() != nullptr; | |
| } | |
| CrashRecoveryContext *CrashRecoveryContext::GetCurrent() { | |
| if (!gCrashRecoveryEnabled) | |
| return nullptr; | |
| const CrashRecoveryContextImpl *CRCI = CurrentContext->get(); | |
| if (!CRCI) | |
| return nullptr; | |
| return CRCI->CRC; | |
| } | |
| void CrashRecoveryContext::Enable() { | |
| sys::ScopedLock L(*gCrashRecoveryContextMutex); | |
| // FIXME: Shouldn't this be a refcount or something? | |
| if (gCrashRecoveryEnabled) | |
| return; | |
| gCrashRecoveryEnabled = true; | |
| installExceptionOrSignalHandlers(); | |
| } | |
| void CrashRecoveryContext::Disable() { | |
| sys::ScopedLock L(*gCrashRecoveryContextMutex); | |
| if (!gCrashRecoveryEnabled) | |
| return; | |
| gCrashRecoveryEnabled = false; | |
| uninstallExceptionOrSignalHandlers(); | |
| } | |
| void CrashRecoveryContext::registerCleanup(CrashRecoveryContextCleanup *cleanup) | |
| { | |
| if (!cleanup) | |
| return; | |
| if (head) | |
| head->prev = cleanup; | |
| cleanup->next = head; | |
| head = cleanup; | |
| } | |
| void | |
| CrashRecoveryContext::unregisterCleanup(CrashRecoveryContextCleanup *cleanup) { | |
| if (!cleanup) | |
| return; | |
| if (cleanup == head) { | |
| head = cleanup->next; | |
| if (head) | |
| head->prev = nullptr; | |
| } | |
| else { | |
| cleanup->prev->next = cleanup->next; | |
| if (cleanup->next) | |
| cleanup->next->prev = cleanup->prev; | |
| } | |
| delete cleanup; | |
| } | |
| #if defined(_MSC_VER) | |
| // If _MSC_VER is defined, we must have SEH. Use it if it's available. It's way | |
| // better than VEH. Vectored exception handling catches all exceptions happening | |
| // on the thread with installed exception handlers, so it can interfere with | |
| // internal exception handling of other libraries on that thread. SEH works | |
| // exactly as you would expect normal exception handling to work: it only | |
| // catches exceptions if they would bubble out from the stack frame with __try / | |
| // __except. | |
| static void installExceptionOrSignalHandlers() {} | |
| static void uninstallExceptionOrSignalHandlers() {} | |
| bool CrashRecoveryContext::RunSafely(function_ref<void()> Fn) { | |
| if (!gCrashRecoveryEnabled) { | |
| Fn(); | |
| return true; | |
| } | |
| bool Result = true; | |
| __try { | |
| Fn(); | |
| } __except (1) { // Catch any exception. | |
| Result = false; | |
| } | |
| return Result; | |
| } | |
| #else // !_MSC_VER | |
| #if defined(_WIN32) | |
| // This is a non-MSVC compiler, probably mingw gcc or clang without | |
| // -fms-extensions. Use vectored exception handling (VEH). | |
| // | |
| // On Windows, we can make use of vectored exception handling to catch most | |
| // crashing situations. Note that this does mean we will be alerted of | |
| // exceptions *before* structured exception handling has the opportunity to | |
| // catch it. Unfortunately, this causes problems in practice with other code | |
| // running on threads with LLVM crash recovery contexts, so we would like to | |
| // eventually move away from VEH. | |
| // | |
| // Vectored works on a per-thread basis, which is an advantage over | |
| // SetUnhandledExceptionFilter. SetUnhandledExceptionFilter also doesn't have | |
| // any native support for chaining exception handlers, but VEH allows more than | |
| // one. | |
| // | |
| // The vectored exception handler functionality was added in Windows | |
| // XP, so if support for older versions of Windows is required, | |
| // it will have to be added. | |
| #include "Windows/WindowsSupport.h" | |
