| //===- StackProtector.cpp - Stack Protector Insertion ---------------------===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This pass inserts stack protectors into functions which need them. A variable | |
| // with a random value in it is stored onto the stack before the local variables | |
| // are allocated. Upon exiting the block, the stored value is checked. If it's | |
| // changed, then there was some sort of violation and the program aborts. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "llvm/CodeGen/StackProtector.h" | |
| #include "llvm/ADT/SmallPtrSet.h" | |
| #include "llvm/ADT/Statistic.h" | |
| #include "llvm/Analysis/BranchProbabilityInfo.h" | |
| #include "llvm/Analysis/EHPersonalities.h" | |
| #include "llvm/Analysis/OptimizationRemarkEmitter.h" | |
| #include "llvm/CodeGen/Passes.h" | |
| #include "llvm/CodeGen/TargetLowering.h" | |
| #include "llvm/CodeGen/TargetPassConfig.h" | |
| #include "llvm/CodeGen/TargetSubtargetInfo.h" | |
| #include "llvm/IR/Attributes.h" | |
| #include "llvm/IR/BasicBlock.h" | |
| #include "llvm/IR/Constants.h" | |
| #include "llvm/IR/DataLayout.h" | |
| #include "llvm/IR/DebugInfo.h" | |
| #include "llvm/IR/DebugLoc.h" | |
| #include "llvm/IR/DerivedTypes.h" | |
| #include "llvm/IR/Dominators.h" | |
| #include "llvm/IR/Function.h" | |
| #include "llvm/IR/IRBuilder.h" | |
| #include "llvm/IR/Instruction.h" | |
| #include "llvm/IR/Instructions.h" | |
| #include "llvm/IR/IntrinsicInst.h" | |
| #include "llvm/IR/Intrinsics.h" | |
| #include "llvm/IR/MDBuilder.h" | |
| #include "llvm/IR/Module.h" | |
| #include "llvm/IR/Type.h" | |
| #include "llvm/IR/User.h" | |
| #include "llvm/Pass.h" | |
| #include "llvm/Support/Casting.h" | |
| #include "llvm/Support/CommandLine.h" | |
| #include "llvm/Target/TargetMachine.h" | |
| #include "llvm/Target/TargetOptions.h" | |
| #include <utility> | |
| using namespace llvm; | |
| #define DEBUG_TYPE "stack-protector" | |
| STATISTIC(NumFunProtected, "Number of functions protected"); | |
| STATISTIC(NumAddrTaken, "Number of local variables that have their address" | |
| " taken."); | |
| static cl::opt<bool> EnableSelectionDAGSP("enable-selectiondag-sp", | |
| cl::init(true), cl::Hidden); | |
| char StackProtector::ID = 0; | |
| INITIALIZE_PASS_BEGIN(StackProtector, DEBUG_TYPE, | |
| "Insert stack protectors", false, true) | |
| INITIALIZE_PASS_DEPENDENCY(TargetPassConfig) | |
| INITIALIZE_PASS_END(StackProtector, DEBUG_TYPE, | |
| "Insert stack protectors", false, true) | |
| FunctionPass *llvm::createStackProtectorPass() { return new StackProtector(); } | |
| void StackProtector::getAnalysisUsage(AnalysisUsage &AU) const { | |
| AU.addRequired<TargetPassConfig>(); | |
| AU.addPreserved<DominatorTreeWrapperPass>(); | |
| } | |
| bool StackProtector::runOnFunction(Function &Fn) { | |
| F = &Fn; | |
| M = F->getParent(); | |
| DominatorTreeWrapperPass *DTWP = | |
| getAnalysisIfAvailable<DominatorTreeWrapperPass>(); | |
| DT = DTWP ? &DTWP->getDomTree() : nullptr; | |
| TM = &getAnalysis<TargetPassConfig>().getTM<TargetMachine>(); | |
| Trip = TM->getTargetTriple(); | |
| TLI = TM->getSubtargetImpl(Fn)->getTargetLowering(); | |
| HasPrologue = false; | |
| HasIRCheck = false; | |
| Attribute Attr = Fn.getFnAttribute("stack-protector-buffer-size"); | |
| if (Attr.isStringAttribute() && | |
| Attr.getValueAsString().getAsInteger(10, SSPBufferSize)) | |
