| //===- UDTLayout.cpp ------------------------------------------------------===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "llvm/DebugInfo/PDB/UDTLayout.h" | |
| #include "llvm/ADT/ArrayRef.h" | |
| #include "llvm/ADT/BitVector.h" | |
| #include "llvm/ADT/STLExtras.h" | |
| #include "llvm/DebugInfo/PDB/IPDBRawSymbol.h" | |
| #include "llvm/DebugInfo/PDB/IPDBSession.h" | |
| #include "llvm/DebugInfo/PDB/PDBSymbol.h" | |
| #include "llvm/DebugInfo/PDB/PDBSymbolData.h" | |
| #include "llvm/DebugInfo/PDB/PDBSymbolFunc.h" | |
| #include "llvm/DebugInfo/PDB/PDBSymbolTypeBaseClass.h" | |
| #include "llvm/DebugInfo/PDB/PDBSymbolTypeBuiltin.h" | |
| #include "llvm/DebugInfo/PDB/PDBSymbolTypePointer.h" | |
| #include "llvm/DebugInfo/PDB/PDBSymbolTypeUDT.h" | |
| #include "llvm/DebugInfo/PDB/PDBSymbolTypeVTable.h" | |
| #include "llvm/DebugInfo/PDB/PDBTypes.h" | |
| #include "llvm/Support/Casting.h" | |
| #include <algorithm> | |
| #include <cassert> | |
| #include <cstdint> | |
| #include <memory> | |
| using namespace llvm; | |
| using namespace llvm::pdb; | |
| static std::unique_ptr<PDBSymbol> getSymbolType(const PDBSymbol &Symbol) { | |
| const IPDBSession &Session = Symbol.getSession(); | |
| const IPDBRawSymbol &RawSymbol = Symbol.getRawSymbol(); | |
| uint32_t TypeId = RawSymbol.getTypeId(); | |
| return Session.getSymbolById(TypeId); | |
| } | |
| static uint32_t getTypeLength(const PDBSymbol &Symbol) { | |
| auto SymbolType = getSymbolType(Symbol); | |
| const IPDBRawSymbol &RawType = SymbolType->getRawSymbol(); | |
| return RawType.getLength(); | |
| } | |
| LayoutItemBase::LayoutItemBase(const UDTLayoutBase *Parent, | |
| const PDBSymbol *Symbol, const std::string &Name, | |
| uint32_t OffsetInParent, uint32_t Size, | |
| bool IsElided) | |
| : Symbol(Symbol), Parent(Parent), Name(Name), | |
| OffsetInParent(OffsetInParent), SizeOf(Size), LayoutSize(Size), | |
| IsElided(IsElided) { | |
| UsedBytes.resize(SizeOf, true); | |
| } | |
| uint32_t LayoutItemBase::deepPaddingSize() const { | |
| return UsedBytes.size() - UsedBytes.count(); | |
| } | |
| uint32_t LayoutItemBase::tailPadding() const { | |
| int Last = UsedBytes.find_last(); | |
| return UsedBytes.size() - (Last + 1); | |
| } | |
| DataMemberLayoutItem::DataMemberLayoutItem( | |
| const UDTLayoutBase &Parent, std::unique_ptr<PDBSymbolData> Member) | |
| : LayoutItemBase(&Parent, Member.get(), Member->getName(), | |
| Member->getOffset(), getTypeLength(*Member), false), | |
| DataMember(std::move(Member)) { | |
| auto Type = DataMember->getType(); | |
| if (auto UDT = unique_dyn_cast<PDBSymbolTypeUDT>(Type)) { | |
| UdtLayout = llvm::make_unique<ClassLayout>(std::move(UDT)); | |
| UsedBytes = UdtLayout->usedBytes(); | |
| } | |
| } | |
| VBPtrLayoutItem::VBPtrLayoutItem(const UDTLayoutBase &Parent, | |
| std::unique_ptr<PDBSymbolTypeBuiltin> Sym, | |
| uint32_t Offset, uint32_t Size) | |
| : LayoutItemBase(&Parent, Sym.get(), "<vbptr>", Offset, Size, false), | |
| Type(std::move(Sym)) { | |
| } | |
| const PDBSymbolData &DataMemberLayoutItem::getDataMember() { | |
| return *dyn_cast<PDBSymbolData>(Symbol); | |
| } | |
| bool DataMemberLayoutItem::hasUDTLayout() const { return UdtLayout != nullptr; } | |
| const ClassLayout &DataMemberLayoutItem::getUDTLayout() const { | |
| return *UdtLayout; | |
| } | |
| VTableLayoutItem::VTableLayoutItem(const UDTLayoutBase &Parent, | |
| std::unique_ptr<PDBSymbolTypeVTable> VT) | |
| : LayoutItemBase(&Parent, VT.get(), "<vtbl>", 0, getTypeLength(*VT), false), | |
| VTable(std::move(VT)) { | |
| auto VTableType = cast<PDBSymbolTypePointer>(VTable->getType()); | |
| ElementSize = VTableType->getLength(); | |
| } | |
