| //===- ValueSymbolTable.cpp - Implement the ValueSymbolTable class --------===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file implements the ValueSymbolTable class for the IR library. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "llvm/IR/ValueSymbolTable.h" | |
| #include "llvm/ADT/SmallString.h" | |
| #include "llvm/ADT/Triple.h" | |
| #include "llvm/Config/llvm-config.h" | |
| #include "llvm/IR/GlobalValue.h" | |
| #include "llvm/IR/Module.h" | |
| #include "llvm/IR/Type.h" | |
| #include "llvm/IR/Value.h" | |
| #include "llvm/Support/Casting.h" | |
| #include "llvm/Support/Compiler.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/raw_ostream.h" | |
| #include <cassert> | |
| #include <utility> | |
| using namespace llvm; | |
| #define DEBUG_TYPE "valuesymtab" | |
| // Class destructor | |
| ValueSymbolTable::~ValueSymbolTable() { | |
| #ifndef NDEBUG // Only do this in -g mode... | |
| for (const auto &VI : vmap) | |
| dbgs() << "Value still in symbol table! Type = '" | |
| << *VI.getValue()->getType() << "' Name = '" << VI.getKeyData() | |
| << "'\n"; | |
| assert(vmap.empty() && "Values remain in symbol table!"); | |
| #endif | |
| } | |
| ValueName *ValueSymbolTable::makeUniqueName(Value *V, | |
| SmallString<256> &UniqueName) { | |
| unsigned BaseSize = UniqueName.size(); | |
| while (true) { | |
| // Trim any suffix off and append the next number. | |
| UniqueName.resize(BaseSize); | |
| raw_svector_ostream S(UniqueName); | |
| if (auto *GV = dyn_cast<GlobalValue>(V)) { | |
| // A dot is appended to mark it as clone during ABI demangling so that | |
| // for example "_Z1fv" and "_Z1fv.1" both demangle to "f()", the second | |
| // one being a clone. | |
| // On NVPTX we cannot use a dot because PTX only allows [A-Za-z0-9_$] for | |
| // identifiers. This breaks ABI demangling but at least ptxas accepts and | |
| // compiles the program. | |
| const Module *M = GV->getParent(); | |
| if (!(M && Triple(M->getTargetTriple()).isNVPTX())) | |
| S << "."; | |
| } | |
| S << ++LastUnique; | |
| // Try insert the vmap entry with this suffix. | |
| auto IterBool = vmap.insert(std::make_pair(UniqueName, V)); | |
| if (IterBool.second) | |
| return &*IterBool.first; | |
| } | |
| } | |
| // Insert a value into the symbol table with the specified name... | |
| // | |
| void ValueSymbolTable::reinsertValue(Value* V) { | |
| assert(V->hasName() && "Can't insert nameless Value into symbol table"); | |
| // Try inserting the name, assuming it won't conflict. | |
| if (vmap.insert(V->getValueName())) { | |
| // LLVM_DEBUG(dbgs() << " Inserted value: " << V->getValueName() << ": " << | |
| // *V << "\n"); | |
| return; | |
| } | |
| // Otherwise, there is a naming conflict. Rename this value. | |
| SmallString<256> UniqueName(V->getName().begin(), V->getName().end()); | |
| // The name is too already used, just free it so we can allocate a new name. | |
| V->getValueName()->Destroy(); | |
| ValueName *VN = makeUniqueName(V, UniqueName); | |
| V->setValueName(VN); | |
| } | |
| void ValueSymbolTable::removeValueName(ValueName *V) { | |
| // LLVM_DEBUG(dbgs() << " Removing Value: " << V->getKeyData() << "\n"); | |
| // Remove the value from the symbol table. | |
| vmap.remove(V); | |
| } | |
| /// createValueName - This method attempts to create a value name and insert | |
| /// it into the symbol table with the specified name. If it conflicts, it | |
| /// auto-renames the name and returns that instead. | |
| ValueName *ValueSymbolTable::createValueName(StringRef Name, Value *V) { | |
| // In the common case, the name is not already in the symbol table. | |
| auto IterBool = vmap.insert(std::make_pair(Name, V)); | |
| if (IterBool.second) { | |
| // LLVM_DEBUG(dbgs() << " Inserted value: " << Entry.getKeyData() << ": " | |
| // << *V << "\n"); | |
| return &*IterBool.first; | |
| } | |
| // Otherwise, there is a naming conflict. Rename this value. | |
| SmallString<256> UniqueName(Name.begin(), Name.end()); | |
| return makeUniqueName(V, UniqueName); | |
| } | |
| #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP) | |
| // dump - print out the symbol table | |
| // | |
| LLVM_DUMP_METHOD void ValueSymbolTable::dump() const { | |
| //dbgs() << "ValueSymbolTable:\n"; | |
| for (const auto &I : *this) { | |
| //dbgs() << " '" << I->getKeyData() << "' = "; | |
| I.getValue()->dump(); | |
| //dbgs() << "\n"; | |
| } | |
| } | |
| #endif |