| return false; // Invalid integer string | |
| if (!RequiresStackProtector()) | |
| return false; | |
| // TODO(etienneb): Functions with funclets are not correctly supported now. | |
| // Do nothing if this is funclet-based personality. | |
| if (Fn.hasPersonalityFn()) { | |
| EHPersonality Personality = classifyEHPersonality(Fn.getPersonalityFn()); | |
| if (isFuncletEHPersonality(Personality)) | |
| return false; | |
| } | |
| ++NumFunProtected; | |
| return InsertStackProtectors(); | |
| } | |
| /// \param [out] IsLarge is set to true if a protectable array is found and | |
| /// it is "large" ( >= ssp-buffer-size). In the case of a structure with | |
| /// multiple arrays, this gets set if any of them is large. | |
| bool StackProtector::ContainsProtectableArray(Type *Ty, bool &IsLarge, | |
| bool Strong, | |
| bool InStruct) const { | |
| if (!Ty) | |
| return false; | |
| if (ArrayType *AT = dyn_cast<ArrayType>(Ty)) { | |
| if (!AT->getElementType()->isIntegerTy(8)) { | |
| // If we're on a non-Darwin platform or we're inside of a structure, don't | |
| // add stack protectors unless the array is a character array. | |
| // However, in strong mode any array, regardless of type and size, | |
| // triggers a protector. | |
| if (!Strong && (InStruct || !Trip.isOSDarwin())) | |
| return false; | |
| } | |
| // If an array has more than SSPBufferSize bytes of allocated space, then we | |
| // emit stack protectors. | |
| if (SSPBufferSize <= M->getDataLayout().getTypeAllocSize(AT)) { | |
| IsLarge = true; | |
| return true; | |
| } | |
| if (Strong) | |
| // Require a protector for all arrays in strong mode | |
| return true; | |
| } | |
| const StructType *ST = dyn_cast<StructType>(Ty); | |
| if (!ST) | |
| return false; | |
| bool NeedsProtector = false; | |
| for (StructType::element_iterator I = ST->element_begin(), | |
| E = ST->element_end(); | |
| I != E; ++I) | |
| if (ContainsProtectableArray(*I, IsLarge, Strong, true)) { | |
| // If the element is a protectable array and is large (>= SSPBufferSize) | |
| // then we are done. If the protectable array is not large, then | |
| // keep looking in case a subsequent element is a large array. | |
| if (IsLarge) | |
| return true; | |
| NeedsProtector = true; | |
| } | |
| return NeedsProtector; | |
| } | |
| static bool isLifetimeInst(const Instruction *I) { | |
| if (const auto Intrinsic = dyn_cast<IntrinsicInst>(I)) { | |
| const auto Id = Intrinsic->getIntrinsicID(); | |
| return Id == Intrinsic::lifetime_start || Id == Intrinsic::lifetime_end; | |
| } | |
| return false; | |
| } | |
| bool StackProtector::HasAddressTaken(const Instruction *AI) { | |
| for (const User *U : AI->users()) { | |
| if (const StoreInst *SI = dyn_cast<StoreInst>(U)) { | |
| if (AI == SI->getValueOperand()) | |
| return true; | |
| } else if (const PtrToIntInst *SI = dyn_cast<PtrToIntInst>(U)) { | |
| if (AI == SI->getOperand(0)) | |
| return true; | |
| } else if (const CallInst *CI = dyn_cast<CallInst>(U)) { | |
| // Ignore intrinsics that are not calls. TODO: Use isLoweredToCall(). | |
| if (!isa<DbgInfoIntrinsic>(CI) && !isLifetimeInst(CI)) | |
| return true; | |
| } else if (isa<InvokeInst>(U)) { | |
| return true; | |
| } else if (const SelectInst *SI = dyn_cast<SelectInst>(U)) { | |
| if (HasAddressTaken(SI)) | |
| return true; | |
| } else if (const PHINode *PN = dyn_cast<PHINode>(U)) { | |