| UDTLayoutBase::UDTLayoutBase(const UDTLayoutBase *Parent, const PDBSymbol &Sym, | |
| const std::string &Name, uint32_t OffsetInParent, | |
| uint32_t Size, bool IsElided) | |
| : LayoutItemBase(Parent, &Sym, Name, OffsetInParent, Size, IsElided) { | |
| // UDT storage comes from a union of all the children's storage, so start out | |
| // uninitialized. | |
| UsedBytes.reset(0, Size); | |
| initializeChildren(Sym); | |
| if (LayoutSize < Size) | |
| UsedBytes.resize(LayoutSize); | |
| } | |
| uint32_t UDTLayoutBase::tailPadding() const { | |
| uint32_t Abs = LayoutItemBase::tailPadding(); | |
| if (!LayoutItems.empty()) { | |
| const LayoutItemBase *Back = LayoutItems.back(); | |
| uint32_t ChildPadding = Back->LayoutItemBase::tailPadding(); | |
| if (Abs < ChildPadding) | |
| Abs = 0; | |
| else | |
| Abs -= ChildPadding; | |
| } | |
| return Abs; | |
| } | |
| ClassLayout::ClassLayout(const PDBSymbolTypeUDT &UDT) | |
| : UDTLayoutBase(nullptr, UDT, UDT.getName(), 0, UDT.getLength(), false), | |
| UDT(UDT) { | |
| ImmediateUsedBytes.resize(SizeOf, false); | |
| for (auto &LI : LayoutItems) { | |
| uint32_t Begin = LI->getOffsetInParent(); | |
| uint32_t End = Begin + LI->getLayoutSize(); | |
| End = std::min(SizeOf, End); | |
| ImmediateUsedBytes.set(Begin, End); | |
| } | |
| } | |
| ClassLayout::ClassLayout(std::unique_ptr<PDBSymbolTypeUDT> UDT) | |
| : ClassLayout(*UDT) { | |
| OwnedStorage = std::move(UDT); | |
| } | |
| uint32_t ClassLayout::immediatePadding() const { | |
| return SizeOf - ImmediateUsedBytes.count(); | |
| } | |
| BaseClassLayout::BaseClassLayout(const UDTLayoutBase &Parent, | |
| uint32_t OffsetInParent, bool Elide, | |
| std::unique_ptr<PDBSymbolTypeBaseClass> B) | |
| : UDTLayoutBase(&Parent, *B, B->getName(), OffsetInParent, B->getLength(), | |
| Elide), | |
| Base(std::move(B)) { | |
| if (isEmptyBase()) { | |
| // Special case an empty base so that it doesn't get treated as padding. | |
| UsedBytes.resize(1); | |
| UsedBytes.set(0); | |
| } | |
| IsVirtualBase = Base->isVirtualBaseClass(); | |
| } | |
| void UDTLayoutBase::initializeChildren(const PDBSymbol &Sym) { | |
| // Handled bases first, followed by VTables, followed by data members, | |
| // followed by functions, followed by other. This ordering is necessary | |
| // so that bases and vtables get initialized before any functions which | |
| // may override them. | |
| UniquePtrVector<PDBSymbolTypeBaseClass> Bases; | |
| UniquePtrVector<PDBSymbolTypeVTable> VTables; | |
| UniquePtrVector<PDBSymbolData> Members; | |
| UniquePtrVector<PDBSymbolTypeBaseClass> VirtualBaseSyms; | |
| auto Children = Sym.findAllChildren(); | |
| while (auto Child = Children->getNext()) { | |
| if (auto Base = unique_dyn_cast<PDBSymbolTypeBaseClass>(Child)) { | |
| if (Base->isVirtualBaseClass()) | |
| VirtualBaseSyms.push_back(std::move(Base)); | |
| else | |
| Bases.push_back(std::move(Base)); | |
| } | |
| else if (auto Data = unique_dyn_cast<PDBSymbolData>(Child)) { | |
| if (Data->getDataKind() == PDB_DataKind::Member) | |
| Members.push_back(std::move(Data)); | |
| else | |
| Other.push_back(std::move(Data)); | |
| } else if (auto VT = unique_dyn_cast<PDBSymbolTypeVTable>(Child)) | |
| VTables.push_back(std::move(VT)); | |
| else if (auto Func = unique_dyn_cast<PDBSymbolFunc>(Child)) | |
| Funcs.push_back(std::move(Func)); | |
| else { | |
| Other.push_back(std::move(Child)); | |
| } | |
| } | |
| // We don't want to have any re-allocations in the list of bases, so make | |
| // sure to reserve enough space so that our ArrayRefs don't get invalidated. | |
| AllBases.reserve(Bases.size() + VirtualBaseSyms.size()); | |
| // Only add non-virtual bases to the class first. Only at the end of the | |
