| //===- RegAllocBase.h - basic regalloc interface and driver -----*- C++ -*-===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file is distributed under the University of Illinois Open Source | |
| // License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file defines the RegAllocBase class, which is the skeleton of a basic | |
| // register allocation algorithm and interface for extending it. It provides the | |
| // building blocks on which to construct other experimental allocators and test | |
| // the validity of two principles: | |
| // | |
| // - If virtual and physical register liveness is modeled using intervals, then | |
| // on-the-fly interference checking is cheap. Furthermore, interferences can be | |
| // lazily cached and reused. | |
| // | |
| // - Register allocation complexity, and generated code performance is | |
| // determined by the effectiveness of live range splitting rather than optimal | |
| // coloring. | |
| // | |
| // Following the first principle, interfering checking revolves around the | |
| // LiveIntervalUnion data structure. | |
| // | |
| // To fulfill the second principle, the basic allocator provides a driver for | |
| // incremental splitting. It essentially punts on the problem of register | |
| // coloring, instead driving the assignment of virtual to physical registers by | |
| // the cost of splitting. The basic allocator allows for heuristic reassignment | |
| // of registers, if a more sophisticated allocator chooses to do that. | |
| // | |
| // This framework provides a way to engineer the compile time vs. code | |
| // quality trade-off without relying on a particular theoretical solver. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #ifndef LLVM_LIB_CODEGEN_REGALLOCBASE_H | |
| #define LLVM_LIB_CODEGEN_REGALLOCBASE_H | |
| #include "llvm/ADT/SmallPtrSet.h" | |
| #include "llvm/CodeGen/RegisterClassInfo.h" | |
| namespace llvm { | |
| class LiveInterval; | |
| class LiveIntervals; | |
| class LiveRegMatrix; | |
| class MachineInstr; | |
| class MachineRegisterInfo; | |
| template<typename T> class SmallVectorImpl; | |
| class Spiller; | |
| class TargetRegisterInfo; | |
| class VirtRegMap; | |
| /// RegAllocBase provides the register allocation driver and interface that can | |
| /// be extended to add interesting heuristics. | |
| /// | |
| /// Register allocators must override the selectOrSplit() method to implement | |
| /// live range splitting. They must also override enqueue/dequeue to provide an | |
| /// assignment order. | |
| class RegAllocBase { | |
| virtual void anchor(); | |
| protected: | |
| const TargetRegisterInfo *TRI = nullptr; | |
| MachineRegisterInfo *MRI = nullptr; | |
| VirtRegMap *VRM = nullptr; | |
| LiveIntervals *LIS = nullptr; | |
| LiveRegMatrix *Matrix = nullptr; | |
| RegisterClassInfo RegClassInfo; | |
| /// Inst which is a def of an original reg and whose defs are already all | |
| /// dead after remat is saved in DeadRemats. The deletion of such inst is | |
| /// postponed till all the allocations are done, so its remat expr is | |
| /// always available for the remat of all the siblings of the original reg. | |
| SmallPtrSet<MachineInstr *, 32> DeadRemats; | |
| RegAllocBase() = default; | |
| virtual ~RegAllocBase() = default; | |
| // A RegAlloc pass should call this before allocatePhysRegs. | |
| void init(VirtRegMap &vrm, LiveIntervals &lis, LiveRegMatrix &mat); | |
| // The top-level driver. The output is a VirtRegMap that us updated with | |
| // physical register assignments. | |
| void allocatePhysRegs(); | |
| // Include spiller post optimization and removing dead defs left because of | |
| // rematerialization. | |
| virtual void postOptimization(); | |
| // Get a temporary reference to a Spiller instance. | |
| virtual Spiller &spiller() = 0; | |
| /// enqueue - Add VirtReg to the priority queue of unassigned registers. | |
| virtual void enqueue(LiveInterval *LI) = 0; | |
| /// dequeue - Return the next unassigned register, or NULL. | |
| virtual LiveInterval *dequeue() = 0; | |
| // A RegAlloc pass should override this to provide the allocation heuristics. | |
| // Each call must guarantee forward progess by returning an available PhysReg | |
| // or new set of split live virtual registers. It is up to the splitter to | |
| // converge quickly toward fully spilled live ranges. | |
| virtual unsigned selectOrSplit(LiveInterval &VirtReg, | |
| SmallVectorImpl<unsigned> &splitLVRs) = 0; | |
| // Use this group name for NamedRegionTimer. | |
| static const char TimerGroupName[]; | |
| static const char TimerGroupDescription[]; | |
| /// Method called when the allocator is about to remove a LiveInterval. | |
| virtual void aboutToRemoveInterval(LiveInterval &LI) {} | |
| public: | |
| /// VerifyEnabled - True when -verify-regalloc is given. | |
| static bool VerifyEnabled; | |
| private: | |
| void seedLiveRegs(); | |
| }; | |
| } // end namespace llvm | |
| #endif // LLVM_LIB_CODEGEN_REGALLOCBASE_H |