| // Keep track of what PHI nodes we have already visited to ensure | |
| // they are only visited once. | |
| if (VisitedPHIs.insert(PN).second) | |
| if (HasAddressTaken(PN)) | |
| return true; | |
| } else if (const GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(U)) { | |
| if (HasAddressTaken(GEP)) | |
| return true; | |
| } else if (const BitCastInst *BI = dyn_cast<BitCastInst>(U)) { | |
| if (HasAddressTaken(BI)) | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| /// Check whether or not this function needs a stack protector based | |
| /// upon the stack protector level. | |
| /// | |
| /// We use two heuristics: a standard (ssp) and strong (sspstrong). | |
| /// The standard heuristic which will add a guard variable to functions that | |
| /// call alloca with a either a variable size or a size >= SSPBufferSize, | |
| /// functions with character buffers larger than SSPBufferSize, and functions | |
| /// with aggregates containing character buffers larger than SSPBufferSize. The | |
| /// strong heuristic will add a guard variables to functions that call alloca | |
| /// regardless of size, functions with any buffer regardless of type and size, | |
| /// functions with aggregates that contain any buffer regardless of type and | |
| /// size, and functions that contain stack-based variables that have had their | |
| /// address taken. | |
| bool StackProtector::RequiresStackProtector() { | |
| bool Strong = false; | |
| bool NeedsProtector = false; | |
| for (const BasicBlock &BB : *F) | |
| for (const Instruction &I : BB) | |
| if (const CallInst *CI = dyn_cast<CallInst>(&I)) | |
| if (CI->getCalledFunction() == | |
| Intrinsic::getDeclaration(F->getParent(), | |
| Intrinsic::stackprotector)) | |
| HasPrologue = true; | |
| if (F->hasFnAttribute(Attribute::SafeStack)) | |
| return false; | |
| // We are constructing the OptimizationRemarkEmitter on the fly rather than | |
| // using the analysis pass to avoid building DominatorTree and LoopInfo which | |
| // are not available this late in the IR pipeline. | |
| OptimizationRemarkEmitter ORE(F); | |
| if (F->hasFnAttribute(Attribute::StackProtectReq)) { | |
| ORE.emit([&]() { | |
| return OptimizationRemark(DEBUG_TYPE, "StackProtectorRequested", F) | |
| << "Stack protection applied to function " | |
| << ore::NV("Function", F) | |
| << " due to a function attribute or command-line switch"; | |
| }); | |
| NeedsProtector = true; | |
| Strong = true; // Use the same heuristic as strong to determine SSPLayout | |
| } else if (F->hasFnAttribute(Attribute::StackProtectStrong)) | |
| Strong = true; | |
| else if (HasPrologue) | |
| NeedsProtector = true; | |
| else if (!F->hasFnAttribute(Attribute::StackProtect)) | |
| return false; | |
| for (const BasicBlock &BB : *F) { | |
| for (const Instruction &I : BB) { | |
| if (const AllocaInst *AI = dyn_cast<AllocaInst>(&I)) { | |
| if (AI->isArrayAllocation()) { | |
| auto RemarkBuilder = [&]() { | |
| return OptimizationRemark(DEBUG_TYPE, "StackProtectorAllocaOrArray", | |
| &I) | |
| << "Stack protection applied to function " | |
| << ore::NV("Function", F) | |
| << " due to a call to alloca or use of a variable length " | |
| "array"; | |
| }; | |
| if (const auto *CI = dyn_cast<ConstantInt>(AI->getArraySize())) { | |
| if (CI->getLimitedValue(SSPBufferSize) >= SSPBufferSize) { | |