| // class, after all non-virtual bases and data members have been added do we | |
| // add virtual bases. This way the offsets are correctly aligned when we go | |
| // to lay out virtual bases. | |
| for (auto &Base : Bases) { | |
| uint32_t Offset = Base->getOffset(); | |
| // Non-virtual bases never get elided. | |
| auto BL = llvm::make_unique<BaseClassLayout>(*this, Offset, false, | |
| std::move(Base)); | |
| AllBases.push_back(BL.get()); | |
| addChildToLayout(std::move(BL)); | |
| } | |
| NonVirtualBases = AllBases; | |
| assert(VTables.size() <= 1); | |
| if (!VTables.empty()) { | |
| auto VTLayout = | |
| llvm::make_unique<VTableLayoutItem>(*this, std::move(VTables[0])); | |
| VTable = VTLayout.get(); | |
| addChildToLayout(std::move(VTLayout)); | |
| } | |
| for (auto &Data : Members) { | |
| auto DM = llvm::make_unique<DataMemberLayoutItem>(*this, std::move(Data)); | |
| addChildToLayout(std::move(DM)); | |
| } | |
| // Make sure add virtual bases before adding functions, since functions may be | |
| // overrides of virtual functions declared in a virtual base, so the VTables | |
| // and virtual intros need to be correctly initialized. | |
| for (auto &VB : VirtualBaseSyms) { | |
| int VBPO = VB->getVirtualBasePointerOffset(); | |
| if (!hasVBPtrAtOffset(VBPO)) { | |
| if (auto VBP = VB->getRawSymbol().getVirtualBaseTableType()) { | |
| auto VBPL = llvm::make_unique<VBPtrLayoutItem>(*this, std::move(VBP), | |
| VBPO, VBP->getLength()); | |
| VBPtr = VBPL.get(); | |
| addChildToLayout(std::move(VBPL)); | |
| } | |
| } | |
| // Virtual bases always go at the end. So just look for the last place we | |
| // ended when writing something, and put our virtual base there. | |
| // Note that virtual bases get elided unless this is a top-most derived | |
| // class. | |
| uint32_t Offset = UsedBytes.find_last() + 1; | |
| bool Elide = (Parent != nullptr); | |
| auto BL = | |
| llvm::make_unique<BaseClassLayout>(*this, Offset, Elide, std::move(VB)); | |
| AllBases.push_back(BL.get()); | |
| // Only lay this virtual base out directly inside of *this* class if this | |
| // is a top-most derived class. Keep track of it regardless, but only | |
| // physically lay it out if it's a topmost derived class. | |
| addChildToLayout(std::move(BL)); | |
| } | |
| VirtualBases = makeArrayRef(AllBases).drop_front(NonVirtualBases.size()); | |
| if (Parent != nullptr) | |
| LayoutSize = UsedBytes.find_last() + 1; | |
| } | |
| bool UDTLayoutBase::hasVBPtrAtOffset(uint32_t Off) const { | |
| if (VBPtr && VBPtr->getOffsetInParent() == Off) | |
| return true; | |
| for (BaseClassLayout *BL : AllBases) { | |
| if (BL->hasVBPtrAtOffset(Off - BL->getOffsetInParent())) | |
| return true; | |
| } | |
| return false; | |
| } | |
| void UDTLayoutBase::addChildToLayout(std::unique_ptr<LayoutItemBase> Child) { | |
| uint32_t Begin = Child->getOffsetInParent(); | |
| if (!Child->isElided()) { | |
| BitVector ChildBytes = Child->usedBytes(); | |
| // Suppose the child occupies 4 bytes starting at offset 12 in a 32 byte | |
| // class. When we call ChildBytes.resize(32), the Child's storage will | |
| // still begin at offset 0, so we need to shift it left by offset bytes | |
| // to get it into the right position. | |
| ChildBytes.resize(UsedBytes.size()); | |
| ChildBytes <<= Child->getOffsetInParent(); | |
| UsedBytes |= ChildBytes; | |
| if (ChildBytes.count() > 0) { | |
| auto Loc = std::upper_bound(LayoutItems.begin(), LayoutItems.end(), Begin, | |
| [](uint32_t Off, const LayoutItemBase *Item) { | |
| return (Off < Item->getOffsetInParent()); | |
| }); | |
| LayoutItems.insert(Loc, Child.get()); | |
| } | |
| } | |
| ChildStorage.push_back(std::move(Child)); | |
| } |