| static LONG CALLBACK ExceptionHandler(PEXCEPTION_POINTERS ExceptionInfo) | |
| { | |
| // DBG_PRINTEXCEPTION_WIDE_C is not properly defined on all supported | |
| // compilers and platforms, so we define it manually. | |
| constexpr ULONG DbgPrintExceptionWideC = 0x4001000AL; | |
| switch (ExceptionInfo->ExceptionRecord->ExceptionCode) | |
| { | |
| case DBG_PRINTEXCEPTION_C: | |
| case DbgPrintExceptionWideC: | |
| case 0x406D1388: // set debugger thread name | |
| return EXCEPTION_CONTINUE_EXECUTION; | |
| } | |
| // Lookup the current thread local recovery object. | |
| const CrashRecoveryContextImpl *CRCI = CurrentContext->get(); | |
| if (!CRCI) { | |
| // Something has gone horribly wrong, so let's just tell everyone | |
| // to keep searching | |
| CrashRecoveryContext::Disable(); | |
| return EXCEPTION_CONTINUE_SEARCH; | |
| } | |
| // TODO: We can capture the stack backtrace here and store it on the | |
| // implementation if we so choose. | |
| // Handle the crash | |
| const_cast<CrashRecoveryContextImpl*>(CRCI)->HandleCrash(); | |
| // Note that we don't actually get here because HandleCrash calls | |
| // longjmp, which means the HandleCrash function never returns. | |
| llvm_unreachable("Handled the crash, should have longjmp'ed out of here"); | |
| } | |
| // Because the Enable and Disable calls are static, it means that | |
| // there may not actually be an Impl available, or even a current | |
| // CrashRecoveryContext at all. So we make use of a thread-local | |
| // exception table. The handles contained in here will either be | |
| // non-NULL, valid VEH handles, or NULL. | |
| static sys::ThreadLocal<const void> sCurrentExceptionHandle; | |
| static void installExceptionOrSignalHandlers() { | |
| // We can set up vectored exception handling now. We will install our | |
| // handler as the front of the list, though there's no assurances that | |
| // it will remain at the front (another call could install itself before | |
| // our handler). This 1) isn't likely, and 2) shouldn't cause problems. | |
| PVOID handle = ::AddVectoredExceptionHandler(1, ExceptionHandler); | |
| sCurrentExceptionHandle.set(handle); | |
| } | |
| static void uninstallExceptionOrSignalHandlers() { | |
| PVOID currentHandle = const_cast<PVOID>(sCurrentExceptionHandle.get()); | |
| if (currentHandle) { | |
| // Now we can remove the vectored exception handler from the chain | |
| ::RemoveVectoredExceptionHandler(currentHandle); | |
| // Reset the handle in our thread-local set. | |
| sCurrentExceptionHandle.set(NULL); | |
| } | |
| } | |
| #else // !_WIN32 | |
| // Generic POSIX implementation. | |
| // | |
| // This implementation relies on synchronous signals being delivered to the | |
| // current thread. We use a thread local object to keep track of the active | |
| // crash recovery context, and install signal handlers to invoke HandleCrash on | |
| // the active object. | |
| // | |
| // This implementation does not to attempt to chain signal handlers in any | |
| // reliable fashion -- if we get a signal outside of a crash recovery context we | |
| // simply disable crash recovery and raise the signal again. | |
| #include <signal.h> | |
| static const int Signals[] = | |
| { SIGABRT, SIGBUS, SIGFPE, SIGILL, SIGSEGV, SIGTRAP }; | |
| static const unsigned NumSignals = array_lengthof(Signals); | |
| static struct sigaction PrevActions[NumSignals]; | |
| static void CrashRecoverySignalHandler(int Signal) { | |
| // Lookup the current thread local recovery object. | |
| const CrashRecoveryContextImpl *CRCI = CurrentContext->get(); | |
| if (!CRCI) { | |