| // A call to alloca with size >= SSPBufferSize requires | |
| // stack protectors. | |
| Layout.insert(std::make_pair(AI, | |
| MachineFrameInfo::SSPLK_LargeArray)); | |
| ORE.emit(RemarkBuilder); | |
| NeedsProtector = true; | |
| } else if (Strong) { | |
| // Require protectors for all alloca calls in strong mode. | |
| Layout.insert(std::make_pair(AI, | |
| MachineFrameInfo::SSPLK_SmallArray)); | |
| ORE.emit(RemarkBuilder); | |
| NeedsProtector = true; | |
| } | |
| } else { | |
| // A call to alloca with a variable size requires protectors. | |
| Layout.insert(std::make_pair(AI, | |
| MachineFrameInfo::SSPLK_LargeArray)); | |
| ORE.emit(RemarkBuilder); | |
| NeedsProtector = true; | |
| } | |
| continue; | |
| } | |
| bool IsLarge = false; | |
| if (ContainsProtectableArray(AI->getAllocatedType(), IsLarge, Strong)) { | |
| Layout.insert(std::make_pair(AI, IsLarge | |
| ? MachineFrameInfo::SSPLK_LargeArray | |
| : MachineFrameInfo::SSPLK_SmallArray)); | |
| ORE.emit([&]() { | |
| return OptimizationRemark(DEBUG_TYPE, "StackProtectorBuffer", &I) | |
| << "Stack protection applied to function " | |
| << ore::NV("Function", F) | |
| << " due to a stack allocated buffer or struct containing a " | |
| "buffer"; | |
| }); | |
| NeedsProtector = true; | |
| continue; | |
| } | |
| if (Strong && HasAddressTaken(AI)) { | |
| ++NumAddrTaken; | |
| Layout.insert(std::make_pair(AI, MachineFrameInfo::SSPLK_AddrOf)); | |
| ORE.emit([&]() { | |
| return OptimizationRemark(DEBUG_TYPE, "StackProtectorAddressTaken", | |
| &I) | |
| << "Stack protection applied to function " | |
| << ore::NV("Function", F) | |
| << " due to the address of a local variable being taken"; | |
| }); | |
| NeedsProtector = true; | |
| } | |
| } | |
| } | |
| } | |
| return NeedsProtector; | |
| } | |
| /// Create a stack guard loading and populate whether SelectionDAG SSP is | |
| /// supported. | |
| static Value *getStackGuard(const TargetLoweringBase *TLI, Module *M, | |
| IRBuilder<> &B, | |
| bool *SupportsSelectionDAGSP = nullptr) { | |
| if (Value *Guard = TLI->getIRStackGuard(B)) | |
| return B.CreateLoad(Guard, true, "StackGuard"); | |
| // Use SelectionDAG SSP handling, since there isn't an IR guard. | |
| // | |
| // This is more or less weird, since we optionally output whether we | |
| // should perform a SelectionDAG SP here. The reason is that it's strictly | |
| // defined as !TLI->getIRStackGuard(B), where getIRStackGuard is also | |
| // mutating. There is no way to get this bit without mutating the IR, so | |
| // getting this bit has to happen in this right time. | |
| // | |
| // We could have define a new function TLI::supportsSelectionDAGSP(), but that | |
| // will put more burden on the backends' overriding work, especially when it | |
| // actually conveys the same information getIRStackGuard() already gives. | |
| if (SupportsSelectionDAGSP) | |
| *SupportsSelectionDAGSP = true; | |
| TLI->insertSSPDeclarations(*M); | |
| return B.CreateCall(Intrinsic::getDeclaration(M, Intrinsic::stackguard)); | |
| } | |
| /// Insert code into the entry block that stores the stack guard | |
| /// variable onto the stack: | |
| /// | |
| /// entry: | |
| /// StackGuardSlot = alloca i8* | |
| /// StackGuard = <stack guard> | |
| /// call void @llvm.stackprotector(StackGuard, StackGuardSlot) | |
| /// | |
| /// Returns true if the platform/triple supports the stackprotectorcreate pseudo | |
| /// node. | |
| static bool CreatePrologue(Function *F, Module *M, ReturnInst *RI, | |
| const TargetLoweringBase *TLI, AllocaInst *&AI) { | |
| bool SupportsSelectionDAGSP = false; | |
| IRBuilder<> B(&F->getEntryBlock().front()); | |
| PointerType *PtrTy = Type::getInt8PtrTy(RI->getContext()); | |
| AI = B.CreateAlloca(PtrTy, nullptr, "StackGuardSlot"); | |
| Value *GuardSlot = getStackGuard(TLI, M, B, &SupportsSelectionDAGSP); | |
| B.CreateCall(Intrinsic::getDeclaration(M, Intrinsic::stackprotector), | |
| {GuardSlot, AI}); | |
| return SupportsSelectionDAGSP; | |
| } | |
| /// InsertStackProtectors - Insert code into the prologue and epilogue of the | |
| /// function. | |
| /// | |
| /// - The prologue code loads and stores the stack guard onto the stack. | |
| /// - The epilogue checks the value stored in the prologue against the original | |
| /// value. It calls __stack_chk_fail if they differ. | |
| bool StackProtector::InsertStackProtectors() { | |
| // If the target wants to XOR the frame pointer into the guard value, it's | |
| // impossible to emit the check in IR, so the target *must* support stack | |
| // protection in SDAG. | |
| bool SupportsSelectionDAGSP = | |
| TLI->useStackGuardXorFP() || | |
| (EnableSelectionDAGSP && !TM->Options.EnableFastISel); | |
| AllocaInst *AI = nullptr; // Place on stack that stores the stack guard. | |
| for (Function::iterator I = F->begin(), E = F->end(); I != E;) { | |
| BasicBlock *BB = &*I++; | |
| ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator()); | |
| if (!RI) | |
| continue; | |
| // Generate prologue instrumentation if not already generated. | |
| if (!HasPrologue) { | |
| HasPrologue = true; | |
| SupportsSelectionDAGSP &= CreatePrologue(F, M, RI, TLI, AI); | |
| } | |
| // SelectionDAG based code generation. Nothing else needs to be done here. | |
| // The epilogue instrumentation is postponed to SelectionDAG. | |
| if (SupportsSelectionDAGSP) | |
| break; | |
| // Set HasIRCheck to true, so that SelectionDAG will not generate its own | |
| // version. SelectionDAG called 'shouldEmitSDCheck' to check whether | |
| // instrumentation has already been generated. | |
| HasIRCheck = true; | |
| // Generate epilogue instrumentation. The epilogue intrumentation can be | |
| // function-based or inlined depending on which mechanism the target is | |
| // providing. | |
| if (Value* GuardCheck = TLI->getSSPStackGuardCheck(*M)) { | |
| // Generate the function-based epilogue instrumentation. | |
| // The target provides a guard check function, generate a call to it. | |
| IRBuilder<> B(RI); | |
| LoadInst *Guard = B.CreateLoad(AI, true, "Guard"); | |
| CallInst *Call = B.CreateCall(GuardCheck, {Guard}); | |
| llvm::Function *Function = cast<llvm::Function>(GuardCheck); | |
| Call->setAttributes(Function->getAttributes()); | |
| Call->setCallingConv(Function->getCallingConv()); | |
| } else { | |
| // Generate the epilogue with inline instrumentation. | |
| // If we do not support SelectionDAG based tail calls, generate IR level | |
| // tail calls. | |
| // | |
| // For each block with a return instruction, convert this: | |
| // | |
| // return: | |
| // ... | |
| // ret ... | |
| // | |
| // into this: | |
| // | |
| // return: | |
| // ... | |
| // %1 = <stack guard> | |
| // %2 = load StackGuardSlot | |
| // %3 = cmp i1 %1, %2 | |