| // We didn't find a crash recovery context -- this means either we got a | |
| // signal on a thread we didn't expect it on, the application got a signal | |
| // outside of a crash recovery context, or something else went horribly | |
| // wrong. | |
| // | |
| // Disable crash recovery and raise the signal again. The assumption here is | |
| // that the enclosing application will terminate soon, and we won't want to | |
| // attempt crash recovery again. | |
| // | |
| // This call of Disable isn't thread safe, but it doesn't actually matter. | |
| CrashRecoveryContext::Disable(); | |
| raise(Signal); | |
| // The signal will be thrown once the signal mask is restored. | |
| return; | |
| } | |
| // Unblock the signal we received. | |
| sigset_t SigMask; | |
| sigemptyset(&SigMask); | |
| sigaddset(&SigMask, Signal); | |
| sigprocmask(SIG_UNBLOCK, &SigMask, nullptr); | |
| if (CRCI) | |
| const_cast<CrashRecoveryContextImpl*>(CRCI)->HandleCrash(); | |
| } | |
| static void installExceptionOrSignalHandlers() { | |
| // Setup the signal handler. | |
| struct sigaction Handler; | |
| Handler.sa_handler = CrashRecoverySignalHandler; | |
| Handler.sa_flags = 0; | |
| sigemptyset(&Handler.sa_mask); | |
| for (unsigned i = 0; i != NumSignals; ++i) { | |
| sigaction(Signals[i], &Handler, &PrevActions[i]); | |
| } | |
| } | |
| static void uninstallExceptionOrSignalHandlers() { | |
| // Restore the previous signal handlers. | |
| for (unsigned i = 0; i != NumSignals; ++i) | |
| sigaction(Signals[i], &PrevActions[i], nullptr); | |
| } | |
| #endif // !_WIN32 | |
| bool CrashRecoveryContext::RunSafely(function_ref<void()> Fn) { | |
| // If crash recovery is disabled, do nothing. | |
| if (gCrashRecoveryEnabled) { | |
| assert(!Impl && "Crash recovery context already initialized!"); | |
| CrashRecoveryContextImpl *CRCI = new CrashRecoveryContextImpl(this); | |
| Impl = CRCI; | |
| if (setjmp(CRCI->JumpBuffer) != 0) { | |
| return false; | |
| } | |
| } | |
| Fn(); | |
| return true; | |
| } | |
| #endif // !_MSC_VER | |
| void CrashRecoveryContext::HandleCrash() { | |
| CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl; | |
| assert(CRCI && "Crash recovery context never initialized!"); | |
| CRCI->HandleCrash(); | |
| } | |
| // FIXME: Portability. | |
| static void setThreadBackgroundPriority() { | |
| #ifdef __APPLE__ | |
| setpriority(PRIO_DARWIN_THREAD, 0, PRIO_DARWIN_BG); | |
| #endif | |
| } | |
| static bool hasThreadBackgroundPriority() { | |
| #ifdef __APPLE__ | |
| return getpriority(PRIO_DARWIN_THREAD, 0) == 1; | |
| #else | |
| return false; | |
| #endif | |
| } | |
| namespace { | |
| struct RunSafelyOnThreadInfo { | |
| function_ref<void()> Fn; | |
| CrashRecoveryContext *CRC; | |
| bool UseBackgroundPriority; | |
| bool Result; | |
| }; | |
| } | |
| static void RunSafelyOnThread_Dispatch(void *UserData) { | |
| RunSafelyOnThreadInfo *Info = | |
| reinterpret_cast<RunSafelyOnThreadInfo*>(UserData); | |
| if (Info->UseBackgroundPriority) | |
| setThreadBackgroundPriority(); | |
| Info->Result = Info->CRC->RunSafely(Info->Fn); | |
| } | |
| bool CrashRecoveryContext::RunSafelyOnThread(function_ref<void()> Fn, | |
| unsigned RequestedStackSize) { | |
| bool UseBackgroundPriority = hasThreadBackgroundPriority(); | |
| RunSafelyOnThreadInfo Info = { Fn, this, UseBackgroundPriority, false }; | |
| llvm_execute_on_thread(RunSafelyOnThread_Dispatch, &Info, RequestedStackSize); | |
| if (CrashRecoveryContextImpl *CRC = (CrashRecoveryContextImpl *)Impl) | |
| CRC->setSwitchedThread(); | |
| return Info.Result; | |
| } |