| // br i1 %3, label %SP_return, label %CallStackCheckFailBlk | |
| // | |
| // SP_return: | |
| // ret ... | |
| // | |
| // CallStackCheckFailBlk: | |
| // call void @__stack_chk_fail() | |
| // unreachable | |
| // Create the FailBB. We duplicate the BB every time since the MI tail | |
| // merge pass will merge together all of the various BB into one including | |
| // fail BB generated by the stack protector pseudo instruction. | |
| BasicBlock *FailBB = CreateFailBB(); | |
| // Split the basic block before the return instruction. | |
| BasicBlock *NewBB = BB->splitBasicBlock(RI->getIterator(), "SP_return"); | |
| // Update the dominator tree if we need to. | |
| if (DT && DT->isReachableFromEntry(BB)) { | |
| DT->addNewBlock(NewBB, BB); | |
| DT->addNewBlock(FailBB, BB); | |
| } | |
| // Remove default branch instruction to the new BB. | |
| BB->getTerminator()->eraseFromParent(); | |
| // Move the newly created basic block to the point right after the old | |
| // basic block so that it's in the "fall through" position. | |
| NewBB->moveAfter(BB); | |
| // Generate the stack protector instructions in the old basic block. | |
| IRBuilder<> B(BB); | |
| Value *Guard = getStackGuard(TLI, M, B); | |
| LoadInst *LI2 = B.CreateLoad(AI, true); | |
| Value *Cmp = B.CreateICmpEQ(Guard, LI2); | |
| auto SuccessProb = | |
| BranchProbabilityInfo::getBranchProbStackProtector(true); | |
| auto FailureProb = | |
| BranchProbabilityInfo::getBranchProbStackProtector(false); | |
| MDNode *Weights = MDBuilder(F->getContext()) | |
| .createBranchWeights(SuccessProb.getNumerator(), | |
| FailureProb.getNumerator()); | |
| B.CreateCondBr(Cmp, NewBB, FailBB, Weights); | |
| } | |
| } | |
| // Return if we didn't modify any basic blocks. i.e., there are no return | |
| // statements in the function. | |
| return HasPrologue; | |
| } | |
| /// CreateFailBB - Create a basic block to jump to when the stack protector | |
| /// check fails. | |
| BasicBlock *StackProtector::CreateFailBB() { | |
| LLVMContext &Context = F->getContext(); | |
| BasicBlock *FailBB = BasicBlock::Create(Context, "CallStackCheckFailBlk", F); | |
| IRBuilder<> B(FailBB); | |
| B.SetCurrentDebugLocation(DebugLoc::get(0, 0, F->getSubprogram())); | |
| if (Trip.isOSOpenBSD()) { | |
| Constant *StackChkFail = | |
| M->getOrInsertFunction("__stack_smash_handler", | |
| Type::getVoidTy(Context), | |
| Type::getInt8PtrTy(Context)); | |
| B.CreateCall(StackChkFail, B.CreateGlobalStringPtr(F->getName(), "SSH")); | |
| } else { | |
| Constant *StackChkFail = | |
| M->getOrInsertFunction("__stack_chk_fail", Type::getVoidTy(Context)); | |
| B.CreateCall(StackChkFail, {}); | |
| } | |
| B.CreateUnreachable(); | |
| return FailBB; | |
| } | |
| bool StackProtector::shouldEmitSDCheck(const BasicBlock &BB) const { | |
| return HasPrologue && !HasIRCheck && dyn_cast<ReturnInst>(BB.getTerminator()); | |
| } | |
| void StackProtector::copyToMachineFrameInfo(MachineFrameInfo &MFI) const { | |
| if (Layout.empty()) | |
| return; | |
| for (int I = 0, E = MFI.getObjectIndexEnd(); I != E; ++I) { | |
| if (MFI.isDeadObjectIndex(I)) | |
| continue; | |
| const AllocaInst *AI = MFI.getObjectAllocation(I); | |
| if (!AI) | |
| continue; | |
| SSPLayoutMap::const_iterator LI = Layout.find(AI); | |
| if (LI == Layout.end()) | |
| continue; | |
| MFI.setObjectSSPLayout(I, LI->second); | |
| } | |
| } |